예제 #1
0
static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd)
{
	DerivedMesh *result;

	GenerateOceanGeometryData gogd;

	int num_verts;
	int num_polys;

	const bool use_threading = omd->resolution > 4;

	gogd.rx = omd->resolution * omd->resolution;
	gogd.ry = omd->resolution * omd->resolution;
	gogd.res_x = gogd.rx * omd->repeat_x;
	gogd.res_y = gogd.ry * omd->repeat_y;

	num_verts = (gogd.res_x + 1) * (gogd.res_y + 1);
	num_polys = gogd.res_x * gogd.res_y;

	gogd.sx = omd->size * omd->spatial_size;
	gogd.sy = omd->size * omd->spatial_size;
	gogd.ox = -gogd.sx / 2.0f;
	gogd.oy = -gogd.sy / 2.0f;

	gogd.sx /= gogd.rx;
	gogd.sy /= gogd.ry;

	result = CDDM_new(num_verts, 0, 0, num_polys * 4, num_polys);

	gogd.mverts = CDDM_get_verts(result);
	gogd.mpolys = CDDM_get_polys(result);
	gogd.mloops = CDDM_get_loops(result);

	gogd.origindex = CustomData_get_layer(&result->polyData, CD_ORIGINDEX);

	/* create vertices */
	BLI_task_parallel_range(0, gogd.res_y + 1, &gogd, generate_ocean_geometry_vertices, use_threading);

	/* create faces */
	BLI_task_parallel_range(0, gogd.res_y, &gogd, generate_ocean_geometry_polygons, use_threading);

	CDDM_calc_edges(result);

	/* add uvs */
	if (CustomData_number_of_layers(&result->loopData, CD_MLOOPUV) < MAX_MTFACE) {
		gogd.mloopuvs = CustomData_add_layer(&result->loopData, CD_MLOOPUV, CD_CALLOC, NULL, num_polys * 4);
		CustomData_add_layer(&result->polyData, CD_MTEXPOLY, CD_CALLOC, NULL, num_polys);

		if (gogd.mloopuvs) { /* unlikely to fail */
			gogd.ix = 1.0 / gogd.rx;
			gogd.iy = 1.0 / gogd.ry;

			BLI_task_parallel_range(0, gogd.res_y, &gogd, generate_ocean_geometry_uvs, use_threading);
		}
	}

	result->dirty |= DM_DIRTY_NORMALS;

	return result;
}
예제 #2
0
static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
                                  DerivedMesh *dm,
                                  ModifierApplyFlag UNUSED(flag))
{
	UVWarpModifierData *umd = (UVWarpModifierData *) md;
	int numPolys, numLoops;
	MPoly *mpoly;
	MLoop *mloop;
	MLoopUV *mloopuv;
	MDeformVert *dvert;
	int defgrp_index;
	char uvname[MAX_CUSTOMDATA_LAYER_NAME];
	float mat_src[4][4];
	float mat_dst[4][4];
	float imat_dst[4][4];
	float warp_mat[4][4];
	const int axis_u = umd->axis_u;
	const int axis_v = umd->axis_v;

	/* make sure there are UV Maps available */
	if (!CustomData_has_layer(&dm->loopData, CD_MLOOPUV)) {
		return dm;
	}
	else if (ELEM(NULL, umd->object_src, umd->object_dst)) {
		modifier_setError(md, "From/To objects must be set");
		return dm;
	}

	/* make sure anything moving UVs is available */
	matrix_from_obj_pchan(mat_src, umd->object_src, umd->bone_src);
	matrix_from_obj_pchan(mat_dst, umd->object_dst, umd->bone_dst);

	invert_m4_m4(imat_dst, mat_dst);
	mul_m4_m4m4(warp_mat, imat_dst, mat_src);

	/* apply warp */
	if (!is_zero_v2(umd->center)) {
		float mat_cent[4][4];
		float imat_cent[4][4];

		unit_m4(mat_cent);
		mat_cent[3][axis_u] = umd->center[0];
		mat_cent[3][axis_v] = umd->center[1];

		invert_m4_m4(imat_cent, mat_cent);

		mul_m4_m4m4(warp_mat, warp_mat, imat_cent);
		mul_m4_m4m4(warp_mat, mat_cent, warp_mat);
	}

	/* make sure we're using an existing layer */
	CustomData_validate_layer_name(&dm->loopData, CD_MLOOPUV, umd->uvlayer_name, uvname);

	numPolys = dm->getNumPolys(dm);
	numLoops = dm->getNumLoops(dm);

	mpoly = dm->getPolyArray(dm);
	mloop = dm->getLoopArray(dm);
	/* make sure we are not modifying the original UV map */
	mloopuv = CustomData_duplicate_referenced_layer_named(&dm->loopData, CD_MLOOPUV, uvname, numLoops);
	modifier_get_vgroup(ob, dm, umd->vgroup_name, &dvert, &defgrp_index);

	UVWarpData data = {.mpoly = mpoly, .mloop = mloop, .mloopuv = mloopuv,
	                   .dvert = dvert, .defgrp_index = defgrp_index,
	                   .warp_mat = warp_mat, .axis_u = axis_u, .axis_v = axis_v};
	BLI_task_parallel_range(0, numPolys, &data, uv_warp_compute, numPolys > 1000);

	dm->dirty |= DM_DIRTY_TESS_CDLAYERS;

	return dm;
}