예제 #1
0
static void CVMouseMoveSpiroPoint(CharView *cv, PressedOn *p) {
    spiro_cp *active = cv->active_cp, *merge = p->spiro;
    SplineSet *activess = cv->active_spl;
    int active_index;

    if ( active==NULL )
return;
    if ( cv->info.x==active->x && cv->info.y==active->y )
return;

    if ( !cv->recentchange ) CVPreserveState(&cv->b);

    active->x = cv->info.x;
    active->y = cv->info.y;
    CVSetCharChanged(cv,true);

    active_index = active-activess->spiros;

    if ( active!=merge && merge!=NULL && p->spl!=NULL &&
	    SPIRO_SPL_OPEN(activess) &&
	    SPIRO_SPL_OPEN(p->spl) &&
	    (active_index==0 || active_index==activess->spiro_cnt-2) &&
	    ((merge-p->spl->spiros)==0 || (merge-p->spl->spiros)==p->spl->spiro_cnt-2) ) {
	SplinePoint *activesp = active_index==0 ? activess->first : activess->last;
	SplinePoint *mergesp = (merge-p->spl->spiros)==0 ? p->spl->first : p->spl->last;
	CVMergeSplineSets(cv,activesp,activess,mergesp,p->spl);
    }
    SSRegenerateFromSpiros(activess);
    SCUpdateAll(cv->b.sc);
}
예제 #2
0
void CVAdjustPoint(CharView *cv, SplinePoint *sp) {

    if ( cv->info.x==sp->me.x && cv->info.y==sp->me.y )
return;
    sp->nextcp.x += (cv->info.x-sp->me.x);
    sp->nextcp.y += (cv->info.y-sp->me.y);
    sp->prevcp.x += (cv->info.x-sp->me.x);
    sp->prevcp.y += (cv->info.y-sp->me.y);
    sp->me.x = cv->info.x;
    sp->me.y = cv->info.y;
    AdjustControls(sp);
    CVSetCharChanged(cv,true);
}
예제 #3
0
/*
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:

 * Redistributions of source code must retain the above copyright notice, this
 * list of conditions and the following disclaimer.

 * Redistributions in binary form must reproduce the above copyright notice,
 * this list of conditions and the following disclaimer in the documentation
 * and/or other materials provided with the distribution.

 * The name of the author may not be used to endorse or promote products
 * derived from this software without specific prior written permission.

 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
#include "pfaeditui.h"
#include <math.h>

#if defined(KNIFE_CONTINUOUS)	/* Use this code to do cuts as we move along. Probably a bad idea, let's wait till the end */
static void ProcessKnife(CharView *cv, PressedOn *p) {
    real dx, dy;
    SplinePoint *n;

    /* If we've already made a cut, don't make another cut too close to it */
    /*  ie. if the hand shakes over a cut let's not get about six tiny cut */
    /*  segments adjacent to one another */
    if ( (dx=cv->info.x-cv->lastknife.x)<0 ) dx=-dx;
    if ( (dy=cv->info.y-cv->lastknife.y)<0 ) dy=-dy;
    if ( (dx+dy)/cv->scale <= 6 )
        return;
    if ( p->sp==NULL && p->spline==NULL )
        return;					/* Nothing to cut */

    if ( p->spline!=NULL )
        p->sp = SplineBisect(p->spline,p->t);
    if ( p->spl==NULL )		/* Kanou says this can happen. It doesn't hurt to check for it */
        return;
    if ( p->spl->first!=p->spl->last )
        if ( p->sp==p->spl->first || p->sp==p->spl->last )
            return;					/* Already cut here */
    n = chunkalloc(sizeof(SplinePoint));
    p->sp->pointtype = pt_corner;
    *n = *p->sp;
    n->hintmask = NULL;
    p->sp->next = NULL;
    n->prev = NULL;
    n->next->from = n;
    if ( p->spl->first==p->spl->last ) {
        p->spl->first = n;
        p->spl->last = p->sp;
    } else {
        SplinePointList *nspl = chunkalloc(sizeof(SplinePointList));
        nspl->next = p->spl->next;
        p->spl->next = nspl;
        nspl->first = n;
        nspl->last = p->spl->last;
        p->spl->last = p->sp;
    }

