void retro_run(void) { static int mfirst=1; bool updated = false; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) update_variables(); if(mfirst==1) { mfirst++; printf("MAIN FIRST\n"); retro_load_ok=true; Emu_init(); return; } if(pauseg==0) { retro_loop(); ScreenUpdate(); //update_input(); retro_poll_event(0); retro_blit(); if(SHOWKEY==1)app_render(0); } else if (pauseg==1)app_render(1); //app_render(pauseg); video_cb(Retro_Screen,retrow,retroh,retrow<<PIXEL_BYTES); if(want_quit)retro_shutdown_core(); }
void retro_init(void) { const char *system_dir = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &system_dir) && system_dir) { // if defined, use the system directory retro_system_directory=system_dir; } const char *content_dir = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY, &content_dir) && content_dir) { // if defined, use the system directory retro_content_directory=content_dir; } const char *save_dir = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &save_dir) && save_dir) { // If save directory is defined use it, otherwise use system directory retro_save_directory = *save_dir ? save_dir : retro_system_directory; } else { // make retro_save_directory the same in case RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY is not implemented by the frontend retro_save_directory=retro_system_directory; } if(retro_system_directory==NULL)sprintf(RETRO_DIR, "%s\0","."); else sprintf(RETRO_DIR, "%s\0", retro_system_directory); printf("Retro SYSTEM_DIRECTORY %s\n",retro_system_directory); printf("Retro SAVE_DIRECTORY %s\n",retro_save_directory); printf("Retro CONTENT_DIRECTORY %s\n",retro_content_directory); enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565; if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { fprintf(stderr, "RGB565 is not supported.\n"); exit(0); } Emu_init(); texture_init(); }
void retro_init(void) { const char *system_dir = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &system_dir) && system_dir) { // if defined, use the system directory retro_system_directory=system_dir; } const char *content_dir = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY, &content_dir) && content_dir) { // if defined, use the system directory retro_content_directory=content_dir; } const char *save_dir = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &save_dir) && save_dir) { // If save directory is defined use it, otherwise use system directory retro_save_directory = *save_dir ? save_dir : retro_system_directory; } else { // make retro_save_directory the same in case RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY is not implemented by the frontend retro_save_directory=retro_system_directory; } if(retro_system_directory==NULL)sprintf(RETRO_DIR, "%s\0","."); else sprintf(RETRO_DIR, "%s\0", retro_system_directory); printf("Retro SYSTEM_DIRECTORY %s\n",retro_system_directory); printf("Retro SAVE_DIRECTORY %s\n",retro_save_directory); printf("Retro CONTENT_DIRECTORY %s\n",retro_content_directory); enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565; if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { fprintf(stderr, "RGB565 is not supported.\n"); exit(0); } struct retro_input_descriptor inputDescriptors[] = { { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "X" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Y" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" } }; environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors); Emu_init(); texture_init(); }