void ManipulatorTerrain::OnEdit( float dt ) { assert(m_curEditMode != eTerrainEditMode_None); //第0层不能编辑BlendMap,应该从第1层开始 if(m_curEditMode == eTerrainEditMode_Splat && m_curEditLayer == 0) return; Ogre::Terrain* pTerrain = ManipulatorSystem.GetScene()->GetTerrain(); const Vector3 brushPos = m_brush[m_curBrushIndex]->GetPosition(); Vector3 tsPos; pTerrain->getTerrainPosition(brushPos, &tsPos); float brushSizeW, brushSizeH; m_brush[m_curBrushIndex]->GetDimension(brushSizeW, brushSizeH); float worldSize = GetWorldSize(); brushSizeW /= worldSize; brushSizeH /= worldSize; int multiplier; Ogre::TerrainLayerBlendMap* layer = nullptr; if(m_curEditMode == eTerrainEditMode_Deform) { multiplier = pTerrain->getSize() - 1; } else { multiplier = pTerrain->getLayerBlendMapSize(); layer = pTerrain->getLayerBlendMap(m_curEditLayer); } long startx = (long)((tsPos.x - brushSizeW / 2) * multiplier); long starty = (long)((tsPos.y - brushSizeH / 2) * multiplier); long endx = (long)((tsPos.x + brushSizeW / 2) * multiplier); long endy= (long)((tsPos.y + brushSizeH / 2) * multiplier); startx = max(startx, 0L); starty = max(starty, 0L); endx = min(endx, (long)multiplier); endy = min(endy, (long)multiplier); for (long y = starty; y <= endy; ++y) { for (long x = startx; x <= endx; ++x) { float tsXdist = (x / multiplier) - tsPos.x; float tsYdist = (y / multiplier) - tsPos.y; if(m_curEditMode == eTerrainEditMode_Deform) { float* pData = pTerrain->getHeightData(); pData[y*GetMapSize()+x] += 100.0f * dt; } else { float* pData = layer->getBlendPointer(); size_t imgY = multiplier - y; float newValue = pData[imgY*multiplier+x] + dt; newValue = Ogre::Math::Clamp(newValue, 0.0f, 1.0f); pData[imgY*multiplier+x] = newValue; } } } if(m_curEditMode == eTerrainEditMode_Deform) { Ogre::Rect rect(startx, starty, endx, endy); pTerrain->dirtyRect(rect); pTerrain->update(); } else { size_t imgStartY = multiplier - starty; size_t imgEndY = multiplier - endy; Ogre::Rect rect(startx, min(imgStartY,imgEndY), endx, max(imgStartY,imgEndY)); layer->dirtyRect(rect); layer->update(); } }
//----------------------------------------------------------------------------------------- void CTerrainGroupEditor::_splat(CTerrainPageEditor *handle, Ogre::Vector3 &editpos, float timePassed) { Ogre::Rect brushrect, maprect; Ogre::Terrain *terrain = static_cast<Ogre::Terrain*>(handle->getHandle()); int mBlendMapSize = terrain->getLayerBlendMapSize(); editpos.x *= (float)mBlendMapSize; editpos.y = (1.0f - editpos.y) * (float)mBlendMapSize; if(!