void Window_Item::Refresh() { std::vector<int> party_items; data.clear(); Main_Data::game_party->GetItems(party_items); for (size_t i = 0; i < party_items.size(); ++i) { if (this->CheckInclude(party_items[i])) { data.push_back(party_items[i]); } } if (CheckInclude(0)) { data.push_back(0); } item_max = data.size(); CreateContents(); if (index > 0 && index >= item_max) { --index; } contents->Clear(); for (int i = 0; i < item_max; ++i) { DrawItem(i); } }
bool ppInclude::Check(int token, const std::string &args) { if (!current || !current->Check(token, args, current->GetErrorLine())) if (!CheckInclude(token, args)) if (!CheckLine(token, args)) return false; return true; }
void CFile::FindIncbins() { char stringChar = 0; while (m_pos < m_size) { if (stringChar) { if (m_buffer[m_pos] == stringChar) { m_pos++; stringChar = 0; } else if (m_buffer[m_pos] == '\\' && m_buffer[m_pos + 1] == stringChar) { m_pos += 2; } else { if (m_buffer[m_pos] == '\n') m_lineNum++; m_pos++; } } else { SkipWhitespace(); CheckInclude(); CheckIncbin(); if (m_pos >= m_size) break; char c = m_buffer[m_pos++]; if (c == '\n') m_lineNum++; else if (c == '"') stringChar = '"'; else if (c == '\'') stringChar = '\''; else if (c == 0) FATAL_INPUT_ERROR("unexpected null character"); } } }
void Window_Skill::Refresh() { data.clear(); const std::vector<int16_t>& skills = Game_Actors::GetActor(actor_id)->GetSkills(); for (size_t i = 0; i < skills.size(); ++i) { if (CheckInclude(skills[i])) data.push_back(skills[i]); } CreateContents(); contents->Clear(); if (data.size() == 0) { data.push_back(0); } item_max = data.size(); for (int i = 0; i < item_max; ++i) { DrawItem(i); } }