void Java_com_apress_echo_LocalEchoActivity_nativeStartLocalServer( JNIEnv* env, jobject obj, jstring name) { // Construct a new local UNIX socket. int serverSocket = NewLocalSocket(env, obj); if (NULL == env->ExceptionOccurred()) { // Get name as C string const char* nameText = env->GetStringUTFChars(name, NULL); if (NULL == nameText) goto exit; // Bind socket to a port number BindLocalSocketToName(env, obj, serverSocket, nameText); // Release the name text env->ReleaseStringUTFChars(name, nameText); // If bind is failed if (NULL != env->ExceptionOccurred()) goto exit; // Listen on socket with a backlog of 4 pending connections ListenOnSocket(env, obj, serverSocket, 4); if (NULL != env->ExceptionOccurred()) goto exit; // Accept a client connection on socket int clientSocket = AcceptOnLocalSocket(env, obj, serverSocket); if (NULL != env->ExceptionOccurred()) goto exit; char buffer[MAX_BUFFER_SIZE]; ssize_t recvSize; ssize_t sentSize; // Receive and send back the data while (1) { // Receive from the socket recvSize = ReceiveFromSocket(env, obj, clientSocket, buffer, MAX_BUFFER_SIZE); if ((0 == recvSize) || (NULL != env->ExceptionOccurred())) break; // Send to the socket sentSize = SendToSocket(env, obj, clientSocket, buffer, (size_t) recvSize); if ((0 == sentSize) || (NULL != env->ExceptionOccurred())) break; } // Close the client socket close(clientSocket); } exit: if (serverSocket > 0) { close(serverSocket); } }
void Java_com_rprata_socketjni_socket_SocketResource_nativeStartLocalServer(JNIEnv* env, jobject obj, jstring name, jstring filename) { // Construct a new local UNIX socket. int serverSocket = NewLocalSocket(env, obj); if (NULL == env->ExceptionOccurred()) { // Get filename from String class const char * utf8 = env->GetStringUTFChars(filename, NULL); FILE * file = fopen(utf8, "rb"); if (file == NULL) { LOGI("Erro ao abrir o arquivo"); goto exit; } env->ReleaseStringUTFChars(filename, utf8); // Get name as C string const char * nameText = env->GetStringUTFChars(name, NULL); if (NULL == nameText) goto exit; // Bind socket to a port number BindLocalSocketToName(env, obj, serverSocket, nameText); // Release the name text env->ReleaseStringUTFChars(name, nameText); // If bind is failed if (NULL != env->ExceptionOccurred()) goto exit; // Listen on socket with a backlog of 4 pending connections ListenOnSocket(env, obj, serverSocket, 4); if (NULL != env->ExceptionOccurred()) goto exit; // Accept a client connection on socket int clientSocket = AcceptOnLocalSocket(env, obj, serverSocket); if (NULL != env->ExceptionOccurred()) goto exit; char buffer[MAX_BUFFER_SIZE]; ssize_t recvSize; ssize_t sentSize; size_t bytesRead; // Receive and send back the data while ((bytesRead = fread(videoBuffer, 1, BUFFER_SIZE, file)) > 0) { sentSize = SendToSocket(env, obj, clientSocket, videoBuffer, bytesRead); } // Close the client socket close(clientSocket); } exit: if (serverSocket > 0) { close(serverSocket); } }