    cv->lastknife.x = cv->info.x;
    cv->lastknife.y = cv->info.y;
    CVSetCharChanged(cv,true);
    SCUpdateAll(cv->b.sc);
}
예제 #4
0
/* When the user tries to add a point (by doing a mouse down with a point tool
  selected) there are several cases to be looked at:
	If there is a single point selected and it is at the begining/end of an open spline set
	    if we clicked on another point which is the begining/end of an open splineset
		draw a spline connecting the two spline sets and merge them
			(or if it's the same spline set, then close it)
	    else
		create a new point where we clicked
		draw a spline between the selected point and the new one
		deselect the old point
		select the new one
	    endif
	else if they clicked on a spline
	    split the spline into two bits at the point where they clicked
	else
	    create a new point where they clicked
	    put it on a new splineset
	    select it
	endif

	and, if the old point is a tangent, we may need to adjust its control pt

    With the introduction of spiro mode (Raph Levien's clothoid splines)
      we've got to worry about all the above cases for spiro points too.
*/
void CVMouseDownPoint(CharView *cv, GEvent *event) {
    SplineSet *sel, *ss;
    SplinePoint *sp, *base = NULL;
    SplineChar *sc = cv->b.sc;
    enum pointtype ptype = (cv->active_tool==cvt_curve?pt_curve:
			    cv->active_tool==cvt_hvcurve?pt_hvcurve:
			    cv->active_tool==cvt_corner?pt_corner:
			    cv->active_tool==cvt_tangent?pt_tangent:
			    /*cv->active_tool==cvt_pen?*/pt_corner);
    int order2 = cv->b.layerheads[cv->b.drawmode]->order2;
    int order2_style = (order2 && !(event->u.mouse.state&ksm_meta)) ||
		    (!order2 && (event->u.mouse.state&ksm_meta));

    cv->active_spl = NULL;
    cv->active_sp = NULL;

    if ( cv->b.sc->inspiro && hasspiro()) {
	CVMouseDownSpiroPoint(cv, event);
return;
    }

