void DFsScript::ParseScript(char *position) { if (position == NULL) { lastiftrue = false; position = data; } // check for valid position if(position < data || position > data+len) { Printf("script %d: trying to continue from point outside script!\n", scriptnum); return; } trigger_obj = trigger; // set trigger try { FParser parse(this); parse.Run(position, data, data + len); } catch (CFraggleScriptError &err) { Printf ("%s\n", err.GetMessage()); } // dont clear global vars! if(scriptnum != -1) ClearVariables(); // free variables // haleyjd lastiftrue = false; }
// ----------------------------------------------------------------------------- // CUpnpModeratedEventQueueManager::StartSendingEventL // ----------------------------------------------------------------------------- // void CUpnpModeratedEventQueueManager::StartSendingEventL() { if ( !iSubscriberLibrary->SubscriberLibrary().Count() ) { return; } if ( iIsSending ) { iNewValuesWaitingToBeSend = ETrue; return; } iIsSending = ETrue; iCurrentSubscriberIndex = 0; for ( TInt i = 0; i < iServiceImpl.EventedStateVariables().Count(); i++ ) { if ( iServiceImpl.EventedStateVariables()[i]->MaxEventRate() > 0 ) { iServiceImpl.EventedStateVariables()[i]->EventTick(); } } delete iBody; iBody = NULL; iBody = CreateEventL( iServiceImpl.StateVariableList() ); ClearVariables(); PrepareTransactionAndStartSendingL( KFirstSubscriberInQueue ); }
void DFsScript::OnDestroy() { ClearVariables(true); ClearSections(); ClearChildren(); parent = NULL; if (data != NULL) delete [] data; data = NULL; parent = NULL; trigger = NULL; Super::OnDestroy(); }
void Menu::ProcessEvents(sf::Event &Event){ while (Window->pollEvent(Event)) { switch (Event.type) { case sf::Event::Closed: { Window->close(); break; } case sf::Event::KeyPressed: switch (Event.key.code) { case sf::Keyboard::Escape: { Window->close(); } break; case sf::Keyboard::Return: { Selected=1; } break; case sf::Keyboard::Down: { if (Selection < Items[Choice].size()-1) { Items[Choice][Selection].Flag=0; ClearVariables(); ++Selection; Selected=0; } } break; case sf::Keyboard::Up: { if (Selection > 0) { Items[Choice][Selection].Flag=0; ClearVariables(); --Selection; Selected=0; } } break; case sf::Keyboard::Left: { Change=-1; } break; case sf::Keyboard::Right: { Change=1; } break; default: break; } break; case sf::Event::JoystickButtonPressed: { unsigned ActiveJoy=Event.joystickButton.joystickId; if (JoyConfig==1) { for( unsigned index=0; index<Config.JoyId.size();index++) { if (Config.JoyId[index]==static_cast<int>(CurrentPlayer-1)) { Config.JoyId[index]=-1; } } Config.JoyId[ActiveJoy]=CurrentPlayer-1; JoyConfig=0; Items[Choice][Selection].Flag=0; } if(Config.JoyId[ActiveJoy]==static_cast<int>(CurrentPlayer-1) ) { unsigned CurrentButton=Event.joystickButton.button; if (ButtonConfig==1 && CurrentAction==ACCELERATE) { for (auto index: Config.ButtonsToActions[CurrentPlayer-1]) { if (index.second==ACCELERATE){ Config.ButtonsToActions[CurrentPlayer-1].erase(index.first); break; } } Config.ButtonsToActions[CurrentPlayer-1][CurrentButton]=ACCELERATE; ButtonConfig=0; Items[Choice][Selection].Flag=0; } if (ButtonConfig==1 && CurrentAction==BRAKE) { for (auto index: Config.ButtonsToActions[CurrentPlayer-1]) { if (index.second==BRAKE){ Config.ButtonsToActions[CurrentPlayer-1].erase(index.first); break; } } Config.ButtonsToActions[CurrentPlayer-1][CurrentButton]=BRAKE; ButtonConfig=0; Items[Choice][Selection].Flag=0; } } } break; default: break; } } }