コード例 #1
0
bool VJSTextStream::_HasInstance (const	VJSParms_hasInstance &inParms) 
{
	xbox_assert(inParms.GetObject().GetObjectRef() == inParms.GetObjectToTest());
	xbox_assert(inParms.GetContext().GetGlobalObject().GetPropertyAsObject("TextStream") == inParms.GetPossibleContructor());
 
	XBOX::VJSObject	objectToTest	= inParms.GetObject();

	return objectToTest.IsOfClass(VJSTextStream::Class());
}
コード例 #2
0
VJSTimer::VJSTimer (XBOX::VJSObject &inFunctionObject, sLONG inInterval)
{
	xbox_assert(inFunctionObject.GetObjectRef() != NULL);
	xbox_assert(inInterval >= 0 || inInterval == VJSTimer::kTimeOut);

	fTimerContext = NULL;
	fID = -1;
	fInterval = inInterval;
	fFunctionObject = inFunctionObject.GetObjectRef();	
}
コード例 #3
0
XBOX::VJSObject	VJSSharedWorkerClass::MakeConstructor (XBOX::VJSContext inContext)
{
	XBOX::VJSObject	constructor =
		JS4DMakeConstructor(inContext, Class(), _Construct, false,	VJSSharedWorkerClass::sConstrFunctions );

	XBOX::VJSArray	listArray(inContext);
	
	constructor.SetProperty("list", listArray, JS4D::PropertyAttributeDontDelete);	

	return constructor;
}
コード例 #4
0
void VJSSharedWorkerClass::_Construct (VJSParms_construct &ioParms)
{
	if (!ioParms.CountParams()
	|| !ioParms.IsStringParam(1)
	|| (ioParms.CountParams() >= 2 && !ioParms.IsStringParam(2))) {
	
		XBOX::vThrowError(XBOX::VE_INVALID_PARAMETER);
		return;

	}

	XBOX::VJSContext	context(ioParms.GetContext());
	XBOX::VString		url, name;
	bool				reUseContext;
	VJSWorker			*outsideWorker;
	VJSWebWorkerObject	*workerProxy;	
#if USE_V8_ENGINE
	XBOX::VJSObject constructedObject = ioParms.fConstructedObject;
#else
	XBOX::VJSObject	constructedObject(context);
#endif


	ioParms.GetStringParam(1, url);
	if (ioParms.CountParams() == 2)

		ioParms.GetStringParam(2, name);

	outsideWorker = VJSWorker::RetainWorker(context);

	if (ioParms.CountParams() < 3 || !ioParms.IsBooleanParam(3) || !ioParms.GetBoolParam(3, &reUseContext))

		reUseContext = false;

	if ((workerProxy = VJSWebWorkerObject::_CreateWorker(context, outsideWorker, reUseContext, NULL, url, false, name)) != NULL) {

		constructedObject = VJSSharedWorkerClass::ConstructInstance(ioParms, workerProxy);
		workerProxy->fOnErrorPort->SetObject(outsideWorker, constructedObject);

		XBOX::VJSObject	messagePortObject(context);
		
		messagePortObject = VJSMessagePortClass::CreateInstance(context, workerProxy->fOnMessagePort);
		workerProxy->fOnMessagePort->SetObject(outsideWorker, messagePortObject);
		constructedObject.SetProperty("port", messagePortObject);

		_AddToList(context, "SharedWorker", constructedObject);

	}

	ioParms.ReturnConstructedObject(constructedObject);

	XBOX::ReleaseRefCountable<VJSWorker>(&outsideWorker);
}
コード例 #5
0
void VJSMessagePort::SetObject (VJSWorker *inWorker, XBOX::VJSObject &inObject)
{
    xbox_assert(inWorker != NULL && (inWorker == fOutsideWorker || inWorker == fInsideWorker));
    xbox_assert((inWorker == fOutsideWorker && !fOutsideClosingFlag) || (inWorker == fInsideWorker && !fInsideClosingFlag));
    xbox_assert(inObject.GetObjectRef() != NULL);

    if (inWorker == fOutsideWorker)

        fOutsideObject = inObject.GetObjectRef();

    else

        fInsideObject = inObject.GetObjectRef();
}
コード例 #6
0
bool VJSStructuredClone::_IsSerializable (XBOX::VJSValue inValue)
{
	xbox_assert(inValue.IsObject());
	
	XBOX::VJSObject	object	= inValue.GetObject();
	
	if (object.HasProperty("constructorName") && object.GetProperty("constructorName").IsString()
	&& object.HasProperty("serialize") && object.GetProperty("serialize").IsFunction())
		
		return true;
	
	else
		
		return false;
}
コード例 #7
0
static void _AddToList (XBOX::VJSContext &inContext, const XBOX::VString &inConstructorName, XBOX::VJSObject &inConstructedObject)
{
	if (inContext.GetGlobalObject().HasProperty(inConstructorName)) {

