int D_GetNumEpisodes(GameMission_t mission, GameMode_t mode) { int episode; episode = 1; while (D_ValidEpisodeMap(mission, mode, episode, 1)) { ++episode; } return episode - 1; }
boolean NET_ValidGameSettings(GameMode_t mode, GameMission_t mission, net_gamesettings_t *settings) { if (settings->ticdup <= 0) return false; if (settings->extratics < 0) return false; if (settings->deathmatch < 0 || settings->deathmatch > 2) return false; if (settings->skill < sk_noitems || settings->skill > sk_nightmare) return false; if (!D_ValidGameVersion(mission, settings->gameversion)) return false; if (!D_ValidEpisodeMap(mission, mode, settings->episode, settings->map)) return false; return true; }
static void LevelSelectDialog(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(user_data)) { txt_window_t *window; txt_button_t *button; const iwad_t *iwad; char buf[10]; int episodes; intptr_t x, y; intptr_t l; int i; window = TXT_NewWindow("Select level"); iwad = GetCurrentIWAD(); if (warptype == WARP_ExMy) { episodes = D_GetNumEpisodes(iwad->mission, iwad->mode); TXT_SetTableColumns(window, episodes); // ExMy levels for (y=1; y<10; ++y) { for (x=1; x<=episodes; ++x) { if (IsChexQuest(iwad) && (x > 1 || y > 5)) { continue; } if (!D_ValidEpisodeMap(iwad->mission, iwad->mode, x, y)) { TXT_AddWidget(window, NULL); continue; } M_snprintf(buf, sizeof(buf), " E%" PRIiPTR "M%" PRIiPTR " ", x, y); button = TXT_NewButton(buf); TXT_SignalConnect(button, "pressed", SetExMyWarp, (void *) (x * 10 + y)); TXT_SignalConnect(button, "pressed", CloseLevelSelectDialog, window); TXT_AddWidget(window, button); if (warpepisode == x && warpmap == y) { TXT_SelectWidget(window, button); } } } } else { TXT_SetTableColumns(window, 6); for (i=0; i<60; ++i) { x = i % 6; y = i / 6; l = x * 10 + y + 1; if (!D_ValidEpisodeMap(iwad->mission, iwad->mode, 1, l)) { TXT_AddWidget(window, NULL); continue; } M_snprintf(buf, sizeof(buf), " MAP%02" PRIiPTR " ", l); button = TXT_NewButton(buf); TXT_SignalConnect(button, "pressed", SetMAPxyWarp, (void *) l); TXT_SignalConnect(button, "pressed", CloseLevelSelectDialog, window); TXT_AddWidget(window, button); if (warpmap == l) { TXT_SelectWidget(window, button); } } } }