int F_AllocRegVar (Function* F, const Type* Type) /* Allocate a register variable for the given variable type. If the allocation * was successful, return the offset of the register variable in the register * bank (zero page storage). If there is no register space left, return -1. */ { /* Allow register variables only on top level and if enabled */ if (IS_Get (&EnableRegVars) && GetLexicalLevel () == LEX_LEVEL_FUNCTION) { /* Get the size of the variable */ unsigned Size = CheckedSizeOf (Type); /* Do we have space left? */ if (F->RegOffs >= Size) { /* Space left. We allocate the variables from high to low addresses, * so the adressing is compatible with the saved values on stack. * This allows shorter code when saving/restoring the variables. */ F->RegOffs -= Size; return F->RegOffs; } } /* No space left or no allocation */ return -1; }
void GetFuncInfo (const char* Name, unsigned short* Use, unsigned short* Chg) /* For the given function, lookup register information and store it into ** the given variables. If the function is unknown, assume it will use and ** load all registers. */ { /* If the function name starts with an underline, it is an external ** function. Search for it in the symbol table. If the function does ** not start with an underline, it may be a runtime support function. ** Search for it in the list of builtin functions. */ if (Name[0] == '_') { /* Search in the symbol table, skip the leading underscore */ SymEntry* E = FindGlobalSym (Name+1); /* Did we find it in the top-level table? */ if (E && IsTypeFunc (E->Type)) { FuncDesc* D = E->V.F.Func; /* A variadic function will use the Y register (the parameter list ** size is passed there). A fastcall function will use the A or A/X ** registers. In all other cases, no registers are used. However, ** we assume that any function will destroy all registers. */ if ((D->Flags & FD_VARIADIC) != 0) { *Use = REG_Y; } else if (D->ParamCount > 0 && (AutoCDecl ? IsQualFastcall (E->Type) : !IsQualCDecl (E->Type))) { /* Will use registers depending on the last param. */ switch (CheckedSizeOf (D->LastParam->Type)) { case 1u: *Use = REG_A; break; case 2u: *Use = REG_AX; break; default: *Use = REG_EAX; } } else { /* Will not use any registers */ *Use = REG_NONE; } /* Will destroy all registers */ *Chg = REG_ALL; /* Done */ return; } } else if (IsDigit (Name[0]) || Name[0] == '$') { /* A call to a numeric address. Assume that anything gets used and ** destroyed. This is not a real problem, since numeric addresses ** are used mostly in inline assembly anyway. */ *Use = REG_ALL; *Chg = REG_ALL; return; } else { /* Search for the function in the list of builtin functions */ const FuncInfo* Info = bsearch (Name, FuncInfoTable, FuncInfoCount, sizeof(FuncInfo), CompareFuncInfo); /* Do we know the function? */ if (Info) { /* Use the information we have */ *Use = Info->Use; *Chg = Info->Chg; } else { /* It's an internal function we have no information for. If in ** debug mode, output an additional warning, so we have a chance ** to fix it. Otherwise assume that the internal function will ** use and change all registers. */ if (Debug) { fprintf (stderr, "No info about internal function `%s'\n", Name); } *Use = REG_ALL; *Chg = REG_ALL; } return; } /* Function not found - assume that the primary register is input, and all ** registers are changed */ *Use = REG_EAXY; *Chg = REG_ALL; }
void NewFunc (SymEntry* Func) /* Parse argument declarations and function body. */ { int C99MainFunc = 0;/* Flag for C99 main function returning int */ SymEntry* Param; /* Get the function descriptor from the function entry */ FuncDesc* D = Func->V.F.Func; /* Allocate the function activation record for the function */ CurrentFunc = NewFunction (Func); /* Reenter the lexical level */ ReenterFunctionLevel (D); /* Check if the function header contains unnamed parameters. These are * only allowed in cc65 mode. */ if ((D->Flags & FD_UNNAMED_PARAMS) != 0 && (IS_Get (&Standard) != STD_CC65)) { Error ("Parameter name omitted"); } /* Declare two special functions symbols: __fixargs__ and __argsize__. * The latter is different depending on the type of the function (variadic * or not). */ AddConstSym ("__fixargs__", type_uint, SC_DEF | SC_CONST, D->ParamSize); if (D->Flags & FD_VARIADIC) { /* Variadic function. The variable must be const. */ static const Type T[] = { TYPE(T_UCHAR | T_QUAL_CONST), TYPE(T_END) }; AddLocalSym ("__argsize__", T, SC_DEF | SC_REF | SC_AUTO, 0); } else { /* Non variadic */ AddConstSym ("__argsize__", type_uchar, SC_DEF | SC_CONST, D->ParamSize); } /* Function body now defined */ Func->Flags |= SC_DEF; /* Special handling for main() */ if (strcmp (Func->Name, "main") == 0) { /* Mark this as the main function */ CurrentFunc->Flags |= FF_IS_MAIN; /* Main cannot be a fastcall function */ if (IsQualFastcall (Func->Type)) { Error ("`main' cannot be declared as __fastcall__"); } /* If cc65 extensions aren't enabled, don't allow a main function that * doesn't return an int. */ if (IS_Get (&Standard) != STD_CC65 && CurrentFunc->ReturnType[0].C != T_INT) { Error ("`main' must always return an int"); } /* Add a forced import of a symbol that is contained in the startup * code. This will force the startup code to be linked in. */ g_importstartup (); /* If main() takes parameters, generate a forced import to a function * that will setup these parameters. This way, programs that do not * need the additional code will not get it. */ if (D->ParamCount > 0 || (D->Flags & FD_VARIADIC) != 0) { g_importmainargs (); } /* Determine if this is a main function in a C99 environment that * returns an int. */ if (IsTypeInt (F_GetReturnType (CurrentFunc)) && IS_Get (&Standard) == STD_C99) { C99MainFunc = 1; } } /* Allocate code and data segments for this function */ Func->V.F.Seg = PushSegments (Func); /* Allocate a new literal pool */ PushLiteralPool (Func); /* If this is a fastcall function, push the last parameter onto the stack */ if (IsQualFastcall (Func->Type) && D->ParamCount > 0) { unsigned Flags; /* Fastcall functions may never have an ellipsis or the compiler is buggy */ CHECK ((D->Flags & FD_VARIADIC) == 0); /* Generate the push */ if (IsTypeFunc (D->LastParam->Type)) { /* Pointer to function */ Flags = CF_PTR; } else { Flags = TypeOf (D->LastParam->Type) | CF_FORCECHAR; } g_push (Flags, 0); } /* Generate function entry code if needed */ g_enter (TypeOf (Func->Type), F_GetParamSize (CurrentFunc)); /* If stack checking code is requested, emit a call to the helper routine */ if (IS_Get (&CheckStack)) { g_stackcheck (); } /* Setup the stack */ StackPtr = 0; /* Walk through the parameter list and allocate register variable space * for parameters declared as register. Generate code to swap the contents * of the register bank with the save area on the stack. */ Param = D->SymTab->SymHead; while (Param && (Param->Flags & SC_PARAM) != 0) { /* Check for a register variable */ if (SymIsRegVar (Param)) { /* Allocate space */ int Reg = F_AllocRegVar (CurrentFunc, Param->Type); /* Could we allocate a register? */ if (Reg < 0) { /* No register available: Convert parameter to auto */ CvtRegVarToAuto (Param); } else { /* Remember the register offset */ Param->V.R.RegOffs = Reg; /* Generate swap code */ g_swap_regvars (Param->V.R.SaveOffs, Reg, CheckedSizeOf (Param->Type)); } } /* Next parameter */ Param = Param->NextSym; } /* Need a starting curly brace */ ConsumeLCurly (); /* Parse local variable declarations if any */ DeclareLocals (); /* Remember the current stack pointer. All variables allocated elsewhere * must be dropped when doing a return from an inner block. */ CurrentFunc->TopLevelSP = StackPtr; /* Now process statements in this block */ while (CurTok.Tok != TOK_RCURLY && CurTok.Tok != TOK_CEOF) { Statement (0); } /* If this is not a void function, and not the main function in a C99 * environment returning int, output a warning if we didn't see a return * statement. */ if (!F_HasVoidReturn (CurrentFunc) && !F_HasReturn (CurrentFunc) && !C99MainFunc) { Warning ("Control reaches end of non-void function"); } /* If this is the main function in a C99 environment returning an int, let * it always return zero. Note: Actual return statements jump to the return * label defined below. * The code is removed by the optimizer if unused. */ if (C99MainFunc) { g_getimmed (CF_INT | CF_CONST, 0, 0); } /* Output the function exit code label */ g_defcodelabel (F_GetRetLab (CurrentFunc)); /* Restore the register variables */ F_RestoreRegVars (CurrentFunc); /* Generate the exit code */ g_leave (); /* Emit references to imports/exports */ EmitExternals (); /* Emit function debug info */ F_EmitDebugInfo (); EmitDebugInfo (); /* Leave the lexical level */ LeaveFunctionLevel (); /* Eat the closing brace */ ConsumeRCurly (); /* Restore the old literal pool, remembering the one for the function */ Func->V.F.LitPool = PopLiteralPool (); /* Switch back to the old segments */ PopSegments (); /* Reset the current function pointer */ FreeFunction (CurrentFunc); CurrentFunc = 0; }
