예제 #1
0
파일: Editor.c 프로젝트: pixelmager/rocket
bool Editor_keyDown(int key, int keyCode, int modifiers)
{
	enum Selection selection = modifiers & EMGUI_KEY_SHIFT ? DO_SELECTION : NO_SELECTION;
	int highlightRowStep = getTrackData()->highlightRowStep; 

	if (Emgui_hasKeyboardFocus())
	{
		Editor_update();
		return true;
	}

	// Update editing of values

	if (doEditing(key))
		return true;

	switch (key)
	{
		case EMGUI_KEY_ARROW_UP :
		case EMGUI_KEY_ARROW_DOWN :
		case EMGUI_KEY_ARROW_LEFT : 
		case EMGUI_KEY_ARROW_RIGHT : 
		case EMGUI_KEY_TAB : 
		case EMGUI_KEY_ENTER : 
		{
            if (is_editing)
            {
                endEditing();
                
                if (key == EMGUI_KEY_ENTER)
                    return true;
            }
            
			break;
		}

		case EMGUI_KEY_ESC :
		{
			cancelEditing();
			break;
		}
	}

	switch (key)
	{
		// this is a bit hacky but we don't want to have lots of combos in the menus
		// of arrow keys so this makes it a bit easier
	
		case EMGUI_KEY_ARROW_UP : 
		{
			if (modifiers & EMGUI_KEY_CTRL)
				onPrevNextKey(true, selection);
			else if (modifiers & EMGUI_KEY_COMMAND)
				onBookmarkDir(ARROW_UP, selection);
			else if (modifiers & EMGUI_KEY_ALT)
				onRowStep(-highlightRowStep , selection); 
			else
				onRowStep(-1, selection); 

			break;
		}

		case EMGUI_KEY_ARROW_DOWN : 
		{
			if (modifiers & EMGUI_KEY_CTRL)
				onPrevNextKey(false, selection);
			else if (modifiers & EMGUI_KEY_COMMAND)
				onBookmarkDir(ARROW_DOWN, selection);
			else if (modifiers & EMGUI_KEY_ALT)
				onRowStep(highlightRowStep, selection); 
			else
				onRowStep(1, selection); 
			break;
		}

		case EMGUI_KEY_ARROW_LEFT : onTrackSide(ARROW_LEFT, false, selection); break;
		case EMGUI_KEY_ARROW_RIGHT : onTrackSide(ARROW_RIGHT, false, selection); break;
		case EMGUI_KEY_TAB : onTab(); break;
		default : return false;
	}

	return true;
}
예제 #2
0
static int renderChannel(struct TrackInfo* info, int startX, Track* trackData, bool valuesOnly)
{
    int y, y_offset;
    int text_size = 0;
    int size = min_track_size;
    int startPos = info->startPos;
    const int trackIndex = trackData->index;
    const int endPos = info->endPos;
    struct sync_track* track = 0;
    const uint32_t color = trackData->color;
    bool folded = false;

    if (!valuesOnly)
    {
        drawFoldButton(startX + 6, info->startY - (font_size + 5), &trackData->folded, trackData->active);

        folded = trackData->folded;

        if (info->trackData->syncData.tracks)
            track = info->trackData->syncData.tracks[trackData->index];

        size = renderName(trackData->displayName, startX, info->startY - (font_size * 2), min_track_size, folded, trackData->active);

        if (folded)
        {
            text_size = size;
            size = track_size_folded;
        }

        if (trackData->active)
        {
            if (drawColorButton(color, startX + 4, info->startY - colorbar_adjust, size))
            {
                Dialog_showColorPicker(&trackData->color);

                if (trackData->color != color)
                    s_needsUpdate = true;
            }
        }
        else
        {
            Emgui_fill(border_color, startX + 4, info->startY - colorbar_adjust, size - 8, 8);
        }
    }

