예제 #1
0
파일: file_slot.c 프로젝트: XClouded/xielei
void slot_autodetect(int slot, int device, t_slot *ptr)
{
  if (!ptr)
    return;
  
  char filename[MAXPATHLEN];
  memset(ptr,0,sizeof(t_slot));

  if (!device)
  {
    /* FAT support */
    if (slot > 0)
      sprintf (filename,"%s/saves/%s.gp%d", DEFAULT_PATH, rom_filename, slot - 1);
    else
      sprintf (filename,"%s/saves/%s.srm", DEFAULT_PATH, rom_filename);

    /* Open file */
    FILE *fp = fopen(filename, "rb");
    if (fp)
    {
      /* Retrieve date & close */
	    struct stat filestat;
			stat(filename, &filestat);
      struct tm *timeinfo = localtime(&filestat.st_mtime);
      ptr->year = 1900 + timeinfo->tm_year;
      ptr->month = timeinfo->tm_mon;
      ptr->day = timeinfo->tm_mday;
      ptr->hour = timeinfo->tm_hour;
      ptr->min = timeinfo->tm_min;
      fclose(fp);
      ptr->valid = 1;
    }
  }
  else
  {
    /* Memory Card support */
    if (slot > 0)
      sprintf(filename,"MD-%04X.gp%d", rominfo.realchecksum, slot - 1);
    else
      sprintf(filename,"MD-%04X.srm", rominfo.realchecksum);

    /* Initialise the CARD system */
    memset(&SysArea, 0, CARD_WORKAREA);
    CARD_Init("GENP", "00");

    /* CARD slot */
    device--;

    /* Mount CARD */
    if (CardMount(device))
    {
      /* Open file */
      card_file CardFile;
      if (CARD_Open(device, filename, &CardFile) == CARD_ERROR_READY)
      {
        /* Retrieve date & close */
        card_stat CardStatus;
        CARD_GetStatus(device, CardFile.filenum, &CardStatus);
        time_t rawtime = CardStatus.time;
	      struct tm *timeinfo = localtime(&rawtime);
        ptr->year = 1900 + timeinfo->tm_year;
        ptr->month = timeinfo->tm_mon;
        ptr->day = timeinfo->tm_mday;
        ptr->hour = timeinfo->tm_hour;
        ptr->min = timeinfo->tm_min;
        CARD_Close(&CardFile);
        ptr->valid = 1;
      }
      CARD_Unmount(device);
    }
  }
}
// This is only called where length = file.size
int deviceHandler_CARD_readFile(file_handle* file, void* buffer, unsigned int length){
	unsigned int slot = file->fileBase>>24, ret = 0, file_no = file->fileBase&0xFFFFFF;
	void *dst = buffer;
	
	// Get the sector size
	u32 SectorSize = 0;
	CARD_GetSectorSize (slot, &SectorSize);
	
	// Create the .gci header
	card_stat CardStat;
	GCI gci;
	CARD_GetStatus(slot,file_no,&CardStat);        
	memset(&gci, 0xFF, sizeof(GCI));
	/*** Populate the GCI ***/
	memcpy(&gci.gamecode, &CardStat.gamecode, 4);
	memcpy(&gci.company, &CardStat.company, 2);
	gci.banner_fmt = CardStat.banner_fmt;
	memcpy(&gci.filename, &CardStat.filename, 0x20);
	gci.time = CardStat.time;
	gci.icon_addr = CardStat.icon_addr;
	gci.icon_fmt = CardStat.icon_fmt;
	gci.icon_speed = CardStat.icon_speed;
	gci.unknown1 = gci.unknown2 = 0;
	gci.index = 32;
	gci.filesize8 = (CardStat.len / 8192);
	gci.comment_addr = CardStat.comment_addr;
	memcpy(dst, &gci, sizeof(GCI));
	dst+= sizeof(GCI);
	
	// Re-init the card with the original file gamecode & company
	char game_code[16];	
	memcpy(&game_code[0],&gci.gamecode, 4);
	game_code[4] = 0;
	CARD_SetGamecode((const char *)&game_code[0]);
	memcpy(&game_code[0],&gci.company, 2);
	game_code[2] = 0;
	CARD_SetCompany((const char *)&game_code[0]);
	
	// Use the original file name
	char file_name[CARD_FILENAMELEN];	
	memset(&file_name[0],0,CARD_FILENAMELEN);
	memcpy(&file_name[0], file->name,strlen(file->name)-4);
	
	print_gecko("Try to open: [%s]\r\n",&file_name[0]);

	// Read the actual file data now
	char *read_buffer = NULL;
	card_file *memcard_file = NULL;
	memcard_file = (card_file*)memalign(32,sizeof(card_file));
	if(!memcard_file) {
		return -2;
	}
	memset(memcard_file, 0, sizeof(card_file));
	
	// Open the Entry
	if((ret = CARD_Open(slot, (const char*)&file_name[0], memcard_file)) != CARD_ERROR_NOFILE){
		/* Allocate the read buffer */
		u32 readSize = ((memcard_file->len % SectorSize) != 0) ? 
						((memcard_file->len/SectorSize)+1) * SectorSize : memcard_file->len;
		read_buffer = memalign(32,SectorSize);
		if(!read_buffer) {
			free(memcard_file);
			return -2;
		}
		
		print_gecko("Reading: [%i] bytes\r\n",readSize);
		
