예제 #1
0
void
ExaCheckPutImage (DrawablePtr pDrawable, GCPtr pGC, int depth,
		 int x, int y, int w, int h, int leftPad, int format,
		 char *bits)
{
    PixmapPtr pPixmap = exaGetDrawablePixmap(pDrawable);
    ExaPixmapPriv(pPixmap);

    EXA_PRE_FALLBACK_GC(pGC);
    EXA_FALLBACK(("to %p (%c)\n", pDrawable, exaDrawableLocation(pDrawable)));
    if (!pExaScr->prepare_access_reg || !pExaPixmap->pDamage ||
	exaGCReadsDestination(pDrawable, pGC->planemask, pGC->fillStyle,
			      pGC->alu, pGC->clientClipType))
	exaPrepareAccess (pDrawable, EXA_PREPARE_DEST);
    else
	pExaScr->prepare_access_reg(pPixmap, EXA_PREPARE_DEST,
				    DamagePendingRegion(pExaPixmap->pDamage));
    pGC->ops->PutImage (pDrawable, pGC, depth, x, y, w, h, leftPad, format, bits);
    exaFinishAccess (pDrawable, EXA_PREPARE_DEST);
    EXA_POST_FALLBACK_GC(pGC);
}
예제 #2
0
static Bool
exaFillRegionSolid(DrawablePtr pDrawable, RegionPtr pRegion, Pixel pixel,
                   CARD32 planemask, CARD32 alu, Bool hasClientClip)
{
    ExaScreenPriv(pDrawable->pScreen);
    PixmapPtr pPixmap = exaGetDrawablePixmap(pDrawable);

    ExaPixmapPriv(pPixmap);
    int xoff, yoff;
    Bool ret = FALSE;

    exaGetDrawableDeltas(pDrawable, pPixmap, &xoff, &yoff);
    RegionTranslate(pRegion, xoff, yoff);

    if (pExaScr->fallback_counter || pExaPixmap->accel_blocked)
        goto out;

    if (pExaScr->do_migration) {
        ExaMigrationRec pixmaps[1];

        pixmaps[0].as_dst = TRUE;
        pixmaps[0].as_src = FALSE;
        pixmaps[0].pPix = pPixmap;
        pixmaps[0].pReg = exaGCReadsDestination(pDrawable, planemask, FillSolid,
                                                alu,
                                                hasClientClip) ? NULL : pRegion;

        exaDoMigration(pixmaps, 1, TRUE);
    }

    if (exaPixmapHasGpuCopy(pPixmap) &&
        (*pExaScr->info->PrepareSolid) (pPixmap, alu, planemask, pixel)) {
        int nbox;
        BoxPtr pBox;

        nbox = RegionNumRects(pRegion);
        pBox = RegionRects(pRegion);

        while (nbox--) {
            (*pExaScr->info->Solid) (pPixmap, pBox->x1, pBox->y1, pBox->x2,
                                     pBox->y2);
            pBox++;
        }
        (*pExaScr->info->DoneSolid) (pPixmap);
        exaMarkSync(pDrawable->pScreen);

        if (pExaPixmap->pDamage &&
            pExaPixmap->sys_ptr && pDrawable->type == DRAWABLE_PIXMAP &&
            pDrawable->width == 1 && pDrawable->height == 1 &&
            pDrawable->bitsPerPixel != 24) {
            RegionPtr pending_damage = DamagePendingRegion(pExaPixmap->pDamage);

            switch (pDrawable->bitsPerPixel) {
            case 32:
                *(CARD32 *) pExaPixmap->sys_ptr = pixel;
                break;
            case 16:
                *(CARD16 *) pExaPixmap->sys_ptr = pixel;
                break;
            case 8:
            case 4:
            case 1:
                *(CARD8 *) pExaPixmap->sys_ptr = pixel;
            }

            RegionUnion(&pExaPixmap->validSys, &pExaPixmap->validSys, pRegion);
            RegionUnion(&pExaPixmap->validFB, &pExaPixmap->validFB, pRegion);
            RegionSubtract(pending_damage, pending_damage, pRegion);
        }

        ret = TRUE;
    }

 out:
    RegionTranslate(pRegion, -xoff, -yoff);

    return ret;
}
예제 #3
0
static Bool
exaDoPutImage(DrawablePtr pDrawable, GCPtr pGC, int depth, int x, int y,
              int w, int h, int format, char *bits, int src_stride)
{
    ExaScreenPriv(pDrawable->pScreen);
    PixmapPtr pPix = exaGetDrawablePixmap(pDrawable);

