예제 #1
0
bool wxControl::Enable(bool enable)
{
    ControlType *control = (ControlType *)GetObjectPtr();
    if( !IsPalmControl() || (control == NULL))
        return false;
    if( CtlEnabled(control) == enable)
        return false;
    CtlSetEnabled( control, enable);
    return true;
}
예제 #2
0
파일: main_form.c 프로젝트: kjk/noah-palm
void UpdateHistoryButtons(AppContext *appContext)
{
    UInt16  index;
    void*   object;

    FormType *form = FrmGetActiveForm();
    index = FrmGetObjectIndex(form, backButton);
    Assert(frmInvalidObjectId!=index);
    object = FrmGetObjectPtr(form, index);

    if (FHistoryCanGoBack(appContext))
    {
        CtlSetEnabled((ControlType*)object, true);
        CtlSetGraphics((ControlType*)object, backBitmap, NULL);
    }
    else
    {
        CtlSetEnabled((ControlType*)object, false);
        CtlSetGraphics((ControlType*)object, backDisabledBitmap, NULL);
    }

    index = FrmGetObjectIndex(form, forwardButton);
    Assert(frmInvalidObjectId!=index);
    object = FrmGetObjectPtr(form, index);

    if (FHistoryCanGoForward(appContext))
    {
        CtlSetEnabled((ControlType*)object, true);
        CtlSetGraphics((ControlType*)object, forwardBitmap, NULL);
    }
    else
    {
        CtlSetEnabled((ControlType*)object, false);
        CtlSetGraphics((ControlType*)object, forwardDisabledBitmap, NULL);
    }
}
예제 #3
0
Boolean CBiddingForm::OnNilEvent(EventPtr pEvent, Boolean& bHandled) {

	if ( gManager->Status() == GetHandBids ) {

		HighlightActiveBidder();

		FormPtr frmP = FrmGetActiveForm();

		Int16 player_index = (*gManager->tbl->current_bidder)->playerIndex;


		//
		// if this is a human player, we need to render the screen widgets for their bid
		//
		if ( player_index == gManager->humanIndex && player_has_bid == false ) {

			player_hand.Render(true);

			Int16 current_bid = 0;

			if ( (*gManager->tbl->dealer)->playerIndex != gManager->humanIndex || ! gManager->dealer_take_bid ) {
				current_bid = gManager->tbl->high_bid;
			}
			else {
				current_bid = gManager->tbl->high_bid - 1;
			}
			
			if ( (*gManager->tbl->dealer)->playerIndex == gManager->humanIndex && gManager->tbl->high_bid < 2 ) {
				CtlSetEnabled((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBid4PushButton )), false);	
				CtlSetLabel ((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBid4PushButton )), "-4-");
				CtlSetEnabled((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBid3PushButton )), false);
				CtlSetLabel ((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBid3PushButton )), "-3-");
				CtlSetEnabled((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBidPassPushButton )), false);
				CtlSetLabel ((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBidPassPushButton )), "-Pass-");
			}
			else {
				switch (current_bid) {
					case 5:
						CtlSetEnabled((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBidSmudgePushButton )), false);	
						CtlSetLabel ((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBidSmudgePushButton )), "-S-");
					case 4:
						CtlSetEnabled((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBid4PushButton )), false);	
						CtlSetLabel ((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBid4PushButton )), "-4-");
					case 3:
						CtlSetEnabled((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBid3PushButton )), false);
						CtlSetLabel ((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBid3PushButton )), "-3-");
					case 2:
						CtlSetEnabled((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBid2PushButton )), false);
						CtlSetLabel ((ControlType *)FrmGetObjectPtr( frmP, FrmGetObjectIndex( frmP, PlayerBid2PushButton )), "-2-");
				}
			}

		} // if if ( player_index == 3 && player_has_bid == false )


		//
		// handle processing actual bids here - get one automatically if this player isn't
		// a human, or if the human has already bid
		//
		if ( player_index != gManager->humanIndex || player_has_bid == true ) {

			Boolean player_did_bid = gManager->GetNextBid(gManager->trk, false );
			Int16 tmp_bid = (*gManager->tbl->current_bidder)->Bid();

			if ( player_did_bid && 
					gManager->tbl->current_bidder == gManager->tbl->winning_bidder &&
					(tmp_bid >= 2) ) {

				char x[10];
				StrPrintF(x, "bids %d", tmp_bid );
				bidstr = x;
			}
			else {
				bidstr = "passes";
			}
				
			bids[(*gManager->tbl->current_bidder)->playerIndex].Replace(bidstr);


			//
			// if we just got the dealer's bid, then we are all done
			//
			if ( gManager->tbl->current_bidder == gManager->tbl->dealer ) {

				//
				// at this point we need to set trump...
				//	
				gManager->Status(SetHandTrump);


				if ( (*gManager->tbl->winning_bidder)->playerIndex == gManager->humanIndex ) {
					CPlayerTrumpForm frmPlayerTrump;
					frmPlayerTrump.DoModal();
				}

				FrmDrawForm(frmP);

				//
				// ... and display the final results
				//

				Card::suit_t foo = (*gManager->tbl->winning_bidder)->Trump();
				gManager->tbl->trump = foo;
				gManager->trk->no_trump_first_trick = (*gManager->tbl->winning_bidder)->NoTrumpFirstTrickP();

				MemHandle hRsc;
				BitmapType* bitmapP;

				switch ( gManager->tbl->trump ) {

					case Card::heart:
						hRsc = DmGetResource(bitmapRsc, HeartBitmapFamily );
						break;
					case Card::diamond:
						hRsc = DmGetResource(bitmapRsc, DiamondBitmapFamily );
						break;
					case Card::club:
						hRsc = DmGetResource(bitmapRsc, ClubBitmapFamily );
						break;
					case Card::spade:
						hRsc = DmGetResource(bitmapRsc, SpadeBitmapFamily );
						break;
				}

				if ( gManager->trk->no_trump_first_trick ) {
					FrmCustomAlert(NoTrumpFirstTrickAlert, (*gManager->tbl->winning_bidder)->name, "", "");
				}


				RectangleType bounds;

				UInt16 gadgetIndex = FrmGetObjectIndex(frmP, BiddingTrumpGadget);
				FrmGetObjectBounds(frmP, gadgetIndex, &bounds);
				WinPaintChars("Trump Is: ", StrLen("Trump Is: "), bounds.topLeft.x, bounds.topLeft.y );

				ErrFatalDisplayIf(!hRsc, "Could not get bitmap family resource");
				bitmapP = (BitmapType*) MemHandleLock(hRsc);
				WinDrawBitmap (bitmapP, bounds.topLeft.x + 40, bounds.topLeft.y);
				MemHandleUnlock(hRsc);
				DmReleaseResource(hRsc);

				UInt32 hsStatusVersion;
				
				if (FtrGet (hsFtrCreator, hsFtrIDNavigationSupported, &hsStatusVersion) == 0) {
					FrmGlueNavObjectTakeFocus(FrmGetActiveForm(), BiddingOKButton );
				}

			
			} // if ( dealer bid )

			else {

				// move along to the next player
				gManager->tbl->current_bidder = gManager->getNextPlayerIter(gManager->tbl->current_bidder);

				EventType event;
				event.eType = nilEvent;
				EvtAddEventToQueue (&event);

				// pause here
//				SysTaskDelay(SysTicksPerSecond());
				gManager->ShortDelay();
			
			}


		} // if ( player_index != 3 || player_has_bid == true )


	} // if GetHandBids

	bHandled = false;
	return true;
}