void Object::Destroy() { for(auto it = playerObjectsOwned->begin(); it != playerObjectsOwned->end(); it++) { DestroyPlayerObject(it->first, it->second); } }
void Object::RemovePlayerObject(int player) { if(playerObjectsOwned->find(player) != playerObjectsOwned->end()) { DestroyPlayerObject(player, playerObjectsOwned->find(player)->second); playerObjectsOwned->erase(player); } }
void Object::RemoveAll() { for(auto it = playerObjectsOwned->begin(); it != playerObjectsOwned->end(); it++) { DestroyPlayerObject(it->first, it->second); playerObjectsOwned->erase(it->first); } }
cell AMX_NATIVE_CALL Natives::Streamer_DestroyAllVisibleItems(AMX *amx, cell *params) { CHECK_PARAMS(3, "Streamer_DestroyAllVisibleItems"); bool serverWide = static_cast<int>(params[3]) != 0; switch (static_cast<int>(params[2])) { case STREAMER_TYPE_PICKUP: { boost::unordered_map<int, int>::iterator p = core->getData()->internalPickups.begin(); while (p != core->getData()->internalPickups.end()) { boost::unordered_map<int, Item::SharedPickup>::iterator q = core->getData()->pickups.find(p->first); if (serverWide || (q != core->getData()->pickups.end() && q->second->amx == amx)) { DestroyPickup(p->second); p = core->getData()->internalPickups.erase(p); } else { ++p; } } return 1; } case STREAMER_TYPE_VEHICLE: { boost::unordered_map<int, int>::iterator p = core->getData()->internalVehicles.begin(); while (p != core->getData()->internalPickups.end()) { boost::unordered_map<int, Item::SharedVehicle>::iterator q = core->getData()->vehicles.find(p->first); if (serverWide || (q != core->getData()->vehicles.end() && q->second->amx == amx)) { DestroyVehicle(p->second); p = core->getData()->internalVehicles.erase(p); } else { ++p; } } return 1; } } boost::unordered_map<int, Player>::iterator p = core->getData()->players.find(static_cast<int>(params[1])); if (p != core->getData()->players.end()) { switch (static_cast<int>(params[2])) { case STREAMER_TYPE_OBJECT: { boost::unordered_map<int, int>::iterator o = p->second.internalObjects.begin(); while (o != p->second.internalObjects.end()) { boost::unordered_map<int, Item::SharedObject>::iterator q = core->getData()->objects.find(o->first); if (serverWide || (q != core->getData()->objects.end() && q->second->amx == amx)) { DestroyPlayerObject(p->first, o->second); o = p->second.internalObjects.erase(o); } else { ++o; } } return 1; } case STREAMER_TYPE_CP: { if (p->second.visibleCheckpoint) { boost::unordered_map<int, Item::SharedCheckpoint>::iterator c = core->getData()->checkpoints.find(p->second.visibleCheckpoint); if (serverWide || (c != core->getData()->checkpoints.end() && c->second->amx == amx)) { DisablePlayerCheckpoint(p->first); p->second.activeCheckpoint = 0; p->second.visibleCheckpoint = 0; return 1; } } return 0; } case STREAMER_TYPE_RACE_CP: { if (p->second.visibleRaceCheckpoint) { boost::unordered_map<int, Item::SharedRaceCheckpoint>::iterator r = core->getData()->raceCheckpoints.find(p->second.visibleRaceCheckpoint); if (serverWide || (r != core->getData()->raceCheckpoints.end() && r->second->amx == amx)) { DisablePlayerRaceCheckpoint(p->first); p->second.activeRaceCheckpoint = 0; p->second.visibleRaceCheckpoint = 0; return 1; } } return 0; } case STREAMER_TYPE_MAP_ICON: { boost::unordered_map<int, int>::iterator m = p->second.internalMapIcons.begin(); while (m != p->second.internalMapIcons.end()) { boost::unordered_map<int, Item::SharedMapIcon>::iterator n = core->getData()->mapIcons.find(m->first); if (serverWide || (n != core->getData()->mapIcons.end() && n->second->amx == amx)) { RemovePlayerMapIcon(p->first, m->second); m = p->second.internalMapIcons.erase(m); } else { ++m; } } return 1; } case STREAMER_TYPE_3D_TEXT_LABEL: { boost::unordered_map<int, int>::iterator t = p->second.internalTextLabels.begin(); while (t != p->second.internalMapIcons.end()) { boost::unordered_map<int, Item::SharedTextLabel>::iterator u = core->getData()->textLabels.find(t->first); if (serverWide || (u != core->getData()->textLabels.end() && u->second->amx == amx)) { DeletePlayer3DTextLabel(p->first, t->second); t = p->second.internalTextLabels.erase(t); } else { ++t; } } return 1; } case STREAMER_TYPE_AREA: { boost::unordered_set<int>::iterator a = p->second.internalAreas.begin(); while (a != p->second.internalAreas.end()) { boost::unordered_map<int, Item::SharedArea>::iterator b = core->getData()->areas.find(*a); if (serverWide || (b != core->getData()->areas.end() && b->second->amx == amx)) { a = p->second.internalAreas.erase(a); } else { ++a; } } return 1; } default: { Utility::logError("Streamer_DestroyAllVisibleItems: Invalid type specified"); return 0; } } } return 0; }
