예제 #1
0
파일: fill.c 프로젝트: adsr/agar
AG_Window *
RG_FillEdit(void *p, RG_Tileview *tv)
{
	struct rg_fill_feature *f = p;
	AG_Window *win;
	AG_Box *box;

	win = AG_WindowNew(0);
	AG_WindowSetCaptionS(win, _("Fill/gradient"));

	{
		static const char *modes[] = {
			N_("Solid"),
			N_("Horizontal gradient"),
			N_("Vertical gradient"),
			N_("Circular gradient"),
			N_("Pixmap pattern"),
			NULL
		};
		AG_RadioNewUint(win, AG_RADIO_HFILL, modes, &f->type);
	}

	box = AG_BoxNew(win, AG_BOX_VERT, AG_BOX_HFILL|AG_BOX_VFILL);
	{
		AG_HSVPal *hsv1, *hsv2;
		AG_Numerical *num;
		AG_Notebook *nb;
		AG_NotebookTab *ntab;

		nb = AG_NotebookNew(box, AG_NOTEBOOK_HFILL|AG_NOTEBOOK_VFILL);
		ntab = AG_NotebookAddTab(nb, _("Color A"), AG_BOX_VERT);
		{
			hsv1 = AG_HSVPalNew(ntab, AG_HSVPAL_EXPAND);
			AG_BindUint8(hsv1, "RGBAv", (Uint8 *)&f->f_gradient.c1);
		}

		ntab = AG_NotebookAddTab(nb, _("Color B"), AG_BOX_VERT);
		{
			hsv2 = AG_HSVPalNew(ntab, AG_HSVPAL_EXPAND);
			AG_BindUint8(hsv2, "RGBAv", (Uint8 *)&f->f_gradient.c2);
		}
		
		num = AG_NumericalNewUint8R(box, 0, NULL,
		    _("Overall alpha: "), &f->alpha, 0, 255);
		AG_NumericalSetIncrement(num, 5);
	}
	return (win);
}
예제 #2
0
static void
MainWindow(void)
{
	AG_Window *win;
	AG_Table *t;
	AG_Button *btn;
	AG_Notebook *nb;
	AG_NotebookTab *ntab;
	AG_HBox *hbox;
	int i, j;

	win = AG_WindowNewNamedS(0, "agar-benchmarks");
	AG_WindowSetCaption(win, "Agar Benchmarks");

	nb = AG_NotebookNew(win, AG_NOTEBOOK_HFILL|AG_NOTEBOOK_VFILL);
	for (i = 0; i < ntests; i++) {
		struct test_ops *test = tests[i];

		ntab = AG_NotebookAddTab(nb, test->name, AG_BOX_VERT);
		t = AG_TableNewPolled(ntab, AG_TABLE_MULTI|AG_TABLE_EXPAND,
		    poll_test, "%i", i);

		AG_TableAddCol(t, "Test", "70%", NULL);
		AG_TableAddCol(t, "Min", "10%", NULL);
		AG_TableAddCol(t, "Avg", "10%", NULL);
		AG_TableAddCol(t, "Max", "10%", NULL);
		AG_TableAddCol(t, NULL, NULL, NULL);
	
		hbox = AG_HBoxNew(ntab, AG_HBOX_HOMOGENOUS|AG_HBOX_HFILL);
		{
			btn = AG_ButtonNewS(hbox, 0, "Run tests");
			AG_SetEvent(btn, "button-pushed", RunTests,
			    "%p,%p", test, t);
	
			btn = AG_ButtonNewS(hbox, 0, "Save results");
			AG_SetEvent(btn, "button-pushed", SaveToFileDlg,
			    "%p,%p", test, t);
	
			btn = AG_ButtonNewS(hbox, 0, "Quit");
			AG_SetEvent(btn, "button-pushed", QuitApp, NULL);
		}
	
		for (j = 0; j < test->nfuncs; j++) {
			struct testfn_ops *fn = &test->funcs[j];

			fn->clksMin = 0;
			fn->clksAvg = 0;
			fn->clksMax = 0;
		}
	}

	AG_WindowSetGeometryAligned(win, AG_WINDOW_MC,
	    agView->w-20, agView->h-20);
	AG_WindowShow(win);
}
예제 #3
0
	void TestState::enter()
	{
	    int screenWidth = graphicsEngine->getScreenWidth();
		int screenHeight = graphicsEngine->getScreenHeight();

		AG_Window *chatWindow = AG_WindowNewNamed(AG_WINDOW_NOBUTTONS, "ChatWindow");
		AG_WindowSetCaption(chatWindow, "Chat");
		AG_WindowSetSpacing(chatWindow, 5);
		AG_WindowSetGeometry(chatWindow, 10, screenHeight - 185, 400, 175);
		AG_WindowShow(chatWindow);

