void CG_DrawOverlays(void) { CG_GameStatsDraw(); CG_TopShotsDraw(); CG_ObjectivesDraw(); #ifdef MV_SUPPORT CG_SpecHelpDraw(); #endif if(cg.demoPlayback) { CG_DemoHelpDraw(); } }
void CG_DrawOverlays(void) { CG_GameStatsDraw(); CG_TopShotsDraw(); CG_ObjectivesDraw(); #ifdef FEATURE_MULTIVIEW CG_SpecHelpDraw(); #endif if (cg.demoPlayback) { CG_DemoHelpDraw(); } }