void DebuggerAgentManager::onV8DebugMessage(const v8::Debug::Message& message) { v8::HandleScope scope; v8::String::Value value(message.GetJSON()); WTF::String out(reinterpret_cast<const UChar*>(*value), value.length()); // If callerData is not 0 the message is a response to a debugger command. if (v8::Debug::ClientData* callerData = message.GetClientData()) { CallerIdWrapper* wrapper = static_cast<CallerIdWrapper*>(callerData); if (wrapper->callerIsMananager()) { // Just ignore messages sent by this manager. return; } DebuggerAgentImpl* debuggerAgent = debuggerAgentForHostId(wrapper->callerId()); if (debuggerAgent) debuggerAgent->debuggerOutput(out); else if (!message.WillStartRunning()) { // Autocontinue execution if there is no handler. sendContinueCommandToV8(); } return; } // Otherwise it's an event message. ASSERT(message.IsEvent()); // Ignore unsupported event types. if (message.GetEvent() != v8::AfterCompile && message.GetEvent() != v8::Break && message.GetEvent() != v8::Exception) return; v8::Handle<v8::Context> context = message.GetEventContext(); // If the context is from one of the inpected tabs it should have its context // data. if (context.IsEmpty()) { // Unknown context, skip the event. return; } // If the context is from one of the inpected tabs or injected extension // scripts it must have hostId in the data field. int hostId = WebCore::V8Proxy::contextDebugId(context); if (hostId != -1) { DebuggerAgentImpl* agent = debuggerAgentForHostId(hostId); if (agent) { if (agent->autoContinueOnException() && message.GetEvent() == v8::Exception) { sendContinueCommandToV8(); return; } agent->debuggerOutput(out); return; } } if (!message.WillStartRunning()) { // Autocontinue execution on break and exception events if there is no // handler. sendContinueCommandToV8(); } }
/* * * private method that takes debug message as json from v8 * after it gets the message the message handler passes it to enqueueMessage method in java */ void JsDebugger::MyMessageHandler(const v8::Debug::Message& message) { if (s_jsDebugger == nullptr) { return; } auto json = message.GetJSON(); auto str = ConvertToString(json); JEnv env; JniLocalRef s(env.NewStringUTF(str.c_str())); env.CallVoidMethod(s_jsDebugger, s_EnqueueMessage, (jstring) s); }
void JSDebugger::MessageHandler(const v8::Debug::Message& message) { if (debugger__ == nullptr) { return; } JNIEnv *env = JNIUtil::getJNIEnv(); ASSERT(env != NULL); auto json = message.GetJSON(); jstring s = TypeConverter::jsStringToJavaString(env, json); env->CallVoidMethod(debugger__, handleMessage__, s); env->DeleteLocalRef(s); }
void ScriptDebugServer::handleV8DebugMessage(const v8::Debug::Message& message) { v8::HandleScope scope; if (!message.IsEvent()) return; // Ignore unsupported event types. if (message.GetEvent() != v8::AfterCompile && message.GetEvent() != v8::Break && message.GetEvent() != v8::Exception) return; v8::Handle<v8::Context> context = message.GetEventContext(); // If the context is from one of the inpected tabs it should have its context // data. Skip events from unknown contexts. if (context.IsEmpty()) return; // Test that context has associated global dom window object. v8::Handle<v8::Object> global = context->Global(); if (global.IsEmpty()) return; global = V8DOMWrapper::lookupDOMWrapper(V8DOMWindow::GetTemplate(), global); if (global.IsEmpty()) return; bool handled = false; Frame* frame = V8Proxy::retrieveFrame(context); if (frame) { ScriptDebugListener* listener = m_listenersMap.get(frame->page()); if (listener) { if (message.GetEvent() == v8::AfterCompile) { handled = true; v8::Context::Scope contextScope(v8::Debug::GetDebugContext()); v8::Local<v8::Object> args = v8::Object::New(); args->Set(v8::String::New("eventData"), message.GetEventData()); v8::Handle<v8::Function> onAfterCompileFunction = v8::Local<v8::Function>::Cast(m_debuggerScript.get()->Get(v8::String::New("getAfterCompileScript"))); v8::Handle<v8::Value> argv[] = { message.GetExecutionState(), args }; v8::Handle<v8::Value> value = onAfterCompileFunction->Call(m_debuggerScript.get(), 2, argv); ASSERT(value->IsObject()); v8::Handle<v8::Object> object = v8::Handle<v8::Object>::Cast(value); dispatchDidParseSource(listener, object); } else if (message.GetEvent() == v8::Break || message.GetEvent() == v8::Exception) { handled = true; m_executionState.set(message.GetExecutionState()); m_currentCallFrameState = mainWorldScriptState(frame); listener->didPause(); m_currentCallFrameState = 0; } } } if (!handled && !message.WillStartRunning()) continueProgram(); }