_getEditRect(editpos, brushrect, maprect, mBlendMapSize)) return; int mLayer = 0; mLayer = handle->_getLayerID(mTextureDiffuse, mTextureNormal, mEditDirection); if(mLayer == -1) { Ogre::String msg = handle->getName() + " already has the maximum number of supported texture layers."; mSystem->DisplayMessageDialog(OTR(msg), DLGTYPE_OK); return; } else if(mLayer == 0) { Ogre::TerrainLayerBlendMap *mBlendMaps[128]; float *mBlendDatas[128]; int mLayerMax = terrain->getLayerCount(); for(int l = 1;l < mLayerMax;l++) { mBlendMaps[l] = terrain->getLayerBlendMap(l); mBlendDatas[l] = mBlendMaps[l]->getBlendPointer(); } float maxVal; int u; int num; for(u = mLayerMax-1;u > 0;u--) { mLayer = u; maxVal = 0.0f; for(int j = maprect.top;j < maprect.bottom;j++) { int mapPos = (j * mBlendMapSize) + maprect.left; for(int i = maprect.left;i < maprect.right;i++) { maxVal += mBlendDatas[u][mapPos]; } } num = (maprect.top*mBlendMapSize); num = (num+maprect.right)-(num+maprect.left); if (maxVal > num) break; } if (mLayer == 0) return; mEditDirection = true; } handle->_notifyModification(mLayer, maprect); int mLayerMax = terrain->getLayerCount(); Ogre::TerrainLayerBlendMap *mBlendMaps[128]; float *mBlendDatas[128]; Ogre::TerrainLayerBlendMap *mCurrentBlendMap = terrain->getLayerBlendMap(mLayer); float *mCurrentBlendData = mCurrentBlendMap->getBlendPointer(); for(int l = mLayer;l < mLayerMax;l++) { mBlendMaps[l] = terrain->getLayerBlendMap(l); mBlendDatas[l] = mBlendMaps[l]->getBlendPointer(); } float mRatio = (float)BRUSH_DATA_SIZE / (float)mBrushSize; float brushPos; int mapPos; int right = brushrect.right; brushrect.right = BRUSH_DATA_SIZE - brushrect.left; brushrect.left = BRUSH_DATA_SIZE - right; float factor = mBrushIntensity * timePassed * 0.2f; if(!mEditDirection) { int u; float sum; for(int j = maprect.top;j < maprect.bottom;j++) { brushPos = (brushrect.top + (int)((j - maprect.top) * mRatio)) * BRUSH_DATA_SIZE; brushPos += brushrect.right; mapPos = (j * mBlendMapSize) + maprect.left; for(int i = maprect.left;i < maprect.right;i++) { brushPos -= mRatio; assert(mapPos < (mBlendMapSize * mBlendMapSize) && mapPos >= 0); assert((int)brushPos < (BRUSH_DATA_SIZE * BRUSH_DATA_SIZE) && (int)brushPos >= 0); sum = 0.0f; for(u = mLayer + 1;u < mLayerMax;u++) sum += mBlendDatas[u][mapPos]; float val = mCurrentBlendData[mapPos] + (mBrushData[(int)brushPos] * factor); sum += val; if(sum > 1.0f) { float normfactor = 1.0f / (float)sum; mCurrentBlendData[mapPos] = val * normfactor; for(u = mLayer + 1;u < mLayerMax;u++) mBlendDatas[u][mapPos] *= normfactor; } else mCurrentBlendData[mapPos] = val; ++mapPos; } } for(u = mLayer;u < mLayerMax;u++) { mBlendMaps[u]->dirtyRect(maprect); mBlendMaps[u]->update(); } } else { for(int j = maprect.top;j < maprect.bottom;j++) { brushPos = (brushrect.top + (int)((j - maprect.top) * mRatio)) * BRUSH_DATA_SIZE; brushPos += brushrect.right; mapPos = (j * mBlendMapSize) + maprect.left; for(int i = maprect.left;i < maprect.right;i++) { brushPos -= mRatio; assert(mapPos < (mBlendMapSize * mBlendMapSize) && mapPos >= 0); assert((int)brushPos < (BRUSH_DATA_SIZE * BRUSH_DATA_SIZE) && (int)brushPos >= 0); float val = mCurrentBlendData[mapPos] - (mBrushData[(int)brushPos] * factor); if(val < 0.0f) val = 0.0f; mCurrentBlendData[mapPos] = val; ++mapPos; } } mCurrentBlendMap->dirtyRect(maprect); mCurrentBlendMap->update(); } }
