void subsystem::initialize(Poco::Util::Application& app) { webcpp::conf serverConf(app.config()); Poco::Net::HTTPServerParams* pars = new Poco::Net::HTTPServerParams; pars->setMaxQueued(serverConf.getInt("maxQueued", 1024)); pars->setMaxThreads(serverConf.getInt("maxThreads", 2048)); pars->setSoftwareVersion(serverConf.getString("softwareVersion", "webcppd/1.0.0")); pars->setKeepAlive(serverConf.getBool("keepAlive", true)); pars->setMaxKeepAliveRequests(serverConf.getInt("maxKeepAliveRequests", 0)); pars->setKeepAliveTimeout(Poco::Timespan(serverConf.getInt("keepAliveTimeout", 60), 0)); pars->setTimeout(Poco::Timespan(serverConf.getInt("timeout", 60), 0)); Poco::ThreadPool &pool = Poco::ThreadPool::defaultPool(); pool.addCapacity(serverConf.getInt("maxThreads", 2048)); Poco::Net::ServerSocket serverSocket; Poco::Net::IPAddress ipAddr(serverConf.getString("ip", "127.0.0.1")); Poco::Net::SocketAddress socketAddr(ipAddr, serverConf.getUInt("port", 8888)); serverSocket.bind(socketAddr, false); serverSocket.listen(serverConf.getInt("maxQueued", 1024)); serverSocket.acceptConnection(); this->server = new Poco::Net::HTTPServer(new webcpp::factory(), pool, serverSocket, pars); this->server->start(); }
/*! Accept an inbound connection and obtain a connected socket \param claddr location to store address of remote connection \return the connected socket */ Poco::Net::StreamSocket accept(Poco::Net::SocketAddress& claddr) { return _server_sock->acceptConnection(claddr); }