예제 #1
0
void ASE_Loader::ASE_KeyMESH_VERTEX_LIST( const char *token )
{
	ASE_Mesh *pMesh = mCurrMesh;

	if ( !strcmp( token, "*MESH_VERTEX" ) )
	{
		float x, y, z;
		ASE_GetToken( false );		// skip number
        int index = atoi(s_token);
		ASE_GetToken( false );
        x = atof(s_token);
		
		ASE_GetToken( false );
		y = atof(s_token);

		ASE_GetToken( false );
		z = atof(s_token);

		pMesh->vertexes[index].x = x ;
		pMesh->vertexes[index].y = y ;
		pMesh->vertexes[index].z = z ;


	}
	else
	{
		LOGE( "Unknown token '%s' while parsing MESH_VERTEX_LIST", token );
	}
}
예제 #2
0
void ASE_Loader::ASE_KeyMESH( const char *token )
{
	ASE_Mesh* pMesh = mCurrMesh;
	if ( !strcmp( token, "*MESH_NUMVERTEX" ) )
	{
		ASE_GetToken( false );

		pMesh->numVertexes = atoi( s_token );
		LOGI(  ".....num vertexes: %d\n", pMesh->numVertexes );
	}
	else if ( !strcmp( token, "*MESH_NUMFACES" ) )
	{
		ASE_GetToken( false );
		pMesh->numFaces = atoi( s_token );
		LOGI(  ".....num faces: %d\n", pMesh->numFaces );
	}
	else if ( !strcmp( token, "*MESH_NUMTVFACES" ) )
	{
		ASE_GetToken( false );
		if ( atoi( s_token ) != pMesh->numFaces )
		{
			LOGE( "MESH_NUMTVFACES != MESH_NUMFACES" );
		}
	}
	else if ( !strcmp( token, "*MESH_NUMTVERTEX" ) )
	{
		ASE_GetToken( false );

		pMesh->numTVertexes = atoi( s_token );
		LOGI( ".....num tvertexes: %d\n", pMesh->numTVertexes );
	}
	else if ( !strcmp( token, "*MESH_VERTEX_LIST" ) )
	{
		pMesh->vertexes = new ASE_Vertex[pMesh->numVertexes];//calloc( sizeof( aseVertex_t ) * pMesh->numVertexes, 1 );
		LOGI(  ".....parsing MESH_VERTEX_LIST\n"  );
		ASE_ParseBracedBlock( &ASE_Loader::ASE_KeyMESH_VERTEX_LIST );
	}
	else if ( !strcmp( token, "*MESH_TVERTLIST" ) )
	{
		pMesh->tvertexes = new ASE_TVertex[pMesh->numTVertexes];//calloc( sizeof( aseTVertex_t ) * pMesh->numTVertexes, 1 );
		LOGI(  ".....parsing MESH_TVERTLIST\n"  );
		ASE_ParseBracedBlock( &ASE_Loader::ASE_KeyMESH_TVERTLIST );
	}
	else if ( !strcmp( token, "*MESH_FACE_LIST" ) )
	{
		pMesh->faces = new ASE_Face[pMesh->numFaces]; //calloc( sizeof( aseFace_t ) * pMesh->numFaces, 1 );
		LOGI(  ".....parsing MESH_FACE_LIST\n"  );
		ASE_ParseBracedBlock( &ASE_Loader::ASE_KeyMESH_FACE_LIST );
	}
	else if ( !strcmp( token, "*MESH_TFACELIST" ) )
	{
		pMesh->tfaces = new ASE_Face[pMesh->numFaces];//calloc( sizeof( aseFace_t ) * pMesh->numFaces, 1 );
		LOGI(  ".....parsing MESH_TFACE_LIST\n"  );
		ASE_ParseBracedBlock( &ASE_Loader::ASE_KeyTFACE_LIST );
	}
	else if ( !strcmp( token, "*MESH_NORMALS" ) )
	{
		ASE_ParseBracedBlock( 0 );
	}
}
예제 #3
0
void ASE_Loader::ASE_KeyMESH_TVERTLIST( const char *token )
{
	ASE_Mesh *pMesh = mCurrMesh;

	if ( !strcmp( token, "*MESH_TVERT" ) )
	{
		char u[80], v[80], w[80];

		ASE_GetToken( false );
        int index = atoi(s_token);
		ASE_GetToken( false );
		strcpy( u, s_token );

		ASE_GetToken( false );
		strcpy( v, s_token );

		ASE_GetToken( false );
		strcpy( w, s_token );

		pMesh->tvertexes[index].s = atof( u );
		pMesh->tvertexes[index].t = atof( v );
	}
	else
	{
		LOGE( "Unknown token '%s' while parsing MESH_TVERTLIST" );
	}
}
예제 #4
0
static void ASE_KeyMESH_TVERTLIST( const char *token )
{
	aseMesh_t *pMesh = ASE_GetCurrentMesh();

	if ( !strcmp( token, "*MESH_TVERT" ) )
	{
		char u[80], v[80], w[80];

		ASE_GetToken( qfalse );

		ASE_GetToken( qfalse );
		strcpy( u, s_token );

		ASE_GetToken( qfalse );
		strcpy( v, s_token );