    ExaPixmapPriv(pPix);
    RegionPtr pClip;
    BoxPtr pbox;
    int nbox;
    int xoff, yoff;
    int bpp = pDrawable->bitsPerPixel;
    Bool ret = TRUE;

    if (pExaScr->fallback_counter || pExaPixmap->accel_blocked ||
        !pExaScr->info->UploadToScreen)
        return FALSE;

    /* If there's a system copy, we want to save the result there */
    if (pExaPixmap->pDamage)
        return FALSE;

    /* Don't bother with under 8bpp, XYPixmaps. */
    if (format != ZPixmap || bpp < 8)
        return FALSE;

    /* Only accelerate copies: no rop or planemask. */
    if (!EXA_PM_IS_SOLID(pDrawable, pGC->planemask) || pGC->alu != GXcopy)
        return FALSE;

    if (pExaScr->swappedOut)
        return FALSE;

    if (pExaScr->do_migration) {
        ExaMigrationRec pixmaps[1];

        pixmaps[0].as_dst = TRUE;
        pixmaps[0].as_src = FALSE;
        pixmaps[0].pPix = pPix;
        pixmaps[0].pReg = DamagePendingRegion(pExaPixmap->pDamage);

        exaDoMigration(pixmaps, 1, TRUE);
    }

    pPix = exaGetOffscreenPixmap(pDrawable, &xoff, &yoff);

    if (!pPix)
        return FALSE;

    x += pDrawable->x;
    y += pDrawable->y;

    pClip = fbGetCompositeClip(pGC);
    for (nbox = RegionNumRects(pClip),
         pbox = RegionRects(pClip); nbox--; pbox++) {
        int x1 = x;
        int y1 = y;
        int x2 = x + w;
        int y2 = y + h;
        char *src;
        Bool ok;

        if (x1 < pbox->x1)
            x1 = pbox->x1;
        if (y1 < pbox->y1)
            y1 = pbox->y1;
        if (x2 > pbox->x2)
            x2 = pbox->x2;
        if (y2 > pbox->y2)
            y2 = pbox->y2;
        if (x1 >= x2 || y1 >= y2)
            continue;

        src = bits + (y1 - y) * src_stride + (x1 - x) * (bpp / 8);
        ok = pExaScr->info->UploadToScreen(pPix, x1 + xoff, y1 + yoff,
                                           x2 - x1, y2 - y1, src, src_stride);
        /* We have to fall back completely, and ignore what has already been completed.
         * Messing with the fb layer directly like we used to is completely unacceptable.
         */
        if (!ok) {
            ret = FALSE;
            break;
        }
    }

    if (ret)
        exaMarkSync(pDrawable->pScreen);

    return ret;
}
/**
 * If the pixmap is currently dirty, this copies at least the dirty area from
 * FB to system or vice versa.  Both areas must be allocated.
 */
static void
exaCopyDirty(ExaMigrationPtr migrate, RegionPtr pValidDst, RegionPtr pValidSrc,
             Bool (*transfer) (PixmapPtr pPix, int x, int y, int w, int h,
                               char *sys, int sys_pitch), int fallback_index,
             void (*sync) (ScreenPtr pScreen))
{
    PixmapPtr pPixmap = migrate->pPix;

    ExaPixmapPriv(pPixmap);
    RegionPtr damage = DamageRegion(pExaPixmap->pDamage);
    RegionRec CopyReg;
    Bool save_use_gpu_copy;
    int save_pitch;
    BoxPtr pBox;
    int nbox;
    Bool access_prepared = FALSE;
    Bool need_sync = FALSE;

    /* Damaged bits are valid in current copy but invalid in other one */
    if (pExaPixmap->use_gpu_copy) {
        RegionUnion(&pExaPixmap->validFB, &pExaPixmap->validFB, damage);
        RegionSubtract(&pExaPixmap->validSys, &pExaPixmap->validSys, damage);
    }
    else {
        RegionUnion(&pExaPixmap->validSys, &pExaPixmap->validSys, damage);
        RegionSubtract(&pExaPixmap->validFB, &pExaPixmap->validFB, damage);
    }

    RegionEmpty(damage);

    /* Copy bits valid in source but not in destination */
    RegionNull(&CopyReg);
    RegionSubtract(&CopyReg, pValidSrc, pValidDst);

    if (migrate->as_dst) {
        ExaScreenPriv(pPixmap->drawable.pScreen);

