예제 #1
0
int main(void)
{
    AUDIOINFO info;
    AUDIOCAPS caps;
    UINT rc, nDevId;

    /* initialize audio library */
    AInitialize();

    /* show registered device drivers */
    printf("List of registered devices:\n");
    for (nDevId = 0; nDevId < AGetAudioNumDevs(); nDevId++) {
        AGetAudioDevCaps(nDevId, &caps);
        printf("  %2d. %s\n", nDevId, caps.szProductName);
    }
    printf("\n");

    /*
     * NOTE: Here we can use any of the above devices, or we can
     * use the virtual device AUDIO_DEVICE_MAPPER for detection.
     */

    /* open audio device */
    info.nDeviceId = AUDIO_DEVICE_MAPPER;
    info.wFormat = AUDIO_FORMAT_16BITS | AUDIO_FORMAT_STEREO;
    info.nSampleRate = 44100;
    if ((rc = AOpenAudio(&info)) != AUDIO_ERROR_NONE) {
        CHAR szText[80];
        AGetErrorText(rc, szText, sizeof(szText) - 1);
        printf("ERROR: %s\n", szText);
        exit(1);
    }

    /*
     * NOTE: Since the audio device may not support the playback
     * format and sampling frequency, the audio system uses the
     * closest configuration which is then returned to the user
     * in the AUDIOINFO structure.
     *
     */

    /* print information */
    AGetAudioDevCaps(info.nDeviceId, &caps);
    printf("%s at %d-bit %s %u Hz detected\n",
        caps.szProductName,
        info.wFormat & AUDIO_FORMAT_16BITS ? 16 : 8,
        info.wFormat & AUDIO_FORMAT_STEREO ? "stereo" : "mono",
        info.nSampleRate);


    /* close audio device */
    ACloseAudio();
    return 0;
}
예제 #2
0
파일: SEALINTF.C 프로젝트: kidaa/Provenance
int msdos_init_sound(int *rate, int card)
{
  int i;

  seal_sample_rate = *rate;
  seal_sound_card  = card;

  if (AInitialize() != AUDIO_ERROR_NONE)
    return 1;

  /* Ask the user if no sound card was chosen */
  if (seal_sound_card == -1)
  {
    unsigned int k;

    printf("\n SELECT YOUR AUDIO DEVICE :\n\n"
            " AWE32/64 playback requires onboard DRAM,\n"
            " Sound Blaster playback is the most compatible & better for emulation\n\n");

    for (k = 0;k < AGetAudioNumDevs();k++)
    {
      if (AGetAudioDevCaps(k,&caps) == AUDIO_ERROR_NONE)
        printf("  %2d. %s\n",k,caps.szProductName);
    }
    printf("\n");

    if (k < 10)
    {
      i = getch();
      seal_sound_card = i - '0';
    }
    else
      scanf("%d",&seal_sound_card);
  }

  /* initialize SEAL audio library */
  if (seal_sound_card == 0)     /* silence */
  {
    /* update the Machine structure to show that sound is disabled */
    seal_sample_rate = 0;
    exit(0);
    return 0;
  }

  /* open audio device */
  /* info.nDeviceId = AUDIO_DEVICE_MAPPER;*/
  info.nDeviceId = seal_sound_card;
  /* always use 16 bit mixing if possible - better quality and same speed of 8 bit */
  info.wFormat = AUDIO_FORMAT_16BITS | AUDIO_FORMAT_STEREO | AUDIO_FORMAT_RAW_SAMPLE;

  info.nSampleRate = seal_sample_rate;
  if (AOpenAudio(&info) != AUDIO_ERROR_NONE)
  {
    return (1);
  }

  AGetAudioDevCaps(info.nDeviceId,&caps);
  printf("Using `%s' at %d-bit %s %u Hz\n",
  caps.szProductName,
  info.wFormat & AUDIO_FORMAT_16BITS ? 16 : 8,
  info.wFormat & AUDIO_FORMAT_STEREO ? "stereo" : "mono",
  info.nSampleRate);

  /* open and allocate voices, allocate waveforms */
  if (AOpenVoices(NUMVOICES) != AUDIO_ERROR_NONE)
  {
    printf("voices initialization failed\n");
    return 1;
  }

  for (i = 0; i < NUMVOICES; i++)
  {
    if (ACreateAudioVoice(&hVoice[i]) != AUDIO_ERROR_NONE)
    {
      printf("voice #%d creation failed\n",i);
      return 1;
    }

