int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { MSG msg; DWORD id; #ifndef NDEBUG CreateConsole(); #endif hinst = hInstance; LoadConfig(); MainWND_Create(); CreateThread(&(SECURITY_ATTRIBUTES){sizeof(SECURITY_ATTRIBUTES), FALSE, 0}, 0, Magnifier, NULL, 0, &id); while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } SaveConfig(); return msg.wParam; }
void ShowInfo(const char *str) { if (_has_console) { fprintf(stderr, "%s\n", str); } else { bool old; ReleaseCapture(); _left_button_clicked = _left_button_down = false; old = MyShowCursor(true); if (strlen(str) > 2048) { /* The minimum length of the help message is 2048. Other messages sent via * ShowInfo are much shorter, or so long they need this way of displaying * them anyway. */ _help_msg = str; DialogBox(GetModuleHandle(NULL), MAKEINTRESOURCE(101), NULL, HelpDialogFunc); } else { #if defined(UNICODE) /* We need to put the text in a seperate buffer because the default * buffer in MB_TO_WIDE might not be large enough (512 chars) */ wchar_t help_msgW[8192]; #endif if (MessageBox(GetActiveWindow(), MB_TO_WIDE_BUFFER(str, help_msgW, lengthof(help_msgW)), _T("OpenTTD"), MB_ICONINFORMATION | MB_OKCANCEL) == IDCANCEL) { CreateConsole(); } } MyShowCursor(old); } }
const char *VideoDriver_Dedicated::Start(const char * const *parm) { int bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth(); _dedicated_video_mem = (bpp == 0) ? NULL : MallocT<byte>(_cur_resolution.width * _cur_resolution.height * (bpp / 8)); _screen.width = _screen.pitch = _cur_resolution.width; _screen.height = _cur_resolution.height; _screen.dst_ptr = _dedicated_video_mem; ScreenSizeChanged(); BlitterFactoryBase::GetCurrentBlitter()->PostResize(); #if defined(WINCE) /* WinCE doesn't support console stuff */ #elif defined(WIN32) /* For win32 we need to allocate a console (debug mode does the same) */ CreateConsole(); CreateWindowsConsoleThread(); SetConsoleTitle(_T("OpenTTD Dedicated Server")); #endif #ifdef __OS2__ /* For OS/2 we also need to switch to console mode instead of PM mode */ OS2_SwitchToConsoleMode(); #endif DEBUG(driver, 1, "Loading dedicated server"); return NULL; }
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { int argc; char *argv[64]; // max 64 command line arguments CrashLog::InitialiseCrashLog(); #if defined(UNICODE) /* Check if a win9x user started the win32 version */ if (HasBit(GetVersion(), 31)) usererror("This version of OpenTTD doesn't run on windows 95/98/ME.\nPlease download the win9x binary and try again."); #endif /* Convert the command line to UTF-8. We need a dedicated buffer * for this because argv[] points into this buffer and this needs to * be available between subsequent calls to FS2OTTD(). */ char *cmdline = stredup(FS2OTTD(GetCommandLine())); #if defined(_DEBUG) CreateConsole(); #endif _set_error_mode(_OUT_TO_MSGBOX); // force assertion output to messagebox /* setup random seed to something quite random */ SetRandomSeed(GetTickCount()); argc = ParseCommandLine(cmdline, argv, lengthof(argv)); /* Make sure our arguments contain only valid UTF-8 characters. */ for (int i = 0; i < argc; i++) ValidateString(argv[i]); openttd_main(argc, argv); free(cmdline); return 0; }
BOOL APIENTRY DllMain(HMODULE hModule, DWORD dwReason, LPVOID lpReserved){ switch(dwReason){ case DLL_PROCESS_ATTACH: { CreateConsole(); SetConsoleCtrlHandler(TrapCtrlHandler, TRUE); char strExePath[MAX_PATH]; GetModuleFileName(NULL, strExePath, MAX_PATH); String path = GetDirectoryOfFile(strExePath) + "\\achievements.xml"; gAchievementList.LoadXML(path); Log(MSG_INFO, "%i Achievements loaded.", gAchievementList.mAll.Size()); Log(MSG_INFO, "Running startup functions..."); RunList::Instance().RunFunctions(); Log(MSG_INFO, "Applying hooks..."); HookList::Instance().ApplyHooks(); Log(MSG_INFO, "Applying code changes..."); WriteList::Instance().ApplyWrites(); Log(MSG_INFO, "TitanROSE modifications loaded"); return TRUE; } case DLL_PROCESS_DETACH: return TRUE; }; return TRUE; }