		/* Read the file */
		int i = 0;
		for(i=0;i<(readSize/SectorSize);i++) {
			ret = CARD_Read(memcard_file,read_buffer, SectorSize, i*SectorSize);
			if(!ret) {
				memcpy(dst,read_buffer,(i==(readSize/SectorSize)-1) ? (memcard_file->len % SectorSize):SectorSize);
			}
			dst+=SectorSize;
			print_gecko("Read: [%i] bytes ret [%i]\r\n",SectorSize,ret);
			
		}
	}
	else {
		print_gecko("ret: [%i]\r\n",ret);
		
	}
	CARD_Close(memcard_file);
	free(read_buffer);
	free(memcard_file);      

	return !ret ? length : ret;
}
예제 #3
0
파일: file_slot.c 프로젝트: XClouded/xielei
int slot_save(int slot, int device)
{
  char filename[MAXPATHLEN];
  int filesize, done = 0;
  int offset = device ? 2112 : 0;
  u8 *savebuffer;

  if (slot > 0)
  {
    /* allocate buffer */
    savebuffer = (u8 *)memalign(32,STATE_SIZE);
    if (!savebuffer)
    {
      GUI_WaitPrompt("Error","Unable to allocate memory !");
      return 0;
    }

    GUI_MsgBoxOpen("Information","Saving State ...",1);
    filesize = state_save(&savebuffer[offset]);
  }
  else
  {
    if (!sram.on)
    {
       GUI_WaitPrompt("Error","SRAM is disabled !");
       return 0;
    }

    /* allocate buffer */
    savebuffer = (u8 *)memalign(32,0x10000+offset);
    if (!savebuffer)
    {
      GUI_WaitPrompt("Error","Unable to allocate memory !");
      return 0;
    }

    GUI_MsgBoxOpen("Information","Saving SRAM ...",1);
    memcpy(&savebuffer[offset], sram.sram, 0x10000);
    sram.crc = crc32(0, sram.sram, 0x10000);
    filesize = 0x10000;
  }

  if (!device)
  {
    /* FAT support */
    if (slot > 0)
      sprintf(filename, "%s/saves/%s.gp%d", DEFAULT_PATH, rom_filename, slot - 1);
    else
      sprintf(filename, "%s/saves/%s.srm", DEFAULT_PATH, rom_filename);

    /* Open file */
    FILE *fp = fopen(filename, "wb");
    if (!fp)
    {
      GUI_WaitPrompt("Error","Unable to open file !");
      free(savebuffer);
      return 0;
    }

    /* Write from buffer (2k blocks) */
    while (filesize > FILECHUNK)
    {
      fwrite(savebuffer + done, FILECHUNK, 1, fp);
      done += FILECHUNK;
      filesize -= FILECHUNK;
    }

    /* Write remaining bytes */
    fwrite(savebuffer + done, filesize, 1, fp);
    done += filesize;
    fclose(fp);
  }
  else
  {
    /* Memory Card support */
    if (slot > 0)
      sprintf(filename, "MD-%04X.gp%d", rominfo.realchecksum, slot - 1);
    else
      sprintf(filename, "MD-%04X.srm", rominfo.realchecksum);

    /* Initialise the CARD system */
    char action[64];
    memset(&SysArea, 0, CARD_WORKAREA);
    CARD_Init("GENP", "00");

    /* CARD slot */
    device--;

    /* Attempt to mount the card */
    if (!CardMount(device))
    {
      GUI_WaitPrompt("Error","Unable to mount memory card");
      free(savebuffer);
      return 0;
    }

    /* Retrieve the sector size */
    u32 SectorSize = 0;
    int CardError = CARD_GetSectorSize(device, &SectorSize);
    if (!SectorSize)
    {
      sprintf(action, "Invalid sector size (%d)", CardError);
      GUI_WaitPrompt("Error",action);
      CARD_Unmount(device);
      free(savebuffer);
      return 0;
    }

    /* Build the output buffer */
    char comment[2][32] = { {"Genesis Plus GX"}, {"SRAM Save"} };
    strcpy (comment[1], filename);
    memcpy (&savebuffer[0], &icon, 2048);
    memcpy (&savebuffer[2048], &comment[0], 64);

    /* Adjust file size */
    filesize += 2112;
    if (filesize % SectorSize)
      filesize = ((filesize / SectorSize) + 1) * SectorSize;

    /* Check if file already exists */
    card_file CardFile;
    if (CARD_Open(device, filename, &CardFile) == CARD_ERROR_READY)
    {
      int size = filesize - CardFile.len;
      CARD_Close(&CardFile);
      memset(&CardFile,0,sizeof(CardFile));

      /* Check file new size */
      if (size > 0)
      {
        CardError = CARD_Create(device, "TEMP", size, &CardFile);
        if (CardError)
        {
          sprintf(action, "Unable to increase file size (%d)", CardError);
          GUI_WaitPrompt("Error",action);
          CARD_Unmount(device);
          free(savebuffer);
          return 0;
        }

        /* delete temporary file */
        CARD_Close(&CardFile);
        memset(&CardFile,0,sizeof(CardFile));
        CARD_Delete(device, "TEMP");
      }

      /* delete previously existing file */
      CARD_Delete(device, filename);
    }

    /* Create a new file */
    CardError = CARD_Create(device, filename, filesize, &CardFile);
    if (CardError)
    {
      sprintf(action, "Unable to create file (%d)", CardError);
      GUI_WaitPrompt("Error",action);
      CARD_Unmount(device);
      free(savebuffer);
      return 0;
    }