		ASE_GetToken( qfalse );
		strcpy( w, s_token );

		pMesh->tvertexes[pMesh->currentVertex].s = atof( u );
		pMesh->tvertexes[pMesh->currentVertex].t = 1.0f - atof( v );

		pMesh->currentVertex++;

		if ( pMesh->currentVertex > pMesh->numTVertexes )
		{
			Error( "pMesh->currentVertex > pMesh->numTVertexes" );
		}
	}
	else
	{
		Error( "Unknown token '%s' while parsing MESH_TVERTLIST" );
	}
}
예제 #5
0
static void ASE_KeyTFACE_LIST( const char *token )
{
	aseMesh_t *pMesh = ASE_GetCurrentMesh();

	if ( !strcmp( token, "*MESH_TFACE" ) )
	{
		int a, b, c;

		ASE_GetToken( qfalse );

		ASE_GetToken( qfalse );
		a = atoi( s_token );
		ASE_GetToken( qfalse );
		c = atoi( s_token );
		ASE_GetToken( qfalse );
		b = atoi( s_token );

		pMesh->tfaces[pMesh->currentFace][0] = a;
		pMesh->tfaces[pMesh->currentFace][1] = b;
		pMesh->tfaces[pMesh->currentFace][2] = c;

		pMesh->currentFace++;
	}
	else
	{
		Error( "Unknown token '%s' in MESH_TFACE", token );
	}
}
예제 #6
0
static void ASE_KeyMESH_VERTEX_LIST( const char *token )
{
	aseMesh_t *pMesh = ASE_GetCurrentMesh();

	if ( !strcmp( token, "*MESH_VERTEX" ) )
	{
		ASE_GetToken( qfalse );		// skip number

		ASE_GetToken( qfalse );
		pMesh->vertexes[pMesh->currentVertex].y = atof( s_token );

		ASE_GetToken( qfalse );
		pMesh->vertexes[pMesh->currentVertex].x = -atof( s_token );

		ASE_GetToken( qfalse );
		pMesh->vertexes[pMesh->currentVertex].z = atof( s_token );

		pMesh->currentVertex++;

		if ( pMesh->currentVertex > pMesh->numVertexes )
		{
			Error( "pMesh->currentVertex >= pMesh->numVertexes" );
		}
	}
	else
	{
		Error( "Unknown token '%s' while parsing MESH_VERTEX_LIST", token );
	}
}
예제 #7
0
void ASE_Loader::ASE_KeyTFACE_LIST( const char *token )
{
	ASE_Mesh *pMesh = mCurrMesh;

	if ( !strcmp( token, "*MESH_TFACE" ) )
	{
		int a, b, c;

		ASE_GetToken( false );
        int index = atoi(s_token);
		ASE_GetToken( false );
		a = atoi( s_token );
		ASE_GetToken( false );
		b = atoi( s_token );
		ASE_GetToken( false );
		c = atoi( s_token );

		LOGI(  ".....tface: %d\n", index );
		pMesh->tfaces[index].vi[0] = a;
		pMesh->tfaces[index].vi[1] = b;
		pMesh->tfaces[index].vi[2] = c;

	}
	else
	{
		LOGE( "Unknown token '%s' in MESH_TFACE", token );
	}
}
예제 #8
0
/*
=================
ASE_Parse
=================
*/
aseModel_t *ASE_Parse( const char *buffer, bool verbose )
{
	memset( &ase, 0, sizeof( ase ) );
	
	ase.verbose = verbose;
	
	ase.buffer = buffer;
	ase.len = strlen( buffer );
	ase.curpos = ase.buffer;
	ase.currentObject = NULL;
	
	// NOTE: using new operator because aseModel_t contains idList class objects
	ase.model = new aseModel_t;
	memset( ase.model, 0, sizeof( aseModel_t ) );
	ase.model->objects.Resize( 32, 32 );
	ase.model->materials.Resize( 32, 32 );
	
	while( ASE_GetToken( false ) )
	{
		if( !strcmp( ase.token, "*3DSMAX_ASCIIEXPORT" ) || !strcmp( ase.token, "*COMMENT" ) )
		{
			ASE_SkipRestOfLine();
		}
		else if( !strcmp( ase.token, "*SCENE" ) )
		{
			ASE_SkipEnclosingBraces();
		}
		else if( !strcmp( ase.token, "*GROUP" ) )
		{
			ASE_GetToken( false );		// group name
			ASE_ParseBracedBlock( ASE_KeyGROUP );
		}
		else if( !strcmp( ase.token, "*SHAPEOBJECT" ) )
		{
			ASE_SkipEnclosingBraces();
		}
		else if( !strcmp( ase.token, "*CAMERAOBJECT" ) )
		{
			ASE_SkipEnclosingBraces();
		}
		else if( !strcmp( ase.token, "*MATERIAL_LIST" ) )
		{
			VERBOSE( ( "MATERIAL_LIST\n" ) );
			ASE_ParseBracedBlock( ASE_KeyMATERIAL_LIST );
		}
		else if( !strcmp( ase.token, "*GEOMOBJECT" ) )
		{
			ASE_ParseGeomObject();
		}
		else if( ase.token[0] )
		{
			common->DPrintf( "Unknown token '%s'\n", ase.token );
		}
	}
	return ase.model;
}
예제 #9
0
static void ASE_KeyGEOMOBJECT( const char *token )
{
	aseObject_t	*object;

