void Advance() { MoveEvents(); int cyclesExecuted = slicelength - DowncountToCycles(PowerPC::ppcState.downcount); globalTimer += cyclesExecuted; lastOCFactor = SConfig::GetInstance().m_OCEnable ? SConfig::GetInstance().m_OCFactor : 1.0f; PowerPC::ppcState.downcount = CyclesToDowncount(slicelength); while (first && first->time <= globalTimer) { //LOG(POWERPC, "[Scheduler] %s (%lld, %lld) ", // event_types[first->type].name ? event_types[first->type].name : "?", (u64)globalTimer, (u64)first->time); Event* evt = first; first = first->next; event_types[evt->type].callback(evt->userdata, (int)(globalTimer - evt->time)); FreeEvent(evt); } if (!first) { WARN_LOG(POWERPC, "WARNING - no events in queue. Setting downcount to 10000"); PowerPC::ppcState.downcount += CyclesToDowncount(10000); } else { slicelength = (int)(first->time - globalTimer); if (slicelength > maxSliceLength) slicelength = maxSliceLength; PowerPC::ppcState.downcount = CyclesToDowncount(slicelength); } }
void ForceExceptionCheck(int cycles) { if (DowncountToCycles(PowerPC::ppcState.downcount) > cycles) { slicelength -= (DowncountToCycles(PowerPC::ppcState.downcount) - cycles); // Account for cycles already executed by adjusting the slicelength PowerPC::ppcState.downcount = CyclesToDowncount(cycles); } }
void ForceExceptionCheck(s64 cycles) { if (s64(DowncountToCycles(PowerPC::ppcState.downcount)) > cycles) { // downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int here. g_slicelength -= (DowncountToCycles(PowerPC::ppcState.downcount) - (int)cycles); // Account for cycles already executed by adjusting the g_slicelength PowerPC::ppcState.downcount = CyclesToDowncount((int)cycles); } }
void Init() { lastOCFactor = SConfig::GetInstance().m_OCEnable ? SConfig::GetInstance().m_OCFactor : 1.0f; PowerPC::ppcState.downcount = CyclesToDowncount(maxSliceLength); slicelength = maxSliceLength; globalTimer = 0; idledCycles = 0; ev_lost = RegisterEvent("_lost_event", &EmptyTimedCallback); }
void Advance() { MoveEvents(); int cyclesExecuted = g_slicelength - DowncountToCycles(PowerPC::ppcState.downcount); g_globalTimer += cyclesExecuted; s_lastOCFactor = SConfig::GetInstance().m_OCEnable ? SConfig::GetInstance().m_OCFactor : 1.0f; g_lastOCFactor_inverted = 1.0f / s_lastOCFactor; PowerPC::ppcState.downcount = CyclesToDowncount(g_slicelength); globalTimerIsSane = true; while (first && first->time <= g_globalTimer) { //LOG(POWERPC, "[Scheduler] %s (%lld, %lld) ", // event_types[first->type].name ? event_types[first->type].name : "?", (u64)g_globalTimer, (u64)first->time); Event* evt = first; first = first->next; event_types[evt->type].callback(evt->userdata, (int)(g_globalTimer - evt->time)); FreeEvent(evt); } globalTimerIsSane = false; if (!first) { WARN_LOG(POWERPC, "WARNING - no events in queue. Setting downcount to 10000"); PowerPC::ppcState.downcount += CyclesToDowncount(10000); } else { g_slicelength = (int)(first->time - g_globalTimer); if (g_slicelength > maxslicelength) g_slicelength = maxslicelength; PowerPC::ppcState.downcount = CyclesToDowncount(g_slicelength); } // Check for any external exceptions. // It's important to do this after processing events otherwise any exceptions will be delayed until the next slice: // Pokemon Box refuses to boot if the first exception from the audio DMA is received late PowerPC::CheckExternalExceptions(); }
void ForceExceptionCheck(s64 cycles) { cycles = std::max<s64>(0, cycles); if (DowncountToCycles(PowerPC::ppcState.downcount) > cycles) { // downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int here. // Account for cycles already executed by adjusting the g_slice_length g_slice_length -= DowncountToCycles(PowerPC::ppcState.downcount) - static_cast<int>(cycles); PowerPC::ppcState.downcount = CyclesToDowncount(static_cast<int>(cycles)); } }
void Init() { s_lastOCFactor = SConfig::GetInstance().m_OCEnable ? SConfig::GetInstance().m_OCFactor : 1.0f; g_lastOCFactor_inverted = 1.0f / s_lastOCFactor; PowerPC::ppcState.downcount = CyclesToDowncount(maxslicelength); g_slicelength = maxslicelength; g_globalTimer = 0; idledCycles = 0; globalTimerIsSane = true; ev_lost = RegisterEvent("_lost_event", &EmptyTimedCallback); }
void Init() { s_last_OC_factor = SConfig::GetInstance().m_OCEnable ? SConfig::GetInstance().m_OCFactor : 1.0f; g_last_OC_factor_inverted = 1.0f / s_last_OC_factor; PowerPC::ppcState.downcount = CyclesToDowncount(MAX_SLICE_LENGTH); g_slice_length = MAX_SLICE_LENGTH; g_global_timer = 0; s_idled_cycles = 0; // The time between CoreTiming being intialized and the first call to Advance() is considered // the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before // executing the first PPC cycle of each slice to prepare the slice length and downcount for // that slice. s_is_global_timer_sane = true; s_event_fifo_id = 0; s_ev_lost = RegisterEvent("_lost_event", &EmptyTimedCallback); }
void Advance() { MoveEvents(); int cyclesExecuted = g_slice_length - DowncountToCycles(PowerPC::ppcState.downcount); g_global_timer += cyclesExecuted; s_last_OC_factor = SConfig::GetInstance().m_OCEnable ? SConfig::GetInstance().m_OCFactor : 1.0f; g_last_OC_factor_inverted = 1.0f / s_last_OC_factor; g_slice_length = MAX_SLICE_LENGTH; s_is_global_timer_sane = true; while (!s_event_queue.empty() && s_event_queue.front().time <= g_global_timer) { Event evt = std::move(s_event_queue.front()); std::pop_heap(s_event_queue.begin(), s_event_queue.end(), std::greater<Event>()); s_event_queue.pop_back(); // NOTICE_LOG(POWERPC, "[Scheduler] %-20s (%lld, %lld)", evt.type->name->c_str(), // g_global_timer, evt.time); evt.type->callback(evt.userdata, g_global_timer - evt.time); } s_is_global_timer_sane = false; // Still events left (scheduled in the future) if (!s_event_queue.empty()) { g_slice_length = static_cast<int>( std::min<s64>(s_event_queue.front().time - g_global_timer, MAX_SLICE_LENGTH)); } PowerPC::ppcState.downcount = CyclesToDowncount(g_slice_length); // Check for any external exceptions. // It's important to do this after processing events otherwise any exceptions will be delayed // until the next slice: // Pokemon Box refuses to boot if the first exception from the audio DMA is received late PowerPC::CheckExternalExceptions(); }