예제 #1
0
// static
TemporaryRef<TextureHost>
TextureHost::Create(const SurfaceDescriptor& aDesc,
                    ISurfaceAllocator* aDeallocator,
                    TextureFlags aFlags)
{
  switch (Compositor::GetBackend()) {
    case LAYERS_OPENGL:
      return CreateTextureHostOGL(aDesc, aDeallocator, aFlags);
    case LAYERS_BASIC:
      return CreateTextureHostBasic(aDesc, aDeallocator, aFlags);
#ifdef MOZ_WIDGET_GONK
    case LAYERS_NONE:
      // Power on video reqests to allocate TextureHost,
      // when Compositor is still not present. This is a very hacky workaround.
      // See Bug 944420.
      return CreateTextureHostOGL(aDesc, aDeallocator, aFlags);
#endif
#ifdef XP_WIN
    case LAYERS_D3D11:
    case LAYERS_D3D9:
      // XXX - not implemented yet
#endif
    default:
      MOZ_CRASH("Couldn't create texture host");
      return nullptr;
  }
}
예제 #2
0
// static
TemporaryRef<TextureHost>
TextureHost::Create(const SurfaceDescriptor& aDesc,
                    ISurfaceAllocator* aDeallocator,
                    TextureFlags aFlags)
{
  switch (aDesc.type()) {
    case SurfaceDescriptor::TSurfaceDescriptorShmem:
    case SurfaceDescriptor::TSurfaceDescriptorMemory:
    case SurfaceDescriptor::TSurfaceDescriptorDIB:
      return CreateBackendIndependentTextureHost(aDesc, aDeallocator, aFlags);

    case SurfaceDescriptor::TEGLImageDescriptor:
    case SurfaceDescriptor::TNewSurfaceDescriptorGralloc:
    case SurfaceDescriptor::TSurfaceTextureDescriptor:
      return CreateTextureHostOGL(aDesc, aDeallocator, aFlags);

    case SurfaceDescriptor::TSharedSurfaceDescriptor:
      return new SharedSurfaceTextureHost(aFlags, aDesc.get_SharedSurfaceDescriptor());

    case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface:
      if (Compositor::GetBackend() == LayersBackend::LAYERS_OPENGL) {
        return CreateTextureHostOGL(aDesc, aDeallocator, aFlags);
      } else {
        return CreateTextureHostBasic(aDesc, aDeallocator, aFlags);
      }

#ifdef MOZ_X11
    case SurfaceDescriptor::TSurfaceDescriptorX11: {
      const SurfaceDescriptorX11& desc = aDesc.get_SurfaceDescriptorX11();
      RefPtr<TextureHost> result = new X11TextureHost(aFlags, desc);
      return result;
    }
#endif

#ifdef XP_WIN
    case SurfaceDescriptor::TSurfaceDescriptorD3D9:
      return CreateTextureHostD3D9(aDesc, aDeallocator, aFlags);

    case SurfaceDescriptor::TSurfaceDescriptorD3D10:
      if (Compositor::GetBackend() == LayersBackend::LAYERS_D3D9) {
        return CreateTextureHostD3D9(aDesc, aDeallocator, aFlags);
      } else {
        return CreateTextureHostD3D11(aDesc, aDeallocator, aFlags);
      }
#endif
    default:
      MOZ_CRASH("Unsupported Surface type");
  }
}
예제 #3
0
already_AddRefed<TextureHost>
TextureHost::Create(const SurfaceDescriptor& aDesc,
                    ISurfaceAllocator* aDeallocator,
                    LayersBackend aBackend,
                    TextureFlags aFlags)
{
  switch (aDesc.type()) {
    case SurfaceDescriptor::TSurfaceDescriptorBuffer:
    case SurfaceDescriptor::TSurfaceDescriptorDIB:
    case SurfaceDescriptor::TSurfaceDescriptorFileMapping:
      return CreateBackendIndependentTextureHost(aDesc, aDeallocator, aFlags);

    case SurfaceDescriptor::TEGLImageDescriptor:
    case SurfaceDescriptor::TSurfaceTextureDescriptor:
    case SurfaceDescriptor::TSurfaceDescriptorSharedGLTexture:
      return CreateTextureHostOGL(aDesc, aDeallocator, aFlags);

    case SurfaceDescriptor::TSurfaceDescriptorGralloc:
    case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface:
      if (aBackend == LayersBackend::LAYERS_OPENGL) {
        return CreateTextureHostOGL(aDesc, aDeallocator, aFlags);
      } else {
        return CreateTextureHostBasic(aDesc, aDeallocator, aFlags);
      }

#ifdef MOZ_X11
    case SurfaceDescriptor::TSurfaceDescriptorX11: {
      const SurfaceDescriptorX11& desc = aDesc.get_SurfaceDescriptorX11();
      return MakeAndAddRef<X11TextureHost>(aFlags, desc);
    }
#endif

#ifdef XP_WIN
    case SurfaceDescriptor::TSurfaceDescriptorD3D9:
      return CreateTextureHostD3D9(aDesc, aDeallocator, aFlags);

    case SurfaceDescriptor::TSurfaceDescriptorD3D10:
    case SurfaceDescriptor::TSurfaceDescriptorDXGIYCbCr:
      if (aBackend == LayersBackend::LAYERS_D3D9) {
        return CreateTextureHostD3D9(aDesc, aDeallocator, aFlags);
      } else {
        return CreateTextureHostD3D11(aDesc, aDeallocator, aFlags);
      }
#endif
    default:
      MOZ_CRASH("GFX: Unsupported Surface type host");
  }
}