    ASetVoicePanning(hVoice[i],128);

    lpWave[i] = 0;
  }

  /* update the Machine structure to reflect the actual sample rate */
  *rate = seal_sample_rate = info.nSampleRate;

  {
    uclock_t a,b;
    LONG start,end;


    if ((lpWave[0] = (LPAUDIOWAVE)malloc(sizeof(AUDIOWAVE))) == 0)
      return 1;

    lpWave[0]->wFormat = AUDIO_FORMAT_8BITS | AUDIO_FORMAT_MONO;
    lpWave[0]->nSampleRate = seal_sample_rate;
    lpWave[0]->dwLength = 3*seal_sample_rate;
    lpWave[0]->dwLoopStart = 0;
    lpWave[0]->dwLoopEnd = 3*seal_sample_rate;
    if (ACreateAudioData(lpWave[0]) != AUDIO_ERROR_NONE)
    {
      free(lpWave[0]);
      lpWave[0] = 0;

      return 1;
    }

    memset(lpWave[0]->lpData,0,3*seal_sample_rate);
    /* upload the data to the audio DRAM local memory */
    AWriteAudioData(lpWave[0],0,3*seal_sample_rate);
    APrimeVoice(hVoice[0],lpWave[0]);
    ASetVoiceFrequency(hVoice[0],seal_sample_rate);
    ASetVoiceVolume(hVoice[0],0);
    AStartVoice(hVoice[0]);

    a = uclock();
    /* wait some time to let everything stabilize */
    do
    {
      osd_update_audio();
      b = uclock();
    } while (b-a < UCLOCKS_PER_SEC/10);

    a = uclock();
    AGetVoicePosition(hVoice[0],&start);
    do
    {
      osd_update_audio();
      b = uclock();
    } while (b-a < UCLOCKS_PER_SEC);
    AGetVoicePosition(hVoice[0],&end);

    nominal_sample_rate = seal_sample_rate;
    seal_sample_rate = end - start;

    AStopVoice(hVoice[0]);
    ADestroyAudioData(lpWave[0]);
    free(lpWave[0]);
    lpWave[0] = 0;
  }

  osd_set_mastervolume(0);    /* start at maximum volume */

  return 0;
}
예제 #3
0
int msdos_init_sound(void)
{
#ifdef USE_SEAL
	int i;

	/* Ask the user if no soundcard was chosen */
	if (soundcard == -1)
	{
		unsigned int k;

		printf("\nSelect the audio device:\n");

		for (k = 0;k < AGetAudioNumDevs();k++)
		{
			/* don't show the AWE32, it's too slow, users must choose Sound Blaster */
			if (AGetAudioDevCaps(k,&caps) == AUDIO_ERROR_NONE &&
					strcmp(caps.szProductName,"Sound Blaster AWE32"))
				printf("  %2d. %s\n",k,caps.szProductName);
		}
		printf("\n");

		if (k < 10)
		{
			i = getch();
			soundcard = i - '0';
		}
		else
			scanf("%d",&soundcard);
	}

	/* initialize SEAL audio library */
	if (soundcard == 0)     /* silence */
	{
		/* update the Machine structure to show that sound is disabled */
		Machine->sample_rate = 0;
		return 0;
	}

	/* open audio device */
	/*                              info.nDeviceId = AUDIO_DEVICE_MAPPER;*/
	info.nDeviceId = soundcard;
	/* always use 16 bit mixing if possible - better quality and same speed of 8 bit */
	info.wFormat = AUDIO_FORMAT_16BITS | AUDIO_FORMAT_MONO | AUDIO_FORMAT_RAW_SAMPLE;

	/* use stereo output if supported */
	if (usestereo)
	{
		if (Machine->drv->sound_attributes & SOUND_SUPPORTS_STEREO)
			info.wFormat = AUDIO_FORMAT_16BITS | AUDIO_FORMAT_STEREO | AUDIO_FORMAT_RAW_SAMPLE;
	}

	info.nSampleRate = Machine->sample_rate;
	if (AOpenAudio(&info) != AUDIO_ERROR_NONE)
	{
		printf("audio initialization failed\n");
		return 1;
	}

	AGetAudioDevCaps(info.nDeviceId,&caps);
	logerror("Using %s at %d-bit %s %u Hz\n",
			caps.szProductName,
			info.wFormat & AUDIO_FORMAT_16BITS ? 16 : 8,
			info.wFormat & AUDIO_FORMAT_STEREO ? "stereo" : "mono",
			info.nSampleRate);

