//----------------------------------------------------------------// void AKUDeleteContext ( AKUContextID contextID ) { AKUSetContext ( contextID ); if ( !gContext ) return; _deleteContext ( gContext ); gContextMap->erase ( contextID ); AKUSetContext ( 0 ); }
//----------------------------------------------------------------// extern "C" void Java_com_ziplinegames_moai_Moai_AKUSetContext ( JNIEnv* env, jclass obj, jint contextId ) { AKUSetContext ( contextId ); }