예제 #1
0
void CMenus::RenderDemoPlayer(CUIRect MainView)
{
	const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo();

	const float SeekBarHeight = 15.0f;
	const float ButtonbarHeight = 20.0f;
	const float NameBarHeight = 20.0f;
	const float Margins = 5.0f;
	float TotalHeight;

	if(m_MenuActive)
		TotalHeight = SeekBarHeight+ButtonbarHeight+NameBarHeight+Margins*3;
	else
		TotalHeight = SeekBarHeight+Margins*2;

	MainView.HSplitBottom(TotalHeight, 0, &MainView);
	MainView.VSplitLeft(50.0f, 0, &MainView);
	MainView.VSplitRight(450.0f, &MainView, 0);

	RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_T, 10.0f);

	MainView.Margin(5.0f, &MainView);

	CUIRect SeekBar, ButtonBar, NameBar;

	int CurrentTick = pInfo->m_CurrentTick - pInfo->m_FirstTick;
	int TotalTicks = pInfo->m_LastTick - pInfo->m_FirstTick;

	if(m_MenuActive)
	{
		MainView.HSplitTop(SeekBarHeight, &SeekBar, &ButtonBar);
		ButtonBar.HSplitTop(Margins, 0, &ButtonBar);
		ButtonBar.HSplitBottom(NameBarHeight, &ButtonBar, &NameBar);
		NameBar.HSplitTop(4.0f, 0, &NameBar);
	}
	else
		SeekBar = MainView;

	// do seekbar
	{
		static int s_SeekBarID = 0;
		void *id = &s_SeekBarID;
		char aBuffer[128];

		// draw seek bar
		RenderTools()->DrawUIRect(&SeekBar, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 5.0f);

		// draw filled bar
		float Amount = CurrentTick/(float)TotalTicks;
		CUIRect FilledBar = SeekBar;
		FilledBar.w = 10.0f + (FilledBar.w-10.0f)*Amount;
		RenderTools()->DrawUIRect(&FilledBar, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 5.0f);

		// draw markers
		for(int i = 0; i < pInfo->m_NumTimelineMarkers; i++)
		{
			float Ratio = (pInfo->m_aTimelineMarkers[i]-pInfo->m_FirstTick) / (float)TotalTicks;
			Graphics()->TextureClear();
			Graphics()->QuadsBegin();
			Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
			IGraphics::CQuadItem QuadItem(SeekBar.x + (SeekBar.w-10.0f)*Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h);
			Graphics()->QuadsDrawTL(&QuadItem, 1);
			Graphics()->QuadsEnd();
		}

		// draw time
		str_format(aBuffer, sizeof(aBuffer), "%d:%02d / %d:%02d",
			CurrentTick/SERVER_TICK_SPEED/60, (CurrentTick/SERVER_TICK_SPEED)%60,
			TotalTicks/SERVER_TICK_SPEED/60, (TotalTicks/SERVER_TICK_SPEED)%60);
		UI()->DoLabel(&SeekBar, aBuffer, SeekBar.h*0.70f, 0);

		// do the logic
		int Inside = UI()->MouseInside(&SeekBar);

		if(UI()->ActiveItem() == id)
		{
			if(!UI()->MouseButton(0))
				UI()->SetActiveItem(0);
			else
			{
				static float PrevAmount = 0.0f;
				float Amount = (UI()->MouseX()-SeekBar.x)/(float)SeekBar.w;
				if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount-Amount) >= 0.01f)
				{
					PrevAmount = Amount;
					m_pClient->OnReset();
					m_pClient->m_SuppressEvents = true;
					DemoPlayer()->SetPos(Amount);
					m_pClient->m_SuppressEvents = false;
					m_pClient->m_pMapLayersBackGround->EnvelopeUpdate();
					m_pClient->m_pMapLayersForeGround->EnvelopeUpdate();
				}
			}
		}
		else if(UI()->HotItem() == id)
		{
			if(UI()->MouseButton(0))
				UI()->SetActiveItem(id);
		}

		if(Inside)
			UI()->SetHotItem(id);
	}

	if(CurrentTick == TotalTicks)
	{
		m_pClient->OnReset();
		DemoPlayer()->Pause();
		DemoPlayer()->SetPos(0);
	}

	bool IncreaseDemoSpeed = false, DecreaseDemoSpeed = false;

	if(m_MenuActive)
	{
		// do buttons
		CUIRect Button;