	object = ase.currentObject;

	if ( !strcmp( token, "*NODE_NAME" ) )
	{
		ASE_GetToken( true );
		VERBOSE( ( " %s\n", ase.token ) );
		idStr::Copynz( object->name, ase.token, sizeof( object->name ) );
	}
	else if ( !strcmp( token, "*NODE_PARENT" ) )
	{
		ASE_SkipRestOfLine();
	}
	// ignore unused data blocks
	else if ( !strcmp( token, "*NODE_TM" ) ||
		      !strcmp( token, "*TM_ANIMATION" ) )
	{
		ASE_ParseBracedBlock( ASE_KeyNODE_TM );
	}
	// ignore regular meshes that aren't part of animation
	else if ( !strcmp( token, "*MESH" ) )
	{
		ase.currentMesh = &ase.currentObject->mesh;
		memset( ase.currentMesh, 0, sizeof( ase.currentMesh ) );

		ASE_ParseBracedBlock( ASE_KeyMESH );
	}
	// according to spec these are obsolete
	else if ( !strcmp( token, "*MATERIAL_REF" ) )
	{
		ASE_GetToken( false );

		object->materialRef = atoi( ase.token );
	}
	// loads a sequence of animation frames
	else if ( !strcmp( token, "*MESH_ANIMATION" ) )
	{
		VERBOSE( ( "..found MESH_ANIMATION\n" ) );

		ASE_ParseBracedBlock( ASE_KeyMESH_ANIMATION );
	}
	// skip unused info
	else if ( !strcmp( token, "*PROP_MOTIONBLUR" ) ||
		      !strcmp( token, "*PROP_CASTSHADOW" ) ||
			  !strcmp( token, "*PROP_RECVSHADOW" ) )
	{
		ASE_SkipRestOfLine();
	}

}
예제 #10
0
static void ASE_KeyMESH_FACE_LIST( const char *token )
{
	aseMesh_t *pMesh = ASE_GetCurrentMesh();
	
	if( !strcmp( token, "*MESH_FACE" ) )
	{
		ASE_GetToken( false );	// skip face number
		
		// we are flipping the order here to change the front/back facing
		// from 3DS to our standard (clockwise facing out)
		ASE_GetToken( false );	// skip label
		ASE_GetToken( false );	// first vertex
		pMesh->faces[ase.currentFace].vertexNum[0] = atoi( ase.token );
		
		ASE_GetToken( false );	// skip label
		ASE_GetToken( false );	// second vertex
		pMesh->faces[ase.currentFace].vertexNum[2] = atoi( ase.token );
		
		ASE_GetToken( false );	// skip label
		ASE_GetToken( false );	// third vertex
		pMesh->faces[ase.currentFace].vertexNum[1] = atoi( ase.token );
		
		ASE_GetToken( true );
		
		ase.currentFace++;
	}
	else
	{
		common->Error( "Unknown token '%s' while parsing MESH_FACE_LIST", token );
	}
}
예제 #11
0
void ASE_Loader::ASE_ParseBracedBlock( ParserFun parser )
{
	int indent = 0;

	while ( ASE_GetToken( false ) )
	{
		if ( !strcmp( s_token, "{" ) )
		{
			indent++;
		}
		else if ( !strcmp( s_token, "}" ) )
		{
			--indent;
			if ( indent == 0 )
				break;
			else if ( indent < 0 )
				LOGE( "Unexpected '}'" );
		}
		else
		{
			if ( parser )
				(this->*parser)( s_token );
		}
	}
}
예제 #12
0
static void ASE_ParseBracedBlock( void (*parser)( const char *token ) )
{
	int indent = 0;

	while ( ASE_GetToken( qfalse ) )
	{
		if ( !strcmp( s_token, "{" ) )
		{
			indent++;
		}
		else if ( !strcmp( s_token, "}" ) )
		{
			--indent;
			if ( indent == 0 )
				break;
			else if ( indent < 0 )
				Error( "Unexpected '}'" );
		}
		else
		{
			if ( parser )
				parser( s_token );
		}
	}
}
예제 #13
0
static void ASE_SkipEnclosingBraces( void )
{
	int indent = 0;
	
	while( ASE_GetToken( false ) )
	{
		if( !strcmp( ase.token, "{" ) )
		{
			indent++;
		}
		else if( !strcmp( ase.token, "}" ) )
		{
			indent--;
			
			if( indent == 0 )
			{
				break;
			}
			else if( indent < 0 )
			{
				common->Error( "Unexpected '}'" );
			}
		}
	}
}
예제 #14
0
static void ASE_KeyMAP_DIFFUSE( const char *token )
{
	char buffer[1024], buff1[1024], buff2[1024];
  char *buf1, *buf2;
	int i = 0, count;

	if ( !strcmp( token, "*BITMAP" ) )
	{
		ASE_GetToken( qfalse );

		strcpy( buffer, s_token + 1 );
		if ( strchr( buffer, '"' ) )
			*strchr( buffer, '"' ) = 0;

		while ( buffer[i] )
		{
			if ( buffer[i] == '\\' )
				buffer[i] = '/';
			i++;
		}