	/* open and allocate voices, allocate waveforms */
	if (AOpenVoices(SOUND_CHANNELS) != AUDIO_ERROR_NONE)
	{
		printf("voices initialization failed\n");
		return 1;
	}

	for (i = 0; i < SOUND_CHANNELS; i++)
	{
		lpWave[i] = 0;
	}

	stream_playing = 0;
	stream_cache_data = 0;
	stream_cache_len = 0;
	stream_cache_stereo = 0;

	/* update the Machine structure to reflect the actual sample rate */
	Machine->sample_rate = info.nSampleRate;

	logerror("set sample rate: %d\n",Machine->sample_rate);
	if (sampleratedetect)
	{
		TICKER a,b;
		LONG start,end;


		if (ACreateAudioVoice(&hVoice[0]) != AUDIO_ERROR_NONE)
			return 1;

		if ((lpWave[0] = (LPAUDIOWAVE)malloc(sizeof(AUDIOWAVE))) == 0)
		{
			ADestroyAudioVoice(hVoice[0]);
			return 1;
		}

		lpWave[0]->wFormat = AUDIO_FORMAT_8BITS | AUDIO_FORMAT_MONO;
		lpWave[0]->nSampleRate = Machine->sample_rate;
		lpWave[0]->dwLength = 3*Machine->sample_rate;
		lpWave[0]->dwLoopStart = 0;
		lpWave[0]->dwLoopEnd = 3*Machine->sample_rate;
		if (ACreateAudioData(lpWave[0]) != AUDIO_ERROR_NONE)
		{
			free(lpWave[0]);
			lpWave[0] = 0;

			return 1;
		}

		memset(lpWave[0]->lpData,0,3*Machine->sample_rate);
		/* upload the data to the audio DRAM local memory */
		AWriteAudioData(lpWave[0],0,3*Machine->sample_rate);
		APrimeVoice(hVoice[0],lpWave[0]);
		ASetVoiceFrequency(hVoice[0],Machine->sample_rate);
		ASetVoiceVolume(hVoice[0],0);
		AStartVoice(hVoice[0]);

		a = ticker();
		/* wait some time to let everything stabilize */
		do
		{
			AUpdateAudioEx(Machine->sample_rate / Machine->drv->frames_per_second);
			b = ticker();
		} while (b-a < TICKS_PER_SEC/10);

		a = ticker();
		AGetVoicePosition(hVoice[0],&start);
		do
		{
			AUpdateAudioEx(Machine->sample_rate / Machine->drv->frames_per_second);
			b = ticker();
		} while (b-a < TICKS_PER_SEC);
		AGetVoicePosition(hVoice[0],&end);
		nominal_sample_rate = Machine->sample_rate;
		Machine->sample_rate = end - start;
		logerror("actual sample rate: %d\n",Machine->sample_rate);

		AStopVoice(hVoice[0]);
		ADestroyAudioData(lpWave[0]);
		free(lpWave[0]);
		lpWave[0] = 0;
		ADestroyAudioVoice(hVoice[0]);
	}
	else
		nominal_sample_rate = Machine->sample_rate;

#if 0
	{
		char *blaster_env;
		/* Get Soundblaster base address from environment variabler BLASTER   */
		/* Soundblaster OPL base port, at some compatibles this must be 0x388 */

		if(!getenv("BLASTER"))
		{
			printf("\nBLASTER variable not found, disabling fm sound!\n");
                        No_OPL = options.no_fm = 1;
		}
		else
		{
			blaster_env = getenv("BLASTER");
			BaseSb = i = 0;
			while ((blaster_env[i] & 0x5f) != 0x41) i++;        /* Look for 'A' char */
			while (blaster_env[++i] != 0x20) {
				BaseSb = (BaseSb << 4) + (blaster_env[i]-0x30);
			}
		}
	}
#endif

#endif

#ifdef USE_ALLEGRO
	reserve_voices(1,0);
	if (install_sound(DIGI_AUTODETECT,MIDI_NONE,0) != 0)
	{
		logerror("Allegro install_sound error: %s\n",allegro_error);
		return 1;
	}

	nominal_sample_rate = Machine->sample_rate;
#endif

	num_used_opl = 0;

	osd_set_mastervolume(attenuation);	/* set the startup volume */

	return 0;
}