예제 #1
0
파일: dd_draw.c 프로젝트: Distrotech/Mesa
void
dd_init_draw_functions(struct dd_context *dctx)
{
   CTX_INIT(flush);
   CTX_INIT(draw_vbo);
   CTX_INIT(resource_copy_region);
   CTX_INIT(blit);
   CTX_INIT(clear);
   CTX_INIT(clear_render_target);
   CTX_INIT(clear_depth_stencil);
   CTX_INIT(clear_buffer);
   CTX_INIT(flush_resource);
   /* launch_grid */
}
struct pipe_context *
dd_context_create(struct dd_screen *dscreen, struct pipe_context *pipe)
{
   struct dd_context *dctx;

   if (!pipe)
      return NULL;

   dctx = CALLOC_STRUCT(dd_context);
   if (!dctx)
      goto fail;

   dctx->pipe = pipe;
   dctx->base.priv = pipe->priv; /* expose wrapped priv data */
   dctx->base.screen = &dscreen->base;
   dctx->base.stream_uploader = pipe->stream_uploader;
   dctx->base.const_uploader = pipe->const_uploader;

   dctx->base.destroy = dd_context_destroy;

   CTX_INIT(render_condition);
   CTX_INIT(create_query);
   CTX_INIT(create_batch_query);
   CTX_INIT(destroy_query);
   CTX_INIT(begin_query);
   CTX_INIT(end_query);
   CTX_INIT(get_query_result);
   CTX_INIT(set_active_query_state);
   CTX_INIT(create_blend_state);
   CTX_INIT(bind_blend_state);
   CTX_INIT(delete_blend_state);
   CTX_INIT(create_sampler_state);
   CTX_INIT(bind_sampler_states);
   CTX_INIT(delete_sampler_state);
   CTX_INIT(create_rasterizer_state);
   CTX_INIT(bind_rasterizer_state);
   CTX_INIT(delete_rasterizer_state);
   CTX_INIT(create_depth_stencil_alpha_state);
   CTX_INIT(bind_depth_stencil_alpha_state);
   CTX_INIT(delete_depth_stencil_alpha_state);
   CTX_INIT(create_fs_state);
   CTX_INIT(bind_fs_state);
   CTX_INIT(delete_fs_state);
   CTX_INIT(create_vs_state);
   CTX_INIT(bind_vs_state);
   CTX_INIT(delete_vs_state);
   CTX_INIT(create_gs_state);
   CTX_INIT(bind_gs_state);
   CTX_INIT(delete_gs_state);
   CTX_INIT(create_tcs_state);
   CTX_INIT(bind_tcs_state);
   CTX_INIT(delete_tcs_state);
   CTX_INIT(create_tes_state);
   CTX_INIT(bind_tes_state);
   CTX_INIT(delete_tes_state);
   CTX_INIT(create_compute_state);
   CTX_INIT(bind_compute_state);
   CTX_INIT(delete_compute_state);
   CTX_INIT(create_vertex_elements_state);
   CTX_INIT(bind_vertex_elements_state);
   CTX_INIT(delete_vertex_elements_state);
   CTX_INIT(set_blend_color);
   CTX_INIT(set_stencil_ref);
   CTX_INIT(set_sample_mask);
   CTX_INIT(set_min_samples);
   CTX_INIT(set_clip_state);
   CTX_INIT(set_constant_buffer);
   CTX_INIT(set_framebuffer_state);
   CTX_INIT(set_polygon_stipple);
   CTX_INIT(set_scissor_states);
   CTX_INIT(set_viewport_states);
   CTX_INIT(set_sampler_views);
   CTX_INIT(set_tess_state);
   CTX_INIT(set_shader_buffers);
   CTX_INIT(set_shader_images);
   CTX_INIT(set_vertex_buffers);
   CTX_INIT(create_stream_output_target);
   CTX_INIT(stream_output_target_destroy);
   CTX_INIT(set_stream_output_targets);
   CTX_INIT(create_sampler_view);
   CTX_INIT(sampler_view_destroy);
   CTX_INIT(create_surface);
   CTX_INIT(surface_destroy);
   CTX_INIT(transfer_map);
   CTX_INIT(transfer_flush_region);
   CTX_INIT(transfer_unmap);
   CTX_INIT(buffer_subdata);
   CTX_INIT(texture_subdata);
   CTX_INIT(texture_barrier);
   CTX_INIT(memory_barrier);
   CTX_INIT(resource_commit);
   /* create_video_codec */
   /* create_video_buffer */
   /* set_compute_resources */
   /* set_global_binding */
   CTX_INIT(get_sample_position);
   CTX_INIT(invalidate_resource);
   CTX_INIT(get_device_reset_status);
   CTX_INIT(set_device_reset_callback);
   CTX_INIT(dump_debug_state);
   CTX_INIT(emit_string_marker);
   CTX_INIT(create_texture_handle);
   CTX_INIT(delete_texture_handle);
   CTX_INIT(make_texture_handle_resident);
   CTX_INIT(create_image_handle);
   CTX_INIT(delete_image_handle);
   CTX_INIT(make_image_handle_resident);

   dd_init_draw_functions(dctx);

   u_log_context_init(&dctx->log);
   if (pipe->set_log_context)
      pipe->set_log_context(pipe, &dctx->log);

   dctx->draw_state.sample_mask = ~0;

   if (dscreen->mode == DD_DETECT_HANGS_PIPELINED) {
      dctx->fence = pipe_buffer_create(dscreen->screen, PIPE_BIND_CUSTOM,
                                            PIPE_USAGE_STAGING, 4);
      if (!dctx->fence)
         goto fail;

      dctx->mapped_fence = pipe_buffer_map(pipe, dctx->fence,
                                           PIPE_TRANSFER_READ_WRITE |
                                           PIPE_TRANSFER_PERSISTENT |
                                           PIPE_TRANSFER_COHERENT,
                                           &dctx->fence_transfer);
      if (!dctx->mapped_fence)
         goto fail;

      *dctx->mapped_fence = 0;

      (void) mtx_init(&dctx->mutex, mtx_plain);
      dctx->thread = u_thread_create(dd_thread_pipelined_hang_detect, dctx);
      if (!dctx->thread) {
         mtx_destroy(&dctx->mutex);
         goto fail;
      }
   }

   return &dctx->base;

fail:
   if (dctx) {
      if (dctx->mapped_fence)
         pipe_transfer_unmap(pipe, dctx->fence_transfer);
      pipe_resource_reference(&dctx->fence, NULL);
      FREE(dctx);
   }
   pipe->destroy(pipe);
   return NULL;
}