    buf1 = buffer;
    buf2 = gamedir;
    // need to compare win32 volumes to potential unix junk
    // 
    if ( (gamedir[1] == ':' && (buffer[0] == '/' && buffer[1] == '/')) ||
      (buffer[1] == ':' && (gamedir[0] == '/' && gamedir[1] == '/')) ) {
      if (buffer[1] == ':') {
        buf1 = buffer + 2;
        buf2 = gamedir + 2;
      } else {
        buf1 = gamedir + 2;
        buf2 = buffer +2;
      }
      count = 0;
      while (*buf2 && count < 2) {
        if (*buf2 == '/') {
          count++;
        }
        buf2++;
      }
    } 
    strcpy(buff1, buf1);
    strlwr(buff1);
    strcpy(buff2, buf2);
    strlwr(buff2);
    if ( strstr( buff2, buff1 + 2 ) )
		{
			strcpy( ase.materials[ase.numMaterials].name, strstr( buff2, buff1 + 2 ) + strlen( buff1 ) - 2 );
		}
		else
		{
			sprintf( ase.materials[ase.numMaterials].name, "(not converted: '%s')", buffer );
			printf( "WARNING: illegal material name '%s'\n", buffer );
		}
	}
	else
	{
	}
}
예제 #15
0
static void ASE_ParseBracedBlock( void ( *parser )( const char *token ) )
{
	int indent = 0;
	
	while( ASE_GetToken( false ) )
	{
		if( !strcmp( ase.token, "{" ) )
		{
			indent++;
		}
		else if( !strcmp( ase.token, "}" ) )
		{
			--indent;
			
			if( indent == 0 )
			{
				break;
			}
			else if( indent < 0 )
			{
				common->Error( "Unexpected '}'" );
			}
		}
		else
		{
			if( parser )
			{
				parser( ase.token );
			}
		}
	}
}
예제 #16
0
void ASE_Loader::ASE_KeyMATERIAL_LIST( const char *token )
{
	if ( !strcmp( token, "*MATERIAL_COUNT" ) )
	{
		ASE_GetToken( false );
		LOGI( "..num materials: %s\n", s_token  );
		mSceneObject->mMats.resize(atoi(s_token));
	}
	else if ( !strcmp( token, "*MATERIAL" ) )
	{
		ASE_GetToken(false);
        LOGI(  "..material %s \n",  s_token  );
        int nCurrMtl = atoi(s_token);
		mCurrMtl = &mSceneObject->mMats[nCurrMtl];
		ASE_ParseBracedBlock( &ASE_Loader::ASE_KeyMATERIAL );
	}
}
예제 #17
0
/*
** ASE_Process
*/
static void ASE_Process( void )
{
	while ( ASE_GetToken( qfalse ) )
	{
		if ( !strcmp( s_token, "*3DSMAX_ASCIIEXPORT" ) ||
			 !strcmp( s_token, "*COMMENT" ) )
		{
			ASE_SkipRestOfLine();
		}
		else if ( !strcmp( s_token, "*SCENE" ) )
			ASE_SkipEnclosingBraces();
		else if ( !strcmp( s_token, "*MATERIAL_LIST" ) )
		{
			VERBOSE( ("MATERIAL_LIST\n") );

			ASE_ParseBracedBlock( ASE_KeyMATERIAL_LIST );
		}
		else if ( !strcmp( s_token, "*GEOMOBJECT" ) )
		{
			VERBOSE( ("GEOMOBJECT" ) );

			ASE_ParseBracedBlock( ASE_KeyGEOMOBJECT );

			if ( strstr( ase.objects[ase.currentObject].name, "Bip" ) ||
				 strstr( ase.objects[ase.currentObject].name, "ignore_" ) )
			{
				ASE_FreeGeomObject( ase.currentObject );
				VERBOSE( ( "(discarding BIP/ignore object)\n" ) );
			}
			else if ( ( strstr( ase.objects[ase.currentObject].name, "h_" ) != ase.objects[ase.currentObject].name ) &&
				      ( strstr( ase.objects[ase.currentObject].name, "l_" ) != ase.objects[ase.currentObject].name ) &&
					  ( strstr( ase.objects[ase.currentObject].name, "u_" ) != ase.objects[ase.currentObject].name ) &&
					  ( strstr( ase.objects[ase.currentObject].name, "tag" ) != ase.objects[ase.currentObject].name ) &&
					  ase.grabAnims )
			{
				VERBOSE( ( "(ignoring improperly labeled object '%s')\n", ase.objects[ase.currentObject].name ) );
				ASE_FreeGeomObject( ase.currentObject );
			}
			else
			{
				if ( ++ase.currentObject == MAX_ASE_OBJECTS )
				{
					Error( "Too many GEOMOBJECTs" );
				}
			}
		}
		else if ( s_token[0] )
		{
			printf( "Unknown token '%s'\n", s_token );
		}
	}

	if ( !ase.currentObject )
		Error( "No animation data!" );

