Textbox::Textbox(std::map<std::string, sf::Sprite>& faceMap, const sf::Font& font, sf::Sound& bleep, int width_box, int height_box, bool block, int font_size, int padding) : faceMap(faceMap), width(width_box), height(height_box), bleep(bleep), block_draw(block), padding(padding) { displayText.setFont(font); displayText.setCharacterSize(font_size); displayText.setColor(sf::Color::White); bleep.setPitch(2); if (!block_draw) { faceSprite.setTextureRect(sf::IntRect(0, 0, faceSprite.getLocalBounds().width, faceSprite.getLocalBounds().height)); faceSprite.setOrigin(faceSprite.getLocalBounds().width*.5, faceSprite.getLocalBounds().height*.5); faceSprite2.setTextureRect(sf::IntRect(0, 0, faceSprite2.getLocalBounds().width, faceSprite2.getLocalBounds().height)); faceSprite2.setOrigin(faceSprite2.getLocalBounds().width*.5, faceSprite2.getLocalBounds().height*.5); rectText.setSize(sf::Vector2f(width - padding, height*.3)); rectText.setOrigin((width - padding)*.5, height*.5); rectText.setFillColor(sf::Color::Black); rectText.setOutlineColor(sf::Color::White); rectText.setOutlineThickness(2); actorName.setColor(sf::Color::Yellow); actorName.setFont(font); } else { rectText.setSize(sf::Vector2f(width, height)); rectText.setOrigin(width*.5, height*.5); } }
void play_sound(sf::Sound& sound, const SoundSample& sample, const PlaybackProperties& properties, bool looped) { sound.setBuffer(sample); sound.setPitch(properties.pitch); sound.setAttenuation(properties.attenuation); sound.setLoop(looped); sound.setRelativeToListener(properties.relative_to_listener); sound.setMinDistance(properties.min_distance); sound.setVolume(properties.volume * 100.0f); sound.play(); }