コード例 #1
0
ファイル: ossim-mosaic.cpp プロジェクト: loongfee/ossim-svn
bool buildChains(std::vector<ossimFilename>& fileList,
                 ossimConnectableObject::ConnectableObjectList& chains)
{
   bool result = true;
   chains.clear();

   for(ossim_int32 index = 0; index < (ossim_int32)fileList.size();++index)
   {
      ossimRefPtr<ossimImageSource> handler = ossimImageHandlerRegistry::instance()->open(fileList[index]);

      if(handler.valid())
      {
         ossimImageChain* imageChain = new ossimImageChain;
         imageChain->add(handler.get());
         chains.push_back(imageChain);
      }
      else
      {
         cerr << "Error: Unable to load image " << fileList[index] << endl;
         result = false;
      }
   }

   return result;
}
コード例 #2
0
ファイル: ossim-mosaic.cpp プロジェクト: loongfee/ossim-svn
bool buildRenderers(const ossimKeywordlist& specFile,
                    ossimConnectableObject::ConnectableObjectList& imageSources,
                    ossimMapProjection* productProjection)
{
   ossim_int32 index = 0;

   // add the renderer to each chain.  First, look for
   // the ossimImageHandler and get the image
   // geometry for this chain.  The add the ossimImageRenderer
   // to each chain and then connect it up
   //
   for(index = 0; index < (ossim_int32)imageSources.size(); ++index)
   {
      ossimImageChain* imageChain = PTR_CAST(ossimImageChain, imageSources[index].get());
      if(imageChain)
      {
         ossimConnectableObject* source = imageChain->findFirstObjectOfType(STATIC_TYPE_INFO(ossimImageHandler));

         if(source)
         {
            ossimImageHandler* imageHandler = PTR_CAST(ossimImageHandler,
                                                       source);


            ossimRefPtr<ossimImageGeometry> geom = imageHandler->getImageGeometry();
            // now add the image/view transform to the
            // renderer.
            //
            if(geom.valid())
            {
               ossimImageSource* last = imageChain->getFirstSource();

               
               ossimImageRenderer* renderer = new ossimImageRenderer;
               renderer->connectMyInputTo(0, PTR_CAST(ossimConnectableObject, last));
               imageChain->add(renderer);
               ossimImageViewProjectionTransform* transform = new ossimImageViewProjectionTransform;
               transform->setImageGeometry(geom.get());
               ossimRefPtr<ossimImageGeometry> viewGeom = new ossimImageGeometry();
               viewGeom->setProjection(productProjection);
               // Make a copy of the view projection for
               // each chain by passing in the object and not
               // the pointer.
               transform->setViewGeometry(viewGeom.get());
               
               renderer->setImageViewTransform(transform);
               imageChain->initialize();
            }
            else
            {
               return false;
            }
         }
      }
   }

   return true;
}
コード例 #3
0
ossimImageCombiner::ossimImageCombiner(ossimConnectableObject::ConnectableObjectList& inputSources)
   :ossimImageSource(NULL,
                     (ossim_uint32)inputSources.size(),
                     0,
                     false,
                     false),
                     theLargestNumberOfInputBands(0),
                     theInputToPassThrough(0),
                     theHasDifferentInputs(false),
                     theNormTile(NULL),
                     theCurrentIndex(0)
{
	theComputeFullResBoundsFlag = true;
   for(ossim_uint32 index = 0; index < inputSources.size(); ++index)
   {
      connectMyInputTo(index, inputSources[index].get());
   }
   addListener((ossimConnectableObjectListener*)this);
   initialize();
}