    /* Update file informations */
    time_t rawtime;
    time(&rawtime);
    card_stat CardStatus;
    CARD_GetStatus(device, CardFile.filenum, &CardStatus);
    CardStatus.icon_addr = 0x0;
    CardStatus.icon_fmt = 2;
    CardStatus.icon_speed = 1;
    CardStatus.comment_addr = 2048;
    CardStatus.time = rawtime;
    CARD_SetStatus(device, CardFile.filenum, &CardStatus);

    /* Write file sectors */
    while (filesize > 0)
    {
      CARD_Write(&CardFile, &savebuffer[done], SectorSize, done);
      filesize -= SectorSize;
      done += SectorSize;
    }

    /* Close file */
    CARD_Close(&CardFile);
    CARD_Unmount(device);
  }

  GUI_MsgBoxClose();
  free(savebuffer);

  /* Save screenshot */
  if (slot && !device)
  {
    sprintf(filename,"%s/saves/%s__%d.png", DEFAULT_PATH, rom_filename, slot - 1);
    gxSaveScreenshot(filename);
  }

  return 1;
}
예제 #4
0
파일: mcard.c 프로젝트: suloku/gcmm
/****************************************************************************
* CardReadFile
*
* Retrieve a file from the previously populated list.
* Place in filebuffer space, for collection by SMB write.
****************************************************************************/
int CardReadFile (int slot, int id)
{
	int bytesdone = 0;
	int err;
	u32 SectorSize;
	char company[4];
	char gamecode[6];
	int filesize;

	if (id >= cardcount)
	{
		WaitPrompt("Bad id");
		return 0;			/*** Bad id ***/
	}

	/*** Clear the work buffers ***/
	memset (FileBuffer, 0, MAXFILEBUFFER);
	memset (SysArea, 0, CARD_WORKAREA);
	//add null char
	company[2] = gamecode[4] = 0;

	memcpy (company, &CardList[id].company, 2);
	memcpy (gamecode, &CardList[id].gamecode, 4);

	/*** Mount the card ***/
	err = MountCard(slot);
	if (err < 0)
	{
		WaitCardError("CardMount", err);
		return 0;			/*** Unable to mount the card ***/
	}

	/*** Retrieve sector size ***/
	CARD_GetSectorSize (slot, &SectorSize);

	/*** Initialise for this company & gamecode ***/
	CARD_SetCompany(company);
	CARD_SetGamecode(gamecode);

	/*** Open the file ***/
	err = CARD_Open (slot, (char *) &CardList[id].filename, &CardFile);
	if (err < 0)
	{
		CARD_Unmount (slot);
		WaitCardError("CardOpen", err);
		return 0;
	}

#ifdef STATUSOGC
	/*** Get card status info ***/
	CARD_GetStatus (slot, CardFile.filenum, &CardStatus);
	CARD_GetAttributes(slot,CardFile.filenum, &permission);

	GCIMakeHeader();
#else
	//get directory entry (same as gci header, but with all the data)
	memset(&gci,0,sizeof(GCI));
	__card_getstatusex(slot,CardFile.filenum,&gci);
	/*** Copy to head of buffer ***/
	memcpy(FileBuffer, &gci, sizeof(GCI));
#endif

	/*** Copy the file contents to the buffer ***/
	filesize = CardFile.len;

	while (bytesdone < filesize)
	{
		CARD_Read (&CardFile, FileBuffer + MCDATAOFFSET + bytesdone, SectorSize, bytesdone);
		bytesdone += SectorSize;
	}

	/*** Close the file ***/
	CARD_Close (&CardFile);

	/*** Unmount the card ***/
	CARD_Unmount (slot);

	return filesize + MCDATAOFFSET;
}
예제 #5
0
/****************************************************************************
 * SaveMCFile
 * Write savebuffer to Memory Card file
 ***************************************************************************/
int
SaveMCFile (char *buf, int slot, char *filename, int datasize, bool silent)
{
	card_file CardFile;
	card_stat CardStatus;
	int CardError;
	unsigned int blocks;
	unsigned int SectorSize;
	int byteswritten = 0;
	int bytesleft = 0;

	if(datasize <= 0)
		return 0;

	// add save icon and comments
	memmove(buf+sizeof(saveicon)+64, buf, datasize);
	memcpy(buf, saveicon, sizeof(saveicon));
	memcpy(buf+sizeof(saveicon), savecomments, 64);
	datasize += (sizeof(saveicon)+64);

	// Try to mount the card
	CardError = MountMC(slot, NOTSILENT);

	if (CardError == 0)
	{
		// Get Sector Size
		CARD_GetSectorSize (slot, &SectorSize);

		// Calculate number of blocks required
		blocks = (datasize / SectorSize) * SectorSize;
		if (datasize % SectorSize)
			blocks += SectorSize;

		// Delete existing file (if present)
		memset(&CardStatus, 0, sizeof(card_stat));
		CardError = CARD_Open (slot, filename, &CardFile);

		if(CardError == 0)
		{
			CARD_Close (&CardFile);
			CardError = CARD_Delete(slot, filename);
			if (CardError)
			{
				ErrorPrompt("Unable to delete existing file!");
				goto done;
			}
		}