	CollapseObjects();
}
예제 #18
0
void ASE_Loader::ASE_KeyMAP_SUBMATERIAL(const char* token)
{
	if ( !strcmp( token, "*MAP_DIFFUSE" ) )
	{
		mInSubDiffuse = true;
		ASE_ParseBracedBlock( &ASE_Loader::ASE_KeyMAP_DIFFUSE );
		mInSubDiffuse = false;
	}
	else if(!strcmp( token, "*MATERIAL_AMBIENT"))
	{
	    ASE_GetToken(false);
	    float r = atof(s_token);
	    ASE_GetToken(false);
	    float g = atof(s_token);
	    ASE_GetToken(false);
	    float b = atof(s_token);
	    
	    mCurrSubMtl->ambient[0] = r;
        mCurrSubMtl->ambient[1] = g;
        mCurrSubMtl->ambient[2] = b;
	}
	else if(!strcmp( token, "*MATERIAL_DIFFUSE"))
	{
	    ASE_GetToken(false);
	    float r = atof(s_token);
	    ASE_GetToken(false);
	    float g = atof(s_token);
	    ASE_GetToken(false);
	    float b = atof(s_token);
	    mCurrSubMtl->diffuse[0] = r;
        mCurrSubMtl->diffuse[1] = g;
        mCurrSubMtl->diffuse[2] = b;
	}
	else if(!strcmp( token, "*MATERIAL_SPECULAR"))
	{
	    ASE_GetToken(false);
	    float r = atof(s_token);
	    ASE_GetToken(false);
	    float g = atof(s_token);
	    ASE_GetToken(false);
	    float b = atof(s_token);
	    mCurrSubMtl->specular[0] = r;
        mCurrSubMtl->specular[1] = g;
        mCurrSubMtl->specular[2] = b;
	}
    //ASE_KeyMATERIAL(token);
}
예제 #19
0
static void ASE_KeyMAP_DIFFUSE( const char *token )
{
	aseMaterial_t	*material;

	if ( !strcmp( token, "*BITMAP" ) )
	{
		idStr	qpath;
		idStr	matname;

		ASE_GetToken( false );

		// remove the quotes
		char *s = strstr( ase.token + 1, "\"" );
		if ( s ) {
			*s = 0;
		}
		matname = ase.token + 1;

		// convert the 3DSMax material pathname to a qpath
		matname.BackSlashesToSlashes();
		qpath = fileSystem->OSPathToRelativePath( matname );
		idStr::Copynz( ase.currentMaterial->name, qpath, sizeof( ase.currentMaterial->name ) );
	}
	else if ( !strcmp( token, "*UVW_U_OFFSET" ) )
	{
		material = ase.model->materials[ase.model->materials.Num() - 1];
		ASE_GetToken( false );
		material->uOffset = atof( ase.token );
	}
	else if ( !strcmp( token, "*UVW_V_OFFSET" ) )
	{
		material = ase.model->materials[ase.model->materials.Num() - 1];
		ASE_GetToken( false );
		material->vOffset = atof( ase.token );
	}
	else if ( !strcmp( token, "*UVW_U_TILING" ) )
	{
		material = ase.model->materials[ase.model->materials.Num() - 1];
		ASE_GetToken( false );
		material->uTiling = atof( ase.token );
	}
	else if ( !strcmp( token, "*UVW_V_TILING" ) )
	{
		material = ase.model->materials[ase.model->materials.Num() - 1];
		ASE_GetToken( false );
		material->vTiling = atof( ase.token );
	}
	else if ( !strcmp( token, "*UVW_ANGLE" ) )
	{
		material = ase.model->materials[ase.model->materials.Num() - 1];
		ASE_GetToken( false );
		material->angle = atof( ase.token );
	}
	else
	{
	}
}
예제 #20
0
static void ASE_KeyNODE_TM( const char *token )
{
	int		i;
	
	if( !strcmp( token, "*TM_ROW0" ) )
	{
		for( i = 0; i < 3; i++ )
		{
			ASE_GetToken( false );
			ase.currentObject->mesh.transform[0][i] = atof( ase.token );
		}
	}
	else if( !strcmp( token, "*TM_ROW1" ) )
	{
		for( i = 0; i < 3; i++ )
		{
			ASE_GetToken( false );
			ase.currentObject->mesh.transform[1][i] = atof( ase.token );
		}
	}
	else if( !strcmp( token, "*TM_ROW2" ) )
	{
		for( i = 0; i < 3; i++ )
		{
			ASE_GetToken( false );
			ase.currentObject->mesh.transform[2][i] = atof( ase.token );
		}
	}
	else if( !strcmp( token, "*TM_ROW3" ) )
	{
		for( i = 0; i < 3; i++ )
		{
			ASE_GetToken( false );
			ase.currentObject->mesh.transform[3][i] = atof( ase.token );
		}
	}
}
예제 #21
0
static void ASE_KeyMATERIAL_LIST( const char *token ) {
    if ( !strcmp( token, "*MATERIAL_COUNT" ) ) {
        ASE_GetToken( qfalse );
        VERBOSE( ( "..num materials: %s\n", s_token ) );
        if ( atoi( s_token ) > MAX_ASE_MATERIALS ) {
            Error( "Too many materials!" );
        }
        ase.numMaterials = 0;
    }
    else if ( !strcmp( token, "*MATERIAL" ) ) {
        VERBOSE( ( "..material %d ", ase.numMaterials ) );
        ASE_ParseBracedBlock( ASE_KeyMATERIAL );
        ase.numMaterials++;
    }
}
예제 #22
0
static void ASE_KeyMESH_FACE_LIST( const char *token )
{
	aseMesh_t *pMesh = ASE_GetCurrentMesh();

	if ( !strcmp( token, "*MESH_FACE" ) )
	{
		ASE_GetToken( false );	// skip face number