    Emgui_setDefaultFont();

    y_offset = info->startY;

    folded = valuesOnly ? true : folded;
    size = valuesOnly ? track_size_folded : size;

    if (valuesOnly)
    {
        Emgui_fill(border_color, startX + size, info->startY - font_size * 4, 2, (info->endSizeY - info->startY) + 40);
        Emgui_fill(border_color, startX, info->startY - font_size * 4, 2, (info->endSizeY - info->startY) + 40);
    }
    else
    {
        Emgui_drawBorder(border_color, border_color, startX, info->startY - font_size * 4, size, (info->endSizeY - info->startY) + 40);
    }

    // if folded we should skip rendering the rows that are covered by the text

    if (folded)
    {
        int skip_rows = (text_size + font_size * 2) / font_size;

        if (startPos + skip_rows > 0)
        {
            startPos += skip_rows;
            y_offset += skip_rows * font_size;
        }
    }

    if (startPos < 0)
    {
        y_offset = info->startY + (font_size * -startPos);
        startPos = 0;
    }

    y_offset += font_size_half;

    for (y = startPos; y < endPos; ++y)
    {
        int idx = -1;
        int offset = startX + 6;
        bool selected;

        if (track)
            idx = sync_find_key(track, y);

        renderInterpolation(info, track, size, idx, offset, y_offset, folded);

        if (!(trackData->selected && info->viewInfo->rowPos == y && info->editText))
            renderText(info, track, y, idx, offset, y_offset, folded);

        selected = (trackIndex >= info->selectLeft && trackIndex <= info->selectRight) &&
                   (y >= info->selectTop && y <= info->selectBottom);

        if (selected)
            Emgui_fill(selection_color, startX, y_offset - font_size_half, size, font_size);

        if (y != 0)
        {
            if (TrackData_hasBookmark(info->trackData, y))
                Emgui_fill(bookmark_color, startX, y_offset - font_size_half, size, 8);
        }

        y_offset += font_size;

        if (y_offset > (info->endSizeY + font_size_half))
            break;
    }

    if (!Emgui_hasKeyboardFocus())
    {
        if (trackData->selected)
        {
            Emgui_fill(trackData->group->folded ? dark_active_track_color : active_track_color, startX, info->midPos, size, font_size + 1);

            if (info->editText)
                Emgui_drawText(info->editText, startX + 2, info->midPos, Emgui_color32(255, 255, 255, 255));
        }
    }

    Emgui_setFont(info->viewInfo->smallFontId);

    return size;
}
예제 #3
0
파일: Editor.c 프로젝트: pixelmager/rocket
void Editor_menuEvent(int menuItem)
{
	int highlightRowStep = getTrackData()->highlightRowStep; 

	switch (menuItem)
	{
		case EDITOR_MENU_ENTER_CURRENT_V : 
		case EDITOR_MENU_ROWS_UP :
		case EDITOR_MENU_ROWS_DOWN :
		case EDITOR_MENU_PREV_BOOKMARK :
		case EDITOR_MENU_NEXT_BOOKMARK :
		case EDITOR_MENU_PREV_KEY :
		case EDITOR_MENU_NEXT_KEY :
		case EDITOR_MENU_PLAY : 
		{
			endEditing();
		}
	}

	cancelEditing();

	// If some internal control has focus we let it do its thing

	if (Emgui_hasKeyboardFocus())
	{
		Editor_update();
		return;
	}

	switch (menuItem)
	{
		// File

		case EDITOR_MENU_OPEN: onOpen(); break;
		case EDITOR_MENU_SAVE: onSave(); break;
		case EDITOR_MENU_SAVE_AS: onSaveAs(); break;
		case EDITOR_MENU_REMOTE_EXPORT : RemoteConnection_sendSaveCommand(); break;

		case EDITOR_MENU_RECENT_FILE_0:
		case EDITOR_MENU_RECENT_FILE_1:
		case EDITOR_MENU_RECENT_FILE_2:
		case EDITOR_MENU_RECENT_FILE_3:
		{