bool Context::Init(uint width, uint height) { _width = width; _height = height; #ifdef WIN32 _instance = static_cast<HINSTANCE>(GetModuleHandle(nullptr)); #ifndef FINAL if(!CreateConsole()) { LogErrorL("Failed to create console window"); return false; } #endif WNDCLASSEX wc; memclr(&wc, sizeof(wc)); wc.cbSize = sizeof(WNDCLASSEX); wc.lpfnWndProc = WndProc; wc.hInstance = _instance; wc.hIcon = LoadIcon(nullptr, IDI_APPLICATION); wc.hCursor = LoadCursor(nullptr, IDC_ARROW); wc.hbrBackground = reinterpret_cast<HBRUSH>(COLOR_WINDOW+1); wc.lpszMenuName = nullptr; wc.lpszClassName = "EngineClass"; wc.hIconSm = wc.hIcon; if(!RegisterClassEx(&wc)) { LogErrorL("Failed to register class: %s", wc.lpszClassName); return false; } LPSTR window_title = "Engine"; _window = CreateWindowEx( WS_EX_CLIENTEDGE, wc.lpszClassName, window_title, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 1280, 720, nullptr, nullptr, _instance, nullptr); if(_window == nullptr) { LogErrorL("Failed to create window: %s", window_title); return false; } LogSuccessL("Created window: %s", window_title); ShowWindow(_window, SW_SHOWNORMAL); UpdateWindow(_window); #endif return true; }
int WINAPI WinMain(HINSTANCE,HINSTANCE,LPSTR,int) { MainLoop main; CreateConsole(); main.Run(); CloseWindow(); return 0; }
/* For the Windows platform, this is the start of the application. */ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR lpszArg, int nCmdShow) { wchar_t **argw = NULL; int argc, i; /* Set this to the default value (windowed mode). */ video_fullscreen = 0; /* We need this later. */ hinstance = hInst; /* Set the application version ID string. */ sprintf(emu_version, "%s v%s", EMU_NAME, EMU_VERSION); #ifdef USE_CRASHDUMP /* Enable crash dump services. */ InitCrashDump(); #endif /* First, set our (default) language. */ set_language(0x0409); /* Create console window. */ CreateConsole(1); /* Process the command line for options. */ argc = ProcessCommandLine(&argw); /* Pre-initialize the system, this loads the config file. */ if (! pc_init(argc, argw)) { /* Detach from console. */ CreateConsole(0); return(1); } /* Cleanup: we may no longer need the console. */ if (! force_debug) CreateConsole(0); /* Handle our GUI. */ i = ui_init(nCmdShow); return(i); }
int main(int argc, char *argv[]) { #if _DEBUG CreateConsole(0); #endif QApplication a(argc, argv); DivisionInfo w; w.show(); return a.exec(); }
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE prevInstance, LPSTR cmdLine, int cmdShow) { CreateConsole(); //Instance of the engine's core InitSystem(hInstance, "Kai engine", 1280, 720); //Start the engine Run(); system("pause"); return 0; }
/** * AppInit() */ int AppInit(HINSTANCE hInst) { CreateConsole(); if(!InitD3D(hInst, windowed, screenWidth, screenHeight, multisampleType, multisampleQuality, HWnd, &D3D, &D3DDevice)) return 0; if(!InitInput(hInst, HWnd, &DI, &DID_Keyboard, &DID_Mouse)) return 0; return 1; }
CReClass2015App::CReClass2015App() { m_bHiColorIcons = TRUE; m_dwRestartManagerSupportFlags = AFX_RESTART_MANAGER_SUPPORT_RESTART; SetAppID("ReClass.2015.0.9.1.0"); #ifdef _DEBUG CreateConsole(); #endif FontWidth = 12; FontHeight = 12; }
