ACPI_STATUS AdDisplayTables ( char *Filename, ACPI_TABLE_HEADER *Table) { if (!AcpiGbl_ParseOpRoot) { return (AE_NOT_EXIST); } if (!AcpiGbl_DbOpt_verbose) { AdCreateTableHeader (Filename, Table); } AcpiDmDisassemble (NULL, AcpiGbl_ParseOpRoot, ACPI_UINT32_MAX); if (AcpiGbl_DbOpt_verbose) { AcpiOsPrintf ("\n\nTable Header:\n"); AcpiUtDebugDumpBuffer ((UINT8 *) Table, sizeof (ACPI_TABLE_HEADER), DB_BYTE_DISPLAY, ACPI_UINT32_MAX); AcpiOsPrintf ("Table Body (Length 0x%X)\n", Table->Length); AcpiUtDebugDumpBuffer (((UINT8 *) Table + sizeof (ACPI_TABLE_HEADER)), Table->Length, DB_BYTE_DISPLAY, ACPI_UINT32_MAX); } return (AE_OK); }
ACPI_STATUS AcpiDbDisassembleMethod ( char *Name) { ACPI_STATUS Status; ACPI_PARSE_OBJECT *Op; ACPI_WALK_STATE *WalkState; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_NAMESPACE_NODE *Method; Method = AcpiDbConvertToNode (Name); if (!Method) { return (AE_BAD_PARAMETER); } ObjDesc = Method->Object; Op = AcpiPsCreateScopeOp (); if (!Op) { return (AE_NO_MEMORY); } /* Create and initialize a new walk state */ WalkState = AcpiDsCreateWalkState (0, Op, NULL, NULL); if (!WalkState) { return (AE_NO_MEMORY); } Status = AcpiDsInitAmlWalk (WalkState, Op, NULL, ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength, NULL, ACPI_IMODE_LOAD_PASS1); if (ACPI_FAILURE (Status)) { return (Status); } /* Parse the AML */ WalkState->ParseFlags &= ~ACPI_PARSE_DELETE_TREE; WalkState->ParseFlags |= ACPI_PARSE_DISASSEMBLE; Status = AcpiPsParseAml (WalkState); AcpiDmDisassemble (NULL, Op, 0); AcpiPsDeleteParseTree (Op); return (AE_OK); }
void AcpiDbDisassembleAml ( char *Statements, ACPI_PARSE_OBJECT *Op) { UINT32 NumStatements = 8; if (!Op) { AcpiOsPrintf ("There is no method currently executing\n"); return; } if (Statements) { NumStatements = ACPI_STRTOUL (Statements, NULL, 0); } AcpiDmDisassemble (NULL, Op, NumStatements); }
void AcpiDbDisassembleAml ( char *Statements, ACPI_PARSE_OBJECT *Op) { UINT32 NumStatements = 8; if (!Op) { AcpiOsPrintf ("There is no method currently executing\n"); return; } if (Statements) { NumStatements = strtoul (Statements, NULL, 0); } #ifdef ACPI_DISASSEMBLER AcpiDmDisassemble (NULL, Op, NumStatements); #endif }
ACPI_STATUS AcpiDbDisassembleMethod ( char *Name) { ACPI_STATUS Status; ACPI_PARSE_OBJECT *Op; ACPI_WALK_STATE *WalkState; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_NAMESPACE_NODE *Method; Method = AcpiDbConvertToNode (Name); if (!Method) { return (AE_BAD_PARAMETER); } if (Method->Type != ACPI_TYPE_METHOD) { ACPI_ERROR ((AE_INFO, "%s (%s): Object must be a control method", Name, AcpiUtGetTypeName (Method->Type))); return (AE_BAD_PARAMETER); } ObjDesc = Method->Object; Op = AcpiPsCreateScopeOp (); if (!Op) { return (AE_NO_MEMORY); } /* Create and initialize a new walk state */ WalkState = AcpiDsCreateWalkState (0, Op, NULL, NULL); if (!WalkState) { return (AE_NO_MEMORY); } Status = AcpiDsInitAmlWalk (WalkState, Op, NULL, ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength, NULL, ACPI_IMODE_LOAD_PASS1); if (ACPI_FAILURE (Status)) { return (Status); } Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId); WalkState->OwnerId = ObjDesc->Method.OwnerId; /* Push start scope on scope stack and make it current */ Status = AcpiDsScopeStackPush (Method, Method->Type, WalkState); if (ACPI_FAILURE (Status)) { return (Status); } /* Parse the entire method AML including deferred operators */ WalkState->ParseFlags &= ~ACPI_PARSE_DELETE_TREE; WalkState->ParseFlags |= ACPI_PARSE_DISASSEMBLE; Status = AcpiPsParseAml (WalkState); (void) AcpiDmParseDeferredOps (Op); /* Now we can disassemble the method */ AcpiGbl_DbOpt_verbose = FALSE; AcpiDmDisassemble (NULL, Op, 0); AcpiGbl_DbOpt_verbose = TRUE; AcpiPsDeleteParseTree (Op); /* Method cleanup */ AcpiNsDeleteNamespaceSubtree (Method); AcpiNsDeleteNamespaceByOwner (ObjDesc->Method.OwnerId); AcpiUtReleaseOwnerId (&ObjDesc->Method.OwnerId); return (AE_OK); }
void AcpiDmDumpMethodInfo ( ACPI_STATUS Status, ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT *Op) { ACPI_PARSE_OBJECT *Next; ACPI_THREAD_STATE *Thread; ACPI_WALK_STATE *NextWalkState; ACPI_NAMESPACE_NODE *PreviousMethod = NULL; /* Ignore control codes, they are not errors */ if ((Status & AE_CODE_MASK) == AE_CODE_CONTROL) { return; } /* We may be executing a deferred opcode */ if (WalkState->DeferredNode) { AcpiOsPrintf ("Executing subtree for Buffer/Package/Region\n"); return; } /* * If there is no Thread, we are not actually executing a method. * This can happen when the iASL compiler calls the interpreter * to perform constant folding. */ Thread = WalkState->Thread; if (!Thread) { return; } /* Display exception and method name */ AcpiOsPrintf ("\n**** Exception %s during execution of method ", AcpiFormatException (Status)); AcpiNsPrintNodePathname (WalkState->MethodNode, NULL); /* Display stack of executing methods */ AcpiOsPrintf ("\n\nMethod Execution Stack:\n"); NextWalkState = Thread->WalkStateList; /* Walk list of linked walk states */ while (NextWalkState) { AcpiOsPrintf (" Method [%4.4s] executing: ", AcpiUtGetNodeName (NextWalkState->MethodNode)); /* First method is the currently executing method */ if (NextWalkState == WalkState) { if (Op) { /* Display currently executing ASL statement */ Next = Op->Common.Next; Op->Common.Next = NULL; AcpiDmDisassemble (NextWalkState, Op, ACPI_UINT32_MAX); Op->Common.Next = Next; } } else { /* * This method has called another method * NOTE: the method call parse subtree is already deleted at this * point, so we cannot disassemble the method invocation. */ AcpiOsPrintf ("Call to method "); AcpiNsPrintNodePathname (PreviousMethod, NULL); } PreviousMethod = NextWalkState->MethodNode; NextWalkState = NextWalkState->Next; AcpiOsPrintf ("\n"); } /* Display the method locals and arguments */ AcpiOsPrintf ("\n"); AcpiDmDisplayLocals (WalkState); AcpiOsPrintf ("\n"); AcpiDmDisplayArguments (WalkState); AcpiOsPrintf ("\n"); }
