void SUMMA_NTDot ( Orientation orientB, T alpha, const AbstractDistMatrix<T>& APre, const AbstractDistMatrix<T>& BPre, AbstractDistMatrix<T>& CPre, Int blockSize=2000 ) { EL_DEBUG_CSE const Int m = CPre.Height(); const Int n = CPre.Width(); const Grid& g = APre.Grid(); DistMatrixReadProxy<T,T,STAR,VC> AProx( APre ); auto& A = AProx.GetLocked(); ElementalProxyCtrl BCtrl; BCtrl.rowConstrain = true; BCtrl.rowAlign = A.RowAlign(); DistMatrixReadProxy<T,T,STAR,VC> BProx( BPre, BCtrl ); auto& B = BProx.GetLocked(); DistMatrixReadWriteProxy<T,T,MC,MR> CProx( CPre ); auto& C = CProx.Get(); DistMatrix<T,STAR,STAR> C11_STAR_STAR(g); for( Int kOuter=0; kOuter<m; kOuter+=blockSize ) { const Int nbOuter = Min(blockSize,m-kOuter); const Range<Int> indOuter( kOuter, kOuter+nbOuter ); auto A1 = A( indOuter, ALL ); for( Int kInner=0; kInner<n; kInner+=blockSize ) { const Int nbInner = Min(blockSize,n-kInner); const Range<Int> indInner( kInner, kInner+nbInner ); auto B1 = B( indInner, ALL ); auto C11 = C( indOuter, indInner ); LocalGemm( NORMAL, orientB, alpha, A1, B1, C11_STAR_STAR ); AxpyContract( T(1), C11_STAR_STAR, C11 ); } } }
inline void GemmNNDot ( T alpha, const DistMatrix<T>& A, const DistMatrix<T>& B, T beta, DistMatrix<T>& C ) { #ifndef RELEASE PushCallStack("internal::GemmNNDot"); if( A.Grid() != B.Grid() || B.Grid() != C.Grid() ) throw std::logic_error ("{A,B,C} must be distributed over the same grid"); if( A.Height() != C.Height() || B.Width() != C.Width() || A.Width() != B.Height() ) { std::ostringstream msg; msg << "Nonconformal GemmNNDot: \n" << " A ~ " << A.Height() << " x " << A.Width() << "\n" << " B ~ " << B.Height() << " x " << B.Width() << "\n" << " C ~ " << C.Height() << " x " << C.Width() << "\n"; throw std::logic_error( msg.str().c_str() ); } #endif const Grid& g = A.Grid(); if( A.Height() > B.Width() ) { // Matrix views DistMatrix<T> AT(g), AB(g), A0(g), A1(g), A2(g); DistMatrix<T> BL(g), B0(g), BR(g), B1(g), B2(g); DistMatrix<T> CT(g), C0(g), C1L(g), C1R(g), CB(g), C1(g), C10(g), C11(g), C12(g), C2(g); // Temporary distributions DistMatrix<T,STAR,VC> A1_STAR_VC(g); DistMatrix<T,VC,STAR> B1_VC_STAR(g); DistMatrix<T,STAR,STAR> C11_STAR_STAR(g); // Star the algorithm Scale( beta, C ); LockedPartitionDown ( A, AT, AB, 0 ); PartitionDown ( C, CT, CB, 0 ); while( AB.Height() > 0 ) { LockedRepartitionDown ( AT, A0, /**/ /**/ A1, AB, A2 ); RepartitionDown ( CT, C0, /**/ /**/ C1, CB, C2 ); A1_STAR_VC = A1; B1_VC_STAR.AlignWith( A1_STAR_VC ); LockedPartitionRight( B, BL, BR, 0 ); PartitionRight( C1, C1L, C1R, 0 ); while( BR.Width() > 0 ) { LockedRepartitionRight ( BL, /**/ BR, B0, /**/ B1, B2 ); RepartitionRight ( C1L, /**/ C1R, C10, /**/ C11, C12 ); Zeros( C11.Height(), C11.Width(), C11_STAR_STAR ); //------------------------------------------------------------// B1_VC_STAR = B1; LocalGemm ( NORMAL, NORMAL, alpha, A1_STAR_VC, B1_VC_STAR, T(0), C11_STAR_STAR ); C11.SumScatterUpdate( T(1), C11_STAR_STAR ); //------------------------------------------------------------// SlideLockedPartitionRight ( BL, /**/ BR, B0, B1, /**/ B2 ); SlidePartitionRight ( C1L, /**/ C1R, C10, C11, /**/ C12 ); } B1_VC_STAR.FreeAlignments(); SlideLockedPartitionDown ( AT, A0, A1, /**/ /**/ AB, A2 ); SlidePartitionDown ( CT, C0, C1, /**/ /**/ CB, C2 ); } } else { // Matrix views DistMatrix<T> AT(g), AB(g), A0(g), A1(g), A2(g); DistMatrix<T> BL(g), B0(g), BR(g), B1(g), B2(g); DistMatrix<T> CL(g), CR(g), C1T(g), C01(g), C0(g), C1(g), C2(g), C1B(g), C11(g), C21(g); // Temporary distributions DistMatrix<T,STAR,VR> A1_STAR_VR(g); DistMatrix<T,VR,STAR> B1_VR_STAR(g); DistMatrix<T,STAR,STAR> C11_STAR_STAR(g); // Star the algorithm Scale( beta, C ); LockedPartitionRight( B, BL, BR, 0 ); PartitionRight( C, CL, CR, 0 ); while( BR.Width() > 0 ) { LockedRepartitionRight ( BL, /**/ BR, B0, /**/ B1, B2 ); RepartitionRight ( CL, /**/ CR, C0, /**/ C1, C2 ); B1_VR_STAR = B1; A1_STAR_VR.AlignWith( B1_VR_STAR ); LockedPartitionDown ( A, AT, AB, 0 ); PartitionDown ( C1, C1T, C1B, 0 ); while( AB.Height() > 0 ) { LockedRepartitionDown ( AT, A0, /**/ /**/ A1, AB, A2 ); RepartitionDown ( C1T, C01, /***/ /***/ C11, C1B, C21 ); Zeros( C11.Height(), C11.Width(), C11_STAR_STAR ); //------------------------------------------------------------// A1_STAR_VR = A1; LocalGemm ( NORMAL, NORMAL, alpha, A1_STAR_VR, B1_VR_STAR, T(0), C11_STAR_STAR ); C11.SumScatterUpdate( T(1), C11_STAR_STAR ); //------------------------------------------------------------// SlideLockedPartitionDown ( AT, A0, A1, /**/ /**/ AB, A2 ); SlidePartitionDown ( C1T, C01, C11, /***/ /***/ C1B, C21 ); } A1_STAR_VR.FreeAlignments(); SlideLockedPartitionRight ( BL, /**/ BR, B0, B1, /**/ B2 ); SlidePartitionRight ( CL, /**/ CR, C0, C1, /**/ C2 ); } } #ifndef RELEASE PopCallStack(); #endif }