//----------------------------------------------------------------------------------------- void CTerrainGroupEditor::_splat(CTerrainPageEditor *handle, Ogre::Vector3 &editpos, float timePassed) { Ogre::Rect brushrect, maprect; Ogre::Terrain *terrain = static_cast<Ogre::Terrain*>(handle->getHandle()); int mBlendMapSize = terrain->getLayerBlendMapSize(); editpos.x *= (float)mBlendMapSize; editpos.y = (1.0f - editpos.y) * (float)mBlendMapSize; if(!_getEditRect(editpos, brushrect, maprect, mBlendMapSize)) return; int mLayer = 0; mLayer = handle->_getLayerID(mTextureDiffuse, mTextureNormal, mEditDirection); if(mLayer < 1) return; handle->_notifyModification(mLayer, maprect); int mLayerMax = terrain->getLayerCount(); Ogre::TerrainLayerBlendMap *mBlendMaps[128]; float *mBlendDatas[128]; Ogre::TerrainLayerBlendMap *mCurrentBlendMap = terrain->getLayerBlendMap(mLayer); float *mCurrentBlendData = mCurrentBlendMap->getBlendPointer(); for(int l = mLayer;l < mLayerMax;l++) { mBlendMaps[l] = terrain->getLayerBlendMap(l); mBlendDatas[l] = mBlendMaps[l]->getBlendPointer(); } float mRatio = (float)BRUSH_DATA_SIZE / (float)mBrushSize; float brushPos; int mapPos; int right = brushrect.right; brushrect.right = BRUSH_DATA_SIZE - brushrect.left; brushrect.left = BRUSH_DATA_SIZE - right; float factor = mBrushIntensity * timePassed * 0.2f; if(!mEditDirection) { int u; float sum; for(int j = maprect.top;j < maprect.bottom;j++) { brushPos = (brushrect.top + (int)((j - maprect.top) * mRatio)) * BRUSH_DATA_SIZE; brushPos += brushrect.right; mapPos = (j * mBlendMapSize) + maprect.left; for(int i = maprect.left;i < maprect.right;i++) { brushPos -= mRatio; assert(mapPos < (mBlendMapSize * mBlendMapSize) && mapPos >= 0); assert((int)brushPos < (BRUSH_DATA_SIZE * BRUSH_DATA_SIZE) && (int)brushPos >= 0); sum = 0.0f; for(u = mLayer + 1;u < mLayerMax;u++) sum += mBlendDatas[u][mapPos]; float val = mCurrentBlendData[mapPos] + (mBrushData[(int)brushPos] * factor); sum += val; if(sum > 1.0f) { float normfactor = 1.0f / (float)sum; mCurrentBlendData[mapPos] = val * normfactor; for(u = mLayer + 1;u < mLayerMax;u++) mBlendDatas[u][mapPos] *= normfactor; } else mCurrentBlendData[mapPos] = val; ++mapPos; } } for(u = mLayer;u < mLayerMax;u++) { mBlendMaps[u]->dirtyRect(maprect); mBlendMaps[u]->update(); } } else { for(int j = maprect.top;j < maprect.bottom;j++) { brushPos = (brushrect.top + (int)((j - maprect.top) * mRatio)) * BRUSH_DATA_SIZE; brushPos += brushrect.right; mapPos = (j * mBlendMapSize) + maprect.left; for(int i = maprect.left;i < maprect.right;i++) { brushPos -= mRatio; assert(mapPos < (mBlendMapSize * mBlendMapSize) && mapPos >= 0); assert((int)brushPos < (BRUSH_DATA_SIZE * BRUSH_DATA_SIZE) && (int)brushPos >= 0); float val = mCurrentBlendData[mapPos] - (mBrushData[(int)brushPos] * factor); if(val < 0.0f) val = 0.0f; mCurrentBlendData[mapPos] = val; ++mapPos; } } mCurrentBlendMap->dirtyRect(maprect); mCurrentBlendMap->update(); } }