bool StrandOfTheAncient::HookSlowLockOpen( GameObject *go, Player *player, Spell *spell ){ uint32 goentry = go->GetEntry(); switch( goentry ){ case 191305: case 191306: CaptureControlPoint( SOTA_CONTROL_POINT_EAST_GY ); return true; break; case 191307: case 191308: CaptureControlPoint( SOTA_CONTROL_POINT_WEST_GY ); return true; break; case 191309: case 191310: CaptureControlPoint( SOTA_CONTROL_POINT_SOUTH_GY ); return true; break; } return true; }
void ArathiBasin::AssaultControlPoint(Player* pPlayer, uint32 Id) { #ifdef ANTI_CHEAT if(!m_started) { Anticheat_Log->writefromsession(pPlayer->GetSession(), "%s tried to assault control point in arathi basin before battleground (ID %u) started.", pPlayer->GetName(), this->m_id); SendChatMessage(CHAT_MSG_BG_EVENT_NEUTRAL, pPlayer->GetGUID(), "%s will be removed from the game for cheating.", pPlayer->GetName()); // Remove player from battleground. RemovePlayer(pPlayer, false); // Kick player from server. pPlayer->Kick(6000); return; } #endif uint32 Team = pPlayer->m_bgTeam; uint32 Owner; pPlayer->m_bgScore.MiscData[BG_SCORE_AB_BASES_ASSAULTED]++; if(m_basesOwnedBy[Id] == -1 && m_basesAssaultedBy[Id] == -1) { // omgwtfbbq our flag is a virgin? SetWorldState(NeutralFields[Id], 0); } if(m_basesOwnedBy[Id] != -1) { Owner = m_basesOwnedBy[Id]; // set it to uncontrolled for now m_basesOwnedBy[Id] = -1; m_basesLastOwnedBy[Id] = Owner; // this control point just got taken over by someone! oh noes! if(m_spiritGuides[Id] != NULL) { map<Creature*, set<uint32> >::iterator itr = m_resurrectMap.find(m_spiritGuides[Id]); if(itr != m_resurrectMap.end()) { for(set<uint32>::iterator it2 = itr->second.begin(); it2 != itr->second.end(); ++it2) { Player* r_plr = m_mapMgr->GetPlayer(*it2); if(r_plr != NULL && r_plr->IsDead()) HookHandleRepop(r_plr); } } m_resurrectMap.erase(itr); m_spiritGuides[Id]->Despawn(0, 0); m_spiritGuides[Id] = NULL; } // detract one from the teams controlled points m_capturedBases[Owner] -= 1; SetWorldState(Owner ? WORLDSTATE_AB_HORDE_CAPTUREBASE : WORLDSTATE_AB_ALLIANCE_CAPTUREBASE, m_capturedBases[Owner]); // reset the world states SetWorldState(OwnedFields[Id][Owner], 0); // modify the resource update time period if(m_capturedBases[Owner] == 0) this->event_RemoveEvents(EVENT_AB_RESOURCES_UPDATE_TEAM_0 + Owner); else this->event_ModifyTime(EVENT_AB_RESOURCES_UPDATE_TEAM_0 + Owner, ResourceUpdateIntervals[m_capturedBases[Owner]]); } // n***a stole my flag! if(m_basesAssaultedBy[Id] != -1) { Owner = m_basesAssaultedBy[Id]; // woah! vehicle hijack! m_basesAssaultedBy[Id] = -1; SetWorldState(AssaultFields[Id][Owner], 0); // make sure the event does not trigger sEventMgr.RemoveEvents(this, EVENT_AB_CAPTURE_CP_1 + Id); if(m_basesLastOwnedBy[Id] == (int32)Team) { m_basesAssaultedBy[Id] = (int32)Team; CaptureControlPoint(Id, Team); return; } // no need to remove the spawn, SpawnControlPoint will do this. } m_basesAssaultedBy[Id] = Team; // spawn the new control point gameobject SpawnControlPoint(Id, Team ? AB_SPAWN_TYPE_HORDE_ASSAULT : AB_SPAWN_TYPE_ALLIANCE_ASSAULT); // update the client's map with the new assaulting field SetWorldState(AssaultFields[Id][Team], 1); // Check Assault/Defense, the time of capture is not the same. if(DefFlag[Id][0] && !DefFlag[Id][1]) { DefFlag[Id][0] = false; SendChatMessage(Team ? CHAT_MSG_BG_EVENT_HORDE : CHAT_MSG_BG_EVENT_ALLIANCE, pPlayer->GetGUID(), "$N defend %s", ControlPointNames[Id]); sEventMgr.AddEvent(this, &ArathiBasin::CaptureControlPoint, Id, Team, EVENT_AB_CAPTURE_CP_1 + Id, 1000, 1, EVENT_FLAG_DO_NOT_EXECUTE_IN_WORLD_CONTEXT); pPlayer->m_bgScore.MiscData[BG_SCORE_AB_BASES_CAPTURED]++; UpdatePvPData(); } else if(!DefFlag[Id][0] && !DefFlag[Id][1]) { DefFlag[Id][0] = true; SendChatMessage(Team ? CHAT_MSG_BG_EVENT_HORDE : CHAT_MSG_BG_EVENT_ALLIANCE, pPlayer->GetGUID(), "$N assault %s !", ControlPointNames[Id]); PlaySoundToAll(Team ? 8212 : 8174); if(Team) { QuestLogEntry* en = pPlayer->GetQuestLogForEntry(8120); switch(Id) { case AB_CONTROL_POINT_MINE: { if(en && en->GetMobCount(0) < en->GetQuest()->required_mobcount[0]) { en->SetMobCount(0, en->GetMobCount(0) + 1); en->SendUpdateAddKill(0); en->UpdatePlayerFields(); } } break; case AB_CONTROL_POINT_LUMBERMILL: { if(en && en->GetMobCount(1) < en->GetQuest()->required_mobcount[1]) { en->SetMobCount(1, en->GetMobCount(1) + 1); en->SendUpdateAddKill(1); en->UpdatePlayerFields(); } } break; case AB_CONTROL_POINT_BLACKSMITH: { if(en && en->GetMobCount(2) < en->GetQuest()->required_mobcount[2]) { en->SetMobCount(2, en->GetMobCount(2) + 1); en->SendUpdateAddKill(2); en->UpdatePlayerFields(); } } break; case AB_CONTROL_POINT_STABLE: { if(en && en->GetMobCount(3) < en->GetQuest()->required_mobcount[3]) { en->SetMobCount(3, en->GetMobCount(3) + 1); en->SendUpdateAddKill(3); en->UpdatePlayerFields(); } } break; } } else { QuestLogEntry* en = pPlayer->GetQuestLogForEntry(8105); switch(Id) { case AB_CONTROL_POINT_MINE: { if(en && en->GetMobCount(0) < en->GetQuest()->required_mobcount[0]) { en->SetMobCount(0, en->GetMobCount(0) + 1); en->SendUpdateAddKill(0); en->UpdatePlayerFields(); } } break; case AB_CONTROL_POINT_LUMBERMILL: { if(en && en->GetMobCount(1) < en->GetQuest()->required_mobcount[1]) { en->SetMobCount(1, en->GetMobCount(1) + 1); en->SendUpdateAddKill(1); en->UpdatePlayerFields(); } } break; case AB_CONTROL_POINT_BLACKSMITH: { if(en && en->GetMobCount(2) < en->GetQuest()->required_mobcount[2]) { en->SetMobCount(2, en->GetMobCount(2) + 1); en->SendUpdateAddKill(2); en->UpdatePlayerFields(); } } break; case AB_CONTROL_POINT_FARM: { if(en && en->GetMobCount(3) < en->GetQuest()->required_mobcount[3]) { en->SetMobCount(3, en->GetMobCount(3) + 1); en->SendUpdateAddKill(3); en->UpdatePlayerFields(); } } break; } } sEventMgr.AddEvent(this, &ArathiBasin::CaptureControlPoint, Id, Team, EVENT_AB_CAPTURE_CP_1 + Id, MSTIME_MINUTE, 1, EVENT_FLAG_DO_NOT_EXECUTE_IN_WORLD_CONTEXT); pPlayer->m_bgScore.MiscData[BG_SCORE_AB_BASES_ASSAULTED]++; UpdatePvPData(); } else { DefFlag[Id][0] = true; SendChatMessage(Team ? CHAT_MSG_BG_EVENT_HORDE : CHAT_MSG_BG_EVENT_ALLIANCE, pPlayer->GetGUID(), "$N claims the %s! If left unchallenged, the %s will control it in 1 minute!", ControlPointNames[Id], Team ? "Horde" : "Alliance"); PlaySoundToAll(8192); sEventMgr.AddEvent(this, &ArathiBasin::CaptureControlPoint, Id, Team, EVENT_AB_CAPTURE_CP_1 + Id, MSTIME_MINUTE, 1, EVENT_FLAG_DO_NOT_EXECUTE_IN_WORLD_CONTEXT); } }