void Debug::Error(const char * aHeader, const char * aMessage, const char * aFilename) { CreateConsole(); TimeStruct time = Time::GetTimeStruct(); if (aHeader != nullptr) { printf("[%d:%d:%d][Error][%s]: %s\n", time.hours, time.minutes, time.seconds, aHeader, aMessage); } else { printf("[%d:%d:%d][Error]: %s\n", time.hours, time.minutes, time.seconds, aMessage); } }
void StartConsole(){ //CONSOLE *tmp; //FirstConsole=malloc(sizeof(CONSOLE)); LastConsole=malloc(sizeof(CONSOLE)); FirstConsole=CreateConsole(USER_CONSOLE,0,"JouleCon",2); FirstConsole->prev=LastConsole; LastConsole->prev=FirstConsole; DebugCon=CreateConsole(REALTIME_CONSOLE,0,"JouleOS Debug",1); //realtime so that in an error we could see it SysControlCon=CreateConsole(USER_CONSOLE,0,"System Control Console",1); //FirstConsole=CreateConsole(USER_CONSOLE,0,"JouleCon",1); CurrentConsole=FirstConsole; ProcessConsole=FirstConsole; cls(); SwitchConsole(CurrentConsole->next); SwitchConsole(CurrentConsole->next); SwitchConsole(CurrentConsole->next); //SwitchConsole(FirstConsole); //free(FirstConsole); JouleCon=FirstConsole; SwitchConsole(JouleCon); }
BOOL APIENTRY DllMain( HMODULE hDllHandle, DWORD dwReason, LPVOID lpreserved ) { if(dwReason == DLL_PROCESS_ATTACH) { CoInitialize(nullptr); TOKEN_PRIVILEGES TPLEGES; TPLEGES.PrivilegeCount=1; TPLEGES.Privileges->Luid.LowPart = 0x00000014; TPLEGES.Privileges->Luid.HighPart = 0x00000000; TPLEGES.Privileges->Attributes = 0x00000002; HANDLE htoken; OpenProcessToken(hDllHandle, TOKEN_ALL_ACCESS, &htoken); AdjustTokenPrivileges(htoken, 0, &TPLEGES, 0, 0, 0); INITCOMMONCONTROLSEX InitCtrls; InitCtrls.dwSize = sizeof(InitCtrls); InitCtrls.dwICC = ICC_WIN95_CLASSES; InitCommonControlsEx(&InitCtrls); g_hModule = hDllHandle; g_hModuleSrv = GetModuleHandleA( nullptr ); g_uKey = *(ULONG*)0x007831CC; g_uIdofMulti = *(ULONG*)0x007831C8; DisableThreadLibraryCalls(hDllHandle); CreateConsole(); Log(LOG_INFO, "--- vIrtuaL W0rld 0.6 by ---"); Log(LOG_INFO, "Build: %s %s\n\n", __DATE__, __TIME__); Log(LOG_INFO, ">> Instance: "); Log(LOG_INFO, "DLL: %x SRV: %x\n", g_hModule, g_hModuleSrv); g_prj.Inject(); g_pLog.Inject(); g_vGui.Inject(); g_pWorldMng.Inject(); g_pEvents.Inject(); g_pTextCmd.Inject(); g_pClient.Inject(); g_pProperties.Inject(); g_pUserMng.Inject(); g_pPartyMng.Inject(); } return TRUE; }
int amx_termctl(int cmd,int value) { switch (cmd) { case 0: return 1; /* simple "is terminal support available" check */ case 1: { CONSOLE *con; if ((con=ActiveConsole())!=NULL) { con->autowrap=(BOOL)value; return 1; } /* if */ return 0; } /* case */ case 2: { HWND hconsole=GetConsoleByIndex(value); while (hconsole==NULL) { CreateConsole(NULL,HWND_DESKTOP,DEFCOLUMNS,DEFWINLINES,DEFBUFFERLINES,DEFFONTHEIGHT,0); hconsole=GetConsoleByIndex(value); } /* while */ return SetActiveConsole(hconsole); } /* case */ case 3: { CONSOLE *con; if ((con=ActiveConsole())!=NULL) { con->boldfont=(BOOL)value; SetConsoleFont(con,con->cheight); return 1; } /* if */ return 0; } /* case */ case 4: { MSG msg; while (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } /* while */ return (GetConsoleByIndex(value)!=NULL); } /* case */ default: return 0; } /* switch */ }
int APIENTRY DllMain(HMODULE hModule, DWORD Reason, LPVOID Reserved) { switch(Reason) { case DLL_PROCESS_ATTACH: DisableThreadLibraryCalls(hModule); CreateConsole(); InstallHook(); break; case DLL_PROCESS_DETACH: case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: break; } return TRUE; }
bool Log::Init(const char* file, LogLevel logLevel) { fileStream = fopen(file, "wb"); if (fileStream == NULL) { return false; } enabled = true; CreateConsole("hAPI - Debug"); ResizeConsole(80, 32766); Log::logLevel = logLevel; return true; }
