showPlayerDefeatedByEEUU() { int loop; EraseScreen(); for(loop=0;loop<256;loop++) { ScreenPal[loop] = usacpuwinsPalette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = usacpuwinsData[loop]; } WaitForVblank(); Flip(); Sleep(10000); EraseScreen(); for(loop=0;loop<256;loop++) { ScreenPal[loop] = tabmaonixPalette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = tabmaonixdata[loop]; } WaitForVblank(); Flip(); Sleep(6500); }
void showChinaEnding() { int loop; EraseScreen(); for(loop=0;loop<256;loop++) { ScreenPal[loop] = tabchvsusa1Palette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = tabchvsusa1data[loop]; } WaitForVblank(); Flip(); Sleep(6000); EraseScreen(); for(loop=0;loop<256;loop++) { ScreenPal[loop] = tabchvsusa2Palette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = tabchvsusa2data[loop]; } WaitForVblank(); Flip(); Sleep(6000); EraseScreen(); for(loop=0;loop<256;loop++) { ScreenPal[loop] = tabfinalchPalette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = tabfinalchdata[loop]; } WaitForVblank(); Flip(); Sleep(6000); WaitForStart(); EraseScreen(); for(loop=0;loop<256;loop++) { ScreenPal[loop] = tabmaonixPalette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = tabmaonixdata[loop]; } WaitForVblank(); Flip(); Sleep(6500); }
void showUSAEnding() { int loop; EraseScreen(); for(loop=0;loop<256;loop++) { ScreenPal[loop] = tabusavsch1Palette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = tabusavsch1data[loop]; } WaitForVblank(); Flip(); Sleep(6000); EraseScreen(); for(loop=0;loop<256;loop++) { ScreenPal[loop] = tabusavsch2Palette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = tabusavsch2data[loop]; } WaitForVblank(); Flip(); Sleep(6000); EraseScreen(); for(loop=0;loop<256;loop++) { ScreenPal[loop] = tabfinalusaPalette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = tabfinalusadata[loop]; } WaitForVblank(); Flip(); Sleep(6000); WaitForStart(); EraseScreen(); for(loop=0;loop<256;loop++) { ScreenPal[loop] = tabmaonixPalette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = tabmaonixdata[loop]; } WaitForVblank(); Flip(); Sleep(6500); }
void EDA_DRAW_PANEL::ReDraw( wxDC* DC, bool erasebg ) { BASE_SCREEN* Screen = GetScreen(); if( Screen == NULL ) return; EDA_COLOR_T bgColor = GetParent()->GetDrawBgColor(); if( ( bgColor != WHITE ) && ( bgColor != BLACK ) ) bgColor = BLACK; if( bgColor == WHITE ) { g_XorMode = GR_NXOR; g_GhostColor = BLACK; } else { g_XorMode = GR_XOR; g_GhostColor = WHITE; } GRResetPenAndBrush( DC ); DC->SetBackground( bgColor == BLACK ? *wxBLACK_BRUSH : *wxWHITE_BRUSH ); DC->SetBackgroundMode( wxSOLID ); if( erasebg ) EraseScreen( DC ); GetParent()->RedrawActiveWindow( DC, erasebg ); // Verfies that the clipping is working correctly. If these two sets of numbers are // not the same or really close. The clipping algorithms are broken. wxLogTrace( KICAD_TRACE_COORDS, wxT( "Clip box: (%d, %d, %d, %d), Draw extents (%d, %d, %d, %d)" ), m_ClipBox.GetX(), m_ClipBox.GetY(), m_ClipBox.GetRight(), m_ClipBox.GetBottom(), DC->MinX(), DC->MinY(), DC->MaxX(), DC->MaxY() ); }