static void F_RestoreRegVars (Function* F) /* Restore the register variables for the local function if there are any. */ { const SymEntry* Sym; /* If we don't have register variables in this function, bail out early */ if (F->RegOffs == RegisterSpace) { return; } /* Save the accumulator if needed */ if (!F_HasVoidReturn (F)) { g_save (CF_CHAR | CF_FORCECHAR); } /* Get the first symbol from the function symbol table */ Sym = F->FuncEntry->V.F.Func->SymTab->SymHead; /* Walk through all symbols checking for register variables */ while (Sym) { if (SymIsRegVar (Sym)) { /* Check for more than one variable */ int Offs = Sym->V.R.SaveOffs; unsigned Bytes = CheckedSizeOf (Sym->Type); while (1) { /* Find next register variable */ const SymEntry* NextSym = Sym->NextSym; while (NextSym && !SymIsRegVar (NextSym)) { NextSym = NextSym->NextSym; } /* If we have a next one, compare the stack offsets */ if (NextSym) { /* We have a following register variable. Get the size */ int Size = CheckedSizeOf (NextSym->Type); /* Adjacent variable? */ if (NextSym->V.R.SaveOffs + Size != Offs) { /* No */ break; } /* Adjacent variable */ Bytes += Size; Offs -= Size; Sym = NextSym; } else { break; } } /* Restore the memory range */ g_restore_regvars (Offs, Sym->V.R.RegOffs, Bytes); } /* Check next symbol */ Sym = Sym->NextSym; } /* Restore the accumulator if needed */ if (!F_HasVoidReturn (F)) { g_restore (CF_CHAR | CF_FORCECHAR); } }
static void DoConversion (ExprDesc* Expr, const Type* NewType) /* Emit code to convert the given expression to a new type. */ { Type* OldType; unsigned OldSize; unsigned NewSize; /* Remember the old type */ OldType = Expr->Type; /* If we're converting to void, we're done. Note: This does also cover a * conversion void -> void. */ if (IsTypeVoid (NewType)) { ED_MakeRVal (Expr); /* Never an lvalue */ goto ExitPoint; } /* Don't allow casts from void to something else. */ if (IsTypeVoid (OldType)) { Error ("Cannot convert from `void' to something else"); goto ExitPoint; } /* Get the sizes of the types. Since we've excluded void types, checking * for known sizes makes sense here. */ OldSize = CheckedSizeOf (OldType); NewSize = CheckedSizeOf (NewType); /* lvalue? */ if (ED_IsLVal (Expr)) { /* We have an lvalue. If the new size is smaller than the new one, * we don't need to do anything. The compiler will generate code * to load only the portion of the value that is actually needed. * This works only on a little endian architecture, but that's * what we support. * If both sizes are equal, do also leave the value alone. * If the new size is larger, we must convert the value. */ if (NewSize > OldSize) { /* Load the value into the primary */ LoadExpr (CF_NONE, Expr); /* Emit typecast code */ g_typecast (TypeOf (NewType), TypeOf (OldType) | CF_FORCECHAR); /* Value is now in primary and an rvalue */ ED_MakeRValExpr (Expr); } } else if (ED_IsLocAbs (Expr)) { /* A cast of a constant numeric value to another type. Be sure * to handle sign extension correctly. */ /* Get the current and new size of the value */ unsigned OldBits = OldSize * 8; unsigned NewBits = NewSize * 8; /* Check if the new datatype will have a smaller range. If it * has a larger range, things are ok, since the value is * internally already represented by a long. */ if (NewBits <= OldBits) { /* Cut the value to the new size */ Expr->IVal &= (0xFFFFFFFFUL >> (32 - NewBits)); /* If the new type is signed, sign extend the value */ if (IsSignSigned (NewType)) { if (Expr->IVal & (0x01UL << (NewBits-1))) { /* Beware: Use the safe shift routine here. */ Expr->IVal |= shl_l (~0UL, NewBits); } } } } else {