			Editor_loadRecentFile(menuItem - EDITOR_MENU_RECENT_FILE_0);
			break;
		}

		// Edit
		
		case EDITOR_MENU_UNDO : onUndo(); break;
		case EDITOR_MENU_REDO : onRedo(); break;

		case EDITOR_MENU_CANCEL_EDIT :  onCancelEdit(); break;
		case EDITOR_MENU_DELETE_KEY  :  onDeleteKey(); break;
		case EDITOR_MENU_CUT :          onCutAndCopy(true); break;
		case EDITOR_MENU_COPY :         onCutAndCopy(false); break;
		case EDITOR_MENU_PASTE :        onPaste(); break;
		case EDITOR_MENU_SELECT_TRACK : onSelectTrack(); break;

		case EDITOR_MENU_BIAS_P_001 : biasSelection(0.01f); break;
		case EDITOR_MENU_BIAS_P_01 :  biasSelection(0.1f); break;
		case EDITOR_MENU_BIAS_P_1:    biasSelection(1.0f); break;
		case EDITOR_MENU_BIAS_P_10:   biasSelection(10.0f); break;
		case EDITOR_MENU_BIAS_P_100:  biasSelection(100.0f); break;
		case EDITOR_MENU_BIAS_P_1000: biasSelection(1000.0f); break;
		case EDITOR_MENU_BIAS_N_001:  biasSelection(-0.01f); break;
		case EDITOR_MENU_BIAS_N_01:   biasSelection(-0.1f); break;
		case EDITOR_MENU_BIAS_N_1:    biasSelection(-1.0f); break;
		case EDITOR_MENU_BIAS_N_10:   biasSelection(-10.0f); break;
		case EDITOR_MENU_BIAS_N_100 : biasSelection(-100.0f); break;
		case EDITOR_MENU_BIAS_N_1000: biasSelection(-1000.0f); break;
		
		case EDITOR_MENU_INTERPOLATION : onInterpolation(); break;
		case EDITOR_MENU_ENTER_CURRENT_V : onEnterCurrentValue(); break;

		// View

		case EDITOR_MENU_PLAY : onPlay(); break;
		case EDITOR_MENU_ROWS_UP : onRowStep(-highlightRowStep , NO_SELECTION); break;
		case EDITOR_MENU_ROWS_DOWN : onRowStep(highlightRowStep , NO_SELECTION); break;
		case EDITOR_MENU_ROWS_2X_UP : onRowStep(-highlightRowStep * 2 , NO_SELECTION); break;
		case EDITOR_MENU_ROWS_2X_DOWN : onRowStep(highlightRowStep * 2 , NO_SELECTION); break;
		case EDITOR_MENU_PREV_BOOKMARK : onBookmarkDir(ARROW_UP, NO_SELECTION); break;
		case EDITOR_MENU_NEXT_BOOKMARK : onBookmarkDir(ARROW_DOWN, NO_SELECTION); break;
		case EDITOR_MENU_FIRST_TRACK : onTrackSide(ARROW_LEFT, true, NO_SELECTION); break;
		case EDITOR_MENU_LAST_TRACK : onTrackSide(ARROW_RIGHT, true, NO_SELECTION); break;
		case EDITOR_MENU_PREV_KEY : onPrevNextKey(true, NO_SELECTION); break;
		case EDITOR_MENU_NEXT_KEY : onPrevNextKey(false, NO_SELECTION); break;
		case EDITOR_MENU_FOLD_TRACK : onFoldTrack(true); break;
		case EDITOR_MENU_UNFOLD_TRACK : onFoldTrack(false); break;
		case EDITOR_MENU_FOLD_GROUP : onFoldGroup(true); break;
		case EDITOR_MENU_UNFOLD_GROUP : onFoldGroup(false); break;
		case EDITOR_MENU_TOGGLE_BOOKMARK : onToggleBookmark(); break;
		case EDITOR_MENU_CLEAR_BOOKMARKS : onClearBookmarks(); break;
		case EDITOR_MENU_TAB : onTab(); break;
	}

	Editor_update();
}