        AG_Notebook *book = AG_NotebookNew(chatWindow, AG_NOTEBOOK_EXPAND);
        AG_ObjectSetName(book, "ChannelsFolder");
        AG_NotebookTab *nbTab = AG_NotebookAddTab(book, "Global Chat", AG_BOX_VERT);
        AG_ObjectSetName(nbTab, "GlobalChat");

        AG_Console *console = AG_ConsoleNew(nbTab, AG_CONSOLE_EXPAND|AG_CONSOLE_AUTOSCROLL);
        AG_ObjectSetName(console, "Chat");

		AG_Textbox *chatInput = AG_TextboxNewS(chatWindow, AG_TEXTBOX_CATCH_TAB, "");
		AG_TextboxSizeHint(chatInput, "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX");
		AG_SetEvent(chatInput, "textbox-return", submit_chat, "%p%p%p", chatServer, chatInput, console);

		// add elements to interface manager
		interfaceManager->addWindow(chatWindow);

		popUp = AG_WindowNew(AG_WINDOW_NOBUTTONS);
		AG_WindowSetCaption(popUp, "Exit Game");
		AG_WindowSetGeometry(popUp, screenWidth / 2 - 75, screenHeight / 2 - 40, 150, 80);
		AG_WindowHide(popUp);

		AG_Button *logOut = AG_ButtonNewFn(popUp, 0, "Log Out", handle_logout, 0);
		AG_ButtonJustify(logOut, AG_TEXT_CENTER);

		AG_Button *exitGame = AG_ButtonNewFn(popUp, 0, "Exit to Desktop", handle_exit, 0);
		AG_ButtonJustify(exitGame, AG_TEXT_CENTER);

		interfaceManager->addWindow(popUp);

		std::string nick = player->getSelectedCharacter()->getName();
		std::string host = "neo.us.whatnet.org";
		chatServer->setNick(nick);

#ifndef WITHOUT_CHAT
        chatServer->connect(host);
#endif

        // add listener
        interfaceManager->addMouseListener(&handle_mouse);
	}
예제 #4
0
void OnConfigDisplayMenu(AG_Event *event)
{
	AG_MenuItem *self = (AG_MenuItem *)AG_SELF();
	AG_Window *win;
	AG_Notebook *note;
	AG_Notebook *note2;

	AG_NotebookTab *tab;
	AG_NotebookTab *tab2;
	AG_Box *box;
	AG_Button *btn;
        struct gui_disp *cfg;
	int i, num;
   
        cfg = (struct gui_disp *)malloc(sizeof(struct gui_disp));
        if(cfg == NULL) return;
	{
	  LockVM();
	  cfg->nDrawFPS = configdat.nDrawFPS;
	  cfg->nEmuFPS = configdat.nEmuFPS;
	  cfg->nBrightness = configdat.nBrightness;
	  cfg->nRenderMethod = configdat.nRenderMethod;
	  cfg->uWidth = configdat.uWidth;
	  cfg->uHeight = configdat.uHeight;
	  cfg->bFullScan = configdat.bFullScan;
	  cfg->bFullScanFS = configdat.bFullScanFS;
	  cfg->bSmoosing = configdat.bSmoosing;
	  cfg->bUseSIMD = configdat.bUseSIMD; 
#ifdef _USE_OPENCL
	  cfg->bUseOpenCL = configdat.bUseOpenCL;
	  cfg->nCLGlobalWorkThreads = configdat.nCLGlobalWorkThreads;
	  cfg->bCLSparse = configdat.bCLSparse;
	  cfg->nCLDeviceNum = configdat.nCLDeviceNum;
	  cfg->nCLPlatformNum = configdat.nCLPlatformNum;
	  cfg->bCLInteropGL = configdat.bCLInteropGL;
	  for(i = 0; i <= 8; i++) cfg->sDeviceName[i] = NULL;
	  if(cldraw == NULL) {
	    num = 8;
	  } else {
	    num = cldraw->GetDevices();
	  }
	  if(num >= 8) num = 8;
	  if(num <= 0) num = 0;
	  for(i = 0; i < num; i++) {
	    cfg->sDeviceName[i] = malloc(96 * sizeof(char));
	    cfg->sDeviceName[i][0] = '\0';
	    if(cldraw == NULL) {
	      snprintf(cfg->sDeviceName[i], 94, "Processor #%d", i);
	    } else {
	      char sName[64];
	      char sType[16];
	      cldraw->GetDeviceName(sName, 64, i);
	      cldraw->GetDeviceType(sType, 16, i);
	      snprintf(cfg->sDeviceName[i], 94, "%s(%s)", sType, sName);
	    }
	  }
	  cfg->sDeviceName[8] = NULL;
#endif
	  UnlockVM();
	}

	win= AG_WindowNew(DIALOG_WINDOW_DEFAULT);
        note = AG_NotebookNew(AGWIDGET(win), AG_NOTEBOOK_HFILL);