		// Create new file
		memset(&CardStatus, 0, sizeof(card_stat));
		CardError = CARD_Create (slot, filename, blocks, &CardFile);
		if (CardError)
		{
			if (CardError == CARD_ERROR_INSSPACE)
				ErrorPrompt("Insufficient space to create file!");
			else
				ErrorPrompt("Unable to create card file!");
			goto done;
		}

		// Now, have an open file handle, ready to send out the data
		CARD_GetStatus (slot, CardFile.filenum, &CardStatus);
		CardStatus.icon_addr = 0x0;
		CardStatus.icon_fmt = 2;
		CardStatus.icon_speed = 1;
		CardStatus.comment_addr = 2048;
		CARD_SetStatus (slot, CardFile.filenum, &CardStatus);

		bytesleft = blocks;

		while (bytesleft > 0)
		{
			CardError =
				CARD_Write (&CardFile, buf + byteswritten, SectorSize, byteswritten);

			if(CardError)
			{
				ErrorPrompt("Error writing file!");
				byteswritten = 0;
				break;
			}

			bytesleft -= SectorSize;
			byteswritten += SectorSize;

			ShowProgress ("Saving...", byteswritten, blocks);
		}
		CARD_Close (&CardFile);
		CancelAction();

		if (byteswritten > 0 && GCSettings.VerifySaves)
		{
			// Verify the written file
			if (!VerifyMCFile (buf, slot, filename, byteswritten) )
				byteswritten = 0;
		}
done:
		CARD_Unmount (slot);
	}

	free(SysArea);
	return byteswritten;
}
예제 #6
0
파일: mcard.c 프로젝트: suloku/gcmm
//TODO: get icon and banner settings
int CardReadFileHeader (int slot, int id)
{
	int bytesdone = 0;
	int err;
	u32 SectorSize;
	char company[4];
	char gamecode[6];
	int filesize;
	int i;
	u16 check_fmt, check_speed;

	if (id >= cardcount)
	{
		WaitPrompt("Bad id");
		return 0;			/*** Bad id ***/
	}

	/*** Clear the work buffers ***/
	memset (FileBuffer, 0, MAXFILEBUFFER);
	memset (CommentBuffer, 0, 64);
	memset (SysArea, 0, CARD_WORKAREA);
	//add null char
	company[2] = gamecode[4] = 0;

	memcpy (company, &CardList[id].company, 2);
	memcpy (gamecode, &CardList[id].gamecode, 4);

	/*** Mount the card ***/
	err = MountCard(slot);
	if (err < 0)
	{
		WaitCardError("CardMount", err);
		return 0;			/*** Unable to mount the card ***/
	}

	/*** Retrieve sector size ***/
	CARD_GetSectorSize (slot, &SectorSize);

	/*** Initialise for this company & gamecode ***/
	CARD_SetCompany((const char*)company);
	CARD_SetGamecode((const char*)gamecode);

	/*** Open the file ***/
	err = CARD_Open (slot, (char *) &CardList[id].filename, &CardFile);
	if (err < 0)
	{
		CARD_Unmount (slot);
		WaitCardError("CardOpen", err);
		return 0;
	}

#ifdef STATUSOGC
	/*** Get card status info ***/
	CARD_GetStatus (slot, CardFile.filenum, &CardStatus);
	CARD_GetAttributes(slot,CardFile.filenum, &permission);

	GCIMakeHeader();
#else
	//get directory entry (same as gci header, but with all the data)
	memset(&gci,0,sizeof(GCI));
	__card_getstatusex(slot,CardFile.filenum,&gci);
	/*** Copy to head of buffer ***/
	memcpy(FileBuffer, &gci, sizeof(GCI));
#endif

	/*** Copy the file contents to the buffer ***/
	filesize = CardFile.len;

	while (bytesdone < filesize)
	{
		CARD_Read (&CardFile, FileBuffer + MCDATAOFFSET + bytesdone, SectorSize, bytesdone);
		bytesdone += SectorSize;
	}

	/***
		Get the Banner/Icon Data from the memory card file.
		Very specific if/else setup to minimize data copies.
	***/
	u8* offset = FileBuffer + MCDATAOFFSET + gci.icon_addr;

	/*** Get the Banner/Icon Data from the save file ***/
	if ((gci.banner_fmt&CARD_BANNER_MASK) == CARD_BANNER_RGB) {
		//RGB banners are 96*32*2 in size
		memcpy(bannerdata, offset, 6144);
		offset += 6144;
	}
	else if ((gci.banner_fmt&CARD_BANNER_MASK) == CARD_BANNER_CI) {
		memcpy(bannerdataCI, offset, 3072);
		offset += 3072;
		memcpy(tlutbanner, offset, 512);
		offset += 512;
	}

	//Icon data
	int shared_pal = 0;
	lastframe = 0;
	numicons = 0;
	int j =0;
    i=0;
	int current_icon = 0;
	for (current_icon=0;i<CARD_MAXICONS;++current_icon){

		//no need to clear all values since we will only use the ones until lasticon
		frametable[current_icon] = 0;
		iconindex[current_icon] = 0;

