int main() { // Display a few instructions printf("Instructions:\nWhen ready, hit enter. You will have five seconds " "to place your mouse cursor in the upper left hand corner of the game board.\n" "\nTips: I would hit enter, then wait a few seconds and then click play. It might" " take a game or two to get your timing right.\n"); system("pause"); while (true) { CountDown(5); InitGame(); // Play game for specified time_limit for (time_t start_time = time(0); start_time + time_limit - time(0) >= 0;) { GetGems(); DisplayGrid(); MakeMove(); Sleep(throttle_time); } ClearGame(); printf("Game over. . . Play again?\n"); system("Pause"); } return 0; }
void CGameCounter::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value) { if (!CanFireForActivator(pActivator)) return; switch (useType) { case USE_ON: case USE_TOGGLE: CountUp(); break; case USE_OFF: CountDown(); break; case USE_SET: SetCountValue((int)value); break; } if (HitLimit()) { SUB_UseTargets(pActivator, USE_TOGGLE, 0); if (RemoveOnFire()) { UTIL_Remove(this); } if (ResetOnFire()) { ResetCount(); } } }
void activity(){ char arr[SIZE]; int arr1[SIZE]; char rarr1[SIZE]; double arr2[SIZE]; char rarr2[SIZE]; for(int i=0;i<SIZE;i++){ cout<<"Enter the character for index "<<i+1<<": "; cin>>arr[i]; } for(int i=0;i<SIZE;i++){ cout<<"Enter the number for index "<<i+1<<": "; cin>>arr1[i]; } for(int i=0;i<SIZE;i++){ cout<<"Enter the double number for index "<<i+1<<": "; cin>>arr2[i]; } cout<<"===========Char Array================"<<endl; cout<<"The maximum character is "<<getMAX(arr)<<endl; cout<<"The minumum character is "<<getMIN(arr)<<endl; cout<<"===========Int Array================"<<endl; cout<<"The maximum number is "<<getMAX(arr1)<<endl; cout<<"The minumum number is "<<getMIN(arr1)<<endl; checkEven(arr1, rarr1); cout<<printArry(rarr1)<<endl; cout<<"===========Double Array================"<<endl; CountDown(arr2); cout<<endl; cout<<"The maximum number is "<<getMAX(arr2)<<endl; cout<<"The minumum number is "<<getMIN(arr2)<<endl; checkEven(arr2, rarr2); cout<<printArry(rarr2); }
void CMagneticBomb::update(float elapsed) { CountDown(); }