		// combined play and pause button
		ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
		static int s_PlayPauseButton = 0;
		if(!pInfo->m_Paused)
		{
			if(DoButton_Sprite(&s_PlayPauseButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_PAUSE, &Button, CUI::CORNER_ALL))
				DemoPlayer()->Pause();
		}
		else
		{
			if(DoButton_Sprite(&s_PlayPauseButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_PLAY, &Button, CUI::CORNER_ALL))
				DemoPlayer()->Unpause();
		}

		// stop button

		ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
		ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
		static int s_ResetButton = 0;
		if(DoButton_Sprite(&s_ResetButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_STOP, &Button, CUI::CORNER_ALL))
		{
			m_pClient->OnReset();
			DemoPlayer()->Pause();
			DemoPlayer()->SetPos(0);
		}

		// slowdown
		ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
		ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
		static int s_SlowDownButton = 0;
		if(DoButton_Sprite(&s_SlowDownButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_SLOWER, &Button, CUI::CORNER_ALL) || Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN))
			DecreaseDemoSpeed = true;

		// fastforward
		ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
		ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
		static int s_FastForwardButton = 0;
		if(DoButton_Sprite(&s_FastForwardButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_FASTER, &Button, CUI::CORNER_ALL))
			IncreaseDemoSpeed = true;

		// speed meter
		ButtonBar.VSplitLeft(Margins*3, 0, &ButtonBar);
		char aBuffer[64];
		if(pInfo->m_Speed >= 1.0f)
			str_format(aBuffer, sizeof(aBuffer), "x%.0f", pInfo->m_Speed);
		else
			str_format(aBuffer, sizeof(aBuffer), "x%.2f", pInfo->m_Speed);
		UI()->DoLabel(&ButtonBar, aBuffer, Button.h*0.7f, -1);

		// close button
		ButtonBar.VSplitRight(ButtonbarHeight*3, &ButtonBar, &Button);
		static int s_ExitButton = 0;
		if(DoButton_DemoPlayer(&s_ExitButton, Localize("Close"), &Button))
			Client()->Disconnect();

		// demo name
		char aDemoName[64] = {0};
		DemoPlayer()->GetDemoName(aDemoName, sizeof(aDemoName));
		char aBuf[128];
		str_format(aBuf, sizeof(aBuf), Localize("Demofile: %s"), aDemoName);
		CTextCursor Cursor;
		TextRender()->SetCursor(&Cursor, NameBar.x, NameBar.y, Button.h*0.5f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
		Cursor.m_LineWidth = MainView.w;
		TextRender()->TextEx(&Cursor, aBuf, -1);
	}

	if(IncreaseDemoSpeed || Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
	{
		if(pInfo->m_Speed < 0.1f) DemoPlayer()->SetSpeed(0.1f);
		else if(pInfo->m_Speed < 0.25f) DemoPlayer()->SetSpeed(0.25f);
		else if(pInfo->m_Speed < 0.5f) DemoPlayer()->SetSpeed(0.5f);
		else if(pInfo->m_Speed < 0.75f) DemoPlayer()->SetSpeed(0.75f);
		else if(pInfo->m_Speed < 1.0f) DemoPlayer()->SetSpeed(1.0f);
		else if(pInfo->m_Speed < 2.0f) DemoPlayer()->SetSpeed(2.0f);
		else if(pInfo->m_Speed < 4.0f) DemoPlayer()->SetSpeed(4.0f);
		else DemoPlayer()->SetSpeed(8.0f);
	}
	else if(DecreaseDemoSpeed || Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN))
	{
		if(pInfo->m_Speed > 4.0f) DemoPlayer()->SetSpeed(4.0f);
		else if(pInfo->m_Speed > 2.0f) DemoPlayer()->SetSpeed(2.0f);
		else if(pInfo->m_Speed > 1.0f) DemoPlayer()->SetSpeed(1.0f);
		else if(pInfo->m_Speed > 0.75f) DemoPlayer()->SetSpeed(0.75f);
		else if(pInfo->m_Speed > 0.5f) DemoPlayer()->SetSpeed(0.5f);
		else if(pInfo->m_Speed > 0.25f) DemoPlayer()->SetSpeed(0.25f);
		else if(pInfo->m_Speed > 0.1f) DemoPlayer()->SetSpeed(0.1f);
		else DemoPlayer()->SetSpeed(0.05f);
	}
}
예제 #2
0
void CMenus::RenderDemoPlayer(CUIRect MainView)
{
	CALLSTACK_ADD();