    sel = CVAnySelPointList(cv);
    if ( sel!=NULL ) {
	if ( sel->first->selected ) base = sel->first;
	else base = sel->last;
	if ( base==cv->p.sp )
return;			/* We clicked on the active point, that's a no-op */
    }
    CVPreserveState(&cv->b);
    CVClearSel(cv);
    if ( sel!=NULL ) {
	sp = cv->p.sp;
	cv->lastselpt = base;
	ss = sel;
	if ( base->next!=NULL )
	    SplineSetReverse(sel);
	if ( base->next!=NULL )
	    IError("Base point not at end of splineset in CVMouseDownPoint");
	if ( sp==NULL || (sp->next!=NULL && sp->prev!=NULL) || sp==base ) {
	    /* Add a new point */
	    SplineSetSpirosClear(sel);
	    sp = SplinePointCreate( cv->p.cx, cv->p.cy );
	    sp->noprevcp = sp->nonextcp = 1;
	    sp->nextcpdef = sp->prevcpdef = 1;
	    sp->pointtype = ptype;
	    sp->selected = true;
	    if ( !base->nonextcp && order2_style &&
		    cv->active_tool==cvt_pen ) {
		sp->prevcp = base->nextcp;
		sp->noprevcp = false;
		sp->me.x = ( sp->prevcp.x + sp->nextcp.x )/2;
		sp->me.y = ( sp->prevcp.y + sp->nextcp.y )/2;
		sp->nonextcp = false;
		sp->pointtype = pt_curve;
	    } else if ( order2 && !base->nonextcp ) {
		sp->prevcp = base->nextcp;
		sp->noprevcp = false;
		if (  cv->active_tool==cvt_pen ) {
		    sp->nextcp.x = sp->me.x - (sp->prevcp.x-sp->me.x);
		    sp->nextcp.y = sp->me.y - (sp->prevcp.y-sp->me.y);
		    sp->nonextcp = false;
		    sp->pointtype = pt_curve;
		}
	    }
	    if ( base->nonextcp )
		base->nextcpdef = true;
	    SplineMake(base,sp,order2);
	    if ( cv->active_tool!=cvt_pen ) {
		SplineCharDefaultNextCP(base);
		SplineCharDefaultPrevCP(sp);
	    }
	    ss->last = sp;
	} else if ( cv->p.spl==sel ) {
	    /* Close the current spline set */
	    SplineSetSpirosClear(sel);
	    cv->joinvalid = true;
	    cv->joinpos = *sp; cv->joinpos.selected = false;
	    if ( order2 ) {
		if ( base->nonextcp || sp->noprevcp ) {
		    base->nonextcp = sp->noprevcp = true;
		    base->nextcp = base->me;
		    sp->prevcp = sp->me;
		} else {
		    base->nextcp.x = sp->prevcp.x = (base->nextcp.x+sp->prevcp.x)/2;
		    base->nextcp.y = sp->prevcp.y = (base->nextcp.y+sp->prevcp.y)/2;
		}
		base->nextcpdef = sp->prevcpdef = true;
	    }
	    SplineMake(base,sp,order2);
	    if ( cv->active_tool!=cvt_pen )
		SplineCharDefaultNextCP(base);
	    SplineCharDefaultPrevCP(sp);
	    ss->last = sp;
	    if ( sp->pointtype==pt_tangent ) {
		SplineCharTangentNextCP(sp);
		if ( sp->next ) SplineRefigure(sp->next );
	    }
	} else {
	    /* Merge two spline sets */
	    SplineSetSpirosClear(sel);
	    CVMergeSPLS(cv,sel, base,sp);
	}
	sp->selected = true;
	if ( base->pointtype==pt_tangent ) {
	    SplineCharTangentPrevCP(base);
	    if ( base->prev!=NULL )
		SplineRefigure(base->prev);
	}
    } else if ( cv->p.spline!=NULL ) {
	sp = SplineBisect(cv->p.spline,cv->p.t);
	cv->joinvalid = true;
	cv->joinpos = *sp; cv->joinpos.selected = false;
	if (  cv->active_tool==cvt_pen )
	    ptype = pt_curve;
	sp->pointtype = ptype;
	if ( ptype==pt_hvcurve ) {
	    SPHVCurveForce(sp);
	}
	sp->selected = true;
	ss = cv->p.spl;
    } else {
	ss = chunkalloc(sizeof(SplineSet));
	sp = SplinePointCreate( cv->p.cx, cv->p.cy );
	
	ss->first = ss->last = sp;
	ss->next = cv->b.layerheads[cv->b.drawmode]->splines;
	cv->b.layerheads[cv->b.drawmode]->splines = ss;
	sp->nonextcp = sp->noprevcp = 1;
	sp->nextcpdef = sp->prevcpdef = 1;
	sp->pointtype = ptype;
	sp->selected = true;
    }

    cv->active_spl = ss;
    cv->active_sp = sp;
    CVSetCharChanged(cv,true);
    CVInfoDraw(cv,cv->gw);
    SCUpdateAll(sc);

    if ( cv->active_tool == cvt_pen )
	cv->p.constrain = sp->me;
}
예제 #5
0
static void CVMouseDownSpiroPoint(CharView *cv, GEvent *event) {
    SplineSet *sel, *ss;
    SplineChar *sc = cv->b.sc;
    spiro_cp *base, *cp;
    int base_index, cp_index, i;
    char ty = (cv->active_tool==cvt_curve?SPIRO_G4:
			    cv->active_tool==cvt_hvcurve?SPIRO_G2:
			    cv->active_tool==cvt_corner?SPIRO_CORNER:
			    cv->active_tool==cvt_tangent?SPIRO_LEFT:
			    /*cv->active_tool==cvt_pen?*/SPIRO_RIGHT);

    cv->active_spl = NULL;
    cv->active_sp = NULL;