		//Animation speed is mandatory to be set even for a single icon
		//When a speed is 0 there are no more icons
		//Some games may have bits set after the "blank icon" both in
		//speed (Baten Kaitos) and format (Wario Ware Inc.) bytes, which are just garbage
		if (!SDCARD_GetIconSpeed(gci.icon_speed,current_icon)){
			break;
		}else
		{//We've got a frame
			lastframe+=SDCARD_GetIconSpeed(gci.icon_speed,current_icon)*4;//Count the total frames
			frametable[current_icon]=lastframe; //Store the end frame of the icon

			if (SDCARD_GetIconFmt(gci.icon_fmt,current_icon) != 0)
			{
				//count the number of real icons
				numicons++;
				iconindex[current_icon]=current_icon; //Map the icon

				//CI with shared palette
				if (SDCARD_GetIconFmt(gci.icon_fmt,current_icon) == 1) {
					memcpy(icondata[current_icon], offset, 1024);
					offset += 1024;
					shared_pal = 1;
				}
				//CI with palette after the icon
				else if (SDCARD_GetIconFmt(gci.icon_fmt,current_icon) == 3)
				{
					memcpy(icondata[current_icon], offset, 1024);
					offset += 1024;
					memcpy(tlut[current_icon], offset, 512);
					offset += 512;
				}
				//RGB 16 bit icon
				else if (SDCARD_GetIconFmt(gci.icon_fmt,current_icon) == 2)
				{
					memcpy(icondataRGB[current_icon], offset, 2048);
					offset += 2048;
				}
			}else
			{       //Get next real icon
                    for(j=current_icon;j<CARD_MAXICONS;++j){

                        if (SDCARD_GetIconFmt(gci.icon_fmt,j) != 0)
                        {
                            iconindex[current_icon]=j; //Map blank frame to next real icon
                            break;
                        }

                    }
			}
		}
	}

    lasticon = current_icon-1;
    //Now get icon indexes for ping-pong style icons
    if (SDCARD_GetIconAnim(gci.banner_fmt) == CARD_ANIM_BOUNCE && current_icon>1) //We need at least 3 icons
    {
        j=current_icon;
        for (i = current_icon-2; 0 < i; --i, ++j)
        {
            lastframe += SDCARD_GetIconSpeed(gci.icon_speed,i)*4;
            frametable[j] = lastframe;
            iconindex[j] = iconindex[i];
        }
        lasticon = j-1;
    }
	//Get the shared palette
	if (shared_pal) memcpy(tlut[8], offset, 512);

	/*** Get the comment (two 32 byte strings) into buffer ***/
	memcpy(CommentBuffer, FileBuffer + MCDATAOFFSET + gci.comment_addr, 64);

	/*** Close the file ***/
	CARD_Close (&CardFile);

	/*** Unmount the card ***/
	CARD_Unmount (slot);

	return filesize + MCDATAOFFSET;
}
예제 #7
0
/****************************************************************************
 * ManageState
 *
 * Here is the main Freeze File Management stuff.
 * The output file contains an icon (2K), 64 bytes comment and the STATE (~128k)
 *
 * direction == 0 save, 1 load.
 ****************************************************************************/
int ManageState (u8 direction, u8 device)
{
  if (!smsromsize)
    return 0;

  char filename[MAXJOLIET];

  /* clean buffer */
  memset(savebuffer, 0, 0x12000);

  if (direction)
    ShowAction ("Loading State ...");
  else
    ShowAction ("Saving State ...");

  if (device == 0)
  {
    /* FAT support */
    sprintf (filename, "%s.spz", rom_filename);
    return FAT_ManageFile(filename,direction);
  }

  /* Memory CARD support */
  char action[80];
  int CardError;
  unsigned int SectorSize = 0;
  int blocks;
  char comment[2][32] = { {"SMS Plus 1.3 [FRZ]"}, {"Freeze State"} };
  int outbytes = 0;
  int sbo;
  int state_size = 0;

  /* First, build a filename */
  sprintf (filename, "%08X.spz", (u32)crc32 (0, &cart.rom[0], smsromsize));
  strcpy (comment[1], filename);

  /* set MCARD slot nr. */
  u8 CARDSLOT = device - 1;

  /* Saving */
  if (direction == 0)
  {
    /*** Build the output buffer ***/
    memcpy (&savebuffer, &icon, 2048);
    memcpy (&savebuffer[2048], &comment[0], 64);
    state_size = system_save_state(&savebuffer[2112]);
  }

  outbytes = 2048 + 64 + state_size;

  /*** Initialise the CARD system ***/
  memset (&SysArea, 0, CARD_WORKAREA);
  CARD_Init ("SMSP", "00");

  /*** Attempt to mount the card ***/
  CardError = MountTheCard (CARDSLOT);

  if (CardError)
  {
    /*** Retrieve the sector size ***/
    CardError = CARD_GetSectorSize (CARDSLOT, &SectorSize);

    if (SectorSize)
    {
      switch (direction)
      {
        case 0: /*** Saving ***/
          /*** Determine number of blocks on this card ***/
          blocks = (outbytes / SectorSize) * SectorSize;
          if (outbytes % SectorSize) blocks += SectorSize;

          /*** Check if a previous save exists ***/
          if (CardFileExists (filename,CARDSLOT))
          {
            CardError = CARD_Open (CARDSLOT, filename, &CardFile);
            if (CardError)
            {
              sprintf (action, "Error Open : %d", CardError);
              WaitPrompt (action);
              CARD_Unmount (CARDSLOT);
              return 0;
            }

            int size = CardFile.len;
            CARD_Close (&CardFile);

            if (size < blocks)
            {
              /* new size is bigger: check if there is enough space left */
              CardError = CARD_Create (CARDSLOT, "TEMP", blocks-size, &CardFile);
              if (CardError)
              {
                sprintf (action, "Error Update : %d", CardError);
                WaitPrompt (action);
                CARD_Unmount (CARDSLOT);
                return 0;
              }
              CARD_Close (&CardFile);
              CARD_Delete(CARDSLOT, "TEMP");
            }

