예제 #1
0
파일: aslload.c 프로젝트: rodero95/sys
static ACPI_STATUS
LdNamespace2Begin (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
    ACPI_STATUS             Status;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_OBJECT_TYPE        ObjectType;
    BOOLEAN                 ForceNewScope = FALSE;
    ACPI_PARSE_OBJECT       *Arg;
    char                    *Path;
    ACPI_NAMESPACE_NODE     *TargetNode;


    ACPI_FUNCTION_NAME (LdNamespace2Begin);
    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
        Op, Op->Asl.ParseOpName));


    /* Ignore Ops with no namespace node */

    Node = Op->Asl.Node;
    if (!Node)
    {
        return (AE_OK);
    }

    /* Get the type to determine if we should push the scope */

    if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) &&
        (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC))
    {
        ObjectType = ACPI_TYPE_LOCAL_RESOURCE;
    }
    else
    {
        ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
    }

    /* Push scope for Resource Templates */

    if (Op->Asl.ParseOpcode == PARSEOP_NAME)
    {
        if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
        {
            ForceNewScope = TRUE;
        }
    }

    /* Push the scope stack */

    if (ForceNewScope || AcpiNsOpensScope (ObjectType))
    {
        Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
        if (ACPI_FAILURE (Status))
        {
            return_ACPI_STATUS (Status);
        }
    }

    if (Op->Asl.ParseOpcode == PARSEOP_ALIAS)
    {
        /* Complete the alias node by getting and saving the target node */

        /* First child is the alias target */

        Arg = Op->Asl.Child;

        /* Get the target pathname */

        Path = Arg->Asl.Namepath;
        if (!Path)
        {
            Status = UtInternalizeName (Arg->Asl.ExternalName, &Path);
            if (ACPI_FAILURE (Status))
            {
                return (Status);
            }
        }

        /* Get the NS node associated with the target. It must exist. */

        Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
                    ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
                    WalkState, &TargetNode);
        if (ACPI_FAILURE (Status))
        {
            if (Status == AE_NOT_FOUND)
            {
                AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
                    Op->Asl.ExternalName);

                /*
                 * The name was not found, go ahead and create it.
                 * This prevents more errors later.
                 */
                Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
                            ACPI_TYPE_ANY,
                            ACPI_IMODE_LOAD_PASS1, ACPI_NS_NO_UPSEARCH,
                            WalkState, &(Node));
                return (AE_OK);
            }

            AslCoreSubsystemError (Op, Status,
                "Failure from namespace lookup", FALSE);
            return (AE_OK);
        }

        /* Save the target node within the alias node */

        Node->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode);
    }

    return (AE_OK);
}
예제 #2
0
ACPI_STATUS
OpcAmlConstantWalk (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    ACPI_WALK_STATE         *WalkState;
    ACPI_STATUS             Status = AE_OK;
    ACPI_OPERAND_OBJECT     *ObjDesc;
    ACPI_PARSE_OBJECT       *RootOp;
    ACPI_PARSE_OBJECT       *OriginalParentOp;
    UINT8                   WalkType;


    /*
     * Only interested in subtrees that could possibly contain
     * expressions that can be evaluated at this time
     */
    if ((!(Op->Asl.CompileFlags & NODE_COMPILE_TIME_CONST)) ||
          (Op->Asl.CompileFlags & NODE_IS_TARGET))
    {
        return (AE_OK);
    }

    /* Set the walk type based on the reduction used for this op */

    if (Op->Asl.CompileFlags & NODE_IS_TERM_ARG)
    {
        /* Op is a TermArg, constant folding is merely optional */

        if (!Gbl_FoldConstants)
        {
            return (AE_CTRL_DEPTH);
        }

        WalkType = ACPI_WALK_CONST_OPTIONAL;
    }
    else
    {
        /* Op is a DataObject, the expression MUST reduced to a constant */

        WalkType = ACPI_WALK_CONST_REQUIRED;
    }

    /* Create a new walk state */

    WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
    if (!WalkState)
    {
        return AE_NO_MEMORY;
    }

    WalkState->NextOp = NULL;
    WalkState->Params = NULL;
    WalkState->WalkType = WalkType;
    WalkState->CallerReturnDesc = &ObjDesc;

    /*
     * Examine the entire subtree -- all nodes must be constants
     * or type 3/4/5 opcodes
     */
    Status = TrWalkParseTree (Op, ASL_WALK_VISIT_DOWNWARD,
        OpcAmlCheckForConstant, NULL, WalkState);

    /*
     * Did we find an entire subtree that contains all constants and type 3/4/5
     * opcodes?  (Only AE_OK or AE_TYPE returned from above)
     */
    if (Status == AE_TYPE)
    {
        /* Subtree cannot be reduced to a constant */

        if (WalkState->WalkType == ACPI_WALK_CONST_OPTIONAL)
        {
            AcpiDsDeleteWalkState (WalkState);
            return (AE_OK);
        }

        /* Don't descend any further, and use a default "constant" value */

        Status = AE_CTRL_DEPTH;
    }
    else
    {
        /* Subtree can be reduced */

        /* Allocate a new temporary root for this subtree */

        RootOp = TrAllocateNode (PARSEOP_INTEGER);
        if (!RootOp)
        {
            return (AE_NO_MEMORY);
        }

        RootOp->Common.AmlOpcode = AML_INT_EVAL_SUBTREE_OP;

        OriginalParentOp = Op->Common.Parent;
        Op->Common.Parent = RootOp;

        /* Hand off the subtree to the AML interpreter */

        Status = TrWalkParseTree (Op, ASL_WALK_VISIT_TWICE,
            OpcAmlEvaluationWalk1, OpcAmlEvaluationWalk2, WalkState);
        Op->Common.Parent = OriginalParentOp;

        /* TBD: we really *should* release the RootOp node */

        if (ACPI_SUCCESS (Status))
        {
            TotalFolds++;

            /* Get the final result */

            Status = AcpiDsResultPop (&ObjDesc, WalkState);
        }

        /* Check for error from the ACPICA core */

        if (ACPI_FAILURE (Status))
        {
            AslCoreSubsystemError (Op, Status,
                "Failure during constant evaluation", FALSE);
        }
    }

    if (ACPI_FAILURE (Status))
    {
        /* We could not resolve the subtree for some reason */

        AslError (ASL_ERROR, ASL_MSG_CONSTANT_EVALUATION, Op,
            Op->Asl.ParseOpName);

        /* Set the subtree value to ZERO anyway. Eliminates further errors */

        OpcUpdateIntegerNode (Op, 0);
    }
    else
    {
        AslError (ASL_OPTIMIZATION, ASL_MSG_CONSTANT_FOLDED, Op,
            Op->Asl.ParseOpName);

        /*
         * Because we know we executed type 3/4/5 opcodes above, we know that
         * the result must be either an Integer, String, or Buffer.
         */
        switch (ObjDesc->Common.Type)
        {
        case ACPI_TYPE_INTEGER:

            OpcUpdateIntegerNode (Op, ObjDesc->Integer.Value);

            DbgPrint (ASL_PARSE_OUTPUT,
                "Constant expression reduced to (%s) %8.8X%8.8X\n",
                Op->Asl.ParseOpName,
                ACPI_FORMAT_UINT64 (Op->Common.Value.Integer));
            break;


        case ACPI_TYPE_STRING:

            Op->Asl.ParseOpcode = PARSEOP_STRING_LITERAL;
            Op->Common.AmlOpcode = AML_STRING_OP;
            Op->Asl.AmlLength = ACPI_STRLEN (ObjDesc->String.Pointer) + 1;
            Op->Common.Value.String = ObjDesc->String.Pointer;

            DbgPrint (ASL_PARSE_OUTPUT,
                "Constant expression reduced to (STRING) %s\n",
                Op->Common.Value.String);

            break;


        case ACPI_TYPE_BUFFER:

            Op->Asl.ParseOpcode = PARSEOP_BUFFER;
            Op->Common.AmlOpcode = AML_BUFFER_OP;
            Op->Asl.CompileFlags = NODE_AML_PACKAGE;
            UtSetParseOpName (Op);

            /* Child node is the buffer length */

            RootOp = TrAllocateNode (PARSEOP_INTEGER);

            RootOp->Asl.AmlOpcode = AML_DWORD_OP;
            RootOp->Asl.Value.Integer = ObjDesc->Buffer.Length;
            RootOp->Asl.Parent = Op;

            (void) OpcSetOptimalIntegerSize (RootOp);

            Op->Asl.Child = RootOp;
            Op = RootOp;
            UtSetParseOpName (Op);

            /* Peer to the child is the raw buffer data */

            RootOp = TrAllocateNode (PARSEOP_RAW_DATA);
            RootOp->Asl.AmlOpcode = AML_RAW_DATA_BUFFER;
            RootOp->Asl.AmlLength = ObjDesc->Buffer.Length;
            RootOp->Asl.Value.String = (char *) ObjDesc->Buffer.Pointer;
            RootOp->Asl.Parent = Op->Asl.Parent;

            Op->Asl.Next = RootOp;
            Op = RootOp;

            DbgPrint (ASL_PARSE_OUTPUT,
                "Constant expression reduced to (BUFFER) length %X\n",
                ObjDesc->Buffer.Length);
            break;


        default:
            printf ("Unsupported return type: %s\n",
                AcpiUtGetObjectTypeName (ObjDesc));
            break;
        }
    }

    UtSetParseOpName (Op);
    Op->Asl.Child = NULL;

    AcpiDsDeleteWalkState (WalkState);
    return (AE_CTRL_DEPTH);
}
예제 #3
0
파일: aslload.c 프로젝트: rodero95/sys
static ACPI_STATUS
LdNamespace1Begin (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_STATUS             Status;
    ACPI_OBJECT_TYPE        ObjectType;
    ACPI_OBJECT_TYPE        ActualObjectType = ACPI_TYPE_ANY;
    char                    *Path;
    UINT32                  Flags = ACPI_NS_NO_UPSEARCH;
    ACPI_PARSE_OBJECT       *Arg;
    UINT32                  i;
    BOOLEAN                 ForceNewScope = FALSE;


    ACPI_FUNCTION_NAME (LdNamespace1Begin);
    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
        Op, Op->Asl.ParseOpName));


    /*
     * We are only interested in opcodes that have an associated name
     * (or multiple names)
     */
    switch (Op->Asl.AmlOpcode)
    {
    case AML_BANK_FIELD_OP:
    case AML_INDEX_FIELD_OP:
    case AML_FIELD_OP:

        Status = LdLoadFieldElements (Op, WalkState);
        return (Status);

    default:

        /* All other opcodes go below */

        break;
    }

    /* Check if this object has already been installed in the namespace */

    if (Op->Asl.Node)
    {
        return (AE_OK);
    }

    Path = Op->Asl.Namepath;
    if (!Path)
    {
        return (AE_OK);
    }

    /* Map the raw opcode into an internal object type */

    switch (Op->Asl.ParseOpcode)
    {
    case PARSEOP_NAME:

        Arg = Op->Asl.Child;  /* Get the NameSeg/NameString node */
        Arg = Arg->Asl.Next;  /* First peer is the object to be associated with the name */

        /*
         * If this name refers to a ResourceTemplate, we will need to open
         * a new scope so that the resource subfield names can be entered into
         * the namespace underneath this name
         */
        if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
        {
            ForceNewScope = TRUE;
        }

        /* Get the data type associated with the named object, not the name itself */

        /* Log2 loop to convert from Btype (binary) to Etype (encoded) */

        ObjectType = 1;
        for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2)
        {
            ObjectType++;
        }
        break;


    case PARSEOP_EXTERNAL:
        /*
         * "External" simply enters a name and type into the namespace.
         * We must be careful to not open a new scope, however, no matter
         * what type the external name refers to (e.g., a method)
         *
         * first child is name, next child is ObjectType
         */
        ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer;
        ObjectType = ACPI_TYPE_ANY;

        /*
         * We will mark every new node along the path as "External". This
         * allows some or all of the nodes to be created later in the ASL
         * code. Handles cases like this:
         *
         *   External (\_SB_.PCI0.ABCD, IntObj)
         *   Scope (_SB_)
         *   {
         *       Device (PCI0)
         *       {
         *       }
         *   }
         *   Method (X)
         *   {
         *       Store (\_SB_.PCI0.ABCD, Local0)
         *   }
         */
        Flags |= ACPI_NS_EXTERNAL;
        break;

    case PARSEOP_DEFAULT_ARG:

        if (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)
        {
            Status = LdLoadResourceElements (Op, WalkState);
            return_ACPI_STATUS (Status);
        }

        ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
        break;


    case PARSEOP_SCOPE:
        /*
         * The name referenced by Scope(Name) must already exist at this point.
         * In other words, forward references for Scope() are not supported.
         * The only real reason for this is that the MS interpreter cannot
         * handle this case. Perhaps someday this case can go away.
         */
        Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
                    ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
                    WalkState, &(Node));
        if (ACPI_FAILURE (Status))
        {
            if (Status == AE_NOT_FOUND)
            {
                /* The name was not found, go ahead and create it */

                Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
                            ACPI_TYPE_LOCAL_SCOPE,
                            ACPI_IMODE_LOAD_PASS1, Flags,
                            WalkState, &(Node));

                /*
                 * However, this is an error -- primarily because the MS
                 * interpreter can't handle a forward reference from the
                 * Scope() operator.
                 */
                AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
                    Op->Asl.ExternalName);
                AslError (ASL_ERROR, ASL_MSG_SCOPE_FWD_REF, Op,
                    Op->Asl.ExternalName);
                goto FinishNode;
            }

            AslCoreSubsystemError (Op, Status,
                "Failure from namespace lookup", FALSE);

            return_ACPI_STATUS (Status);
        }

        /* We found a node with this name, now check the type */

        switch (Node->Type)
        {
        case ACPI_TYPE_LOCAL_SCOPE:
        case ACPI_TYPE_DEVICE:
        case ACPI_TYPE_POWER:
        case ACPI_TYPE_PROCESSOR:
        case ACPI_TYPE_THERMAL:

            /* These are acceptable types - they all open a new scope */
            break;

        case ACPI_TYPE_INTEGER:
        case ACPI_TYPE_STRING:
        case ACPI_TYPE_BUFFER:
            /*
             * These types we will allow, but we will change the type.
             * This enables some existing code of the form:
             *
             *  Name (DEB, 0)
             *  Scope (DEB) { ... }
             *
             * Which is used to workaround the fact that the MS interpreter
             * does not allow Scope() forward references.
             */
            sprintf (MsgBuffer, "%s [%s], changing type to [Scope]",
                Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
            AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);

            /* Switch the type to scope, open the new scope */

            Node->Type = ACPI_TYPE_LOCAL_SCOPE;
            Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
                        WalkState);
            if (ACPI_FAILURE (Status))
            {
                return_ACPI_STATUS (Status);
            }
            break;

        default:

            /* All other types are an error */

            sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName,
                AcpiUtGetTypeName (Node->Type));
            AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);

            /*
             * However, switch the type to be an actual scope so
             * that compilation can continue without generating a whole
             * cascade of additional errors. Open the new scope.
             */
            Node->Type = ACPI_TYPE_LOCAL_SCOPE;
            Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
                        WalkState);
            if (ACPI_FAILURE (Status))
            {
                return_ACPI_STATUS (Status);
            }
            break;
        }

        Status = AE_OK;
        goto FinishNode;


    default:

        ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
        break;
    }


    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n",
            Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType)));

    /* The name must not already exist */

    Flags |= ACPI_NS_ERROR_IF_FOUND;