    sel = CVAnySelPointList(cv);
    if ( sel!=NULL ) {
	if ( SPIRO_SELECTED(&sel->spiros[0]) ) base_index = 0;
	else base_index = sel->spiro_cnt-2;
	base = &sel->spiros[base_index];
	if ( base==cv->p.spiro )
return;			/* We clicked on the active point, that's a no-op */
    }
    CVPreserveState(&cv->b);
    CVClearSel(cv);
    if ( sel!=NULL ) {
	if ( (cp = cv->p.spiro)!=NULL )
	    cp_index = cp-cv->p.spl->spiros;
	cv->lastselcp = base;
	ss = sel;
	if ( base_index!=sel->spiro_cnt-2 ) {
	    SplineSetReverse(sel);
	    base = &sel->spiros[sel->spiro_cnt-2];
	    if ( cv->p.spl==sel ) {
		cp_index = sel->spiro_cnt-2-cp_index;
		cp = &sel->spiros[cp_index];
	    }
	}
	if ( cp==NULL || (cp_index!=0 && cp_index!=cv->p.spl->spiro_cnt-2) ||
		cp==base || !SPIRO_SPL_OPEN(cv->p.spl)) {
	    /* Add a new point */
	    if ( sel->spiro_cnt>=sel->spiro_max )
		sel->spiros = realloc(sel->spiros,(sel->spiro_max += 10)*sizeof(spiro_cp));
	    cp = &sel->spiros[sel->spiro_cnt-1];
	    cp[1] = cp[0];		/* Move the final 'z' */
	    cp->x = cv->p.cx;
	    cp->y = cv->p.cy;
	    cp->ty = ty;
	    SPIRO_DESELECT(cp-1);
	    ++sel->spiro_cnt;
	} else if ( cv->p.spl==sel ) {
	    /* Close the current spline set */
	    sel->spiros[0].ty = ty;
	    cv->joinvalid = true;
	    cv->joincp = *cp; SPIRO_DESELECT(&cv->joincp);
	} else {
	    /* Merge two spline sets */
	    SplinePoint *sp = cp_index==0 ? cv->p.spl->first : cv->p.spl->last;
	    SplinePoint *basesp = base_index==0 ? sel->first : sel->last;
	    cv->joincp = *cp; SPIRO_DESELECT(&cv->joincp);
	    CVMergeSPLS(cv,ss,basesp,sp);
	}
    } else if ( cv->p.spline!=NULL ) {
	/* Add an intermediate point on an already existing spline */
	ss = cv->p.spl;
	if ( ss->spiro_cnt>=ss->spiro_max )
	    ss->spiros = realloc(ss->spiros,(ss->spiro_max += 10)*sizeof(spiro_cp));
	for ( i=ss->spiro_cnt-1; i>cv->p.spiro_index; --i )
	    ss->spiros[i+1] = ss->spiros[i];
	++ss->spiro_cnt;
	cp = &ss->spiros[cv->p.spiro_index+1];
	cp->x = cv->p.cx;
	cp->y = cv->p.cy;
	cp->ty = ty;
	ss = cv->p.spl;
	cv->joinvalid = true;
	cv->joincp = *cp; SPIRO_DESELECT(&cv->joincp);
    } else {
	/* A new point on a new (open) contour */
	ss = chunkalloc(sizeof(SplineSet));
	ss->next = cv->b.layerheads[cv->b.drawmode]->splines;
	cv->b.layerheads[cv->b.drawmode]->splines = ss;
	ss->spiros = malloc((ss->spiro_max=10)*sizeof(spiro_cp));
	cp = &ss->spiros[0];
	cp->x = cv->p.cx;
	cp->y = cv->p.cy;
	cp->ty = SPIRO_OPEN_CONTOUR;
	cp[1].x = cp[1].y = 0; cp[1].ty = 'z';
	ss->spiro_cnt = 2;
    }
    SPIRO_SELECT(cp);