            /* always delete existing slot */
            CARD_Delete(CARDSLOT, filename);
          }

          /*** Create a new slot ***/
          CardError = CARD_Create (CARDSLOT, filename, blocks, &CardFile);
          if (CardError)
          {
            sprintf (action, "Error create : %d %d", CardError, CARDSLOT);
            WaitPrompt (action);
            CARD_Unmount (CARDSLOT);
            return 0;
          }

          /*** Continue and save ***/
          CARD_GetStatus (CARDSLOT, CardFile.filenum, &CardStatus);
          CardStatus.icon_addr = 0x0;
          CardStatus.icon_fmt = 2;
          CardStatus.icon_speed = 1;
          CardStatus.comment_addr = 2048;
          CARD_SetStatus (CARDSLOT, CardFile.filenum, &CardStatus);

          /*** And write the blocks out ***/
          sbo = 0;
          while (outbytes > 0)
          {
            CardError = CARD_Write (&CardFile, &savebuffer[sbo], SectorSize, sbo);
            outbytes -= SectorSize;
            sbo += SectorSize;
          }

          CARD_Close (&CardFile);
          CARD_Unmount (CARDSLOT);
          sprintf (action, "Saved %d bytes successfully", blocks);
          WaitPrompt (action);
          return 1;

      default: /*** Loading ***/
        if (!CardFileExists (filename, CARDSLOT))
        {
          WaitPrompt ("No Savestate Found");
          CARD_Unmount (CARDSLOT);
          return 0;
        }

        memset (&CardFile, 0, sizeof (CardFile));
        CardError = CARD_Open (CARDSLOT, filename, &CardFile);
        if (CardError)
        {
          sprintf (action, "Error Open : %d", CardError);
          WaitPrompt (action);
          CARD_Unmount (CARDSLOT);
          return 0;
        }

        blocks = CardFile.len;
        if (blocks < SectorSize) blocks = SectorSize;
        if (blocks % SectorSize) blocks++;

        /*** Just read the file back in ***/
        sbo = 0;
        int size = blocks;
        while (blocks > 0)
        {
          CARD_Read (&CardFile, &savebuffer[sbo], SectorSize, sbo);
          sbo += SectorSize;
          blocks -= SectorSize;
        }
        CARD_Close (&CardFile);
        CARD_Unmount (CARDSLOT);

        /*** Load State ***/
        system_load_state(&savebuffer[2112]);

        /*** Inform user ***/
        sprintf (action, "Loaded %d bytes successfully", size);
        WaitPrompt (action);
        return 1;
      }
    }
    WaitPrompt ("Invalid sector size");
    return 0;
  }
  WaitPrompt ("Unable to mount memory card");
  return 0; /*** Signal failure ***/
}
예제 #8
0
s32 deviceHandler_CARD_readFile(file_handle* file, void* buffer, u32 length){
	card_file cardfile;
	void *dst = buffer;
	card_dir* cd = (card_dir*)&file->other;
	char *filename = getRelativeName(file->name);
	unsigned int slot = (!strncmp((const char*)initial_CARDB.name, file->name, 7)), ret = 0;

	if(cd->company[0] == '\0' && cd->gamecode[0] == '\0') {
		// Find the file we don't know about and populate this file_handle if we find it.
		if(!findFile(file)) {
			return CARD_ERROR_NOFILE;
		}
		CARD_SetCompany((const char*)cd->company);
		CARD_SetGamecode((const char*)cd->gamecode);
	} 
	else {
		CARD_SetCompany((const char*)cd->company);
		CARD_SetGamecode((const char*)cd->gamecode);
	}
	int swissFile = !strncmp((const char*)cd->gamecode, "SWIS", 4)
				 && !strncmp((const char*)cd->company, "S0", 2);
	
	// Open the file based on the slot & file name
	ret = CARD_Open(slot,filename, &cardfile);

	print_gecko("Tried to open: [%s] in slot %s got res: %i\r\n",filename, slot ? "B":"A", ret);

	if(ret != CARD_ERROR_READY)	return ret;

	u8 *read_buffer = (u8*)memalign(32,card_sectorsize[slot]);
	if(!read_buffer) {
		return -1;
	}

	/* Read from the file */
	u32 amountRead = 0;
	// If this file was put here by swiss, then skip the first 8192 bytes
	if(swissFile && !isCopyGCIMode) {
		print_gecko("Swiss copied file detected, skipping icon\r\n");
		file->offset += 8192;
	}
	if(isCopyGCIMode) {
		// Write out a .GCI
		card_stat cardstat;
		GCI gci;
		CARD_GetStatus(slot, cardfile.filenum, &cardstat);
		memset(&gci, 0, sizeof(GCI));
		memcpy(&gci.gamecode,cd->gamecode,4);
		memcpy(&gci.company,cd->company,2);
		memcpy(&gci.filename,file->name,CARD_FILENAMELEN);
		gci.reserved01 = 0xFF;
		gci.banner_fmt = cardstat.banner_fmt;
		gci.time = cardstat.time;
		gci.icon_addr = cardstat.icon_addr;
		gci.icon_fmt = cardstat.icon_fmt;
		gci.icon_speed = cardstat.icon_speed;
		gci.unknown1 = cd->permissions;
		gci.filesize8 = cardstat.len / 8192;
		gci.reserved02 = 0xFFFF;
		gci.comment_addr = cardstat.comment_addr;
		memcpy(dst, &gci, sizeof(GCI));
		dst+=sizeof(GCI);
		length-=sizeof(GCI);
		amountRead += sizeof(GCI);
	}
	while(length > 0 && file->offset < file->size) {
		int readsize = length > card_sectorsize[slot] ? card_sectorsize[slot] : length;
		print_gecko("Need to read: [%i] more bytes\r\n", length);
		