void ArathiBasin::AssaultControlPoint(PlayerPointer pPlayer, uint32 Id) { #if defined(BG_ANTI_CHEAT) && !defined(_DEBUG) if(!m_started) { SendChatMessage(CHAT_MSG_BG_SYSTEM_NEUTRAL, pPlayer->GetGUID(), "%s has been removed from the game for cheating.", pPlayer->GetName()); pPlayer->SoftDisconnect(); return; } #endif bool isVirgin = false; uint32 Team = pPlayer->m_bgTeam; uint32 Owner; if(m_basesOwnedBy[Id]==-1 && m_basesAssaultedBy[Id]==-1) { isVirgin = true; // omgwtfbbq our flag is a virgin? m_mapMgr->GetStateManager().UpdateWorldState(NeutralFields[Id], 0); } if(m_basesOwnedBy[Id] != -1) { Owner = m_basesOwnedBy[Id]; // set it to uncontrolled for now m_basesOwnedBy[Id] = -1; // this control point just got taken over by someone! oh noes! if( m_spiritGuides[Id] != NULL ) { map<CreaturePointer,set<uint32> >::iterator itr = m_resurrectMap.find(m_spiritGuides[Id]); if( itr != m_resurrectMap.end() ) { for( set<uint32>::iterator it2 = itr->second.begin(); it2 != itr->second.end(); ++it2 ) { PlayerPointer r_plr = m_mapMgr->GetPlayer( *it2 ); if( r_plr != NULL && r_plr->isDead() ) { HookHandleRepop( r_plr ); QueueAtNearestSpiritGuide(r_plr, itr->first); } } } m_resurrectMap.erase( itr ); m_spiritGuides[Id]->Despawn( 0, 0 ); m_spiritGuides[Id] = NULLCREATURE; } // detract one from the teams controlled points m_capturedBases[Owner] -= 1; m_mapMgr->GetStateManager().UpdateWorldState(Owner ? WORLDSTATE_AB_HORDE_CAPTUREBASE : WORLDSTATE_AB_ALLIANCE_CAPTUREBASE, m_capturedBases[Owner]); // reset the world states m_mapMgr->GetStateManager().UpdateWorldState(OwnedFields[Id][Owner], 0); // modify the resource update time period if(m_capturedBases[Owner]==0) this->event_RemoveEvents(EVENT_AB_RESOURCES_UPDATE_TEAM_0+Owner); else this->event_ModifyTime(EVENT_AB_RESOURCES_UPDATE_TEAM_0 + Owner, ResourceUpdateIntervals[m_capturedBases[Owner]]); } // Contested Flag, not ours, and is not virgin uint32 otherTeam = Team ? 0 : 1; if( !isVirgin && m_basesLastOwnedBy[Id] == Team && m_basesOwnedBy[Id] == -1 ) { m_mapMgr->GetStateManager().UpdateWorldState(AssaultFields[Id][Team ? 0 : 1], 0); this->event_RemoveEvents(EVENT_AB_CAPTURE_CP_1 + Id); SendChatMessage(Team ? CHAT_MSG_BG_SYSTEM_HORDE : CHAT_MSG_BG_SYSTEM_ALLIANCE, pPlayer->GetGUID(), "$N has defended the %s!", ControlPointNames[Id]); m_basesAssaultedBy[Id] = Team; CaptureControlPoint( Id, Team ); return; } // n***a stole my flag! if(m_basesAssaultedBy[Id] != -1) { Owner = m_basesAssaultedBy[Id]; // woah! vehicle hijack! m_basesAssaultedBy[Id] = Team; m_mapMgr->GetStateManager().UpdateWorldState(AssaultFields[Id][Owner], 0); // make sure the event does not trigger sEventMgr.RemoveEvents(shared_from_this(), EVENT_AB_CAPTURE_CP_1 + Id); // no need to remove the spawn, SpawnControlPoint will do this. } m_basesAssaultedBy[Id] = Team; // spawn the new control point gameobject SpawnControlPoint(Id, Team ? AB_SPAWN_TYPE_HORDE_ASSAULT : AB_SPAWN_TYPE_ALLIANCE_ASSAULT); // send out the chat message and sound SendChatMessage(Team ? CHAT_MSG_BG_SYSTEM_HORDE : CHAT_MSG_BG_SYSTEM_ALLIANCE, pPlayer->GetGUID(), "$N claims the %s! If left unchallenged, the %s will control it in 1 minute!", ControlPointNames[Id], Team ? "Horde" : "Alliance"); // guessed PlaySoundToAll(Team ? SOUND_ALLIANCE_CAPTURE : SOUND_HORDE_CAPTURE); // update the client's map with the new assaulting field m_mapMgr->GetStateManager().UpdateWorldState(AssaultFields[Id][Team], 1); // create the 60 second event. sEventMgr.AddEvent(TO_ARATHIBASIN(shared_from_this()), &ArathiBasin::CaptureControlPoint, Id, Team, EVENT_AB_CAPTURE_CP_1 + Id, 60000, 1, EVENT_FLAG_DO_NOT_EXECUTE_IN_WORLD_CONTEXT); // update players info pPlayer->m_bgScore.MiscData[BG_SCORE_AB_BASE_ASSAULTED]++; UpdatePvPData(); }
