EVAS_EINA_STATIC_MODULE_DEFINE(image_loader, tga); EVAS_EINA_STATIC_MODULE_DEFINE(image_loader, tiff); EVAS_EINA_STATIC_MODULE_DEFINE(image_loader, wbmp); EVAS_EINA_STATIC_MODULE_DEFINE(image_loader, webp); EVAS_EINA_STATIC_MODULE_DEFINE(image_loader, xpm); EVAS_EINA_STATIC_MODULE_DEFINE(image_saver, eet); EVAS_EINA_STATIC_MODULE_DEFINE(image_saver, jpeg); EVAS_EINA_STATIC_MODULE_DEFINE(image_saver, png); EVAS_EINA_STATIC_MODULE_DEFINE(image_saver, tiff); static const struct { Eina_Bool (*init)(void); void (*shutdown)(void); } evas_static_module[] = { #ifdef EVAS_STATIC_BUILD_BUFFER EVAS_EINA_STATIC_MODULE_USE(engine, buffer), #endif #ifdef EVAS_STATIC_BUILD_DIRECT3D EVAS_EINA_STATIC_MODULE_USE(engine, direct3d), #endif #ifdef EVAS_STATIC_BUILD_DIRECTFB EVAS_EINA_STATIC_MODULE_USE(engine, directfb), #endif #ifdef EVAS_STATIC_BUILD_FB EVAS_EINA_STATIC_MODULE_USE(engine, fb), #endif #ifdef EVAS_STATIC_BUILD_GL_X11 EVAS_EINA_STATIC_MODULE_USE(engine, gl_x11), #endif #ifdef EVAS_STATIC_BUILD_GL_SDL EVAS_EINA_STATIC_MODULE_USE(engine, gl_sdl),
EVAS_EINA_STATIC_MODULE_DEFINE(image_loader, gif); EVAS_EINA_STATIC_MODULE_DEFINE(image_loader, eet); EVAS_EINA_STATIC_MODULE_DEFINE(image_loader, edb); EVAS_EINA_STATIC_MODULE_DEFINE(image_loader, tga); EVAS_EINA_STATIC_MODULE_DEFINE(image_saver, edb); EVAS_EINA_STATIC_MODULE_DEFINE(image_saver, eet); EVAS_EINA_STATIC_MODULE_DEFINE(image_saver, jpeg); EVAS_EINA_STATIC_MODULE_DEFINE(image_saver, png); EVAS_EINA_STATIC_MODULE_DEFINE(image_saver, tiff); static const struct { Eina_Bool (*init)(void); void (*shutdown)(void); } evas_static_module[] = { #ifdef EVAS_STATIC_BUILD_BUFFER EVAS_EINA_STATIC_MODULE_USE(engine, buffer), #endif #ifdef EVAS_STATIC_BUILD_CAIRO_X11 EVAS_EINA_STATIC_MODULE_USE(engine, cairo_x11), #endif #ifdef EVAS_STATIC_BUILD_DIRECT3D EVAS_EINA_STATIC_MODULE_USE(engine, direct3d), #endif #ifdef EVAS_STATIC_BUILD_DIRECTFB EVAS_EINA_STATIC_MODULE_USE(engine, directfb), #endif #ifdef EVAS_STATIC_BUILD_FB EVAS_EINA_STATIC_MODULE_USE(engine, fb), #endif #ifdef EVAS_STATIC_BUILD_GL_GLEW EVAS_EINA_STATIC_MODULE_USE(engine, gl_glew),