		// we are flipping the order here to change the front/back facing
		// from 3DS to our standard (clockwise facing out)
		ASE_GetToken( false );	// skip label
		ASE_GetToken( false );	// first vertex
		pMesh->faces[ase.currentFace].vertexNum[0] = atoi( ase.token );
                
		ASE_GetToken( false );	// skip label
		ASE_GetToken( false );	// second vertex
		pMesh->faces[ase.currentFace].vertexNum[2] = atoi( ase.token );

		ASE_GetToken( false );	// skip label
		ASE_GetToken( false );	// third vertex
		pMesh->faces[ase.currentFace].vertexNum[1] = atoi( ase.token );

		ASE_GetToken( true );

		// we could parse material id and smoothing groups here
/*
		if ( ( p = strstr( ase.token, "*MESH_MTLID" ) ) != 0 )
		{
			p += strlen( "*MESH_MTLID" ) + 1;
			mtlID = atoi( p );
		}
		else
		{
			common->Error( "No *MESH_MTLID found for face!" );
		}
*/

		ase.currentFace++;
	}
	else
	{
		common->Error( "Unknown token '%s' while parsing MESH_FACE_LIST", token );
	}
}
예제 #23
0
static void ASE_KeyMESH_FACE_LIST( const char *token )
{
	aseMesh_t *pMesh = ASE_GetCurrentMesh();

	if ( !strcmp( token, "*MESH_FACE" ) )
	{
		ASE_GetToken( qfalse );	// skip face number

		ASE_GetToken( qfalse );	// skip label
		ASE_GetToken( qfalse );	// first vertex
		pMesh->faces[pMesh->currentFace][0] = atoi( s_token );

		ASE_GetToken( qfalse );	// skip label
		ASE_GetToken( qfalse );	// second vertex
		pMesh->faces[pMesh->currentFace][2] = atoi( s_token );

		ASE_GetToken( qfalse );	// skip label
		ASE_GetToken( qfalse );	// third vertex
		pMesh->faces[pMesh->currentFace][1] = atoi( s_token );

		ASE_GetToken( qtrue );

/*
		if ( ( p = strstr( s_token, "*MESH_MTLID" ) ) != 0 )
		{
			p += strlen( "*MESH_MTLID" ) + 1;
			mtlID = atoi( p );
		}
		else
		{
			Error( "No *MESH_MTLID found for face!" );
		}
*/

		pMesh->currentFace++;
	}
	else
	{
		Error( "Unknown token '%s' while parsing MESH_FACE_LIST", token );
	}
}
예제 #24
0
static void ASE_KeyMATERIAL_LIST( const char *token )
{
	if( !strcmp( token, "*MATERIAL_COUNT" ) )
	{
		ASE_GetToken( false );
		VERBOSE( ( "..num materials: %s\n", ase.token ) );
	}
	else if( !strcmp( token, "*MATERIAL" ) )
	{
		VERBOSE( ( "..material %d\n", ase.model->materials.Num() ) );
		ase.currentMaterial = ( aseMaterial_t * ) Mem_Alloc( sizeof( aseMaterial_t ) );
		memset( ase.currentMaterial, 0, sizeof( aseMaterial_t ) );
		ase.currentMaterial->uTiling = 1;
		ase.currentMaterial->vTiling = 1;
		ase.model->materials.Append( ase.currentMaterial );
		
		ASE_ParseBracedBlock( ASE_KeyMATERIAL );
	}
}
예제 #25
0
void ASE_Loader::ASE_SkipEnclosingBraces(  )
{
	int indent = 0;

	while ( ASE_GetToken( false ) )
	{
		if ( !strcmp( s_token, "{" ) )
		{
			indent++;
		}
		else if ( !strcmp( s_token, "}" ) )
		{
			indent--;
			if ( indent == 0 )
				break;
			else if ( indent < 0 )
				LOGE( "Unexpected '}'" );
		}
	}
}
예제 #26
0
void ASE_Loader::ASE_KeyMESH_FACE_LIST( const char *token )
{
	ASE_Mesh *pMesh = mCurrMesh;

	if ( !strcmp( token, "*MESH_FACE" ) )
	{
		ASE_GetToken( false );	// skip face number
        int index = atoi(s_token);
		ASE_GetToken( false );	// skip label
		ASE_GetToken( false );	// first vertex
		pMesh->faces[index].vi[0] = atoi( s_token );

		ASE_GetToken( false );	// skip label
		ASE_GetToken( false );	// second vertex
		pMesh->faces[index].vi[1] = atoi( s_token );

		ASE_GetToken( false );	// skip label
		ASE_GetToken( false );	// third vertex
		pMesh->faces[index].vi[2] = atoi( s_token );

