/**************************************************************************** * ARAMFetchSlow * * Required as SNES memory may NOT be 32-byte aligned ***************************************************************************/ void ARAMFetchSlow(char *dst, char *src, int len) { int t; if (len > TEMPSIZE) { t = 0; while (t < len) { ARAMFetch(tempbuffer, src + t, TEMPSIZE); if (t + TEMPSIZE > len) { memcpy(dst + t, tempbuffer, len - t); } else memcpy(dst + t, tempbuffer, TEMPSIZE); t += TEMPSIZE; } } else { ARAMFetch(tempbuffer, src, len); memcpy(dst, tempbuffer, len); } }
int main (int argc, char *argv[]) { #ifdef HW_RVL /* initialize DVDX */ DI_Init(); #endif /* initialize hardware */ gx_video_Init(); gx_input_Init(); #ifdef HW_DOL DVD_Init (); dvd_drive_detect(); #endif /* initialize FAT devices */ if (fatInitDefault()) { /* check for default directories */ DIR_ITER *dir = NULL; /* base directory */ char pathname[MAXPATHLEN]; sprintf (pathname, DEFAULT_PATH); dir = diropen(pathname); if (dir == NULL) mkdir(pathname,S_IRWXU); else dirclose(dir); /* SRAM & Savestate files directory */ sprintf (pathname, "%s/saves",DEFAULT_PATH); dir = diropen(pathname); if (dir == NULL) mkdir(pathname,S_IRWXU); else dirclose(dir); /* Snapshot files directory */ sprintf (pathname, "%s/snaps",DEFAULT_PATH); dir = diropen(pathname); if (dir == NULL) mkdir(pathname,S_IRWXU); else dirclose(dir); /* Cheat files directory */ sprintf (pathname, "%s/cheats",DEFAULT_PATH); dir = diropen(pathname); if (dir == NULL) mkdir(pathname,S_IRWXU); else dirclose(dir); } /* initialize sound engine */ gx_audio_Init(); /* initialize core engine */ legal(); config_default(); history_default(); init_machine(); /* run any injected rom */ if (cart.romsize) { ARAMFetch((char *)cart.rom, (void *)0x8000, cart.romsize); reloadrom (cart.romsize,"INJECT.bin"); gx_video_Start(); gx_audio_Start(); frameticker = 1; } else { /* Main Menu */ ConfigRequested = 1; } /* initialize GUI engine */ GUI_Initialize(); #ifdef HW_RVL /* Power button callback */ SYS_SetPowerCallback(Power_Off); #endif /* main emulation loop */ while (1) { /* Main Menu request */ if (ConfigRequested) { /* stop video & audio */ gx_audio_Stop(); gx_video_Stop(); /* show menu */ MainMenu (); ConfigRequested = 0; /* start video & audio */ gx_audio_Start(); gx_video_Start(); frameticker = 1; } if (frameticker > 1) { /* skip frame */ system_frame(1); --frameticker; } else { while (frameticker < 1) usleep(10); /* render frame */ system_frame(0); --frameticker; /* update video */ gx_video_Update(); } /* update audio */ gx_audio_Update(); } return 0; }