/* * Cleans up after the scanning has finished. */ void BitmapTableScanEnd(BitmapTableScanState *scanState) { DynamicScan_End((ScanState *)scanState, BitmapTableScanEndPartition); }
/* Eagerly free memory held for scanning */ void ExecEagerFreeBitmapTableScan(BitmapTableScanState *node) { DynamicScan_End((ScanState *)node, BitmapTableScanEndPartition); }