static void init_cache_data(Object *ob, struct OceanModifierData *omd) { const char *relbase = modifier_path_relbase(ob); omd->oceancache = BKE_init_ocean_cache(omd->cachepath, relbase, omd->bakestart, omd->bakeend, omd->wave_scale, omd->chop_amount, omd->foam_coverage, omd->foam_fade, omd->resolution); }
static int ocean_bake_exec(bContext *C, wmOperator *op) { Object *ob = ED_object_active_context(C); OceanModifierData *omd = (OceanModifierData *)edit_modifier_property_get(op, ob, eModifierType_Ocean); Scene *scene = CTX_data_scene(C); OceanCache *och; struct Ocean *ocean; int f, cfra, i=0; int free= RNA_boolean_get(op->ptr, "free"); wmJob *steve; OceanBakeJob *oj; if (!omd) return OPERATOR_CANCELLED; if (free) { omd->refresh |= MOD_OCEAN_REFRESH_CLEAR_CACHE; DAG_id_tag_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob); return OPERATOR_FINISHED; } och = BKE_init_ocean_cache(omd->cachepath, modifier_path_relbase(ob), omd->bakestart, omd->bakeend, omd->wave_scale, omd->chop_amount, omd->foam_coverage, omd->foam_fade, omd->resolution); och->time = MEM_mallocN(och->duration*sizeof(float), "foam bake time"); cfra = scene->r.cfra; /* precalculate time variable before baking */ for (f=omd->bakestart; f<=omd->bakeend; f++) { /* from physics_fluid.c: * XXX: This can't be used due to an anim sys optimisation that ignores recalc object animation, * leaving it for the depgraph (this ignores object animation such as modifier properties though... :/ ) * --> BKE_animsys_evaluate_all_animation(G.main, eval_time); * This doesn't work with drivers: * --> BKE_animsys_evaluate_animdata(&fsDomain->id, fsDomain->adt, eval_time, ADT_RECALC_ALL); */ /* Modifying the global scene isn't nice, but we can do it in * this part of the process before a threaded job is created */ //scene->r.cfra = f; //ED_update_for_newframe(CTX_data_main(C), scene, CTX_wm_screen(C), 1); /* ok, this doesn't work with drivers, but is way faster. * let's use this for now and hope nobody wants to drive the time value... */ BKE_animsys_evaluate_animdata(scene, (ID *)ob, ob->adt, f, ADT_RECALC_ANIM); och->time[i] = omd->time; i++; } /* make a copy of ocean to use for baking - threadsafety */ ocean = BKE_add_ocean(); init_ocean_modifier_bake(ocean, omd); /* BKE_bake_ocean(ocean, och); omd->oceancache = och; omd->cached = TRUE; scene->r.cfra = cfra; DAG_id_tag_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob); */ /* job stuff */ scene->r.cfra = cfra; /* setup job */ steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene, "Ocean Simulation", WM_JOB_PROGRESS); oj= MEM_callocN(sizeof(OceanBakeJob), "ocean bake job"); oj->ocean = ocean; oj->och = och; oj->omd = omd; WM_jobs_customdata(steve, oj, oceanbake_free); WM_jobs_timer(steve, 0.1, NC_OBJECT|ND_MODIFIER, NC_OBJECT|ND_MODIFIER); WM_jobs_callbacks(steve, oceanbake_startjob, NULL, NULL, oceanbake_endjob); WM_jobs_start(CTX_wm_manager(C), steve); return OPERATOR_FINISHED; }