void CG_DrawOverlays( void ) { CG_GameStatsDraw(); CG_TopShotsDraw(); #ifdef MV_SUPPORT CG_SpecHelpDraw(); #endif if ( cg.demoPlayback ) { CG_DemoHelpDraw(); } }
void CG_DrawOverlays(void) { CG_GameStatsDraw(); CG_TopShotsDraw(); #ifdef FEATURE_MULTIVIEW CG_SpecHelpDraw(); #endif if (cg.demoPlayback) { CG_DemoHelpDraw(); } }