    /*
     * Enter the named type into the internal namespace. We enter the name
     * as we go downward in the parse tree. Any necessary subobjects that
     * involve arguments to the opcode must be created as we go back up the
     * parse tree later.
     */
    Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
                    ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
    if (ACPI_FAILURE (Status))
    {
        if (Status == AE_ALREADY_EXISTS)
        {
            /* The name already exists in this scope */

            if (Node->Type == ACPI_TYPE_LOCAL_SCOPE)
            {
                /* Allow multiple references to the same scope */

                Node->Type = (UINT8) ObjectType;
                Status = AE_OK;
            }
            else if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
                     (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL))
            {
                /*
                 * Allow one create on an object or segment that was
                 * previously declared External
                 */
                Node->Flags &= ~ANOBJ_IS_EXTERNAL;
                Node->Type = (UINT8) ObjectType;

                /* Just retyped a node, probably will need to open a scope */

                if (AcpiNsOpensScope (ObjectType))
                {
                    Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
                    if (ACPI_FAILURE (Status))
                    {
                        return_ACPI_STATUS (Status);
                    }
                }
                Status = AE_OK;
            }
            else
            {
                /* Valid error, object already exists */

                AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op,
                    Op->Asl.ExternalName);
                return_ACPI_STATUS (AE_OK);
            }
        }
        else
        {
            AslCoreSubsystemError (Op, Status,
                "Failure from namespace lookup", FALSE);
            return_ACPI_STATUS (Status);
        }
    }

    if (ForceNewScope)
    {
        Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
        if (ACPI_FAILURE (Status))
        {
            return_ACPI_STATUS (Status);
        }
    }

FinishNode:
    /*
     * Point the parse node to the new namespace node, and point
     * the Node back to the original Parse node
     */
    Op->Asl.Node = Node;
    Node->Op = Op;

    /* Set the actual data type if appropriate (EXTERNAL term only) */

    if (ActualObjectType != ACPI_TYPE_ANY)
    {
        Node->Type = (UINT8) ActualObjectType;
        Node->Value = ASL_EXTERNAL_METHOD;
    }

    if (Op->Asl.ParseOpcode == PARSEOP_METHOD)
    {
        /*
         * Get the method argument count from "Extra" and save
         * it in the namespace node
         */
        Node->Value = (UINT32) Op->Asl.Extra;
    }

    return_ACPI_STATUS (Status);
}
예제 #4
0
파일: aslopt.c 프로젝트: cailianchun/acpica
void
OptOptimizeNamePath (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Flags,
    ACPI_WALK_STATE         *WalkState,
    char                    *AmlNameString,
    ACPI_NAMESPACE_NODE     *TargetNode)
{
    ACPI_STATUS             Status;
    ACPI_BUFFER             TargetPath;
    ACPI_BUFFER             CurrentPath;
    ACPI_SIZE               AmlNameStringLength;
    ACPI_NAMESPACE_NODE     *CurrentNode;
    char                    *ExternalNameString;
    char                    *NewPath = NULL;
    ACPI_SIZE               HowMuchShorter;
    ACPI_PARSE_OBJECT       *NextOp;


    ACPI_FUNCTION_TRACE (OptOptimizeNamePath);


    /* This is an optional optimization */

    if (!Gbl_ReferenceOptimizationFlag)
    {
        return_VOID;
    }

    /* Various required items */

    if (!TargetNode || !WalkState || !AmlNameString || !Op->Common.Parent)
    {
        return_VOID;
    }

    ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
        "PATH OPTIMIZE: Line %5d ParentOp [%12.12s] ThisOp [%12.12s] ",
        Op->Asl.LogicalLineNumber,
        AcpiPsGetOpcodeName (Op->Common.Parent->Common.AmlOpcode),
        AcpiPsGetOpcodeName (Op->Common.AmlOpcode)));

    if (!(Flags & (AML_NAMED | AML_CREATE)))
    {
        if (Op->Asl.CompileFlags & NODE_IS_NAME_DECLARATION)
        {
            /* We don't want to fuss with actual name declaration nodes here */

            ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
                "******* NAME DECLARATION\n"));
            return_VOID;
        }
    }

    /*
     * The original path must be longer than one NameSeg (4 chars) for there
     * to be any possibility that it can be optimized to a shorter string
     */
    AmlNameStringLength = strlen (AmlNameString);
    if (AmlNameStringLength <= ACPI_NAME_SIZE)
    {
        ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
            "NAMESEG %4.4s\n", AmlNameString));
        return_VOID;
    }

    /*
     * We need to obtain the node that represents the current scope -- where
     * we are right now in the namespace. We will compare this path
     * against the Namepath, looking for commonality.
     */
    CurrentNode = AcpiGbl_RootNode;
    if (WalkState->ScopeInfo)
    {
        CurrentNode = WalkState->ScopeInfo->Scope.Node;
    }

    if (Flags & (AML_NAMED | AML_CREATE))
    {
        /* This is the declaration of a new name */

        ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, "NAME\n"));

        /*
         * The node of interest is the parent of this node (the containing
         * scope). The actual namespace node may be up more than one level
         * of parse op or it may not exist at all (if we traverse back
         * up to the root.)
         */
        NextOp = Op->Asl.Parent;
        while (NextOp && (!NextOp->Asl.Node))
        {
            NextOp = NextOp->Asl.Parent;
        }

        if (NextOp && NextOp->Asl.Node)
        {
            CurrentNode = NextOp->Asl.Node;
        }
        else
        {
            CurrentNode = AcpiGbl_RootNode;
        }
    }
    else
    {
        /* This is a reference to an existing named object */

        ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, "REFERENCE\n"));
    }

    /*
     * Obtain the full paths to the two nodes that we are interested in
     * (Target and current namespace location) in external
     * format -- something we can easily manipulate
     */
    TargetPath.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
    Status = AcpiNsHandleToPathname (TargetNode, &TargetPath, FALSE);
    if (ACPI_FAILURE (Status))
    {
        AslCoreSubsystemError (Op, Status, "Getting Target NamePath",
            ASL_NO_ABORT);
        return_VOID;
    }

    TargetPath.Length--;    /* Subtract one for null terminator */

    /* CurrentPath is the path to this scope (where we are in the namespace) */

    CurrentPath.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
    Status = AcpiNsHandleToPathname (CurrentNode, &CurrentPath, FALSE);
    if (ACPI_FAILURE (Status))
    {
        AslCoreSubsystemError (Op, Status, "Getting Current NamePath",
            ASL_NO_ABORT);
        return_VOID;
    }

    CurrentPath.Length--;   /* Subtract one for null terminator */

    /* Debug output only */

    Status = AcpiNsExternalizeName (ACPI_UINT32_MAX, AmlNameString,
        NULL, &ExternalNameString);
    if (ACPI_FAILURE (Status))
    {
        AslCoreSubsystemError (Op, Status, "Externalizing NamePath",
            ASL_NO_ABORT);
        return_VOID;
    }

    ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
        "CURRENT SCOPE: (%2u) %-37s FULL PATH TO NAME: (%2u) %-32s ACTUAL AML:%-32s\n",
        (UINT32) CurrentPath.Length, (char *) CurrentPath.Pointer,
        (UINT32) TargetPath.Length, (char *) TargetPath.Pointer,
        ExternalNameString));

    ACPI_FREE (ExternalNameString);