		if(file->offset&0x1ff) {
			ret = CARD_ReadUnaligned(&cardfile, read_buffer, card_sectorsize[slot], file->offset, slot);
		}
		else {
			ret = CARD_Read(&cardfile, read_buffer, card_sectorsize[slot], file->offset);
			// Sometimes reads fail the first time stupidly, retry at least once.
			print_gecko("Read: [%i] bytes ret [%i] from offset [%i]\r\n",card_sectorsize[slot],ret, file->offset);
			if(ret == CARD_ERROR_BUSY) {
				print_gecko("Read retry\r\n");
				usleep(2000);
				ret = CARD_Read(&cardfile, read_buffer, card_sectorsize[slot], file->offset);
			}
		}
		
		if(ret == CARD_ERROR_READY)
			memcpy(dst,read_buffer,readsize);
		else 
			return ret;
		dst+=readsize;
		file->offset += readsize;
		length -= readsize;
		amountRead += readsize;
	}
	// For swiss adjusted files, don't trail off the end.
	if(swissFile && length != 0) {
		amountRead+= length;
	}
	DCFlushRange(dst, amountRead);
	CARD_Close(&cardfile);
	free(read_buffer);   

	return amountRead;
}
예제 #9
0
/****************************************************************************
 * SaveMCFile
 * Write savebuffer to Memory Card file
 ***************************************************************************/
int
SaveMCFile (char *buf, int slot, char *filename, int datasize, bool silent)
{
	int CardError;
	unsigned int blocks;
	unsigned int SectorSize;
	char msg[80];

	if(datasize <= 0)
		return 0;

	/*** Initialize Card System ***/
	memset (SysArea, 0, CARD_WORKAREA);
	CARD_Init ("VBA0", "00");

	/*** Try to mount the card ***/
	CardError = MountCard(slot, NOTSILENT);

	if (CardError == 0)
	{
		/*** Get Sector Size ***/
		CARD_GetSectorSize (slot, &SectorSize);

		/*** Calculate number of blocks required ***/
		blocks = (datasize / SectorSize) * SectorSize;
		if (datasize % SectorSize)
			blocks += SectorSize;

		/*** Does this file exist ? ***/
		if (CardFileExists (filename, slot))
		{
			/*** Try to open the file ***/
			CardError = CARD_Open (slot, filename, &CardFile);
			if (CardError)
			{
				CARD_Unmount (slot);
				WaitPrompt("Unable to open card file!");
				return 0;
			}

			if ( (s32)blocks > CardFile.len )  /*** new data is longer ***/
			{
				CARD_Close (&CardFile);

				/*** Try to create temp file to check available space ***/
				CardError = CARD_Create (slot, "TEMPFILESNES9XGX201", blocks, &CardFile);
				if (CardError)
				{
					CARD_Unmount (slot);
					WaitPrompt("Not enough space to update file!");
					return 0;
				}

				/*** Delete the temporary file ***/
				CARD_Close (&CardFile);
				CardError = CARD_Delete(slot, "TEMPFILESNES9XGX201");
				if (CardError)
				{
					CARD_Unmount (slot);
					WaitPrompt("Unable to delete temporary file!");
					return 0;
				}

				/*** Delete the existing shorter file ***/
				CardError = CARD_Delete(slot, filename);
				if (CardError)
				{
					CARD_Unmount (slot);
					WaitPrompt("Unable to delete existing file!");
					return 0;
				}

				/*** Create new, longer file ***/
				CardError = CARD_Create (slot, filename, blocks, &CardFile);
				if (CardError)
				{
					CARD_Unmount (slot);
					WaitPrompt("Unable to create updated card file!");
					return 0;
				}
			}
		}
		else  /*** no file existed, create new one ***/
		{
			/*** Create new file ***/
			CardError = CARD_Create (slot, filename, blocks, &CardFile);
			if (CardError)
			{
				CARD_Unmount (slot);
				if ( CardError == CARD_ERROR_INSSPACE )
					WaitPrompt("Not enough space to create file!");
				else
					WaitPrompt("Unable to create card file!");
				return 0;
			}
		}

		/*** Now, have an open file handle, ready to send out the data ***/
		CARD_GetStatus (slot, CardFile.filenum, &CardStatus);
		CardStatus.icon_addr = 0x0;
		CardStatus.icon_fmt = 2;
		CardStatus.icon_speed = 1;
		CardStatus.comment_addr = 2048;
		CARD_SetStatus (slot, CardFile.filenum, &CardStatus);

		int byteswritten = 0;
		int bytesleft = blocks;
		while (bytesleft > 0)
		{
			CardError =
				CARD_Write (&CardFile, buf + byteswritten,
							SectorSize, byteswritten);
			bytesleft -= SectorSize;
			byteswritten += SectorSize;

			sprintf (msg, "Wrote %d of %d bytes", byteswritten, blocks);
			ShowProgress (msg, byteswritten, blocks);
		}

