namespace Ogre { const ArrayAabb ArrayAabb::BOX_INFINITE( ArrayVector3( 0, 0, 0 ), ArrayVector3( std::numeric_limits<float>::infinity(), std::numeric_limits<float>::infinity(), std::numeric_limits<float>::infinity() ) ); const ArrayAabb ArrayAabb::BOX_ZERO( ArrayVector3( 0, 0, 0 ), ArrayVector3( 0, 0, 0 ) ); }
namespace Demi { const ArrayAabb ArrayAabb::BOX_INFINITE(ArrayVector3(0.0f, 0.0f, 0.0f), ArrayVector3( std::numeric_limits<float>::infinity(), std::numeric_limits<float>::infinity(), std::numeric_limits<float>::infinity() ) ); const ArrayAabb ArrayAabb::BOX_ZERO(ArrayVector3(0.0f, 0.0f, 0.0f), ArrayVector3(0.0f, 0.0f, 0.0f)); }