    /*
     * Attempt an optmization depending on the type of namepath
     */
    if (Flags & (AML_NAMED | AML_CREATE))
    {
        /*
         * This is a named opcode and the namepath is a name declaration, not
         * a reference.
         */
        Status = OptOptimizeNameDeclaration (Op, WalkState, CurrentNode,
            TargetNode, AmlNameString, &NewPath);
        if (ACPI_FAILURE (Status))
        {
            /*
             * 2) now attempt to
             *    optimize the namestring with carats (up-arrow)
             */
            Status = OptBuildShortestPath (Op, WalkState, CurrentNode,
                TargetNode, &CurrentPath, &TargetPath,
                AmlNameStringLength, 1, &NewPath);
        }
    }
    else
    {
        /*
         * This is a reference to an existing named object
         *
         * 1) Check if search-to-root can be utilized using the last
         *    NameSeg of the NamePath
         */
        Status = OptSearchToRoot (Op, WalkState, CurrentNode,
            TargetNode, &TargetPath, &NewPath);
        if (ACPI_FAILURE (Status))
        {
            /*
             * 2) Search-to-root could not be used, now attempt to
             *    optimize the namestring with carats (up-arrow)
             */
            Status = OptBuildShortestPath (Op, WalkState, CurrentNode,
                TargetNode, &CurrentPath, &TargetPath,
                AmlNameStringLength, 0, &NewPath);
        }
    }

    /*
     * Success from above indicates that the NamePath was successfully
     * optimized. We need to update the parse op with the new name
     */
    if (ACPI_SUCCESS (Status))
    {
        HowMuchShorter = (AmlNameStringLength - strlen (NewPath));
        OptTotal += HowMuchShorter;

        ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
            " REDUCED BY %2u (TOTAL SAVED %2u)",
            (UINT32) HowMuchShorter, OptTotal));

        if (Flags & AML_NAMED)
        {
            if (Op->Asl.AmlOpcode == AML_ALIAS_OP)
            {
                /*
                 * ALIAS is the only oddball opcode, the name declaration
                 * (alias name) is the second operand
                 */
                Op->Asl.Child->Asl.Next->Asl.Value.String = NewPath;
                Op->Asl.Child->Asl.Next->Asl.AmlLength = strlen (NewPath);
            }
            else
            {
                Op->Asl.Child->Asl.Value.String = NewPath;
                Op->Asl.Child->Asl.AmlLength = strlen (NewPath);
            }
        }
        else if (Flags & AML_CREATE)
        {
            /* Name must appear as the last parameter */

            NextOp = Op->Asl.Child;
            while (!(NextOp->Asl.CompileFlags & NODE_IS_NAME_DECLARATION))
            {
                NextOp = NextOp->Asl.Next;
            }
            /* Update the parse node with the new NamePath */

            NextOp->Asl.Value.String = NewPath;
            NextOp->Asl.AmlLength = strlen (NewPath);
        }
        else
        {
            /* Update the parse node with the new NamePath */

            Op->Asl.Value.String = NewPath;
            Op->Asl.AmlLength = strlen (NewPath);
        }
    }
    else
    {
        ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, " ALREADY OPTIMAL"));
    }

    /* Cleanup path buffers */

    ACPI_FREE (TargetPath.Pointer);
    ACPI_FREE (CurrentPath.Pointer);

    ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, "\n"));
    return_VOID;
}
예제 #5
0
파일: aslopt.c 프로젝트: cailianchun/acpica
static ACPI_STATUS
OptOptimizeNameDeclaration (
    ACPI_PARSE_OBJECT       *Op,
    ACPI_WALK_STATE         *WalkState,
    ACPI_NAMESPACE_NODE     *CurrentNode,
    ACPI_NAMESPACE_NODE     *TargetNode,
    char                    *AmlNameString,
    char                    **NewPath)
{
    ACPI_STATUS             Status;
    char                    *NewPathExternal;
    ACPI_NAMESPACE_NODE     *Node;


    ACPI_FUNCTION_TRACE (OptOptimizeNameDeclaration);


    if (((CurrentNode == AcpiGbl_RootNode) ||
        (Op->Common.Parent->Asl.ParseOpcode == PARSEOP_DEFINITION_BLOCK)) &&
            (ACPI_IS_ROOT_PREFIX (AmlNameString[0])))
    {
        /*
         * The current scope is the root, and the namepath has a root prefix
         * that is therefore extraneous. Remove it.
         */
        *NewPath = &AmlNameString[1];

        /* Debug output */

        Status = AcpiNsExternalizeName (ACPI_UINT32_MAX, *NewPath,
            NULL, &NewPathExternal);
        if (ACPI_FAILURE (Status))
        {
            AslCoreSubsystemError (Op, Status, "Externalizing NamePath",
                ASL_NO_ABORT);
            return (Status);
        }

        /*
         * Check to make sure that the optimization finds the node we are
         * looking for. This is simply a sanity check on the new
         * path that has been created.
         *
         * We know that we are at the root, so NULL is used for the scope.
         */
        Status = AcpiNsLookup (NULL, *NewPath,
            ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
            ACPI_NS_DONT_OPEN_SCOPE, WalkState, &(Node));
        if (ACPI_SUCCESS (Status))
        {
            /* Found the namepath, but make sure the node is correct */

            if (Node == TargetNode)
            {
                /* The lookup matched the node, accept this optimization */

                AslError (ASL_OPTIMIZATION, ASL_MSG_NAME_OPTIMIZATION,
                    Op, NewPathExternal);

                ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
                    "AT ROOT:   %-24s", NewPathExternal));
            }
            else
            {
                /* Node is not correct, do not use this optimization */

                Status = AE_NOT_FOUND;
                ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
                    " ***** WRONG NODE"));
                AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Op,
                    "Not using optimized name - found wrong node");
            }
        }
        else
        {
            /* The lookup failed, we obviously cannot use this optimization */

            ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
                " ***** NOT FOUND"));
            AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Op,
                "Not using optimized name - did not find node");
        }

        ACPI_FREE (NewPathExternal);
        return (Status);
    }

    /* Could not optimize */

    return (AE_NOT_FOUND);
}
예제 #6
0
파일: aslopt.c 프로젝트: cailianchun/acpica
static ACPI_STATUS
OptBuildShortestPath (
    ACPI_PARSE_OBJECT       *Op,
    ACPI_WALK_STATE         *WalkState,
    ACPI_NAMESPACE_NODE     *CurrentNode,
    ACPI_NAMESPACE_NODE     *TargetNode,
    ACPI_BUFFER             *CurrentPath,
    ACPI_BUFFER             *TargetPath,
    ACPI_SIZE               AmlNameStringLength,
    UINT8                   IsDeclaration,
    char                    **ReturnNewPath)
{
    UINT32                  NumCommonSegments;
    UINT32                  MaxCommonSegments;
    UINT32                  Index;
    UINT32                  NumCarats;
    UINT32                  i;
    char                    *NewPath;
    char                    *NewPathExternal;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_GENERIC_STATE      ScopeInfo;
    ACPI_STATUS             Status;
    BOOLEAN                 SubPath = FALSE;


    ACPI_FUNCTION_NAME (OptBuildShortestPath);


    ScopeInfo.Scope.Node = CurrentNode;

    /*
     * Determine the maximum number of NameSegs that the Target and Current paths
     * can possibly have in common. (To optimize, we have to have at least 1)
     *
     * Note: The external NamePath string lengths are always a multiple of 5
     * (ACPI_NAME_SIZE + separator)
     */
    MaxCommonSegments = TargetPath->Length / ACPI_PATH_SEGMENT_LENGTH;
    if (CurrentPath->Length < TargetPath->Length)
    {
        MaxCommonSegments = CurrentPath->Length / ACPI_PATH_SEGMENT_LENGTH;
    }

    /*
     * Determine how many NameSegs the two paths have in common.
     * (Starting from the root)
     */
    for (NumCommonSegments = 0;
         NumCommonSegments < MaxCommonSegments;
         NumCommonSegments++)
    {
        /* Compare two single NameSegs */

        if (!ACPI_COMPARE_NAME (
            &((char *) TargetPath->Pointer)[
                (NumCommonSegments * ACPI_PATH_SEGMENT_LENGTH) + 1],
            &((char *) CurrentPath->Pointer)[
                (NumCommonSegments * ACPI_PATH_SEGMENT_LENGTH) + 1]))
        {
            /* Mismatch */

            break;
        }
    }

    ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, " COMMON: %u",
        NumCommonSegments));