	const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo();

	const float SeekBarHeight = 15.0f;
	const float ButtonbarHeight = 20.0f;
	const float NameBarHeight = 20.0f;
	const float Margins = 5.0f;
	float TotalHeight;
	static int64 LastSpeedChange = 0;

	// render popups
	if (m_DemoPlayerState == DEMOPLAYER_SLICE_SAVE)
	{
		CUIRect Screen = *UI()->Screen();
		CUIRect Box, Part, Part2;
		Box = Screen;
		Box.VMargin(150.0f/UI()->Scale(), &Box);
#if defined(__ANDROID__)
		Box.HMargin(100.0f/UI()->Scale(), &Box);
#else
		Box.HMargin(150.0f/UI()->Scale(), &Box);
#endif

		// render the box
		RenderTools()->DrawUIRect(&Box, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 15.0f);

		Box.HSplitTop(20.f/UI()->Scale(), &Part, &Box);
		Box.HSplitTop(24.f/UI()->Scale(), &Part, &Box);
		UI()->DoLabelScaled(&Part, Localize("Select a name"), 24.f, 0);
		Box.HSplitTop(20.f/UI()->Scale(), &Part, &Box);
		Box.HSplitTop(24.f/UI()->Scale(), &Part, &Box);
		Part.VMargin(20.f/UI()->Scale(), &Part);
		UI()->DoLabelScaled(&Part, m_aDemoPlayerPopupHint, 24.f, 0);


		CUIRect Label, TextBox, Ok, Abort;

		Box.HSplitBottom(20.f, &Box, &Part);
#if defined(__ANDROID__)
		Box.HSplitBottom(60.f, &Box, &Part);
#else
		Box.HSplitBottom(24.f, &Box, &Part);
#endif
		Part.VMargin(80.0f, &Part);

		Part.VSplitMid(&Abort, &Ok);

		Ok.VMargin(20.0f, &Ok);
		Abort.VMargin(20.0f, &Abort);

		static int s_RemoveChat = 0;

		static CButtonContainer s_ButtonAbort;
		if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed)
			m_DemoPlayerState = DEMOPLAYER_NONE;

		static CButtonContainer s_ButtonOk;
		if(DoButton_Menu(&s_ButtonOk, Localize("Ok"), 0, &Ok) || m_EnterPressed)
		{
			if (str_comp(m_lDemos[m_DemolistSelectedIndex].m_aFilename, m_aCurrentDemoFile) == 0)
				str_copy(m_aDemoPlayerPopupHint, Localize("Please use a different name"), sizeof(m_aDemoPlayerPopupHint));
			else
			{
				m_DemoPlayerState = DEMOPLAYER_NONE;

				int len = str_length(m_aCurrentDemoFile);
				if(len < 5 || str_comp_nocase(&m_aCurrentDemoFile[len-5], ".demo"))
					str_append(m_aCurrentDemoFile, ".demo", sizeof(m_aCurrentDemoFile));

				char aPath[512];
				str_format(aPath, sizeof(aPath), "%s/%s", m_aCurrentDemoFolder, m_aCurrentDemoFile);
				Client()->DemoSlice(aPath, s_RemoveChat);
			}
		}

