예제 #1
0
파일: main.c 프로젝트: Lewis-Liu-1/os_diy
int
main(void)
{
   SVGA3DUtil_InitFullscreen(CID, 800, 600);
   SVGA3DText_Init();
   Keyboard_Init();
   APM_Init();

   vertexSid = SVGA3DUtil_DefineStaticBuffer(vertexData, sizeof vertexData);
   indexSid = SVGA3DUtil_DefineStaticBuffer(indexData, sizeof indexData);

   Matrix_Perspective(perspectiveMat, 45.0f,
                      gSVGA.width / (float)gSVGA.height, 0.1f, 100.0f);

   while (!Keyboard_IsKeyPressed(KEY_ESCAPE)) {

      if (SVGA3DUtil_UpdateFPSCounter(&gFPS)) {
         Console_Clear();
         Console_Format("VMware SVGA3D Example:\n"
                        "Spinning cube with static vertex and index buffer.\n"
                        "Drag with left mouse button to rotate.\n"
                        "Press ESC to exit.\n"
                        "\n%s",
                        gFPS.text);
         SVGA3DText_Update();
         VMBackdoor_VGAScreenshot();
      }

      while (VMBackdoor_MouseGetPacket(&lastMouseState));

      SVGA3DUtil_ClearFullscreen(CID, SVGA3D_CLEAR_COLOR | SVGA3D_CLEAR_DEPTH,
                                 0x113366, 1.0f, 0);
      render();
      SVGA3DText_Draw();
      SVGA3DUtil_PresentFullscreen();
   }

   APM_SetPowerState(POWER_OFF);
   return 0;
}
예제 #2
0
/* ------------------------------------------------------------------------------ */
void L1Audio_Task(unsigned argc, void *argv)
{
   uint32 retrieved_events;
   uint32 I;
   uint16 tempID;

   l1audio.aud_events = kal_create_event_group("L1Audio");
   l1audio.hisr = kal_init_hisr(L1AUDIO_HISR);
   
   GET_SLEEP_HANDLE();
   
#if ( defined( __CENTRALIZED_SLEEP_MANAGER__ ) && defined(MTK_SLEEP_ENABLE) && !defined(__AUDIO_POWERON_RESET_DSP__) )
   l1audio.md2g_pdn_handle = L1D_MD2G_PWD_GetHandle();
   l1audio.l1sm_handle = L1SM_IntGetHandle();
#endif

   l1audio.runningState        = 0;
   l1audio.disallowSleepState  = 0;
   l1audio.dsp_slow_idle_counter = 0;
   l1audio.event_flag   = 0;
   l1audio.id_flag      = 0;
   l1audio.media_flag   = 0;
   l1audio.postHisrHandler = (L1Audio_EventHandler)0;
   l1audio.sema = kal_create_sem( "Aud_Sema", 1 );  

   l1audio.hisrMagicFlag = 0;
   for( I = 0; I < MAX_HISR_HANDLER; I++ )
      l1audio.hisrMagicNo[I] = 0;

   tempID = L1Audio_GetAudioID();
   L1Audio_SetFlag(tempID);

   DSP_DynamicDownload_Init();

#ifndef  L1D_TEST
   /// Dynamic download for A/V sync
#if defined( DSP_WT_SYN ) && !defined(__AUDIO_COMPONENT_SUPPORT__)
   DSP_DynamicDownload( DDID_WAVETABLE );
#endif
#endif
   AM_Init();

#if APM_SUPPORT
   APM_Init();
#endif

   /// AFE_Init will invoke L1Audio_GetAudioID
   /// and expect to get the id 0 to make sure
   /// it has the highest priority in the event group
   AFE_Init();

#if !defined(__SMART_PHONE_MODEM__) && !defined(__L1_STANDALONE__) && !defined( MED_MODEM )   
   AVsync_Init();
#endif   
   
#if defined(__AUDIO_POWERON_RESET_DSP__)
   {
      uint32 _savedMask;
      _savedMask = SaveAndSetIRQMask();
      AFE_Init_status(KAL_TRUE);
      AFE_RegisterBackup();
      RestoreIRQMask(_savedMask);
   }
#endif

   L1SP_Init();

   ktInit( L1Audio_GetAudioID() );
   toneInit( L1Audio_GetAudioID() );
   mediaInit( L1Audio_GetAudioID() );
#if defined(VR_CYBERON)
   vrsdInit();
#elif defined(VRSI_CYBERON)
   vrsiInit();
#endif

   toneLoopbackRecInit();

#if ( defined(__BT_A2DP_PROFILE__) || defined(SBC_UNIT_TEST) ) //&& !(APM_SUPPORT)
   SBC_Init();
#endif

#if defined(__BES_TS_SUPPORT__)
   AudioPP_TS_Init();
#endif

#ifdef __CTM_SUPPORT__
   l1ctm_init();
#endif

#ifdef __TWOMICNR_SUPPORT__
   Two_Mic_NR_chip_Init();	
#endif


#if VMI_SUPPORT || defined(VORTP_UNIT_TEST)
   VMI_Init();
#endif

#if VORTP_SUPPORT || defined(VORTP_UNIT_TEST)
   VoRTP_Init();
#endif

#if defined(CYBERON_DIC_TTS) || defined(IFLY_TTS) || defined(SINOVOICE_TTS)
   ttsInit();
#endif
#if defined( DSP_WT_SYN ) && !defined(__AUDIO_COMPONENT_SUPPORT__)
   DSPSYN_HW_Init();
#endif

#if defined( __I2S_INPUT_MODE_SUPPORT__ )
   I2S_init();
#endif

#if defined(__VOICE_CHANGER_SUPPORT__)
   VCHG_Initialize();
#endif

#if defined(__AUDIO_COMPONENT_SUPPORT__) && !defined(__L1_STANDALONE__) && !defined(MED_MODEM)
   // KH : for audio component
   ACU_Init();
#endif

#if defined(__CVSD_CODEC_SUPPORT__) 
    {
        extern void BT_SCO_Init(void);
        BT_SCO_Init();
    }
#endif

   memset( &(l1audio.debug_info), 0, sizeof(l1audio.debug_info) );
   AFE_TurnOnFIR( L1SP_SPEECH );
   AFE_TurnOnFIR( L1SP_VOICE );

   L1Audio_ClearFlag(tempID);
   L1Audio_FreeAudioID(tempID);

   l1audio.isInitiated = KAL_TRUE;

   while( 1 ) {
#if VERIFY_DATA_TO_DSP
      VERIFY_DATA_TO_DSP_SAVE_DATA();
#endif
      kal_retrieve_eg_events(l1audio.aud_events,0xFFFF,KAL_OR_CONSUME,&retrieved_events,KAL_SUSPEND);
      l1audio.retrieved_events = retrieved_events;
      l1audio.events_l1FN = L1I_GetTimeStamp();
      for( I = 0; I < MAX_AUDIO_FUNCTIONS; I++ ) {
         if ( l1audio.retrieved_events & (1<<I) ) {
            l1audio.evHandler[I]( l1audio.evData[I] );
         }
      }
      //if( (l1audio.runningState & l1audio.disallowSleepState) == 0 )
      if( l1audio.runningState == 0 )
         SLEEP_UNLOCK();
   }
}