int main() { do { PlayGame(); } while (AskToPlayAgain()); return 0; }
int main() { //Print Intro of Game PrintIntro(); do { //play the game PlayGame(); } while (AskToPlayAgain()); return 0; //exit the game }
int main() { bool bPlayAgain = false; do { PrintIntro(); PlayGame(); bPlayAgain = AskToPlayAgain(); } while (bPlayAgain); return 0; }
// the entry point for our application int main() { bool bPlayAgain = false; do { PrintIntro(); PlayGame(); bPlayAgain = AskToPlayAgain(); } while (bPlayAgain); return 0; // exit the application }
int main() { // game will continue so long as user enters yes bool bPlayAgain = false; do { PrintIntro(); PlayGame(); bPlayAgain = AskToPlayAgain(); } while (bPlayAgain); return 0; }
// the entry point for the application int main() { bool bWantsToPlayAgain = false; do { PrintIntro(); PlayGame(); PrintGameSummmary(); bWantsToPlayAgain = AskToPlayAgain(); } while (bWantsToPlayAgain); return 0; // exit the application }
int main(int32 argc, const char * argv[]) { // Do - While loop bool bPlayAgain = false; do { BCGame.Reset(); PrintIntro(); // form of abstraction PlayGame(); bPlayAgain = AskToPlayAgain(); } while(bPlayAgain); return 0; //TODO: Hello world }
int main() { loop = 1; credits = 10; boolean = 0; setbuf(stdin, NULL); // This disables IO buffering within Eclipse which is needed since it is incapable of doing it correctly setbuf(stdout, NULL); printf("********Welcome to my Slot Machine********\n"); Welcome(); // Runs the Welcome function while( loop == 1) { //======= 5 ======= InputTester(); ColumnResults(); BettingSystem(); AskToPlayAgain(); ContinuePlaying(); } return 0; }