		XBOX::VJSObject	workerObject	= inContext.GetGlobalObject().GetPropertyAsObject(inConstructorName);

		if (workerObject.IsObject() && workerObject.HasProperty("list")) {

			XBOX::VJSValue	value	= workerObject.GetProperty("list");

			if (value.IsArray()) {

				XBOX::VJSArray	listArray(value);
				sLONG			i;

				for (i = 0; i < listArray.GetLength(); i++) {

					value = listArray.GetValueAt(i);
					if (value.IsNull()) {

						listArray.SetValueAt(i, inConstructedObject);
						break;

					}	

				}
				if (i == listArray.GetLength()) 

					listArray.PushValue(inConstructedObject);

			} else {

				xbox_assert(false);

			}

		} else {

			xbox_assert(false);

		}
			
	} else {

		xbox_assert(false);

	}
}
コード例 #8
0
XBOX::VJSValue VJSStructuredClone::_ConstructObject (XBOX::VJSContext inContext, const XBOX::VString &inConstructorName, XBOX::VJSValue inArgument)
{
	XBOX::VJSObject				object = inContext.GetGlobalObject().GetPropertyAsObject(inConstructorName);
	std::vector<XBOX::VJSValue>	arguments;
	XBOX::VJSValue				value(inContext);

	arguments.push_back(inArgument);
	if (object.CallAsConstructor(&arguments, &object, NULL)) 

		value.SetValueRef((JS4D::ObjectRef) object.GetObjectRef());

	else

		value.SetUndefined();

	return value;
}
コード例 #9
0
void VJSNetServerSyncClass::_accept (XBOX::VJSParms_callStaticFunction &ioParms, VJSNetServerObject *inServer)
{
	xbox_assert(inServer != NULL);

	sLONG	timeOut;

	if (ioParms.CountParams() >= 1) {

		if (!ioParms.IsNumberParam(1) || !ioParms.GetLongParam(1, &timeOut)) {

			XBOX::vThrowError(XBOX::VE_JVSC_WRONG_PARAMETER_TYPE_NUMBER, "1");
			return;

		}

		if (timeOut < 0) {

			XBOX::vThrowError(XBOX::VE_JVSC_WRONG_PARAMETER_TYPE_NUMBER, "1");
			return;

		}

	} else

		timeOut = 0;

	XBOX::XTCPSock	*socket;

	// If socket returned is NULL, accept() has timed out or an error has occured.
	// An exception is thrown by GetNewConnectedSocket() if erroneous.

	if ((socket = inServer->fSockListener->GetNewConnectedSocket(timeOut)) == NULL) 

		ioParms.ReturnNullValue();

	else {

		XBOX::VTCPEndPoint	*endPoint		= NULL;
		VJSNetSocketObject	*socketObject	= NULL;
	
		if ((endPoint = new XBOX::VTCPEndPoint(socket)) == NULL 
		|| (socketObject = new VJSNetSocketObject(true, VJSNetSocketObject::eTYPE_TCP4, false)) == NULL) {

			if (endPoint != NULL)

				endPoint->Release();

			if (socketObject != NULL)

				socketObject->Release();

			socket->Close();
			delete socket;

			XBOX::vThrowError(XBOX::VE_MEMORY_FULL);
		
		} else {

			socketObject->fEndPoint = endPoint;
			socketObject->fEndPoint->SetNoDelay(false);

			XBOX::VJSObject	newSocketSync = VJSNetSocketSyncClass::CreateInstance(ioParms.GetContext(), socketObject);
			XBOX::VString	address;

			socketObject->fObjectRef = newSocketSync.GetObjectRef();
			socketObject->fWorker = VJSWorker::RetainWorker(ioParms.GetContext());

			socketObject->fEndPoint->GetIP(address);
			newSocketSync.SetProperty("remoteAddress", address);
			newSocketSync.SetProperty("remotePort", (sLONG) socketObject->fEndPoint->GetPort() & 0xffff);

			ioParms.ReturnValue(newSocketSync);

		}

	}
}
コード例 #10
0
USING_TOOLBOX_NAMESPACE

VJSStructuredClone *VJSStructuredClone::RetainClone (XBOX::VJSValue inValue)
{	
	std::map<JS4D::ValueRef, SNode *>	alreadyCreated;
	std::list<SEntry>					toDoList;
	SNode								*root;

	if ((root = _ValueToNode(inValue, &alreadyCreated, &toDoList)) == NULL)

		return NULL;

	while (!toDoList.empty()) {

		// Property iterator will also iterate Array object indexes (they are converted into string).

		XBOX::VJSValue				value(inValue.GetContext(), toDoList.front().fValueRef);
		XBOX::VJSPropertyIterator	i(value.GetObject());
		SNode						*p, *q, *r;

		p = toDoList.front().fNode;
		xbox_assert(p->fType == eNODE_OBJECT || p->fType == eNODE_ARRAY);
		
		toDoList.pop_front();

		// Object or Array with no attributes?

		if (!i.IsValid()) 

			continue;

		// Get prototype and dump its attribute names.