void IsleOfConquest::AssaultControlPoint(Player* pPlayer, uint32 Id) { if(!m_started) { SendChatMessage(CHAT_MSG_BG_EVENT_NEUTRAL, pPlayer->GetGUID(), "%s has been removed from the game for cheating.", pPlayer->GetName()); pPlayer->SoftDisconnect(); return; } bool isVirgin = false; uint32 Team = pPlayer->m_bgTeam; uint32 Owner; if(m_basesOwnedBy[Id]==-1 && m_basesAssaultedBy[Id]==-1) { isVirgin = true; // omgwtfbbq our flag is a virgin? SetWorldState(NeutralFields[Id], 0); } if(m_basesOwnedBy[Id] != -1) { Owner = m_basesOwnedBy[Id]; // set it to uncontrolled for now m_basesOwnedBy[Id] = -1; // this control point just got taken over by someone! oh noes! if( m_spiritGuides[Id] != NULL ) { map<Creature*,set<uint32> >::iterator itr = m_resurrectMap.find(m_spiritGuides[Id]); if( itr != m_resurrectMap.end() ) { for( set<uint32>::iterator it2 = itr->second.begin(); it2 != itr->second.end(); it2++ ) { Player* r_plr = m_mapMgr->GetPlayer( *it2 ); if( r_plr != NULL && r_plr->IsDead()) { HookHandleRepop( r_plr ); QueueAtNearestSpiritGuide(r_plr, itr->first); } } } m_resurrectMap.erase( itr ); if(m_spiritGuides[Id] && m_spiritGuides[Id]->IsInWorld()) { m_spiritGuides[Id]->Despawn( 0, 0 ); m_spiritGuides[Id] = NULL; } } // reset the world states SetWorldState(OwnedFields[Id][Owner], 0); // modify the resource update time period if(m_capturedBases[Owner]==0) event_RemoveEvents(EVENT_IOC_RESOURCES_UPDATE_TEAM_0+Owner); else event_ModifyTime(EVENT_IOC_RESOURCES_UPDATE_TEAM_0 + Owner, ResourceUpdateIntervals[m_capturedBases[Owner]]); } pPlayer->AddHonor(25); // Contested Flag, not ours, and is not virgin if( !isVirgin && m_basesLastOwnedBy[Id] == int32(Team) && m_basesOwnedBy[Id] == -1 ) { SetWorldState(AssaultFields[Id][Team ? 0 : 1], 0); event_RemoveEvents(EVENT_IOC_CAPTURE_CP_1 + Id); SendChatMessage(Team ? CHAT_MSG_BG_EVENT_HORDE : CHAT_MSG_BG_EVENT_ALLIANCE, pPlayer->GetGUID(), "$N has defended the %s!", ControlPointNames[Id]); m_basesAssaultedBy[Id] = Team; CaptureControlPoint( Id, Team ); pPlayer->m_bgScore.MiscData[BG_SCORE_IOC_BASE_DEFENDED]++; return; } // n***a stole my flag! if(m_basesAssaultedBy[Id] != -1) { Owner = m_basesAssaultedBy[Id]; m_basesAssaultedBy[Id] = Team; SetWorldState(AssaultFields[Id][Owner], 0); sEventMgr.RemoveEvents(this, EVENT_IOC_CAPTURE_CP_1 + Id); } m_basesAssaultedBy[Id] = Team; // spawn the new control point gameobject SpawnControlPoint(Id, Team ? IOC_SPAWN_TYPE_HORDE_ASSAULT : IOC_SPAWN_TYPE_ALLIANCE_ASSAULT); // send out the chat message and sound SendChatMessage(Team ? CHAT_MSG_BG_EVENT_HORDE : CHAT_MSG_BG_EVENT_ALLIANCE, pPlayer->GetGUID(), "$N claims the %s! If left unchallenged, the %s will control it in 1 minute!", ControlPointNames[Id], Team ? "Horde" : "Alliance"); // guessed PlaySoundToAll(Team ? SOUND_ALLIANCE_CAPTURE : SOUND_HORDE_CAPTURE); // update the client's map with the new assaulting field SetWorldState(AssaultFields[Id][Team], 1); // create the 60 second event. sEventMgr.AddEvent(this, &IsleOfConquest::CaptureControlPoint, Id, Team, EVENT_IOC_CAPTURE_CP_1 + Id, 60000, 1, EVENT_FLAG_DO_NOT_EXECUTE_IN_WORLD_CONTEXT); // update players info pPlayer->m_bgScore.MiscData[BG_SCORE_IOC_BASE_ASSAULTED]++; UpdatePvPData(); if(Id == 5) { if(m_salesman != NULL) m_salesman->Despawn(0,0); } }