void Streamer::processObjects(Player &player, const std::vector<SharedCell> &cells) { std::multimap<float, Item::SharedObject> discoveredObjects, existingObjects; for (std::vector<SharedCell>::const_iterator c = cells.begin(); c != cells.end(); ++c) { for (boost::unordered_map<int, Item::SharedObject>::const_iterator o = (*c)->objects.begin(); o != (*c)->objects.end(); ++o) { float distance = std::numeric_limits<float>::infinity(); if (checkPlayer(o->second->players, player.playerID, o->second->interiors, player.interiorID, o->second->worlds, player.worldID)) { if (o->second->attach) { distance = static_cast<float>(boost::geometry::comparable_distance(player.position, o->second->attach->position)); } else { distance = static_cast<float>(boost::geometry::comparable_distance(player.position, o->second->position)); } } boost::unordered_map<int, int>::iterator i = player.internalObjects.find(o->first); if (distance <= o->second->streamDistance) { if (i == player.internalObjects.end()) { discoveredObjects.insert(std::make_pair(distance, o->second)); } else { if (o->second->cell) { player.visibleCell->objects.insert(*o); } existingObjects.insert(std::make_pair(distance, o->second)); } } else { if (i != player.internalObjects.end()) { DestroyPlayerObject(player.playerID, i->second); player.internalObjects.quick_erase(i); } } } } for (std::multimap<float, Item::SharedObject>::iterator d = discoveredObjects.begin(); d != discoveredObjects.end(); ++d) { if (player.internalObjects.size() == player.visibleObjects) { std::multimap<float, Item::SharedObject>::reverse_iterator e = existingObjects.rbegin(); if (e != existingObjects.rend()) { if (d->first < e->first) { boost::unordered_map<int, int>::iterator i = player.internalObjects.find(e->second->objectID); if (i != player.internalObjects.end()) { DestroyPlayerObject(player.playerID, i->second); player.internalObjects.quick_erase(i); } if (e->second->cell) { player.visibleCell->objects.erase(e->second->objectID); } existingObjects.erase(--e.base()); } } } if (player.internalObjects.size() == visibleObjects) { player.visibleObjects = player.internalObjects.size(); break; } int internalID = CreatePlayerObject(player.playerID, d->second->modelID, d->second->position[0], d->second->position[1], d->second->position[2], d->second->rotation[0], d->second->rotation[1], d->second->rotation[2], d->second->drawDistance); if (internalID == INVALID_GENERIC_ID) { player.visibleObjects = player.internalObjects.size(); break; } if (d->second->attach) { AttachPlayerObjectToVehicle(player.playerID, internalID, d->second->attach->vehicle, d->second->attach->offset[0], d->second->attach->offset[1], d->second->attach->offset[2], d->second->attach->rotation[0], d->second->attach->rotation[1], d->second->attach->rotation[2]); } else if (d->second->move) { MovePlayerObject(player.playerID, internalID, d->second->move->position.get<0>()[0], d->second->move->position.get<0>()[1], d->second->move->position.get<0>()[2], d->second->move->speed, d->second->move->rotation.get<0>()[0], d->second->move->rotation.get<0>()[1], d->second->move->rotation.get<0>()[2]); } for (boost::unordered_map<int, Item::Object::Material>::iterator m = d->second->materials.begin(); m != d->second->materials.end(); ++m) { if (m->second.main) { SetPlayerObjectMaterial(player.playerID, internalID, m->first, m->second.main->modelID, m->second.main->txdFileName.c_str(), m->second.main->textureName.c_str(), m->second.main->materialColor); } else if (m->second.text) { SetPlayerObjectMaterialText(player.playerID, internalID, m->second.text->materialText.c_str(), m->first, m->second.text->materialSize, m->second.text->fontFace.c_str(), m->second.text->fontSize, m->second.text->bold, m->second.text->fontColor, m->second.text->backColor, m->second.text->textAlignment); } } player.internalObjects.insert(std::make_pair(d->second->objectID, internalID)); if (d->second->cell) { player.visibleCell->objects.insert(std::make_pair(d->second->objectID, d->second)); } } }