        {
    	tab = AG_NotebookAddTab(note, gettext("Screen"), AG_BOX_HORIZ);
    	OnConfigMenuScreen(cfg, tab);
#ifdef USE_OPENGL
    	tab = AG_NotebookAddTab(note, gettext("Display"), AG_BOX_HORIZ);
    	ConfigMenuBright(cfg, tab);
#endif /* USE_OPENGL */

#ifdef _USE_OPENCL
    	tab = AG_NotebookAddTab(note, gettext("OpenCL"), AG_BOX_HORIZ);
    	ConfigMenuOpenCL(cfg, tab);
#endif /* USE_OPENGL */
    }
    box = AG_BoxNewHoriz(AGWIDGET(win), AG_BOX_HFILL);
    AG_WidgetSetSize(AGWIDGET(box), 320, 24);
    {
    	AG_Box *vbox;
        vbox = AG_BoxNewVert(AGWIDGET(box), AG_BOX_VFILL);
    	btn = AG_ButtonNewFn(AGWIDGET(box), 0, gettext("OK"), OnConfigApplyDisp, "%p", cfg);
        vbox = AG_BoxNewVert(AGWIDGET(box), AG_BOX_VFILL);
        AG_WidgetSetSize(AGWIDGET(vbox), 80, 24);
        vbox = AG_BoxNewVert(AGWIDGET(box), AG_BOX_VFILL);
    	btn = AG_ButtonNewFn(AGWIDGET(box), 0, gettext("Cancel"), OnPushCancel2, "%p", cfg);
    }
    AG_SetEvent(win, "window-close", OnPushCancel2, "%p", cfg);
    AG_WindowSetCaption(win, gettext("Display"));
    AG_WindowShow(win);
}
예제 #5
0
void OnConfigSoundMenu(AG_Event *event)
{
	AG_MenuItem *self = (AG_MenuItem *)AG_SELF();
	AG_Window *win;
	AG_Notebook *note;
	AG_Notebook *note2;

	AG_NotebookTab *tab;
	AG_NotebookTab *tab2;
	AG_Box *box;
	AG_Button *btn;
	struct gui_sound *cfg;
	
	cfg = malloc(sizeof(struct gui_sound));
	if(cfg == NULL) return;
	{
	  cfg->iTotalVolume = configdat.iTotalVolume;
	  cfg->nFMVolume = configdat.nFMVolume;
	  cfg->nPSGVolume = configdat.nPSGVolume;
	  cfg->nBeepVolume = configdat.nBeepVolume;
	  cfg->nCMTVolume = configdat.nCMTVolume;
	  cfg->nWaveVolume = configdat.nWaveVolume;
	  cfg->uChSeparation = configdat.uChSeparation;
	  cfg->nSampleRate = configdat.nSampleRate;
	  cfg->nSoundBuffer = configdat.nSoundBuffer;
	  cfg->nBeepFreq = configdat.nBeepFreq;
	  cfg->bFMHQmode = configdat.bFMHQmode;
	  cfg->nStereoOut = configdat.nStereoOut;
	  cfg->bTapeMon = configdat.bTapeMon;
	  cfg->bOPNEnable = configdat.bOPNEnable;
	  cfg->bWHGEnable = configdat.bWHGEnable;
	  cfg->bTHGEnable = configdat.bTHGEnable;
#ifdef FDDSND
	  cfg->bFddSound = configdat.bFddSound;
#endif
	}

	win= AG_WindowNew(DIALOG_WINDOW_DEFAULT);

	note = AG_NotebookNew(AGWIDGET(win), AG_NOTEBOOK_HFILL);
	{
	  tab = AG_NotebookAddTab(note, gettext("Volume"), AG_BOX_VERT);
	  VolumeMenu(tab, cfg);
	  tab = AG_NotebookAddTab(note, gettext("Rendering"), AG_BOX_HORIZ);
	  SoundMenu(tab, cfg);
	  tab = AG_NotebookAddTab(note, gettext("Misc"), AG_BOX_HORIZ);
	  SoundMenu2(tab, cfg);
	}
	box = AG_BoxNewHoriz(AGWIDGET(win), AG_BOX_HFILL);
	AG_WidgetSetSize(AGWIDGET(box), 320, 24);
	{
	  AG_Box *vbox;
	  vbox = AG_BoxNewVert(AGWIDGET(box), AG_BOX_VFILL);
	  btn = AG_ButtonNewFn(AGWIDGET(box), 0, gettext("OK"), OnConfigApplySound, "%p", cfg);
	  vbox = AG_BoxNewVert(AGWIDGET(box), AG_BOX_VFILL);
	  AG_WidgetSetSize(AGWIDGET(vbox), 80, 24);
	  vbox = AG_BoxNewVert(AGWIDGET(box), AG_BOX_VFILL);
	  btn = AG_ButtonNewFn(AGWIDGET(box), 0, gettext("Cancel"), OnPushCancel2, "%p", cfg);
	}
	AG_SetEvent(win, "window-close", OnPushCancel2, "%p", cfg);
	AG_WindowSetCaption(win, gettext("Sound Preferences"));
	AG_WindowShow(win);
}