예제 #1
0
파일: c4_debug.c 프로젝트: BSzili/refkeen
void PicturePause (void)
{
	id0_int_t	y;
	id0_unsigned_t	source;

	source = displayofs+panadjust;

//	VW_ColorBorder (15);
	VW_SetLineWidth (40);
	VW_SetScreen (0,0);

	if (source<0x10000l-200*64)
	{
	//
	// copy top line first
	//
		for (y=0;y<200;y++)
			VW_ScreenToScreen (source+y*64,y*40,40,1);
	}
	else
	{
	//
	// copy bottom line first
	//
		for (y=199;y>=0;y--)
			VW_ScreenToScreen (source+y*64,y*40,40,1);
	}

	IN_Shutdown ();

	VW_WaitVBL(70);
	BE_ST_BiosScanCode(0);
	VW_WaitVBL(70);
	Quit (NULL);
}
예제 #2
0
파일: loadscn.c 프로젝트: BSzili/refkeen
static void WaitForKeyRelease (void)
{
	if (IsKeyPressed())
		while (IsKeyPressed())
		{
			BE_ST_BiosScanCode(0);
			//getch();
		}
}
예제 #3
0
void Quit (const id0_char_t *error)
{
	void *finscreen;
	//id0_unsigned_t	finscreen;

	if (refkeen_current_gamever == BE_GAMEVER_CAT3D100)
	{
		if (!error)
		{
			CA_SetAllPurge ();
			CA_CacheGrChunk (PIRACY);
			finscreen = grsegs[PIRACY];
			//finscreen = (id0_unsigned_t)grsegs[PIRACY];
		}
	}

	ShutdownId ();
	if (error && *error)
	{
	  BE_ST_puts(error);
	  BE_ST_HandleExit(1);
	}

	if (refkeen_current_gamever == BE_GAMEVER_CAT3D100)
	{
		if (!NoWait)
		{
			// REFKEEN - Alternative controllers support
			extern BE_ST_ControllerMapping g_ingame_altcontrol_mapping_inackback;
			BE_ST_AltControlScheme_PrepareControllerMapping(&g_ingame_altcontrol_mapping_inackback);

			memcpy(BE_ST_GetTextModeMemoryPtr(), finscreen, 4000);
			//movedata (finscreen,0,0xb800,0,4000);
			BE_ST_BiosScanCode (0);
			BE_ST_clrscr();
		}
	}

	BE_ST_HandleExit(0);
}
void InitGame()
{
    MM_Startup();

    id0_int_t i;

/*#if 0
    // Handle piracy screen...
    //
    movedata(FP_SEG(PIRACY),(id0_unsigned_t)PIRACY,0xb800,displayofs,4000);
    while (BE_ST_BiosScanCode(0) != sc_Return);
    //while ((bioskey(0)>>8) != sc_Return);
#endif*/

#if GRMODE == EGAGR
    if (mminfo.mainmem < 335l*1024)
    {
//#pragma warn    -pro
//#pragma warn    -nod
#ifdef REFKEEN_VER_KDREAMS_CGA_ALL
        BE_ST_textcolor(7);
#endif
#ifndef REFKEEN_VER_KDREAMS_CGA_ALL
        if (refkeen_current_gamever == BE_GAMEVER_KDREAMSE113)
#endif
        {
            BE_ST_textbackground(0);
        }
//#pragma warn    +nod
//#pragma warn    +pro
        BE_ST_clrscr();                       // we can't include CONIO because of a name conflict
//#pragma warn    +nod
//#pragma warn    +pro
        BE_ST_puts ("There is not enough memory available to play the game reliably.  You can");
        BE_ST_puts ("play anyway, but an out of memory condition will eventually pop up.  The");
        BE_ST_puts ("correct solution is to unload some TSRs or rename your CONFIG.SYS and");
        BE_ST_puts ("AUTOEXEC.BAT to free up more memory.\n");
        BE_ST_puts ("Do you want to (Q)uit, or (C)ontinue?");
        //i = bioskey (0);
        //if ( (i>>8) != sc_C)
        i = BE_ST_BiosScanCode (0);
        if (i != sc_C)
            Quit ("");
    }
#endif

    US_TextScreen();

    VW_Startup ();
    RF_Startup ();
    IN_Startup ();
    SD_Startup ();
    US_Startup ();

#ifdef REFKEEN_VER_KDREAMS_CGA_ALL
    US_UpdateTextScreen();
#endif

    CA_Startup ();
    US_Setup ();

//
// load in and lock down some basic chunks
//

    CA_ClearMarks ();