		ASE_GetToken( true );

        char* p;
		if ( ( p = strstr( s_token, "*MESH_MTLID" ) ) != 0 )
		{
			p += strlen( "*MESH_MTLID" ) + 1;
			pMesh->faces[index].materialID = atoi( p );
		}
		else
		{
			LOGE( "No *MESH_MTLID found for face!" );
		}
	}
	else
	{
		LOGE( "Unknown token '%s' while parsing MESH_FACE_LIST", token );
	}
}
예제 #27
0
void ASE_Loader::ASE_KeyMAP_DIFFUSE( const char *token )
{
    char buffer[1024], buff1[1024], buff2[1024];
    char *buf1, *buf2;
    int i = 0, count;

    if ( !strcmp( token, "*BITMAP" ) )
    {
		ASE_GetToken( false );

		strcpy( buffer, s_token + 1 );
		if ( strchr( buffer, '"' ) )
				*strchr( buffer, '"' ) = 0;
		int len = strlen(buffer);
		buf1 = buffer + len - 1;
		for(i = len - 1 ; i >=0 ; i--)
		{
			if(buf1 && (*buf1) != '\\')
			{
					buf1--;    
			}    
			else
			{
					break;
			}
		}
		strncpy(buff1, buf1 + 1, 1024);
		if(mInSubDiffuse)
		{
            strncpy(mCurrSubMtl->texName, buff1, 256);
			LOGI("sub material texname : %s\n", mCurrSubMtl->texName);
		}
		else
		{
		    strncpy(mCurrMtl->materialData.texName, buff1, 256);
			LOGI("material texname : %s\n", mCurrMtl->materialData.texName);
		}
    }
}
예제 #28
0
/*
** ASE_Process
*/
void ASE_Loader::ASE_Process(  )
{
#ifdef DEBUG
    int geomCount = 0;
#endif
	while ( ASE_GetToken( false ) )
	{
		if ( !strcmp( s_token, "*3DSMAX_ASCIIEXPORT" ) ||
			 !strcmp( s_token, "*COMMENT" ) )
		{
			ASE_SkipRestOfLine();
		}
		else if ( !strcmp( s_token, "*SCENE" ) )
		{
			ASE_SkipEnclosingBraces();
		}
		else if ( !strcmp( s_token, "*MATERIAL_LIST" ) )
		{
			LOGI( "MATERIAL_LIST\n");

			ASE_ParseBracedBlock( &ASE_Loader::ASE_KeyMATERIAL_LIST );
		}
		else if ( !strcmp( s_token, "*GEOMOBJECT" ) )
		{
			LOGI( "GEOMOBJECT\n"  );
                    ASE_GeometryObject *obj = new ASE_GeometryObject;
			mSceneObject->mGeomObjects.push_back(obj);
			mCurrGeomObject = obj;
			ASE_ParseBracedBlock( &ASE_Loader::ASE_KeyGEOMOBJECT );
#ifdef DEBUG
			geomCount++;
#endif
	    }	
	}
#ifdef DEBUG
	LOGI(".. geomCount = %d \n", geomCount);
#endif
    ASE_AdjustSubMtl();
}
예제 #29
0
static void ASE_KeyGEOMOBJECT( const char *token )
{
	aseObject_t	*object;
	
	object = ase.currentObject;
	
	if( !strcmp( token, "*NODE_NAME" ) )
	{
		ASE_GetToken( true );
		VERBOSE( ( " %s\n", ase.token ) );
		idStr::Copynz( object->name, ase.token, sizeof( object->name ) );
	}
	else if( !strcmp( token, "*NODE_PARENT" ) )
	{
		ASE_SkipRestOfLine();
	}
	// ignore unused data blocks
	else if( !strcmp( token, "*NODE_TM" ) || !strcmp( token, "*TM_ANIMATION" ) )
	{
		ASE_ParseBracedBlock( ASE_KeyNODE_TM );
	}
	// ignore regular meshes that aren't part of animation
	else if( !strcmp( token, "*MESH" ) )
	{
		ase.currentMesh = &ase.currentObject->mesh;
		
		// the transform is applied to normals so it must be saved out before we clear the mesh
		idVec3 transform[4];
		
		transform[0] = ase.currentMesh->transform[0];
		transform[1] = ase.currentMesh->transform[1];
		transform[2] = ase.currentMesh->transform[2];
		transform[3] = ase.currentMesh->transform[3];
		
		// and now it's safe to clear
		memset( ase.currentMesh, 0, sizeof( *ase.currentMesh ) );
		
		// and now we restore the saved out transform
		ase.currentMesh->transform[0] = transform[0];
		ase.currentMesh->transform[1] = transform[1];
		ase.currentMesh->transform[2] = transform[2];
		ase.currentMesh->transform[3] = transform[3];
		
		ASE_ParseBracedBlock( ASE_KeyMESH );
	}
	// according to spec these are obsolete
	else if( !strcmp( token, "*MATERIAL_REF" ) )
	{
		ASE_GetToken( false );
		
		object->materialRef = atoi( ase.token );
	}
	// loads a sequence of animation frames
	else if( !strcmp( token, "*MESH_ANIMATION" ) )
	{
		VERBOSE( ( "..found MESH_ANIMATION\n" ) );
		