		CARD_Close (&CardFile);
		CARD_Unmount (slot);

		if ( GCSettings.VerifySaves )
		{
			/*** Verify the written file, but only up to the length we wrote
				 because the file could be longer due to past writes    ***/
			if ( VerifyMCFile (buf, slot, filename, byteswritten) )
				return byteswritten;
			else
				return 0;
		}
		else
			return byteswritten;
	}
	else
		if (slot == CARD_SLOTA)
			WaitPrompt("Unable to Mount Slot A Memory Card!");
		else
			WaitPrompt("Unable to Mount Slot B Memory Card!");

	return 0;
}
예제 #10
0
void MCManage(int mode, int slot)
{

	char mcFilename[80];
	int CardError;
	card_dir CardDir;
	card_file CardFile;
	int SectorSize;
	int found = 0;
	int FileSize;
	int actualSize;
	int savedBytes=0;
	char debug[128];

	CARDSLOT = slot;
	/*** Build the file name ***/
	sprintf(mcFilename, "FCEU-%08x.fcs", iNESGameCRC32);

	/*** Mount the Card ***/
	CARD_Init("FCEU", "00");
	
	/*** Try for memory card in slot A ***/
	CardError = CARD_Mount(CARDSLOT, SysArea, CardRemoved );

	if ( CardError >= 0 )
	{
		/*** Get card sector size ***/
		CardError = CARD_GetSectorSize(CARDSLOT, &SectorSize);				

		switch ( mode ) {

			case 0 : {	/*** Save Game ***/
				/*** Look for this file ***/
				CardError = CARD_FindFirst(CARDSLOT, &CardDir, true);

				found = 0;

				card_stat CardStatus;
				while ( CardError != CARD_ERROR_NOFILE )
				{
					CardError = CARD_FindNext(&CardDir);
					if ( strcmp(CardDir.filename, mcFilename) == 0 )
					found = 1;
				}

				/*** Determine number of sectors required ***/
				savedBytes = actualSize = GCFCEUSS_Save();
				sprintf(debug, "Saving in MC ...");
				ShowAction(debug);

				FileSize = ( actualSize / SectorSize ) * SectorSize;
				if ( actualSize % SectorSize )
					FileSize += SectorSize;

				/*** Now write the file out ***/
				if ( !found )
					CardError = CARD_Create(CARDSLOT, mcFilename, FileSize, &CardFile);
				else
					CardError = CARD_Open(CARDSLOT, mcFilename, &CardFile);

				CARD_GetStatus( CARDSLOT, CardFile.filenum, &CardStatus);
				CardStatus.icon_addr = 0;
				CardStatus.icon_fmt = 2;
				CardStatus.icon_speed = 1;
				CardStatus.comment_addr = sizeof(saveicon);
				CARD_SetStatus( CARDSLOT, CardFile.filenum, &CardStatus);

				/*** Haha! libogc only write one block at a time! ***/	
				if ( CardError == 0 )
				{
					int sbo = 0;
					while ( actualSize > 0 )
					{
						CardError = CARD_Write(&CardFile, &statebuffer[sbo], SectorSize, sbo );
						actualSize -= SectorSize;
						sbo += SectorSize;
					}

					CardError = CARD_Close(&CardFile);
					sprintf(debug, "Saved %d bytes successfully!", savedBytes);
					WaitPrompt(debug);
				} 
				else WaitPrompt("Save Failed!");

				CARD_Unmount(CARDSLOT);

				} 
				break;	/*** End save ***/

			case 1: {	/*** Load state ***/
                /*** Look for this file ***/
                CardError = CARD_FindFirst(CARDSLOT, &CardDir, true);
					
				memopen();	/*** Clear the buffer ***/

                found = 0;

                while ( CardError != CARD_ERROR_NOFILE )
                {
                    CardError = CARD_FindNext(&CardDir);
                    if ( strcmp(CardDir.filename, mcFilename) == 0 )
                       found = 1;
                }

				if ( found == 0 )
				{
					WaitPrompt("No Save Game Found");
					CARD_Unmount(CARDSLOT);
					return;
				}

				/*** Load the file into memory ***/
				CardError = CARD_Open(CARDSLOT, mcFilename, &CardFile);
				CardError = CARD_Read(&CardFile, &statebuffer, SectorSize, 0);
				
				/*** Get actual size of the file ***/
				memcpy(&actualSize, &statebuffer[FILESIZEOFFSET], 4);
				savedBytes = actualSize;
				
				int sbo = SectorSize;
				actualSize -= SectorSize;	
				while( actualSize > 0 )
				{
					CARD_Read(&CardFile, &statebuffer[sbo], SectorSize, sbo);
					actualSize -= SectorSize;
					sbo += SectorSize;
				}
				CARD_Close(&CardFile);

				/*** Finally, do load ***/
				GCFCEUSS_Load();

				CARD_Unmount(CARDSLOT);
				sprintf(debug, "Loaded %d bytes successfully!", savedBytes);
				WaitPrompt(debug);

				} 
				break;	/*** End load ***/
	
			default: break;	
		}
	} else {
		WaitPrompt("Cannot Mount Memory Card!");
	} 
}