		Box.HSplitBottom(60.f, &Box, &Part);
		Box.HSplitBottom(60.f, &Box, &Part2);
#if defined(__ANDROID__)
		Box.HSplitBottom(60.f, &Box, &Part2);
		Box.HSplitBottom(60.f, &Box, &Part);
#else
		Box.HSplitBottom(24.f, &Box, &Part2);
		Box.HSplitBottom(24.f, &Box, &Part);
#endif

		Part2.VSplitLeft(60.0f, 0, &Label);
		static CButtonContainer s_RemoveChatCheckbox;
		if(DoButton_CheckBox(&s_RemoveChatCheckbox, Localize("Remove chat"), s_RemoveChat, &Label))
		{
			s_RemoveChat ^= 1;
		}

		Part.VSplitLeft(60.0f, 0, &Label);
		Label.VSplitLeft(120.0f, 0, &TextBox);
		TextBox.VSplitLeft(20.0f, 0, &TextBox);
		TextBox.VSplitRight(60.0f, &TextBox, 0);
		UI()->DoLabel(&Label, Localize("New name:"), 18.0f, -1);
		static float Offset = 0.0f;
		static CButtonContainer s_NameEditbox;
		DoEditBox(&s_NameEditbox, &TextBox, m_aCurrentDemoFile, sizeof(m_aCurrentDemoFile), 12.0f, &Offset);
	}

	// handle mousewheel independent of active menu
	if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP) && m_pClient->m_pGameConsole->IsClosed())
	{
		if(pInfo->m_Speed < 0.1f) DemoPlayer()->SetSpeed(0.1f);
		else if(pInfo->m_Speed < 0.25f) DemoPlayer()->SetSpeed(0.25f);
		else if(pInfo->m_Speed < 0.5f) DemoPlayer()->SetSpeed(0.5f);
		else if(pInfo->m_Speed < 0.75f) DemoPlayer()->SetSpeed(0.75f);
		else if(pInfo->m_Speed < 1.0f) DemoPlayer()->SetSpeed(1.0f);
		else if(pInfo->m_Speed < 2.0f) DemoPlayer()->SetSpeed(2.0f);
		else if(pInfo->m_Speed < 4.0f) DemoPlayer()->SetSpeed(4.0f);
		else DemoPlayer()->SetSpeed(8.0f);
		LastSpeedChange = time_get();
	}
	else if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN) && m_pClient->m_pGameConsole->IsClosed())
	{
		if(pInfo->m_Speed > 4.0f) DemoPlayer()->SetSpeed(4.0f);
		else if(pInfo->m_Speed > 2.0f) DemoPlayer()->SetSpeed(2.0f);
		else if(pInfo->m_Speed > 1.0f) DemoPlayer()->SetSpeed(1.0f);
		else if(pInfo->m_Speed > 0.75f) DemoPlayer()->SetSpeed(0.75f);
		else if(pInfo->m_Speed > 0.5f) DemoPlayer()->SetSpeed(0.5f);
		else if(pInfo->m_Speed > 0.25f) DemoPlayer()->SetSpeed(0.25f);
		else if(pInfo->m_Speed > 0.1f) DemoPlayer()->SetSpeed(0.1f);
		else DemoPlayer()->SetSpeed(0.05f);
		LastSpeedChange = time_get();
	}

	TotalHeight = SeekBarHeight+ButtonbarHeight+NameBarHeight+Margins*3;

	// render speed info
	if (g_Config.m_ClDemoShowSpeed && time_get() - LastSpeedChange < time_freq() * 1)
	{
		CUIRect Screen = *UI()->Screen();

		char aSpeedBuf[256];
		str_format(aSpeedBuf, sizeof(aSpeedBuf), "×%.2f", pInfo->m_Speed);
		TextRender()->Text(0, 120.0f, Screen.y+Screen.h - 120.0f - TotalHeight, 60.0f, aSpeedBuf, -1);
	}

	if(!m_MenuActive)
		return;

