void ViewBitmapWin_::OnPaint() { if(Flags & sGWF_CHILDFOCUS) { App->StatusMouse = "m: scroll [menu] r:zoom"; App->StatusWindow = "..."; } if(!ShowOp) ClearBack(1); }
void MesaDriver::Clear(GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height) { if (mask & DD_FRONT_LEFT_BIT) ClearFront(ctx, all, x, y, width, height); if (mask & DD_BACK_LEFT_BIT) ClearBack(ctx, all, x, y, width, height); mask &= ~(DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT); if (mask) _swrast_Clear( ctx, mask, all, x, y, width, height ); return; }