bool Structure::despecifyFunction(const Identifier& propertyName) { ASSERT(!propertyName.isNull()); materializePropertyMapIfNecessary(); if (!m_propertyTable) return false; UString::Rep* rep = propertyName._ustring.rep(); unsigned i = rep->existingHash(); #if DUMP_PROPERTYMAP_STATS ++numProbes; #endif unsigned entryIndex = m_propertyTable->entryIndices[i & m_propertyTable->sizeMask]; if (entryIndex == emptyEntryIndex) return false; if (rep == m_propertyTable->entries()[entryIndex - 1].key) { ASSERT(m_propertyTable->entries()[entryIndex - 1].specificValue); m_propertyTable->entries()[entryIndex - 1].specificValue = 0; return true; } #if DUMP_PROPERTYMAP_STATS ++numCollisions; #endif unsigned k = 1 | doubleHash(rep->existingHash()); while (1) { i += k; #if DUMP_PROPERTYMAP_STATS ++numRehashes; #endif entryIndex = m_propertyTable->entryIndices[i & m_propertyTable->sizeMask]; if (entryIndex == emptyEntryIndex) return false; if (rep == m_propertyTable->entries()[entryIndex - 1].key) { ASSERT(m_propertyTable->entries()[entryIndex - 1].specificValue); m_propertyTable->entries()[entryIndex - 1].specificValue = 0; return true; } } }
size_t Structure::remove(const Identifier& propertyName) { ASSERT(!propertyName.isNull()); checkConsistency(); UString::Rep* rep = propertyName._ustring.rep(); if (!m_propertyTable) return notFound; #if DUMP_PROPERTYMAP_STATS ++numProbes; ++numRemoves; #endif // Find the thing to remove. unsigned i = rep->existingHash(); unsigned k = 0; unsigned entryIndex; UString::Rep* key = 0; while (1) { entryIndex = m_propertyTable->entryIndices[i & m_propertyTable->sizeMask]; if (entryIndex == emptyEntryIndex) return notFound; key = m_propertyTable->entries()[entryIndex - 1].key; if (rep == key) break; if (k == 0) { k = 1 | doubleHash(rep->existingHash()); #if DUMP_PROPERTYMAP_STATS ++numCollisions; #endif } i += k; #if DUMP_PROPERTYMAP_STATS ++numRehashes; #endif } // Replace this one element with the deleted sentinel. Also clear out // the entry so we can iterate all the entries as needed. m_propertyTable->entryIndices[i & m_propertyTable->sizeMask] = deletedSentinelIndex; size_t offset = m_propertyTable->entries()[entryIndex - 1].offset; ASSERT(offset >= m_anonymousSlotCount); key->deref(); m_propertyTable->entries()[entryIndex - 1].key = 0; m_propertyTable->entries()[entryIndex - 1].attributes = 0; m_propertyTable->entries()[entryIndex - 1].specificValue = 0; m_propertyTable->entries()[entryIndex - 1].offset = 0; if (!m_propertyTable->deletedOffsets) m_propertyTable->deletedOffsets = new Vector<unsigned>; m_propertyTable->deletedOffsets->append(offset); ASSERT(m_propertyTable->keyCount >= 1); --m_propertyTable->keyCount; ++m_propertyTable->deletedSentinelCount; if (m_propertyTable->deletedSentinelCount * 4 >= m_propertyTable->size) rehashPropertyMapHashTable(); checkConsistency(); return offset; }
size_t Structure::put(const Identifier& propertyName, unsigned attributes, JSCell* specificValue) { ASSERT(!propertyName.isNull()); ASSERT(get(propertyName) == notFound); checkConsistency(); if (attributes & DontEnum) m_hasNonEnumerableProperties = true; UString::Rep* rep = propertyName._ustring.rep(); if (!m_propertyTable) createPropertyMapHashTable(); // FIXME: Consider a fast case for tables with no deleted sentinels. unsigned i = rep->existingHash(); unsigned k = 0; bool foundDeletedElement = false; unsigned deletedElementIndex = 0; // initialize to make the compiler happy #if DUMP_PROPERTYMAP_STATS ++numProbes; #endif while (1) { unsigned entryIndex = m_propertyTable->entryIndices[i & m_propertyTable->sizeMask]; if (entryIndex == emptyEntryIndex) break; if (entryIndex == deletedSentinelIndex) { // If we find a deleted-element sentinel, remember it for use later. if (!foundDeletedElement) { foundDeletedElement = true; deletedElementIndex = i; } } if (k == 0) { k = 1 | doubleHash(rep->existingHash()); #if DUMP_PROPERTYMAP_STATS ++numCollisions; #endif } i += k; #if DUMP_PROPERTYMAP_STATS ++numRehashes; #endif } // Figure out which entry to use. unsigned entryIndex = m_propertyTable->keyCount + m_propertyTable->deletedSentinelCount + 2; if (foundDeletedElement) { i = deletedElementIndex; --m_propertyTable->deletedSentinelCount; // Since we're not making the table bigger, we can't use the entry one past // the end that we were planning on using, so search backwards for the empty // slot that we can use. We know it will be there because we did at least one // deletion in the past that left an entry empty. while (m_propertyTable->entries()[--entryIndex - 1].key) { } } // Create a new hash table entry. m_propertyTable->entryIndices[i & m_propertyTable->sizeMask] = entryIndex; // Create a new hash table entry. rep->ref(); m_propertyTable->entries()[entryIndex - 1].key = rep; m_propertyTable->entries()[entryIndex - 1].attributes = attributes; m_propertyTable->entries()[entryIndex - 1].specificValue = specificValue; m_propertyTable->entries()[entryIndex - 1].index = ++m_propertyTable->lastIndexUsed; unsigned newOffset; if (m_propertyTable->deletedOffsets && !m_propertyTable->deletedOffsets->isEmpty()) { newOffset = m_propertyTable->deletedOffsets->last(); m_propertyTable->deletedOffsets->removeLast(); } else newOffset = m_propertyTable->keyCount + m_anonymousSlotCount; m_propertyTable->entries()[entryIndex - 1].offset = newOffset; ASSERT(newOffset >= m_anonymousSlotCount); ++m_propertyTable->keyCount; if ((m_propertyTable->keyCount + m_propertyTable->deletedSentinelCount) * 2 >= m_propertyTable->size) expandPropertyMapHashTable(); checkConsistency(); return newOffset; }
void Structure::checkConsistency() { if (!m_propertyTable) return; ASSERT(m_propertyTable->size >= newTableSize); ASSERT(m_propertyTable->sizeMask); ASSERT(m_propertyTable->size == m_propertyTable->sizeMask + 1); ASSERT(!(m_propertyTable->size & m_propertyTable->sizeMask)); ASSERT(m_propertyTable->keyCount <= m_propertyTable->size / 2); ASSERT(m_propertyTable->deletedSentinelCount <= m_propertyTable->size / 4); ASSERT(m_propertyTable->keyCount + m_propertyTable->deletedSentinelCount <= m_propertyTable->size / 2); unsigned indexCount = 0; unsigned deletedIndexCount = 0; for (unsigned a = 0; a != m_propertyTable->size; ++a) { unsigned entryIndex = m_propertyTable->entryIndices[a]; if (entryIndex == emptyEntryIndex) continue; if (entryIndex == deletedSentinelIndex) { ++deletedIndexCount; continue; } ASSERT(entryIndex > deletedSentinelIndex); ASSERT(entryIndex - 1 <= m_propertyTable->keyCount + m_propertyTable->deletedSentinelCount); ++indexCount; for (unsigned b = a + 1; b != m_propertyTable->size; ++b) ASSERT(m_propertyTable->entryIndices[b] != entryIndex); } ASSERT(indexCount == m_propertyTable->keyCount); ASSERT(deletedIndexCount == m_propertyTable->deletedSentinelCount); ASSERT(m_propertyTable->entries()[0].key == 0); unsigned nonEmptyEntryCount = 0; for (unsigned c = 1; c <= m_propertyTable->keyCount + m_propertyTable->deletedSentinelCount; ++c) { ASSERT(m_hasNonEnumerableProperties || !(m_propertyTable->entries()[c].attributes & DontEnum)); UString::Rep* rep = m_propertyTable->entries()[c].key; ASSERT(m_propertyTable->entries()[c].offset >= m_anonymousSlotCount); if (!rep) continue; ++nonEmptyEntryCount; unsigned i = rep->existingHash(); unsigned k = 0; unsigned entryIndex; while (1) { entryIndex = m_propertyTable->entryIndices[i & m_propertyTable->sizeMask]; ASSERT(entryIndex != emptyEntryIndex); if (rep == m_propertyTable->entries()[entryIndex - 1].key) break; if (k == 0) k = 1 | doubleHash(rep->existingHash()); i += k; } ASSERT(entryIndex == c + 1); } ASSERT(nonEmptyEntryCount == m_propertyTable->keyCount); }