	MainView.HSplitBottom(TotalHeight, 0, &MainView);
	MainView.VSplitLeft(50.0f, 0, &MainView);
	MainView.VSplitLeft(450.0f, &MainView, 0);

	RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f);

	MainView.Margin(5.0f, &MainView);

	CUIRect SeekBar, ButtonBar, NameBar;

	int CurrentTick = pInfo->m_CurrentTick - pInfo->m_FirstTick;
	int TotalTicks = pInfo->m_LastTick - pInfo->m_FirstTick;

	MainView.HSplitTop(SeekBarHeight, &SeekBar, &ButtonBar);
	ButtonBar.HSplitTop(Margins, 0, &ButtonBar);
	ButtonBar.HSplitBottom(NameBarHeight, &ButtonBar, &NameBar);
	NameBar.HSplitTop(4.0f, 0, &NameBar);

	// do seekbar
	{
		static int s_SeekBarID = 0;
		void *id = &s_SeekBarID;
		char aBuffer[128];

		// draw seek bar
		RenderTools()->DrawUIRect(&SeekBar, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 5.0f);

		// draw filled bar
		float Amount = CurrentTick/(float)TotalTicks;
		CUIRect FilledBar = SeekBar;
		FilledBar.w = 10.0f + (FilledBar.w-10.0f)*Amount;
		RenderTools()->DrawUIRect(&FilledBar, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 5.0f);

		// draw markers
		if(pInfo->m_NumTimelineMarkers < TotalTicks / 20)
		{
			for(int i = 0; i < pInfo->m_NumTimelineMarkers; i++)
			{
				float Ratio = (pInfo->m_aTimelineMarkers[i] - pInfo->m_FirstTick) / (float)TotalTicks;
				Graphics()->TextureSet(-1);
				Graphics()->QuadsBegin();
				Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
				IGraphics::CQuadItem QuadItem(SeekBar.x + (SeekBar.w - 10.0f) * Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h);
				Graphics()->QuadsDrawTL(&QuadItem, 1);
				Graphics()->QuadsEnd();
			}
		}
		else
		{
			TextRender()->TextColor(1,0,0,1);
			UI()->DoLabelScaled(&SeekBar, Localize("removed markers due to broken demo"), 9.0f, -1);
			TextRender()->TextColor(1,1,1,1);
		}

		// draw slice markers
		// begin
		if (g_Config.m_ClDemoSliceBegin != -1)
		{
			float Ratio = (g_Config.m_ClDemoSliceBegin-pInfo->m_FirstTick) / (float)TotalTicks;
			Graphics()->TextureSet(-1);
			Graphics()->QuadsBegin();
			Graphics()->SetColor(1.0f, 0.0f, 0.0f, 1.0f);
			IGraphics::CQuadItem QuadItem(10.0f + SeekBar.x + (SeekBar.w-10.0f)*Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h);
			Graphics()->QuadsDrawTL(&QuadItem, 1);
			Graphics()->QuadsEnd();
		}

		// end
		if (g_Config.m_ClDemoSliceEnd != -1)
		{
			float Ratio = (g_Config.m_ClDemoSliceEnd-pInfo->m_FirstTick) / (float)TotalTicks;
			Graphics()->TextureSet(-1);
			Graphics()->QuadsBegin();
			Graphics()->SetColor(1.0f, 0.0f, 0.0f, 1.0f);
			IGraphics::CQuadItem QuadItem(10.0f + SeekBar.x + (SeekBar.w-10.0f)*Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h);
			Graphics()->QuadsDrawTL(&QuadItem, 1);
			Graphics()->QuadsEnd();
		}

		// draw time
		str_format(aBuffer, sizeof(aBuffer), "%d:%02d / %d:%02d",
			CurrentTick/SERVER_TICK_SPEED/60, (CurrentTick/SERVER_TICK_SPEED)%60,
			TotalTicks/SERVER_TICK_SPEED/60, (TotalTicks/SERVER_TICK_SPEED)%60);
		UI()->DoLabel(&SeekBar, aBuffer, SeekBar.h*0.70f, 0);