		ASE_ParseBracedBlock( ASE_KeyMESH_ANIMATION );
	}
	// skip unused info
	else if( !strcmp( token, "*PROP_MOTIONBLUR" ) || !strcmp( token, "*PROP_CASTSHADOW" ) || !strcmp( token, "*PROP_RECVSHADOW" ) )
	{
		ASE_SkipRestOfLine();
	}
}
예제 #30
0
static void ASE_KeyMESH( const char *token )
{
	aseMesh_t *pMesh = ASE_GetCurrentMesh();
	
	if( !strcmp( token, "*TIMEVALUE" ) )
	{
		ASE_GetToken( false );
		
		pMesh->timeValue = atoi( ase.token );
		VERBOSE( ( ".....timevalue: %d\n", pMesh->timeValue ) );
	}
	else if( !strcmp( token, "*MESH_NUMVERTEX" ) )
	{
		ASE_GetToken( false );
		
		pMesh->numVertexes = atoi( ase.token );
		VERBOSE( ( ".....num vertexes: %d\n", pMesh->numVertexes ) );
	}
	else if( !strcmp( token, "*MESH_NUMTVERTEX" ) )
	{
		ASE_GetToken( false );
		
		pMesh->numTVertexes = atoi( ase.token );
		VERBOSE( ( ".....num tvertexes: %d\n", pMesh->numTVertexes ) );
	}
	else if( !strcmp( token, "*MESH_NUMCVERTEX" ) )
	{
		ASE_GetToken( false );
		
		pMesh->numCVertexes = atoi( ase.token );
		VERBOSE( ( ".....num cvertexes: %d\n", pMesh->numCVertexes ) );
	}
	else if( !strcmp( token, "*MESH_NUMFACES" ) )
	{
		ASE_GetToken( false );
		
		pMesh->numFaces = atoi( ase.token );
		VERBOSE( ( ".....num faces: %d\n", pMesh->numFaces ) );
	}
	else if( !strcmp( token, "*MESH_NUMTVFACES" ) )
	{
		ASE_GetToken( false );
		
		pMesh->numTVFaces = atoi( ase.token );
		VERBOSE( ( ".....num tvfaces: %d\n", pMesh->numTVFaces ) );
		
		if( pMesh->numTVFaces != pMesh->numFaces )
		{
			common->Error( "MESH_NUMTVFACES != MESH_NUMFACES" );
		}
	}
	else if( !strcmp( token, "*MESH_NUMCVFACES" ) )
	{
		ASE_GetToken( false );
		
		pMesh->numCVFaces = atoi( ase.token );
		VERBOSE( ( ".....num cvfaces: %d\n", pMesh->numCVFaces ) );
		
		if( pMesh->numTVFaces != pMesh->numFaces )
		{
			common->Error( "MESH_NUMCVFACES != MESH_NUMFACES" );
		}
	}
	else if( !strcmp( token, "*MESH_VERTEX_LIST" ) )
	{
		pMesh->vertexes = ( idVec3 * ) Mem_Alloc( sizeof( idVec3 ) * pMesh->numVertexes );
		ase.currentVertex = 0;
		VERBOSE( ( ".....parsing MESH_VERTEX_LIST\n" ) );
		ASE_ParseBracedBlock( ASE_KeyMESH_VERTEX_LIST );
	}
	else if( !strcmp( token, "*MESH_TVERTLIST" ) )
	{
		ase.currentVertex = 0;
		pMesh->tvertexes = ( idVec2 * ) Mem_Alloc( sizeof( idVec2 ) * pMesh->numTVertexes );
		VERBOSE( ( ".....parsing MESH_TVERTLIST\n" ) );
		ASE_ParseBracedBlock( ASE_KeyMESH_TVERTLIST );
	}
	else if( !strcmp( token, "*MESH_CVERTLIST" ) )
	{
		ase.currentVertex = 0;
		pMesh->cvertexes = ( idVec3 * ) Mem_Alloc( sizeof( idVec3 ) * pMesh->numCVertexes );
		VERBOSE( ( ".....parsing MESH_CVERTLIST\n" ) );
		ASE_ParseBracedBlock( ASE_KeyMESH_CVERTLIST );
	}
	else if( !strcmp( token, "*MESH_FACE_LIST" ) )
	{
		pMesh->faces = ( aseFace_t * ) Mem_Alloc( sizeof( aseFace_t ) * pMesh->numFaces );
		ase.currentFace = 0;
		VERBOSE( ( ".....parsing MESH_FACE_LIST\n" ) );
		ASE_ParseBracedBlock( ASE_KeyMESH_FACE_LIST );
	}
	else if( !strcmp( token, "*MESH_TFACELIST" ) )
	{
		if( !pMesh->faces )
		{
			common->Error( "*MESH_TFACELIST before *MESH_FACE_LIST" );
		}
		ase.currentFace = 0;
		VERBOSE( ( ".....parsing MESH_TFACE_LIST\n" ) );
		ASE_ParseBracedBlock( ASE_KeyTFACE_LIST );
	}
	else if( !strcmp( token, "*MESH_CFACELIST" ) )
	{
		if( !pMesh->faces )
		{
			common->Error( "*MESH_CFACELIST before *MESH_FACE_LIST" );
		}
		ase.currentFace = 0;
		VERBOSE( ( ".....parsing MESH_CFACE_LIST\n" ) );
		ASE_ParseBracedBlock( ASE_KeyCFACE_LIST );
	}
	else if( !strcmp( token, "*MESH_NORMALS" ) )
	{
		if( !pMesh->faces )
		{
			common->DWarning( "*MESH_NORMALS before *MESH_FACE_LIST" );
		}
		ase.currentFace = 0;
		VERBOSE( ( ".....parsing MESH_NORMALS\n" ) );
		ASE_ParseBracedBlock( ASE_KeyMESH_NORMALS );
	}
}