void Debug::LogFormat(const char * aHeader, const char * aFormat, ...) { CreateConsole(); char tempbuffer[MAX_DEBUG_STRING_LENGTH]; va_list args; va_start(args, aFormat); vsprintf_s(tempbuffer, MAX_DEBUG_STRING_LENGTH, aFormat, args); va_end(args); TimeStruct time = Time::GetTimeStruct(); if (aHeader != nullptr) { printf("[%d:%d:%d][Log][%s]: %s\n", time.hours, time.minutes, time.seconds, aHeader, tempbuffer); } else { printf("[%d:%d:%d][Log]: %s\n", time.hours, time.minutes, time.seconds, tempbuffer); } }
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) #endif { int argc; char *argv[64]; // max 64 command line arguments char *cmdline; #if !defined(UNICODE) _codepage = GetACP(); // get system codepage as some kind of a default #endif /* UNICODE */ CrashLog::InitialiseCrashLog(); #if defined(UNICODE) #if !defined(WINCE) /* Check if a win9x user started the win32 version */ if (HasBit(GetVersion(), 31)) usererror("This version of OpenTTD doesn't run on windows 95/98/ME.\nPlease download the win9x binary and try again."); #endif /* For UNICODE we need to convert the commandline to char* _AND_ * save it because argv[] points into this buffer and thus needs to * be available between subsequent calls to FS2OTTD() */ char cmdlinebuf[MAX_PATH]; #endif /* UNICODE */ cmdline = WIDE_TO_MB_BUFFER(GetCommandLine(), cmdlinebuf, lengthof(cmdlinebuf)); #if defined(_DEBUG) CreateConsole(); #endif #if !defined(WINCE) _set_error_mode(_OUT_TO_MSGBOX); // force assertion output to messagebox #endif /* setup random seed to something quite random */ SetRandomSeed(GetTickCount()); argc = ParseCommandLine(cmdline, argv, lengthof(argv)); ttd_main(argc, argv); return 0; }
int main() { Console *c = CreateConsole(); pid_t pid = fork(); if(!pid) { c->displayLoop(c); return 0; } while(c->run) { char t = getchar(); c->registerTyped(c, t); } FreeConsole(c); }
int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPTSTR lpCmdLine, int nCmdShow) { MSG msg; MyRegisterClass(hInstance); if (!InitInstance (hInstance, SW_HIDE)) { return FALSE; } CreateConsole(); CDCurrentDirectory(); SetEenvironment(); ExecCmdline(); ShowTrayIcon(); while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return 0; }
int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPTSTR lpCmdLine, int nCmdShow) { MSG msg; hInst = hInstance; SetEenvironment(); MyRegisterClass(hInstance); if (!InitInstance (hInstance, SW_HIDE)) { return FALSE; } CreateConsole(); ExecCmdline(L"默认", szPath, szCommand); ShowTrayIcon(szBalloon); while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return 0; }
static CONSOLE *ActiveConsole(void) { CONSOLE *con; for (con=consoleroot.next; con!=NULL && con->hwnd!=activeconsole; con=con->next) /* nothing */; if (con==NULL) { /* active console "disappeared", switch to first console */ /* create a console if there are none left */ if (consoleroot.next==NULL) CreateConsole(NULL,HWND_DESKTOP,DEFCOLUMNS,DEFWINLINES,DEFBUFFERLINES,DEFFONTHEIGHT,0); con=consoleroot.next; activeconsole= (con!=NULL) ? con->hwnd : NULL; } /* if */ /* if "con" still is NULL here, then the following holds: * 1. the "active console" (if there was one) disappeared * 2. there are no consoles left at all * 3. a new console could not be created */ return con; }
bool SystemClass::SystemInitialization() { CreateConsole(); cout << ">>Information Window Initialized" << endl; if (!WindowInitialization()) { return false; } cout << ">>Window Initialized" << endl; mInput = new InputClass; if (!mInput) { return false; } mInput->Initialize(); cout << ">>>>Input Controls Active" << endl; cout << ">>>>Timer Initalized" << endl; mGraphics = new GraphicsClass; if (!mGraphics) { return false; } if (!mGraphics->Initialize(WINDOW_WIDTH, WINDOW_HEIGHT, mHandle)) { return false; } cout << ">>Graphics Fully Initialized" << endl; return true; }