		// do the logic
		int Inside = UI()->MouseInside(&SeekBar);

		if(UI()->ActiveItem() == id)
		{
			if(!UI()->MouseButton(0))
				UI()->SetActiveItem(0);
			else
			{
				static float PrevAmount = 0.0f;
				float Amount = (UI()->MouseX()-SeekBar.x)/(float)SeekBar.w;

				if(Input()->KeyIsPressed(KEY_LSHIFT) || Input()->KeyIsPressed(KEY_RSHIFT))
				{
					Amount = PrevAmount + (Amount-PrevAmount) * 0.05f;

					if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount-Amount) >= 0.0001f)
					{
						//PrevAmount = Amount;
						m_pClient->OnReset();
						m_pClient->m_SuppressEvents = true;
						DemoPlayer()->SetPos(Amount);
						m_pClient->m_SuppressEvents = false;
						m_pClient->m_pMapLayersBackGround->EnvelopeUpdate();
						m_pClient->m_pMapLayersForeGround->EnvelopeUpdate();
					}
				}
				else
				{
					if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount-Amount) >= 0.001f)
					{
						PrevAmount = Amount;
						m_pClient->OnReset();
						m_pClient->m_SuppressEvents = true;
						DemoPlayer()->SetPos(Amount);
						m_pClient->m_SuppressEvents = false;
						m_pClient->m_pMapLayersBackGround->EnvelopeUpdate();
						m_pClient->m_pMapLayersForeGround->EnvelopeUpdate();
					}
				}
			}
		}
		else if(UI()->HotItem() == id)
		{
			if(UI()->MouseButton(0))
				UI()->SetActiveItem(id);
		}

		if(Inside)
			UI()->SetHotItem(id);
	}

	if(CurrentTick == TotalTicks)
	{
		m_pClient->OnReset();
		DemoPlayer()->Pause();
		DemoPlayer()->SetPos(0);
	}

	bool IncreaseDemoSpeed = false, DecreaseDemoSpeed = false;

	// do buttons
	CUIRect Button;

	// combined play and pause button
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_PlayPauseButton;
	if(!pInfo->m_Paused)
	{
		if(DoButton_Sprite(&s_PlayPauseButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_PAUSE, false, &Button, CUI::CORNER_ALL))
			DemoPlayer()->Pause();
	}
	else
	{
		if(DoButton_Sprite(&s_PlayPauseButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_PLAY, false, &Button, CUI::CORNER_ALL))
			DemoPlayer()->Unpause();
	}

	// stop button

	ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_ResetButton;
	if(DoButton_Sprite(&s_ResetButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_STOP, false, &Button, CUI::CORNER_ALL))
	{
		m_pClient->OnReset();
		DemoPlayer()->Pause();
		DemoPlayer()->SetPos(0);
	}

	// slowdown
	ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_SlowDownButton;
	if(DoButton_Sprite(&s_SlowDownButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_SLOWER, 0, &Button, CUI::CORNER_ALL) || Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN))
		DecreaseDemoSpeed = true;

	// fastforward
	ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_FastForwardButton;
	if(DoButton_Sprite(&s_FastForwardButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_FASTER, 0, &Button, CUI::CORNER_ALL))
		IncreaseDemoSpeed = true;

	// speed meter
	ButtonBar.VSplitLeft(Margins*3, 0, &ButtonBar);
	char aBuffer[64];
	if(pInfo->m_Speed >= 1.0f)
		str_format(aBuffer, sizeof(aBuffer), "×%.0f", pInfo->m_Speed);
	else
		str_format(aBuffer, sizeof(aBuffer), "×%.2f", pInfo->m_Speed);
	UI()->DoLabel(&ButtonBar, aBuffer, Button.h*0.7f, -1);

