void Display (void) { DrawCircleFilled(0, 0, 10, 100); glFlush (); }
void circle(ALLEGRO_BITMAP *bmp, int x, int y, int radius, int color) { sub_to_abs_coords(bmp, x, y); DrawCircleFilled(bmp->surf.get(), x, y, radius, radius, allegcol_to_Col(color)); }