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR pCmdLine, int nShowCmd) { CreateConsole(); WNDCLASS wc; wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = LoadIcon(0, IDI_APPLICATION); wc.hCursor = LoadCursor(0, IDC_ARROW); wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); wc.lpszMenuName = 0; wc.lpszClassName = L"SuperMotorn"; if ( !RegisterClass(&wc) ) { MessageBox(0, L"Failed registering class", 0, 0); exit(-1); } window = CreateWindow( L"SuperMotorn", L"SuperMotorn", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, hInstance, 0); if ( window == 0 ) { MessageBox(0, L"Failed creating window", 0, 0); exit(-1); } ShowWindow(window, nShowCmd); UpdateWindow(window); return Run(); }
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { MSG msg; hInst = hInstance; CDCurrentDirectory(); SetEenvironment(); ParseProxyList(); MyRegisterClass(hInstance); if (!InitInstance (hInstance, SW_HIDE)) { return FALSE; } CreateConsole(); ExecCmdline(); ShowTrayIcon(GetWindowsProxy(), NIM_ADD); TryDeleteUpdateFiles(); while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return 0; }
BOOL APIENTRY DllMain(HMODULE hModule, DWORD dwReason, LPVOID lpReserved){ switch(dwReason){ case DLL_PROCESS_ATTACH: { #ifdef DEBUG_MODE CreateConsole(); #endif SetConsoleCtrlHandler( TrapCtrlHandler, TRUE ); LoadQuestIconScript("3DDATA\\CONTROL\\RES\\DATA1.RP"); SetCheckSum(NewTitanCheckSum); RunList::Instance().RunFunctions(); HookList::Instance().ApplyHooks(); WriteList::Instance().ApplyWrites(); Log(MSG_DEBUG, "TRUE"); return TRUE; } case DLL_PROCESS_DETACH: return TRUE; }; return TRUE; }
BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: DisableThreadLibraryCalls(hModule); CreateConsole(); printf("[%s] Loaded.\n", __DLL_PSEUDO__); break; case DLL_THREAD_ATTACH: break; case DLL_THREAD_DETACH: break; case DLL_PROCESS_DETACH: printf("[%s] Unloaded.\n", __DLL_PSEUDO__); break; default: break; } return TRUE; }
// // The entrypoint. // // We create a console window that prints anything // sent to stdout and then install our hooks. // After that, we create an invisible window and // sit in a message pumping loop until the user // presses their Escape key. // int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) { if( false == CreateConsole( ) ) return 1; if( false == InstallHooks() ) { FreeConsole( ); return 1; } // // Create a plain Win32 window we don't even show. // A wndproc needs to be running for our hooks not // to interfere with normal system operation. // const wchar_t class_name[] = L"whatever"; WNDCLASSEX wc; MSG msg; wc.cbSize = sizeof( WNDCLASSEX ); wc.lpszClassName = class_name; wc.lpfnWndProc = WndProc; wc.hInstance = hInstance; wc.cbClsExtra = NULL; wc.cbWndExtra = NULL; wc.style = NULL; wc.hIconSm = NULL; wc.hIcon = NULL; wc.hCursor = NULL; wc.hbrBackground = NULL; wc.lpszMenuName = NULL; if( NULL == RegisterClassEx( &wc ) ) { wchar_t error[64]; _snwprintf_s( error, sizeof error, L"Failed to register window class. Error code: %u", GetLastError( ) ); MessageBox( NULL, error, L"Error", MB_ICONEXCLAMATION | MB_OK ); return 1; } hwnd = CreateWindowEx( NULL, class_name, class_name, NULL, CW_USEDEFAULT, CW_USEDEFAULT, 320, 240, NULL, NULL, hInstance, NULL); if( NULL == hwnd ) { wchar_t error[64]; _snwprintf_s( error, sizeof error, L"Failed to create window. Error code: %u", GetLastError( ) ); MessageBox( NULL, error, L"Error", MB_ICONEXCLAMATION | MB_OK ); return 1; } while( GetMessage( &msg, NULL, NULL, NULL ) > 0 ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } return msg.wParam; }