        /* XXX: The pending damage region will be marked as damaged after the
         * operation, so it should serve as an upper bound for the region that
         * needs to be synchronized for the operation. Unfortunately, this
         * causes corruption in some cases, e.g. when starting compiz. See
         * https://bugs.freedesktop.org/show_bug.cgi?id=12916 .
         */
        if (pExaScr->optimize_migration) {
            RegionPtr pending_damage = DamagePendingRegion(pExaPixmap->pDamage);

#if DEBUG_MIGRATE
            if (RegionNil(pending_damage)) {
                static Bool firsttime = TRUE;

                if (firsttime) {
                    ErrorF("%s: Pending damage region empty!\n", __func__);
                    firsttime = FALSE;
                }
            }
#endif

            /* Try to prevent destination valid region from growing too many
             * rects by filling it up to the extents of the union of the
             * destination valid region and the pending damage region.
             */
            if (RegionNumRects(pValidDst) > 10) {
                BoxRec box;
                BoxPtr pValidExt, pDamageExt;
                RegionRec closure;

                pValidExt = RegionExtents(pValidDst);
                pDamageExt = RegionExtents(pending_damage);

                box.x1 = min(pValidExt->x1, pDamageExt->x1);
                box.y1 = min(pValidExt->y1, pDamageExt->y1);
                box.x2 = max(pValidExt->x2, pDamageExt->x2);
                box.y2 = max(pValidExt->y2, pDamageExt->y2);

                RegionInit(&closure, &box, 0);
                RegionIntersect(&CopyReg, &CopyReg, &closure);
            }
            else
                RegionIntersect(&CopyReg, &CopyReg, pending_damage);
        }

        /* The caller may provide a region to be subtracted from the calculated
         * dirty region. This is to avoid migration of bits that don't
         * contribute to the result of the operation.
         */
        if (migrate->pReg)
            RegionSubtract(&CopyReg, &CopyReg, migrate->pReg);
    }
    else {
        /* The caller may restrict the region to be migrated for source pixmaps
         * to what's relevant for the operation.
         */
        if (migrate->pReg)
            RegionIntersect(&CopyReg, &CopyReg, migrate->pReg);
    }

    pBox = RegionRects(&CopyReg);
    nbox = RegionNumRects(&CopyReg);

    save_use_gpu_copy = pExaPixmap->use_gpu_copy;
    save_pitch = pPixmap->devKind;
    pExaPixmap->use_gpu_copy = TRUE;
    pPixmap->devKind = pExaPixmap->fb_pitch;

    while (nbox--) {
        pBox->x1 = max(pBox->x1, 0);
        pBox->y1 = max(pBox->y1, 0);
        pBox->x2 = min(pBox->x2, pPixmap->drawable.width);
        pBox->y2 = min(pBox->y2, pPixmap->drawable.height);

        if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2)
            continue;

        if (!transfer || !transfer(pPixmap,
                                   pBox->x1, pBox->y1,
                                   pBox->x2 - pBox->x1,
                                   pBox->y2 - pBox->y1,
                                   (char *) (pExaPixmap->sys_ptr
                                             + pBox->y1 * pExaPixmap->sys_pitch
                                             +
                                             pBox->x1 *
                                             pPixmap->drawable.bitsPerPixel /
                                             8), pExaPixmap->sys_pitch)) {
            if (!access_prepared) {
                ExaDoPrepareAccess(pPixmap, fallback_index);
                access_prepared = TRUE;
            }
            if (fallback_index == EXA_PREPARE_DEST) {
                exaMemcpyBox(pPixmap, pBox,
                             pExaPixmap->sys_ptr, pExaPixmap->sys_pitch,
                             pPixmap->devPrivate.ptr, pPixmap->devKind);
            }
            else {
                exaMemcpyBox(pPixmap, pBox,
                             pPixmap->devPrivate.ptr, pPixmap->devKind,
                             pExaPixmap->sys_ptr, pExaPixmap->sys_pitch);
            }
        }
        else
            need_sync = TRUE;

        pBox++;
    }

    pExaPixmap->use_gpu_copy = save_use_gpu_copy;
    pPixmap->devKind = save_pitch;

    /* Try to prevent source valid region from growing too many rects by
     * removing parts of it which are also in the destination valid region.
     * Removing anything beyond that would lead to data loss.
     */
    if (RegionNumRects(pValidSrc) > 20)
        RegionSubtract(pValidSrc, pValidSrc, pValidDst);

    /* The copied bits are now valid in destination */
    RegionUnion(pValidDst, pValidDst, &CopyReg);

    RegionUninit(&CopyReg);

    if (access_prepared)
        exaFinishAccess(&pPixmap->drawable, fallback_index);
    else if (need_sync && sync)
        sync(pPixmap->drawable.pScreen);
}