    CA_MarkGrChunk(STARTFONT);
    CA_MarkGrChunk(STARTFONTM);
    CA_MarkGrChunk(STARTTILE8);
    CA_MarkGrChunk(STARTTILE8M);
    for ( id0_int_t j=KEEN_LUMP_START ; j<=KEEN_LUMP_END ; j++)
    {
        CA_MarkGrChunk(j);
    }

#ifdef REFKEEN_VER_KDREAMS_CGA_ALL
    CA_CacheMarks (NULL);
#elif defined REFKEEN_VER_KDREAMS_ANYEGA_ALL
    CA_CacheMarks (NULL, 0);
#endif

    MM_SetLock (&grsegs[STARTFONT],true);
    MM_SetLock (&grsegs[STARTFONTM],true);
    MM_SetLock (&grsegs[STARTTILE8],true);
    MM_SetLock (&grsegs[STARTTILE8M],true);
    for ( id0_int_t j=KEEN_LUMP_START ; j<=KEEN_LUMP_END ; j++)
    {
        MM_SetLock (&grsegs[j],true);
    }

    setupAudio();

    fontcolor = WHITE;

    RefKeen_FillObjStatesWithDOSPointers(); // Saved games compatibility

    US_FinishTextScreen();
}
예제 #5
0
파일: c6_main.c 프로젝트: BSzili/refkeen
void Quit (const id0_char_t *error, ...)
{
	id0_short_t exit_code=0;
#ifndef CATALOG
	void *finscreen;
	//id0_unsigned_t	finscreen;
#endif

	va_list ap;

	va_start(ap,error);

#ifndef CATALOG
	if (!error)
	{
		CA_SetAllPurge ();
		CA_CacheGrChunk (PIRACY);
		finscreen = grsegs[PIRACY];
		//finscreen = (id0_unsigned_t)grsegs[PIRACY];
	}
#endif

	ShutdownId ();

	if (error && *error)
	{
		BE_ST_vprintf(error,ap);
		exit_code = 1;
	}
#ifndef CATALOG
	else
	if (!NoWait)
	{
		memcpy(BE_ST_GetTextModeMemoryPtr(), finscreen, 4000);
		BE_ST_MarkGfxForUpdate();
		//movedata (finscreen,0,0xb800,0,4000);
		BE_ST_BiosScanCode(0);
	}
#endif

	va_end(ap);

#ifndef CATALOG
	if (!error)
	{
		id0_argc = 2;
		id0_argv[1] = "LAST.SHL";
		id0_argv[2] = "ENDSCN.SCN";
		id0_argv[3] = NULL;
#if 0
		if (execv("LOADSCN.EXE", id0_argv) == -1)
		{
			BE_ST_clrscr();
			BE_ST_puts("Couldn't find executable LOADSCN.EXE.\n");
			BE_ST_HandleExit(1);
		}
#endif
		void loadscn_exe_main(void);
		BE_Cross_Bexecv(loadscn_exe_main, id0_argv, NULL, false);
	}
#endif