    /* There must be at least 1 common NameSeg in order to optimize */

    if (NumCommonSegments == 0)
    {
        return (AE_NOT_FOUND);
    }

    if (NumCommonSegments == MaxCommonSegments)
    {
        if (CurrentPath->Length == TargetPath->Length)
        {
            ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, " SAME PATH"));
            return (AE_NOT_FOUND);
        }
        else
        {
            ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, " SUBPATH"));
            SubPath = TRUE;
        }
    }

    /* Determine how many prefix Carats are required */

    NumCarats = (CurrentPath->Length / ACPI_PATH_SEGMENT_LENGTH) -
        NumCommonSegments;

    /*
     * Construct a new target string
     */
    NewPathExternal = ACPI_ALLOCATE_ZEROED (
        TargetPath->Length + NumCarats + 1);

    /* Insert the Carats into the Target string */

    for (i = 0; i < NumCarats; i++)
    {
        NewPathExternal[i] = AML_PARENT_PREFIX;
    }

    /*
     * Copy only the necessary (optimal) segments from the original
     * target string
     */
    Index = (NumCommonSegments * ACPI_PATH_SEGMENT_LENGTH) + 1;

    /* Special handling for exact subpath in a name declaration */

    if (IsDeclaration && SubPath && (CurrentPath->Length > TargetPath->Length))
    {
        /*
         * The current path is longer than the target, and the target is a
         * subpath of the current path. We must include one more NameSeg of
         * the target path
         */
        Index -= ACPI_PATH_SEGMENT_LENGTH;

        /* Special handling for Scope() operator */

        if (Op->Asl.AmlOpcode == AML_SCOPE_OP)
        {
            NewPathExternal[i] = AML_PARENT_PREFIX;
            i++;
            ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, "(EXTRA ^)"));
        }
    }

    /* Make sure we haven't gone off the end of the target path */

    if (Index > TargetPath->Length)
    {
        Index = TargetPath->Length;
    }

    strcpy (&NewPathExternal[i], &((char *) TargetPath->Pointer)[Index]);
    ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, " %-24s", NewPathExternal));

    /*
     * Internalize the new target string and check it against the original
     * string to make sure that this is in fact an optimization. If the
     * original string is already optimal, there is no point in continuing.
     */
    Status = AcpiNsInternalizeName (NewPathExternal, &NewPath);
    if (ACPI_FAILURE (Status))
    {
        AslCoreSubsystemError (Op, Status, "Internalizing new NamePath",
            ASL_NO_ABORT);
        ACPI_FREE (NewPathExternal);
        return (Status);
    }

    if (strlen (NewPath) >= AmlNameStringLength)
    {
        ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS,
            " NOT SHORTER (New %u old %u)",
            (UINT32) strlen (NewPath), (UINT32) AmlNameStringLength));
        ACPI_FREE (NewPathExternal);
        return (AE_NOT_FOUND);
    }

    /*
     * Check to make sure that the optimization finds the node we are
     * looking for. This is simply a sanity check on the new
     * path that has been created.
     */
    Status = AcpiNsLookup (&ScopeInfo,  NewPath,
        ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
        ACPI_NS_DONT_OPEN_SCOPE, WalkState, &(Node));
    if (ACPI_SUCCESS (Status))
    {
        /* Found the namepath, but make sure the node is correct */

        if (Node == TargetNode)
        {
            /* The lookup matched the node, accept this optimization */

            AslError (ASL_OPTIMIZATION, ASL_MSG_NAME_OPTIMIZATION,
                Op, NewPathExternal);
            *ReturnNewPath = NewPath;
        }
        else
        {
            /* Node is not correct, do not use this optimization */

            Status = AE_NOT_FOUND;
            ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, " ***** WRONG NODE"));
            AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Op,
                "Not using optimized name - found wrong node");
        }
    }
    else
    {
        /* The lookup failed, we obviously cannot use this optimization */

        ACPI_DEBUG_PRINT_RAW ((ACPI_DB_OPTIMIZATIONS, " ***** NOT FOUND"));
        AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Op,
            "Not using optimized name - did not find node");
    }

    ACPI_FREE (NewPathExternal);
    return (Status);
}
예제 #7
0
static ACPI_STATUS
LdNamespace1Begin (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_PARSE_OBJECT       *MethodOp;
    ACPI_STATUS             Status;
    ACPI_OBJECT_TYPE        ObjectType;
    ACPI_OBJECT_TYPE        ActualObjectType = ACPI_TYPE_ANY;
    char                    *Path;
    UINT32                  Flags = ACPI_NS_NO_UPSEARCH;
    ACPI_PARSE_OBJECT       *Arg;
    UINT32                  i;
    BOOLEAN                 ForceNewScope = FALSE;
    const ACPI_OPCODE_INFO  *OpInfo;
    ACPI_PARSE_OBJECT       *ParentOp;


    ACPI_FUNCTION_NAME (LdNamespace1Begin);


    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
        Op, Op->Asl.ParseOpName));

    /*
     * We are only interested in opcodes that have an associated name
     * (or multiple names)
     */
    switch (Op->Asl.AmlOpcode)
    {
    case AML_BANK_FIELD_OP:
    case AML_INDEX_FIELD_OP:
    case AML_FIELD_OP:

        Status = LdLoadFieldElements (Op, WalkState);
        return (Status);

    case AML_INT_CONNECTION_OP:


        if (Op->Asl.Child->Asl.AmlOpcode != AML_INT_NAMEPATH_OP)
        {
            break;
        }
        Arg = Op->Asl.Child;

        Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Asl.ExternalName,
            ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
            WalkState, &Node);
        if (ACPI_FAILURE (Status))
        {
            break;
        }

        if (Node->Type == ACPI_TYPE_BUFFER)
        {
            Arg->Asl.Node = Node;

            Arg = Node->Op->Asl.Child;  /* Get namepath */
            Arg = Arg->Asl.Next;        /* Get actual buffer */
            Arg = Arg->Asl.Child;       /* Buffer length */
            Arg = Arg->Asl.Next;        /* RAW_DATA buffer */
        }
        break;

    default:

        /* All other opcodes go below */

        break;
    }

    /* Check if this object has already been installed in the namespace */

    if (Op->Asl.Node)
    {
        return (AE_OK);
    }

    /* Check for a possible illegal forward reference */

    if ((Op->Asl.ParseOpcode == PARSEOP_NAMESEG) ||
        (Op->Asl.ParseOpcode == PARSEOP_NAMESTRING))
    {
        /*
         * Op->Asl.Namepath will be NULL for these opcodes.
         * These opcodes are guaranteed to have a parent.
         * Examine the parent opcode.
         */
        Status = AE_OK;
        ParentOp = Op->Asl.Parent;
        OpInfo = AcpiPsGetOpcodeInfo (ParentOp->Asl.AmlOpcode);

        /*
         * Exclude all operators that actually declare a new name:
         *      Name (ABCD, 1) -> Ignore (AML_CLASS_NAMED_OBJECT)
         * We only want references to named objects:
         *      Store (2, WXYZ) -> Attempt to resolve the name
         */
        if (OpInfo->Class == AML_CLASS_NAMED_OBJECT)
        {
            return (AE_OK);
        }

        /*
         * Check if the referenced object exists at this point during
         * the load:
         * 1) If it exists, then this cannot be a forward reference.
         * 2) If it does not exist, it could be a forward reference or
         * it truly does not exist (and no external declaration).
         */
        Status = AcpiNsLookup (WalkState->ScopeInfo,
            Op->Asl.Value.Name, ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
            ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
            WalkState, &Node);
        if (Status == AE_NOT_FOUND)
        {
            /*
             * This is either a foward reference or the object truly
             * does not exist. The two cases can only be differentiated
             * during the cross-reference stage later. Mark the Op/Name
             * as not-found for now to indicate the need for further
             * processing.
             *
             * Special case: Allow forward references from elements of
             * Package objects. This provides compatibility with other
             * ACPI implementations. To correctly implement this, the
             * ACPICA table load defers package resolution until the entire
             * namespace has been loaded.
             */
            if ((ParentOp->Asl.ParseOpcode != PARSEOP_PACKAGE) &&
                (ParentOp->Asl.ParseOpcode != PARSEOP_VAR_PACKAGE))
            {
                Op->Asl.CompileFlags |= OP_NOT_FOUND_DURING_LOAD;
            }

            return (AE_OK);
        }

        return (Status);
    }

    Path = Op->Asl.Namepath;
    if (!Path)
    {
        return (AE_OK);
    }

    /* Map the raw opcode into an internal object type */

    switch (Op->Asl.ParseOpcode)
    {
    case PARSEOP_NAME:

        Arg = Op->Asl.Child;  /* Get the NameSeg/NameString node */
        Arg = Arg->Asl.Next;  /* First peer is the object to be associated with the name */

        /*
         * If this name refers to a ResourceTemplate, we will need to open
         * a new scope so that the resource subfield names can be entered into
         * the namespace underneath this name
         */
        if (Op->Asl.CompileFlags & OP_IS_RESOURCE_DESC)
        {
            ForceNewScope = TRUE;
        }

        /* Get the data type associated with the named object, not the name itself */

        /* Log2 loop to convert from Btype (binary) to Etype (encoded) */

        ObjectType = 1;
        for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2)
        {
            ObjectType++;
        }
        break;

    case PARSEOP_EXTERNAL:
        /*
         * "External" simply enters a name and type into the namespace.
         * We must be careful to not open a new scope, however, no matter
         * what type the external name refers to (e.g., a method)
         *
         * first child is name, next child is ObjectType
         */
        ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer;
        ObjectType = ACPI_TYPE_ANY;

        /*
         * We will mark every new node along the path as "External". This
         * allows some or all of the nodes to be created later in the ASL
         * code. Handles cases like this:
         *
         *   External (\_SB_.PCI0.ABCD, IntObj)
         *   Scope (_SB_)
         *   {
         *       Device (PCI0)
         *       {
         *       }
         *   }
         *   Method (X)
         *   {
         *       Store (\_SB_.PCI0.ABCD, Local0)
         *   }
         */
        Flags |= ACPI_NS_EXTERNAL;
        break;

    case PARSEOP_DEFAULT_ARG:

        if (Op->Asl.CompileFlags == OP_IS_RESOURCE_DESC)
        {
            Status = LdLoadResourceElements (Op, WalkState);
            return_ACPI_STATUS (Status);
        }

        ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
        break;

    case PARSEOP_SCOPE:
        /*
         * The name referenced by Scope(Name) must already exist at this point.
         * In other words, forward references for Scope() are not supported.
         * The only real reason for this is that the MS interpreter cannot
         * handle this case. Perhaps someday this case can go away.
         */
        Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
            ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
            WalkState, &(Node));
        if (ACPI_FAILURE (Status))
        {
            if (Status == AE_NOT_FOUND)
            {
                /* The name was not found, go ahead and create it */

                Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
                    ACPI_TYPE_LOCAL_SCOPE,
                    ACPI_IMODE_LOAD_PASS1, Flags,
                    WalkState, &(Node));
                if (ACPI_FAILURE (Status))
                {
                    return_ACPI_STATUS (Status);
                }

                /*
                 * However, this is an error -- primarily because the MS
                 * interpreter can't handle a forward reference from the
                 * Scope() operator.
                 */
                AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
                    Op->Asl.ExternalName);
                AslError (ASL_ERROR, ASL_MSG_SCOPE_FWD_REF, Op,
                    Op->Asl.ExternalName);
                goto FinishNode;
            }

            AslCoreSubsystemError (Op, Status,
                "Failure from namespace lookup", FALSE);

            return_ACPI_STATUS (Status);
        }
        else /* Status AE_OK */
        {
            /*
             * Do not allow references to external scopes from the DSDT.
             * This is because the DSDT is always loaded first, and the
             * external reference cannot be resolved -- causing a runtime
             * error because Scope() must be resolved immediately.
             * 10/2015.
             */
            if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
                (ACPI_COMPARE_NAME (Gbl_TableSignature, "DSDT")))
            {
                /* However, allowed if the reference is within a method */

                MethodOp = Op->Asl.Parent;
                while (MethodOp &&
                      (MethodOp->Asl.ParseOpcode != PARSEOP_METHOD))
                {
                    MethodOp = MethodOp->Asl.Parent;
                }

                if (!MethodOp)
                {
                    /* Not in a control method, error */

                    AslError (ASL_ERROR, ASL_MSG_CROSS_TABLE_SCOPE, Op, NULL);
                }
            }
        }

        /* We found a node with this name, now check the type */

        switch (Node->Type)
        {
        case ACPI_TYPE_LOCAL_SCOPE:
        case ACPI_TYPE_DEVICE:
        case ACPI_TYPE_POWER:
        case ACPI_TYPE_PROCESSOR:
        case ACPI_TYPE_THERMAL:

            /* These are acceptable types - they all open a new scope */
            break;

        case ACPI_TYPE_INTEGER:
        case ACPI_TYPE_STRING:
        case ACPI_TYPE_BUFFER:
            /*
             * These types we will allow, but we will change the type.
             * This enables some existing code of the form:
             *
             *  Name (DEB, 0)
             *  Scope (DEB) { ... }
             *
             * Which is used to workaround the fact that the MS interpreter
             * does not allow Scope() forward references.
             */
            sprintf (MsgBuffer, "%s [%s], changing type to [Scope]",
                Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
            AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);

            /* Switch the type to scope, open the new scope */

            Node->Type = ACPI_TYPE_LOCAL_SCOPE;
            Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
                WalkState);
            if (ACPI_FAILURE (Status))
            {
                return_ACPI_STATUS (Status);
            }
            break;

        default:

            /* All other types are an error */

            sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName,
                AcpiUtGetTypeName (Node->Type));
            AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);

            /*
             * However, switch the type to be an actual scope so
             * that compilation can continue without generating a whole
             * cascade of additional errors. Open the new scope.
             */
            Node->Type = ACPI_TYPE_LOCAL_SCOPE;
            Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
                WalkState);
            if (ACPI_FAILURE (Status))
            {
                return_ACPI_STATUS (Status);
            }
            break;
        }

        Status = AE_OK;
        goto FinishNode;

    default:

        ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
        break;
    }


    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n",
        Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType)));

    /* The name must not already exist */

    Flags |= ACPI_NS_ERROR_IF_FOUND;

    /*
     * Enter the named type into the internal namespace. We enter the name
     * as we go downward in the parse tree. Any necessary subobjects that
     * involve arguments to the opcode must be created as we go back up the
     * parse tree later.
     */
    Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
        ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
    if (ACPI_FAILURE (Status))
    {
        if (Status == AE_ALREADY_EXISTS)
        {
            /* The name already exists in this scope */

            if (Node->Type == ACPI_TYPE_LOCAL_SCOPE)
            {
                /* Allow multiple references to the same scope */

                Node->Type = (UINT8) ObjectType;
                Status = AE_OK;
            }
            else if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
                     (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL))
            {
                /*
                 * Allow one create on an object or segment that was
                 * previously declared External
                 */
                Node->Flags &= ~ANOBJ_IS_EXTERNAL;
                Node->Type = (UINT8) ObjectType;

                /* Just retyped a node, probably will need to open a scope */

                if (AcpiNsOpensScope (ObjectType))
                {
                    Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
                    if (ACPI_FAILURE (Status))
                    {
                        return_ACPI_STATUS (Status);
                    }
                }

