static void Intro (void) { BYTE NumVisits; if (LOBYTE (GLOBAL (CurrentActivity)) == WON_LAST_BATTLE) { NPCPhrase (OUT_TAKES); setSegue (Segue_peace); return; } if (GET_GAME_STATE (UTWIG_HOSTILE)) { if (GET_GAME_STATE (GLOBAL_FLAGS_AND_DATA) & (1 << 6)) { NumVisits = GET_GAME_STATE (BOMB_VISITS); switch (NumVisits++) { case 0: NPCPhrase (HOSTILE_BOMB_HELLO_1); break; case 1: NPCPhrase (HOSTILE_BOMB_HELLO_2); --NumVisits; break; } SET_GAME_STATE (BOMB_VISITS, NumVisits); } else if (GET_GAME_STATE (GLOBAL_FLAGS_AND_DATA) & (1 << 7)) { NumVisits = GET_GAME_STATE (UTWIG_HOME_VISITS); switch (NumVisits++) { case 0: NPCPhrase (HOSTILE_HOMEWORLD_HELLO_1); break; case 1: NPCPhrase (HOSTILE_HOMEWORLD_HELLO_2); --NumVisits; break; } SET_GAME_STATE (UTWIG_HOME_VISITS, NumVisits); } else { NumVisits = GET_GAME_STATE (UTWIG_VISITS); switch (NumVisits++) { case 0: NPCPhrase (HOSTILE_SPACE_HELLO_1); break; case 1: NPCPhrase (HOSTILE_SPACE_HELLO_2); --NumVisits; break; } SET_GAME_STATE (UTWIG_VISITS, NumVisits); } if (!GET_GAME_STATE (ULTRON_CONDITION) || (GET_GAME_STATE (GLOBAL_FLAGS_AND_DATA) & (1 << 6))) { setSegue (Segue_hostile); } else { Response (hey_wait_got_ultron, ExitConversation); } } else if (CheckAlliance (UTWIG_SHIP) == GOOD_GUY) { if (GET_GAME_STATE (GLOBAL_FLAGS_AND_DATA) & (1 << 7)) { NumVisits = GET_GAME_STATE (UTWIG_HOME_VISITS); switch (NumVisits++) { case 0: NPCPhrase (ALLIED_HOMEWORLD_HELLO_1); break; case 1: NPCPhrase (ALLIED_HOMEWORLD_HELLO_2); break; case 2: NPCPhrase (ALLIED_HOMEWORLD_HELLO_3); break; case 3: NPCPhrase (ALLIED_HOMEWORLD_HELLO_4); --NumVisits; break; } SET_GAME_STATE (UTWIG_HOME_VISITS, NumVisits); AlliedHome ((RESPONSE_REF)0); } else { NumVisits = GET_GAME_STATE (UTWIG_SUPOX_MISSION); if (NumVisits == 1) { NumVisits = GET_GAME_STATE (UTWIG_VISITS); switch (NumVisits++) { case 0: NPCPhrase (HELLO_BEFORE_KOHRAH_SPACE_1); break; case 1: NPCPhrase (HELLO_BEFORE_KOHRAH_SPACE_2); --NumVisits; break; } SET_GAME_STATE (UTWIG_VISITS, NumVisits); BeforeKohrAh ((RESPONSE_REF)0); } else if (NumVisits < 5) { NumVisits = GET_GAME_STATE (UTWIG_VISITS); switch (NumVisits++) { case 0: NPCPhrase (HELLO_DURING_KOHRAH_SPACE_1); break; case 1: NPCPhrase (HELLO_DURING_KOHRAH_SPACE_2); --NumVisits; break; } SET_GAME_STATE (UTWIG_VISITS, NumVisits); } else { NumVisits = GET_GAME_STATE (UTWIG_VISITS); switch (NumVisits++) { case 0: NPCPhrase (HELLO_AFTER_KOHRAH_SPACE_1); break; case 1: NPCPhrase (HELLO_AFTER_KOHRAH_SPACE_2); --NumVisits; break; } SET_GAME_STATE (UTWIG_VISITS, NumVisits); AfterKohrAh ((RESPONSE_REF)0); } } } else if (GET_GAME_STATE (GLOBAL_FLAGS_AND_DATA) & (1 << 6)) { NumVisits = GET_GAME_STATE (BOMB_VISITS); switch (NumVisits++) { case 0: NPCPhrase (BOMB_WORLD_HELLO_1); break; case 1: NPCPhrase (BOMB_WORLD_HELLO_2); --NumVisits; break; } SET_GAME_STATE (BOMB_VISITS, NumVisits); BombWorld ((RESPONSE_REF)0); } else { if (GET_GAME_STATE (GLOBAL_FLAGS_AND_DATA) & (1 << 7)) { NumVisits = GET_GAME_STATE (UTWIG_HOME_VISITS); switch (NumVisits++) { case 0: NPCPhrase (NEUTRAL_HOMEWORLD_HELLO_1); break; case 1: NPCPhrase (NEUTRAL_HOMEWORLD_HELLO_2); break; case 2: NPCPhrase (NEUTRAL_HOMEWORLD_HELLO_3); break; case 3: NPCPhrase (NEUTRAL_HOMEWORLD_HELLO_4); --NumVisits; break; } SET_GAME_STATE (UTWIG_HOME_VISITS, NumVisits); } else { NumVisits = GET_GAME_STATE (UTWIG_VISITS); switch (NumVisits++) { case 0: NPCPhrase (NEUTRAL_SPACE_HELLO_1); break; case 1: NPCPhrase (NEUTRAL_SPACE_HELLO_2); --NumVisits; break; } SET_GAME_STATE (UTWIG_VISITS, NumVisits); } NeutralUtwig ((RESPONSE_REF)0); } }
static void Intro (void) { BYTE NumVisits; if (LOBYTE (GLOBAL (CurrentActivity)) == WON_LAST_BATTLE) { NPCPhrase (OUT_TAKES); setSegue (Segue_peace); return; } if (GET_GAME_STATE (SUPOX_HOSTILE)) { NumVisits = GET_GAME_STATE (SUPOX_VISITS); switch (NumVisits++) { case 0: NPCPhrase (HOSTILE_SPACE_HELLO_1); break; case 1: NPCPhrase (HOSTILE_SPACE_HELLO_2); --NumVisits; break; } SET_GAME_STATE (SUPOX_VISITS, NumVisits); setSegue (Segue_peace); } else if (CheckAlliance (SUPOX_SHIP) == GOOD_GUY) { if (GET_GAME_STATE (GLOBAL_FLAGS_AND_DATA) & (1 << 7)) { NumVisits = GET_GAME_STATE (SUPOX_HOME_VISITS); switch (NumVisits++) { case 0: NPCPhrase (ALLIED_HOMEWORLD_HELLO_1); break; case 1: NPCPhrase (ALLIED_HOMEWORLD_HELLO_2); break; case 2: NPCPhrase (ALLIED_HOMEWORLD_HELLO_3); break; case 3: NPCPhrase (ALLIED_HOMEWORLD_HELLO_4); --NumVisits; break; } SET_GAME_STATE (SUPOX_HOME_VISITS, NumVisits); AlliedHome ((RESPONSE_REF)0); } else { NumVisits = GET_GAME_STATE (UTWIG_SUPOX_MISSION); if (NumVisits == 1) { NumVisits = GET_GAME_STATE (SUPOX_VISITS); switch (NumVisits++) { case 0: NPCPhrase (HELLO_BEFORE_KOHRAH_SPACE_1); break; case 1: NPCPhrase (HELLO_BEFORE_KOHRAH_SPACE_2); --NumVisits; break; } SET_GAME_STATE (SUPOX_VISITS, NumVisits); BeforeKohrAh ((RESPONSE_REF)0); } else if (NumVisits < 5) { NumVisits = GET_GAME_STATE (SUPOX_VISITS); switch (NumVisits++) { case 0: NPCPhrase (HELLO_DURING_KOHRAH_SPACE_1); break; case 1: NPCPhrase (HELLO_DURING_KOHRAH_SPACE_2); --NumVisits; break; } SET_GAME_STATE (SUPOX_VISITS, NumVisits); } else { NumVisits = GET_GAME_STATE (SUPOX_VISITS); switch (NumVisits++) { case 0: NPCPhrase (HELLO_AFTER_KOHRAH_SPACE_1); break; case 1: NPCPhrase (HELLO_AFTER_KOHRAH_SPACE_2); --NumVisits; break; } SET_GAME_STATE (SUPOX_VISITS, NumVisits); AfterKohrAh ((RESPONSE_REF)0); } } } else { if (GET_GAME_STATE (GLOBAL_FLAGS_AND_DATA) & (1 << 7)) { NumVisits = GET_GAME_STATE (SUPOX_HOME_VISITS); switch (NumVisits++) { case 0: NPCPhrase (NEUTRAL_HOMEWORLD_HELLO_1); break; case 1: NPCPhrase (NEUTRAL_HOMEWORLD_HELLO_2); --NumVisits; break; } SET_GAME_STATE (SUPOX_HOME_VISITS, NumVisits); } else { NumVisits = GET_GAME_STATE (SUPOX_VISITS); switch (NumVisits++) { case 0: NPCPhrase (NEUTRAL_SPACE_HELLO_1); break; case 1: NPCPhrase (NEUTRAL_SPACE_HELLO_2); --NumVisits; break; } SET_GAME_STATE (SUPOX_VISITS, NumVisits); } NeutralSupox ((RESPONSE_REF)0); } }