	BE_ST_HandleExit(exit_code);
}
예제 #6
0
파일: loadscn.c 프로젝트: BSzili/refkeen
void loadscn_exe_main (void)
{
	id0_int_t step;
	id0_boolean_t pressedkey = false;
	if (!BE_Cross_strcasecmp(id0_argv[1], "/?"))
	{
		BE_ST_clrscr();
		BE_ST_textcolor(15);
		BE_ST_textbackground(1);
		BE_ST_cprintf("\xD5\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xB8\r\n");
		BE_ST_cprintf("\xB3 LOADSCN                              \xB3\r\n");
		BE_ST_cprintf("\xB3 by Nolan Martin                      \xB3\r\n");
		BE_ST_cprintf("\xB3 Copyright 1992 - Softdisk Publishing \xB3\r\n");
		BE_ST_cprintf("\xD4\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xBE\r\n");
		BE_ST_printf("\n");
		BE_ST_printf("/VER  - version number\n");
		BE_ST_printf("/?    - this help\n");
		BE_ST_HandleExit(0);
	}
	if (!BE_Cross_strcasecmp(id0_argv[1], "/VER"))
	{
		BE_ST_clrscr();
		BE_ST_textcolor(15);
		BE_ST_textbackground(1);
		BE_ST_cprintf("\xD5\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xB8\r\n");
		BE_ST_cprintf("\xB3 LOADSCN                              \xB3\r\n");
		BE_ST_cprintf("\xB3 by Nolan Martin                      \xB3\r\n");
		BE_ST_cprintf("\xB3 Copyright 1992 - Softdisk Publishing \xB3\r\n");
		BE_ST_cprintf("\xD4\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xCD\xBE\r\n");
		BE_ST_printf("\n");
		BE_ST_printf("%s %s\n", "LOADSCN  ", " VERSION 1.10s   QA[0]");
		BE_ST_printf("\n");
		BE_ST_printf("This program requires an EGA monitor or better,\n");
		BE_ST_printf("                640K, and MS-DOS 3.0 or better.\n");
		BE_ST_HandleExit(0);
	}
	if (BE_Cross_strcasecmp(id0_argv[1], "LAST.SHL"))
		TrashProg("You must type START [ENTER] to run this program.\n");
	videocard = VideoID();
	if ((videocard != 3) && (videocard != 5))
		TrashProg("You need an EGA or VGA monitor to run this program.");
	screenmode = 3;
	SetScreenMode(screenmode);
	SetScreen(0,0);
	if (ext_LoadShape("ARMAPC.ABS", &imagetoshow))
		TrashProg("ERROR : Can't load image.");
	ext_MoveGfxDst(0, 200);
	UnpackEGAShapeToScreen(&imagetoshow, 0, 0);
	// REFKEEN - Alternative controllers support
	extern BE_ST_ControllerMapping g_ingame_altcontrol_mapping_inackback;
	BE_ST_AltControlScheme_PrepareControllerMapping(&g_ingame_altcontrol_mapping_inackback);
	// (REFKEEN) Add an artificial delay (screen not shown immediately on older machines)
	BE_ST_Delay(250);
	ScreenToScreen(8000, 0, 40, 200);
	for (step = 0; step < 10; ++step)
	{
		BE_ST_Delay(500);
		if (IsKeyPressed())
		{
			pressedkey = true;
			WaitForKeyRelease();
		}
	}
	if (!pressedkey)
		BE_ST_BiosScanCode(0);
	if (!ext_BLoad("LAST.ABS", &endscreen))
		TrashProg("Can't load Compressed Text - Possibly corrupt file!");
	screenmode = 1;
	SetScreenMode(screenmode);

	memcpy(BE_ST_GetTextModeMemoryPtr(), (id0_byte_t *)endscreen+7, 4000);
	BE_ST_MarkGfxForUpdate();
	//_fmemcpy(MK_FP(0xB800,0), (byte far *)endscreen+7, 4000);
	BE_ST_MoveTextCursorTo(0, 23); // gotoxy(1, 24)
	BE_ST_HandleExit(0);
}
예제 #7
0
파일: c4_main.c 프로젝트: NY00123/refkeen
void Quit (const id0_char_t *error, ...)
{
	id0_short_t exit_code=0;
	void *finscreen;
	//id0_unsigned_t	finscreen;

	va_list ap;

	va_start(ap,error);

	if (!error)
	{
		CA_SetAllPurge ();
		if (!refkeen_compat_c4_main_def_catalog)
		{
			CA_CacheGrChunk (PIRACY);
			finscreen = grsegs[PIRACY];
			//finscreen = (id0_unsigned_t)grsegs[PIRACY];
		}
	}
	ShutdownId ();

	if (error && *error)
	{
		BE_ST_vprintf(error,ap);
		exit_code = 1;
	}

	else if (!refkeen_compat_c4_main_def_catalog)
	{
		if ((refkeen_current_gamever == BE_GAMEVER_CATABYSS124) || !NoWait)
		{
			memcpy(BE_ST_GetTextModeMemoryPtr(), finscreen, 4000);
			BE_ST_MarkGfxForUpdate();
			//movedata (finscreen,0,0xb800,0,4000);
			if (refkeen_current_gamever == BE_GAMEVER_CATABYSS124)
			{
				if (BE_ST_KbHit())
				{
					while (BE_ST_KbHit())
						BE_ST_BiosScanCode(0);
				}
			}
			BE_ST_BiosScanCode(0);
		}
	}

	va_end(ap);

	if (!refkeen_compat_c4_main_def_catalog)
	{
		if (!error)
		{

			id0_argc = 2;
			id0_argv[1] = "LAST.SHL";
			id0_argv[2] = "ENDSCN.SCN";
			id0_argv[3] = NULL;
	#if 0
			if (execv("LOADSCN.EXE", id0_argv) == -1)
			{
				BE_ST_clrscr();
				BE_ST_puts("Couldn't find executable LOADSCN.EXE.\n");
				BE_ST_HandleExit(1);
			}
	#endif
			void loadscn_exe_main(void);
			BE_Cross_Bexecv(loadscn_exe_main, id0_argv, NULL, false);
		}
	}

	BE_ST_HandleExit(exit_code);
}