                Status = AE_OK;
            }
            else if (!(Node->Flags & ANOBJ_IS_EXTERNAL) &&
                     (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL))
            {
                /*
                 * Allow externals in same scope as the definition of the
                 * actual object. Similar to C. Allows multiple definition
                 * blocks that refer to each other in the same file.
                 */
                Status = AE_OK;
            }
            else if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
                     (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL) &&
                     (ObjectType == ACPI_TYPE_ANY))
            {
                /* Allow update of externals of unknown type. */

                if (AcpiNsOpensScope (ActualObjectType))
                {
                    Node->Type = (UINT8) ActualObjectType;
                    Status = AE_OK;
                }
                else
                {
                    sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName,
                        AcpiUtGetTypeName (Node->Type));
                    AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
                    return_ACPI_STATUS (AE_OK);
                }
            }
            else
            {
                /* Valid error, object already exists */

                AslDualParseOpError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op,
                    Op->Asl.ExternalName, ASL_MSG_FOUND_HERE, Node->Op,
                    Node->Op->Asl.ExternalName);
                return_ACPI_STATUS (AE_OK);
            }
        }
        else
        {
            AslCoreSubsystemError (Op, Status,
                "Failure from namespace lookup", FALSE);
            return_ACPI_STATUS (Status);
        }
    }

    if (ForceNewScope)
    {
        Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
        if (ACPI_FAILURE (Status))
        {
            return_ACPI_STATUS (Status);
        }
    }

FinishNode:
    /*
     * Point the parse node to the new namespace node, and point
     * the Node back to the original Parse node
     */
    Op->Asl.Node = Node;
    Node->Op = Op;

    /* Set the actual data type if appropriate (EXTERNAL term only) */

    if (ActualObjectType != ACPI_TYPE_ANY)
    {
        Node->Type = (UINT8) ActualObjectType;
        Node->Value = ASL_EXTERNAL_METHOD;
    }

    if (Op->Asl.ParseOpcode == PARSEOP_METHOD)
    {
        /*
         * Get the method argument count from "Extra" and save
         * it in the namespace node
         */
        Node->Value = (UINT32) Op->Asl.Extra;
    }

    return_ACPI_STATUS (Status);
}
예제 #8
0
static ACPI_STATUS
LdNamespace1Begin (
    ACPI_PARSE_OBJECT       *Op,
    UINT32                  Level,
    void                    *Context)
{
    ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_PARSE_OBJECT       *MethodOp;
    ACPI_STATUS             Status;
    ACPI_OBJECT_TYPE        ObjectType;
    ACPI_OBJECT_TYPE        ActualObjectType = ACPI_TYPE_ANY;
    char                    *Path;
    UINT32                  Flags = ACPI_NS_NO_UPSEARCH;
    ACPI_PARSE_OBJECT       *Arg;
    UINT32                  i;
    BOOLEAN                 ForceNewScope = FALSE;
    ACPI_OWNER_ID           OwnerId = 0;


    ACPI_FUNCTION_NAME (LdNamespace1Begin);
    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
        Op, Op->Asl.ParseOpName));

    if (Op->Asl.ParseOpcode == PARSEOP_DEFINITION_BLOCK)
    {
        /*
         * Allocate an OwnerId for this block. This helps identify the owners
         * of each namespace node. This is used in determining whether if
         * certain external declarations cause redefinition errors.
         */
        Status = AcpiUtAllocateOwnerId (&OwnerId);
        WalkState->OwnerId = OwnerId;
        if (ACPI_FAILURE (Status))
        {
            AslCoreSubsystemError (Op, Status,
                "Failure to allocate owner ID to this definition block.", FALSE);
            return_ACPI_STATUS (Status);
        }
    }

    /*
     * We are only interested in opcodes that have an associated name
     * (or multiple names)
     */
    switch (Op->Asl.AmlOpcode)
    {
    case AML_BANK_FIELD_OP:
    case AML_INDEX_FIELD_OP:
    case AML_FIELD_OP:

        Status = LdLoadFieldElements (Op, WalkState);
        return (Status);

    case AML_INT_CONNECTION_OP:


        if (Op->Asl.Child->Asl.AmlOpcode != AML_INT_NAMEPATH_OP)
        {
            break;
        }
        Arg = Op->Asl.Child;

        Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Asl.ExternalName,
            ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
            WalkState, &Node);
        if (ACPI_FAILURE (Status))
        {
            break;
        }

        if (Node->Type == ACPI_TYPE_BUFFER)
        {
            Arg->Asl.Node = Node;

            Arg = Node->Op->Asl.Child;  /* Get namepath */
            Arg = Arg->Asl.Next;        /* Get actual buffer */
            Arg = Arg->Asl.Child;       /* Buffer length */
            Arg = Arg->Asl.Next;        /* RAW_DATA buffer */
        }
        break;

    default:

        /* All other opcodes go below */

        break;
    }

    /* Check if this object has already been installed in the namespace */

    if (Op->Asl.Node)
    {
        return (AE_OK);
    }

    Path = Op->Asl.Namepath;
    if (!Path)
    {
        return (AE_OK);
    }

    /* Map the raw opcode into an internal object type */

    switch (Op->Asl.ParseOpcode)
    {
    case PARSEOP_NAME:

        Arg = Op->Asl.Child;  /* Get the NameSeg/NameString node */
        Arg = Arg->Asl.Next;  /* First peer is the object to be associated with the name */

        /*
         * If this name refers to a ResourceTemplate, we will need to open
         * a new scope so that the resource subfield names can be entered into
         * the namespace underneath this name
         */
        if (Op->Asl.CompileFlags & OP_IS_RESOURCE_DESC)
        {
            ForceNewScope = TRUE;
        }

        /* Get the data type associated with the named object, not the name itself */

        /* Log2 loop to convert from Btype (binary) to Etype (encoded) */

        ObjectType = 1;
        for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2)
        {
            ObjectType++;
        }
        break;


    case PARSEOP_EXTERNAL:
        /*
         * "External" simply enters a name and type into the namespace.
         * We must be careful to not open a new scope, however, no matter
         * what type the external name refers to (e.g., a method)
         *
         * first child is name, next child is ObjectType
         */
        ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer;
        ObjectType = ACPI_TYPE_ANY;

        /*
         * We will mark every new node along the path as "External". This
         * allows some or all of the nodes to be created later in the ASL
         * code. Handles cases like this:
         *
         *   External (\_SB_.PCI0.ABCD, IntObj)
         *   Scope (_SB_)
         *   {
         *       Device (PCI0)
         *       {
         *       }
         *   }
         *   Method (X)
         *   {
         *       Store (\_SB_.PCI0.ABCD, Local0)
         *   }
         */
        Flags |= ACPI_NS_EXTERNAL;
        break;

    case PARSEOP_DEFAULT_ARG:

        if (Op->Asl.CompileFlags == OP_IS_RESOURCE_DESC)
        {
            Status = LdLoadResourceElements (Op, WalkState);
            return_ACPI_STATUS (Status);
        }

        ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
        break;

    case PARSEOP_SCOPE:
        /*
         * The name referenced by Scope(Name) must already exist at this point.
         * In other words, forward references for Scope() are not supported.
         * The only real reason for this is that the MS interpreter cannot
         * handle this case. Perhaps someday this case can go away.
         */
        Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
            ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
            WalkState, &(Node));
        if (ACPI_FAILURE (Status))
        {
            if (Status == AE_NOT_FOUND)
            {
                /* The name was not found, go ahead and create it */

                Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
                    ACPI_TYPE_LOCAL_SCOPE,
                    ACPI_IMODE_LOAD_PASS1, Flags,
                    WalkState, &(Node));
                if (ACPI_FAILURE (Status))
                {
                    return_ACPI_STATUS (Status);
                }

                /*
                 * However, this is an error -- primarily because the MS
                 * interpreter can't handle a forward reference from the
                 * Scope() operator.
                 */
                AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
                    Op->Asl.ExternalName);
                AslError (ASL_ERROR, ASL_MSG_SCOPE_FWD_REF, Op,
                    Op->Asl.ExternalName);
                goto FinishNode;
            }