	// slice begin button
	ButtonBar.VSplitLeft(Margins*10, 0, &ButtonBar);
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_SliceBeginButton;
	if(DoButton_Sprite(&s_SliceBeginButton, IMAGE_DEMOBUTTONS2, SPRITE_DEMOBUTTON_SLICE_BEGIN, 0, &Button, CUI::CORNER_ALL))
		Client()->DemoSliceBegin();

	// slice end button
	ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_SliceEndButton;
	if(DoButton_Sprite(&s_SliceEndButton, IMAGE_DEMOBUTTONS2, SPRITE_DEMOBUTTON_SLICE_END, 0, &Button, CUI::CORNER_ALL))
		Client()->DemoSliceEnd();

	// slice save button
	ButtonBar.VSplitLeft(Margins, 0, &ButtonBar);
	ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar);
	static CButtonContainer s_SliceSaveButton;
	if(DoButton_Sprite(&s_SliceSaveButton, IMAGE_FILEICONS, SPRITE_FILE_DEMO2, 0, &Button, CUI::CORNER_ALL))
	{
		str_copy(m_aCurrentDemoFile, m_lDemos[m_DemolistSelectedIndex].m_aFilename, sizeof(m_aCurrentDemoFile));
		m_aDemoPlayerPopupHint[0] = '\0';
		m_DemoPlayerState = DEMOPLAYER_SLICE_SAVE;
	}

	// close button
	ButtonBar.VSplitRight(ButtonbarHeight*3, &ButtonBar, &Button);
	static CButtonContainer s_ExitButton;
	if(DoButton_DemoPlayer(&s_ExitButton, Localize("Close"), 0, &Button))
	{
		Client()->Disconnect();
		DemolistPopulate();
		DemolistOnUpdate(false);
	}

	// demo name
	char aDemoName[64] = {0};
	DemoPlayer()->GetDemoName(aDemoName, sizeof(aDemoName));
	char aBuf[128];
	str_format(aBuf, sizeof(aBuf), Localize("Demofile: %s"), aDemoName);
	CTextCursor Cursor;
	TextRender()->SetCursor(&Cursor, NameBar.x, NameBar.y, Button.h*0.5f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
	Cursor.m_LineWidth = MainView.w;
	TextRender()->TextEx(&Cursor, aBuf, -1);

	if(IncreaseDemoSpeed)
	{
		if(pInfo->m_Speed < 0.1f) DemoPlayer()->SetSpeed(0.1f);
		else if(pInfo->m_Speed < 0.25f) DemoPlayer()->SetSpeed(0.25f);
		else if(pInfo->m_Speed < 0.5f) DemoPlayer()->SetSpeed(0.5f);
		else if(pInfo->m_Speed < 0.75f) DemoPlayer()->SetSpeed(0.75f);
		else if(pInfo->m_Speed < 1.0f) DemoPlayer()->SetSpeed(1.0f);
		else if(pInfo->m_Speed < 2.0f) DemoPlayer()->SetSpeed(2.0f);
		else if(pInfo->m_Speed < 4.0f) DemoPlayer()->SetSpeed(4.0f);
		else DemoPlayer()->SetSpeed(8.0f);
		LastSpeedChange = time_get();
	}
	else if(DecreaseDemoSpeed)
	{
		if(pInfo->m_Speed > 4.0f) DemoPlayer()->SetSpeed(4.0f);
		else if(pInfo->m_Speed > 2.0f) DemoPlayer()->SetSpeed(2.0f);
		else if(pInfo->m_Speed > 1.0f) DemoPlayer()->SetSpeed(1.0f);
		else if(pInfo->m_Speed > 0.75f) DemoPlayer()->SetSpeed(0.75f);
		else if(pInfo->m_Speed > 0.5f) DemoPlayer()->SetSpeed(0.5f);
		else if(pInfo->m_Speed > 0.25f) DemoPlayer()->SetSpeed(0.25f);
		else if(pInfo->m_Speed > 0.1f) DemoPlayer()->SetSpeed(0.1f);
		else DemoPlayer()->SetSpeed(0.05f);
		LastSpeedChange = time_get();
	}
}