    SSRegenerateFromSpiros(ss);

    cv->active_spl = ss;
    cv->active_cp = cp;
    CVSetCharChanged(cv,true);
    CVInfoDraw(cv,cv->gw);
    SCUpdateAll(sc);
}
예제 #6
0
void CVMouseMoveTransform(CharView *cv) {
    real transform[6];

    CVRestoreTOriginalState(cv);
    if ( cv->info.x != cv->p.cx || cv->info.y != cv->p.cy ) {
	transform[0] = transform[3] = 1;
	transform[1] = transform[2] = 0;
	switch ( cv->active_tool ) {
	  case cvt_rotate: {
	    real angle = atan2(cv->info.y-cv->p.cy,cv->info.x-cv->p.cx);
	    transform[0] = transform[3] = cos(angle);
	    transform[2] = -(transform[1] = sin(angle));
	  } break;
	  case cvt_flip: {
	    real dx,dy;
	    if (( dx = cv->info.x-cv->p.cx)<0 ) dx=-dx;
	    if (( dy = cv->info.y-cv->p.cy)<0 ) dy=-dy;
	    if ( dy>2*dx )
		transform[0] = -1;
	    else if ( dx>2*dy )
		transform[3] = -1;
	    else if ( (cv->info.x-cv->p.cx)*(cv->info.y-cv->p.cy)>0 ) {
		transform[0] = transform[3] = 0;
		transform[1] = transform[2] = -1;
	    } else {
		transform[0] = transform[3] = 0;
		transform[1] = transform[2] = 1;
	    }
	  } break;
	  case cvt_scale: {
	      transform[0] = 1.0+(cv->info.x-cv->p.cx)/(400*cv->scale);
	      transform[3] = 1.0+(cv->info.y-cv->p.cy)/(400*cv->scale);
	  } break;
	  case cvt_skew: {
	    real angle = atan2(cv->info.y-cv->p.cy,cv->info.x-cv->p.cx);
	    transform[2] = sin(angle);
	  } break;
	  case cvt_3d_rotate: {
	    real angle = atan2(cv->info.y-cv->p.cy,cv->info.x-cv->p.cx);
/* Allow one pixel per degree */
	    real zangle = sqrt( (cv->info.x-cv->p.cx)*(cv->info.x-cv->p.cx) +
		    (cv->info.y-cv->p.cy)*(cv->info.y-cv->p.cy) ) * cv->scale *
		    3.1415926535897932/180;
	    real s = sin(angle), c = cos(angle);
	    real cz = cos(zangle);
	    transform[0] = c*c + s*s*cz;
	    transform[3] = s*s + c*c*cz;
	    transform[2] = transform[1] = c*s * (cz-1);
	  } break;
/* Perspective takes three points: origin, start point, cur point */
/*  first rotate so that orig/start are the x axis	*/
/*  then define perspective so that:			*/
/*      y' = y						*/
/*	x' = cur.x + (cur.y - y)/cur.y * (x - cur.x)	*/
/*  then rotate back					*/
	  case cvt_perspective: {
	    real angle = atan2(cv->p.cy,cv->p.cx);
	    real s = sin(angle), c = cos(angle);
	    transform[0] = transform[3] = c;
	    transform[2] = -(transform[1] = -s);
	    transform[4] = transform[5] = 0;
	    CVTransFunc(cv,transform,false);
	    CVYPerspective((CharViewBase *) cv,
			     c*cv->info.x + s*cv->info.y,
			    -s*cv->info.x + c*cv->info.y);
	    transform[2] = -(transform[1] = s);
	  } break;
	  default:
	  break;
	}
	    /* Make the pressed point be the center of the transformation */
	if ( cv->active_tool!=cvt_perspective ) {
	    transform[4] = -cv->p.cx*transform[0] -
			    cv->p.cy*transform[2] +
			    cv->p.cx;
	    transform[5] = -cv->p.cy*transform[3] -
			    cv->p.cx*transform[1] +
			    cv->p.cy;
	}
	CVSetCharChanged(cv,true);
	CVTransFunc(cv,transform,false);
    }
    SCUpdateAll(cv->b.sc);
}