            AslCoreSubsystemError (Op, Status,
                "Failure from namespace lookup", FALSE);

            return_ACPI_STATUS (Status);
        }
        else /* Status AE_OK */
        {
            /*
             * Do not allow references to external scopes from the DSDT.
             * This is because the DSDT is always loaded first, and the
             * external reference cannot be resolved -- causing a runtime
             * error because Scope() must be resolved immediately.
             * 10/2015.
             */
            if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
                (ACPI_COMPARE_NAME (Gbl_TableSignature, "DSDT")))
            {
                /* However, allowed if the reference is within a method */

                MethodOp = Op->Asl.Parent;
                while (MethodOp &&
                      (MethodOp->Asl.ParseOpcode != PARSEOP_METHOD))
                {
                    MethodOp = MethodOp->Asl.Parent;
                }

                if (!MethodOp)
                {
                    /* Not in a control method, error */

                    AslError (ASL_ERROR, ASL_MSG_CROSS_TABLE_SCOPE, Op, NULL);
                }
            }
        }

        /* We found a node with this name, now check the type */

        switch (Node->Type)
        {
        case ACPI_TYPE_LOCAL_SCOPE:
        case ACPI_TYPE_DEVICE:
        case ACPI_TYPE_POWER:
        case ACPI_TYPE_PROCESSOR:
        case ACPI_TYPE_THERMAL:

            /* These are acceptable types - they all open a new scope */
            break;

        case ACPI_TYPE_INTEGER:
        case ACPI_TYPE_STRING:
        case ACPI_TYPE_BUFFER:
            /*
             * These types we will allow, but we will change the type.
             * This enables some existing code of the form:
             *
             *  Name (DEB, 0)
             *  Scope (DEB) { ... }
             *
             * Which is used to workaround the fact that the MS interpreter
             * does not allow Scope() forward references.
             */
            sprintf (MsgBuffer, "%s [%s], changing type to [Scope]",
                Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
            AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);

            /* Switch the type to scope, open the new scope */

            Node->Type = ACPI_TYPE_LOCAL_SCOPE;
            Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
                WalkState);
            if (ACPI_FAILURE (Status))
            {
                return_ACPI_STATUS (Status);
            }
            break;

        default:

            /* All other types are an error */

            sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName,
                AcpiUtGetTypeName (Node->Type));
            AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);

            /*
             * However, switch the type to be an actual scope so
             * that compilation can continue without generating a whole
             * cascade of additional errors. Open the new scope.
             */
            Node->Type = ACPI_TYPE_LOCAL_SCOPE;
            Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
                WalkState);
            if (ACPI_FAILURE (Status))
            {
                return_ACPI_STATUS (Status);
            }
            break;
        }

        Status = AE_OK;
        goto FinishNode;


    default:

        ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
        break;
    }


    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n",
        Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType)));

    /* The name must not already exist */

    Flags |= ACPI_NS_ERROR_IF_FOUND;

    /*
     * Enter the named type into the internal namespace. We enter the name
     * as we go downward in the parse tree. Any necessary subobjects that
     * involve arguments to the opcode must be created as we go back up the
     * parse tree later.
     */
    Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
        ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
    if (ACPI_FAILURE (Status))
    {
        if (Status == AE_ALREADY_EXISTS)
        {
            /* The name already exists in this scope */

            if (Node->Type == ACPI_TYPE_LOCAL_SCOPE)
            {
                /* Allow multiple references to the same scope */

                Node->Type = (UINT8) ObjectType;
                Status = AE_OK;
            }
            else if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
                     (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL))
            {
                /*
                 * Allow one create on an object or segment that was
                 * previously declared External only if WalkState->OwnerId and
                 * Node->OwnerId are different (meaning that the current WalkState
                 * and the Node are in different tables).
                 */
                Node->Flags &= ~ANOBJ_IS_EXTERNAL;
                Node->Type = (UINT8) ObjectType;

                /* Just retyped a node, probably will need to open a scope */

                if (AcpiNsOpensScope (ObjectType))
                {
                    Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
                    if (ACPI_FAILURE (Status))
                    {
                        return_ACPI_STATUS (Status);
                    }
                }

                Status = AE_OK;

                if (Node->OwnerId == WalkState->OwnerId &&
                    !(Node->Flags & IMPLICIT_EXTERNAL))
                {
                    AslDualParseOpError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op,
                        Op->Asl.ExternalName, ASL_MSG_FOUND_HERE, Node->Op,
                        Node->Op->Asl.ExternalName);
                }
                if (Node->Flags & IMPLICIT_EXTERNAL)
                {
                    Node->Flags &= ~IMPLICIT_EXTERNAL;
                }
            }
            else if (!(Node->Flags & ANOBJ_IS_EXTERNAL) &&
                     (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL))
            {
                /*
                 * Allow externals in same scope as the definition of the
                 * actual object. Similar to C. Allows multiple definition
                 * blocks that refer to each other in the same file. However,
                 * do not allow name declaration and an external declaration
                 * within the same table. This is considered a re-declaration.
                 */
                Status = AE_OK;

                if (Node->OwnerId == WalkState->OwnerId)
                {
                    AslDualParseOpError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op,
                        Op->Asl.ExternalName, ASL_MSG_FOUND_HERE, Node->Op,
                        Node->Op->Asl.ExternalName);
                }
            }
            else if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
                     (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL) &&
                     (ObjectType == ACPI_TYPE_ANY))
            {
                /*
                 * Allow update of externals of unknown type.
                 * In the case that multiple definition blocks are being
                 * parsed, updating the OwnerId allows enables subsequent calls
                 * of this method to understand which table the most recent
                 * external declaration was seen. Without this OwnerId update,
                 * code like the following is allowed to compile:
                 *
                 * DefinitionBlock("externtest.aml", "DSDT", 0x02, "Intel", "Many", 0x00000001)
                 * {
                 *     External(ERRS,methodobj)
                 *     Method (MAIN)
                 *     {
                 *         Name(NUM2, 0)
                 *         ERRS(1,2,3)
                 *     }
                 * }
                 *
                 * DefinitionBlock("externtest.aml", "SSDT", 0x02, "Intel", "Many", 0x00000001)
                 * {
                 *     if (0)
                 *     {
                 *         External(ERRS,methodobj)
                 *     }
                 *     Method (ERRS,3)
                 *     {}
                 *
                 * }
                 */
                Node->OwnerId = WalkState->OwnerId;

                if (AcpiNsOpensScope (ActualObjectType))
                {
                    Node->Type = (UINT8) ActualObjectType;
                    Status = AE_OK;
                }
                else
                {
                    sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName,
                        AcpiUtGetTypeName (Node->Type));
                    AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
                    return_ACPI_STATUS (AE_OK);
                }
            }
            else
            {
                /* Valid error, object already exists */

                AslDualParseOpError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op,
                    Op->Asl.ExternalName, ASL_MSG_FOUND_HERE, Node->Op,
                    Node->Op->Asl.ExternalName);
                return_ACPI_STATUS (AE_OK);
            }
        }
        else
        {
            AslCoreSubsystemError (Op, Status,
                "Failure from namespace lookup", FALSE);
            return_ACPI_STATUS (Status);
        }
    }

    if (ForceNewScope)
    {
        Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
        if (ACPI_FAILURE (Status))
        {
            return_ACPI_STATUS (Status);
        }
    }

FinishNode:
    /*
     * Point the parse node to the new namespace node, and point
     * the Node back to the original Parse node
     */
    Op->Asl.Node = Node;
    Node->Op = Op;

    /* Set the actual data type if appropriate (EXTERNAL term only) */

    if (ActualObjectType != ACPI_TYPE_ANY)
    {
        Node->Type = (UINT8) ActualObjectType;
        Node->Value = ASL_EXTERNAL_METHOD;
    }

    if (Op->Asl.ParseOpcode == PARSEOP_METHOD)
    {
        /*
         * Get the method argument count from "Extra" and save
         * it in the namespace node
         */
        Node->Value = (UINT32) Op->Asl.Extra;
    }

    return_ACPI_STATUS (Status);
}