		XBOX::VJSObject	prototypeObject	= value.GetObject().GetPrototype(inValue.GetContext());
		bool			hasPrototype	= prototypeObject.IsObject();

		// Iterate child(s).

		for ( ; i.IsValid(); ++i) {

			XBOX::VString	name;

			i.GetPropertyName(name);
	
			// Check attribute name: If it is part of prototype, do not clone it.

			if (hasPrototype && prototypeObject.HasProperty(name))

				continue;

			value = i.GetProperty();
			if ((r = _ValueToNode(value, &alreadyCreated, &toDoList)) == NULL) 

				break;

			else if (p->fValue.fFirstChild != NULL) 
				
				q->fNextSibling = r;
						
			else
				
				p->fValue.fFirstChild = r;

			r->fName = name;
			q = r;

		}

		if (p->fValue.fFirstChild != NULL) 

			q->fNextSibling = NULL;

		if (i.IsValid()) {

			_FreeNode(root);
			root = NULL;
			break;

		} 	

	}

	if (root != NULL) {

		VJSStructuredClone	*structuredClone;

		if ((structuredClone = new VJSStructuredClone()) != NULL)

			structuredClone->fRoot = root;

		else

			_FreeNode(root);

		return structuredClone;

	} else

		return NULL;
}
コード例 #11
0
void VJSTimer::_SetTimer (VJSParms_callStaticFunction &ioParms, VJSWorker *inWorker, bool inIsInterval) 
{
	xbox_assert(inWorker != NULL);

	if (!ioParms.CountParams())
		
		return;

	XBOX::VJSContext	context(ioParms.GetContext());
	XBOX::VJSObject		functionObject(context);

	ioParms.GetParamObject(1, functionObject);
	if (!functionObject.IsFunction())

		return;

	functionObject.Protect();

	Real	duration;

	duration = 0.0;
	if (ioParms.CountParams() >= 2) {

		if (ioParms.IsNumberParam(2)) {
			
			if (!ioParms.GetRealParam(2, &duration))
			
				duration = 0.0;

		} else {

			// According to specification, if timeout is an object, call its toString() method if any. 
			// Then apply ToNumber() on the string to obtain duration.
			
			XBOX::VJSObject	timeOutObject(context);

			if (ioParms.GetParamObject(2, timeOutObject)) {

				timeOutObject.SetContext(context);
				if (timeOutObject.HasProperty("toString")) {

					XBOX::VJSObject	toStringObject = timeOutObject.GetPropertyAsObject("toString");

					if (toStringObject.IsFunction()) {

						std::vector<XBOX::VJSValue>	values;
						XBOX::VJSValue				string(context);

						toStringObject.SetContext(context);
						timeOutObject.CallFunction(toStringObject, &values, &string, NULL);

						if (string.IsString()) {

							// If Number() is called as a function (and not as a constructor), it acts as ToNumber().
							// See section 15.7.1 of ECMA-262 specification.

							XBOX::VJSObject	toNumberObject = context.GetGlobalObject().GetPropertyAsObject("Number");

							if (toNumberObject.IsFunction()) {

								XBOX::VJSValue	number(context);

								values.clear();
								values.push_back(string);
								toNumberObject.SetContext(context);
								context.GetGlobalObject().CallFunction(toNumberObject, &values, &number, NULL);

								if (number.IsNumber() && !number.GetReal(&duration))

									duration = 0.0;

							}

						}

					}

				}

			}
		
		}

		// (value != value) is true if value is a NaN.

		if (duration < 0.0 || duration > XBOX::kMAX_Real || duration != duration)
		
			duration = 0.0;

	}	
	
	std::vector<XBOX::VJSValue> *arguments;

	arguments = new std::vector<XBOX::VJSValue>;
	for (sLONG i = 3; i <= ioParms.CountParams(); i++) 

		arguments->push_back(ioParms.GetParamValue(i));

	sLONG		period, id;
	VJSTimer	*timer;

	period = (sLONG) duration;
	if (inIsInterval) {

		if (period < VJSTimer::kMinimumInterval)

			period = VJSTimer::kMinimumInterval;

	} else {

		if (period < VJSTimer::kMinimumTimeout)

			period = VJSTimer::kMinimumTimeout;

	}		 
	timer = new VJSTimer(functionObject, inIsInterval ? period : VJSTimer::kTimeOut);
	if ((id = inWorker->GetTimerContext()->InsertTimer(timer)) < 0) {

		// Too many timers (should never happen). Silently ignore. 
		// Returned ID (-1) isn't valid and a clear on it, will do nothing.

		timer->Release();
		delete arguments;
	
	} else {

		XBOX::VTime	triggerTime;
	
		triggerTime.FromSystemTime();
		triggerTime.AddMilliseconds(period);

		inWorker->QueueEvent(VJSTimerEvent::Create(timer, triggerTime, arguments));

	}

	ioParms.ReturnNumber(id);
}