ACPI_STATUS AcpiDbSingleStep ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT *Op, UINT32 OpcodeClass) { ACPI_PARSE_OBJECT *Next; ACPI_STATUS Status = AE_OK; UINT32 OriginalDebugLevel; ACPI_PARSE_OBJECT *DisplayOp; ACPI_PARSE_OBJECT *ParentOp; ACPI_FUNCTION_ENTRY (); /* Check the abort flag */ if (AcpiGbl_AbortMethod) { AcpiGbl_AbortMethod = FALSE; return (AE_ABORT_METHOD); } /* Check for single-step breakpoint */ if (WalkState->MethodBreakpoint && (WalkState->MethodBreakpoint <= Op->Common.AmlOffset)) { /* Check if the breakpoint has been reached or passed */ /* Hit the breakpoint, resume single step, reset breakpoint */ AcpiOsPrintf ("***Break*** at AML offset %X\n", Op->Common.AmlOffset); AcpiGbl_CmSingleStep = TRUE; AcpiGbl_StepToNextCall = FALSE; WalkState->MethodBreakpoint = 0; } /* Check for user breakpoint (Must be on exact Aml offset) */ else if (WalkState->UserBreakpoint && (WalkState->UserBreakpoint == Op->Common.AmlOffset)) { AcpiOsPrintf ("***UserBreakpoint*** at AML offset %X\n", Op->Common.AmlOffset); AcpiGbl_CmSingleStep = TRUE; AcpiGbl_StepToNextCall = FALSE; WalkState->MethodBreakpoint = 0; } /* * Check if this is an opcode that we are interested in -- * namely, opcodes that have arguments */ if (Op->Common.AmlOpcode == AML_INT_NAMEDFIELD_OP) { return (AE_OK); } switch (OpcodeClass) { case AML_CLASS_UNKNOWN: case AML_CLASS_ARGUMENT: /* constants, literals, etc. do nothing */ return (AE_OK); default: /* All other opcodes -- continue */ break; } /* * Under certain debug conditions, display this opcode and its operands */ if ((AcpiGbl_DbOutputToFile) || (AcpiGbl_CmSingleStep) || (AcpiDbgLevel & ACPI_LV_PARSE)) { if ((AcpiGbl_DbOutputToFile) || (AcpiDbgLevel & ACPI_LV_PARSE)) { AcpiOsPrintf ("\n[AmlDebug] Next AML Opcode to execute:\n"); } /* * Display this op (and only this op - zero out the NEXT field * temporarily, and disable parser trace output for the duration of * the display because we don't want the extraneous debug output) */ OriginalDebugLevel = AcpiDbgLevel; AcpiDbgLevel &= ~(ACPI_LV_PARSE | ACPI_LV_FUNCTIONS); Next = Op->Common.Next; Op->Common.Next = NULL; DisplayOp = Op; ParentOp = Op->Common.Parent; if (ParentOp) { if ((WalkState->ControlState) && (WalkState->ControlState->Common.State == ACPI_CONTROL_PREDICATE_EXECUTING)) { /* * We are executing the predicate of an IF or WHILE statement * Search upwards for the containing IF or WHILE so that the * entire predicate can be displayed. */ while (ParentOp) { if ((ParentOp->Common.AmlOpcode == AML_IF_OP) || (ParentOp->Common.AmlOpcode == AML_WHILE_OP)) { DisplayOp = ParentOp; break; } ParentOp = ParentOp->Common.Parent; } } else { while (ParentOp) { if ((ParentOp->Common.AmlOpcode == AML_IF_OP) || (ParentOp->Common.AmlOpcode == AML_ELSE_OP) || (ParentOp->Common.AmlOpcode == AML_SCOPE_OP) || (ParentOp->Common.AmlOpcode == AML_METHOD_OP) || (ParentOp->Common.AmlOpcode == AML_WHILE_OP)) { break; } DisplayOp = ParentOp; ParentOp = ParentOp->Common.Parent; } } } /* Now we can display it */ #ifdef ACPI_DISASSEMBLER AcpiDmDisassemble (WalkState, DisplayOp, ACPI_UINT32_MAX); #endif if ((Op->Common.AmlOpcode == AML_IF_OP) || (Op->Common.AmlOpcode == AML_WHILE_OP)) { if (WalkState->ControlState->Common.Value) { AcpiOsPrintf ("Predicate = [True], IF block was executed\n"); } else { AcpiOsPrintf ("Predicate = [False], Skipping IF block\n"); } } else if (Op->Common.AmlOpcode == AML_ELSE_OP) { AcpiOsPrintf ("Predicate = [False], ELSE block was executed\n"); } /* Restore everything */ Op->Common.Next = Next; AcpiOsPrintf ("\n"); if ((AcpiGbl_DbOutputToFile) || (AcpiDbgLevel & ACPI_LV_PARSE)) { AcpiOsPrintf ("\n"); } AcpiDbgLevel = OriginalDebugLevel; } /* If we are not single stepping, just continue executing the method */ if (!AcpiGbl_CmSingleStep) { return (AE_OK); } /* * If we are executing a step-to-call command, * Check if this is a method call. */ if (AcpiGbl_StepToNextCall) { if (Op->Common.AmlOpcode != AML_INT_METHODCALL_OP) { /* Not a method call, just keep executing */ return (AE_OK); } /* Found a method call, stop executing */ AcpiGbl_StepToNextCall = FALSE; } /* * If the next opcode is a method call, we will "step over" it * by default. */ if (Op->Common.AmlOpcode == AML_INT_METHODCALL_OP) { /* Force no more single stepping while executing called method */ AcpiGbl_CmSingleStep = FALSE; /* * Set the breakpoint on/before the call, it will stop execution * as soon as we return */ WalkState->MethodBreakpoint = 1; /* Must be non-zero! */ } Status = AcpiDbStartCommand (WalkState, Op); /* User commands complete, continue execution of the interrupted method */ return (Status); }
void AcpiDmDumpMethodInfo ( ACPI_STATUS Status, ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT *Op) { ACPI_PARSE_OBJECT *Next; ACPI_THREAD_STATE *Thread; ACPI_WALK_STATE *NextWalkState; ACPI_NAMESPACE_NODE *PreviousMethod = NULL; /* Ignore control codes, they are not errors */ if ((Status & AE_CODE_MASK) == AE_CODE_CONTROL) { return; } /* Display exception and method name */ AcpiOsPrintf ("\n**** Exception %s during execution of method ", AcpiFormatException (Status)); AcpiNsPrintNodePathname (WalkState->MethodNode, NULL); /* Display stack of executing methods */ AcpiOsPrintf ("\n\nMethod Execution Stack:\n"); Thread = WalkState->Thread; NextWalkState = Thread->WalkStateList; /* Walk list of linked walk states */ while (NextWalkState) { AcpiOsPrintf (" Method [%4.4s] executing: ", NextWalkState->MethodNode->Name.Ascii); /* First method is the currently executing method */ if (NextWalkState == WalkState) { /* Display currently executing ASL statement */ Next = Op->Common.Next; Op->Common.Next = NULL; AcpiDmDisassemble (NextWalkState, Op, ACPI_UINT32_MAX); Op->Common.Next = Next; } else { /* * This method has called another method * NOTE: the method call parse subtree is already deleted at this * point, so we cannot disassemble the method invocation. */ AcpiOsPrintf ("Call to method "); AcpiNsPrintNodePathname (PreviousMethod, NULL); } PreviousMethod = NextWalkState->MethodNode; NextWalkState = NextWalkState->Next; AcpiOsPrintf ("\n"); } /* Display the method locals and arguments */ AcpiOsPrintf ("\n"); AcpiDmDisplayLocals (WalkState); AcpiOsPrintf ("\n"); AcpiDmDisplayArguments (WalkState); AcpiOsPrintf ("\n"); }