void EDA_DRAW_PANEL::ReDraw( wxDC* DC, bool erasebg ) { BASE_SCREEN* Screen = GetScreen(); if( Screen == NULL ) return; COLOR4D bgColor = GetParent()->GetDrawBgColor(); // TODO(JE): Is this correct? if( bgColor.GetBrightness() > 0.5 ) { g_XorMode = GR_NXOR; g_GhostColor = BLACK; } else { g_XorMode = GR_XOR; g_GhostColor = WHITE; } GRResetPenAndBrush( DC ); DC->SetBackground( wxBrush( bgColor.ToColour() ) ); DC->SetBackgroundMode( wxSOLID ); if( erasebg ) EraseScreen( DC ); GetParent()->RedrawActiveWindow( DC, erasebg ); // Verfies that the clipping is working correctly. If these two sets of numbers are // not the same or really close. The clipping algorithms are broken. wxLogTrace( kicadTraceCoords, wxT( "Clip box: (%d, %d, %d, %d), Draw extents (%d, %d, %d, %d)" ), m_ClipBox.GetX(), m_ClipBox.GetY(), m_ClipBox.GetRight(), m_ClipBox.GetBottom(), DC->MinX(), DC->MinY(), DC->MaxX(), DC->MaxY() ); }
int main(void) { //Enable background 2 and set mode to MODE_4 setMode(MODE_4 | OBJ_MAP_1D | BG2_ENABLE); showGameIntro(); WaitForStart(); EraseScreen(); initGameBasicParameters(); //game loop while(1) { if(score1 != MAX_POINTS_TO_WIN && score2 != MAX_POINTS_TO_WIN){ waitRetrace(); eraseBall(); erasePaddle1(); erasePaddle2(); updatePaddle1(); updatePaddle2(); updateBall(); drawPaddle1(); drawPaddle2(); checkCollisions(); drawBall(); printScores(); }else{ if(score1 == MAX_POINTS_TO_WIN && state == 0){ // PLAYER-CHINA score1 = 0; score2 = 0; //Enable background 2 and set mode to MODE_4 setMode(MODE_4 | OBJ_MAP_1D | BG2_ENABLE); showChinaEnding(); EraseScreen(); } if(score1 == MAX_POINTS_TO_WIN && state == 1){ // PLAYER-USA score1 = 0; score2 = 0; //Enable background 2 and set mode to MODE_4 setMode(MODE_4 | OBJ_MAP_1D | BG2_ENABLE); showUSAEnding(); EraseScreen(); } if(score2 == MAX_POINTS_TO_WIN && state == 0){ // CPU-CHINA score2 = 0; score1 = 0; //Enable background 2 and set mode to MODE_4 setMode(MODE_4 | OBJ_MAP_1D | BG2_ENABLE); //showChinaEnding(); showPlayerDefeatedByEEUU(); EraseScreen(); } if(score2 == MAX_POINTS_TO_WIN && state == 1){ // CPU-USA score2 = 0; score1 = 0; //Enable background 2 and set mode to MODE_4 setMode(MODE_4 | OBJ_MAP_1D | BG2_ENABLE); //showUSAEnding(); showPlayerDefeatedByChina(); EraseScreen(); } initGameBasicParameters(); } } return 0; }
// show the game intro. void showGameIntro() { int loop; EraseScreen(); // logo - saludIntro for(loop=0;loop<256;loop++) { ScreenPal[loop] = saludIntroPalette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = saludIntroData[loop]; } WaitForVblank(); Flip(); Sleep(2500); EraseScreen(); // logo Hammer Keyboard Studios. for(loop=0;loop<256;loop++) { ScreenPal[loop] = HKlogoDataPalette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = HKlogoDatadata[loop]; } WaitForVblank(); Flip(); Sleep(2000); EraseScreen(); // logo - Rlogo for(loop=0;loop<256;loop++) { ScreenPal[loop] = RlogoPalette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = Rlogodata[loop]; } WaitForVblank(); Flip(); Sleep(2000); EraseScreen(); // logo - Main Screen for(loop=0;loop<256;loop++) { ScreenPal[loop] = tabmainlogoPalette[loop]; } for(loop=0;loop<19200;loop++) { ScreenBuffer[loop] = tabmainlogodata[loop]; } WaitForVblank(); Flip(); Sleep(2000); }
//******************************************************************************* void HersheyDisplayFontSamples(RECT *displayRect) { int xLoc, yLoc; int xLoc2; int fontSize; char fontName[32]; short fontNum; RGBColor myColor; if (gWidth < 200) { xLoc = 5; } else { xLoc = 25; } if (gWidth > 150) { xLoc2 = gWidth / 2; } else { xLoc2 = 2 * gWidth; //* yes, this puts it off the screen } for (fontNum = kHershey_FirstFontNumber; fontNum <kHersheyFont_last; fontNum++) { SetRGBcolor(&myColor, random(100, 255), random(100, 255), random(100, 255)); RGBForeColor(&myColor); EraseScreen(); FrameRect(displayRect); GetHersheyFontName(fontNum, fontName); yLoc = 10; DrawCString(xLoc, yLoc, "Hershey fonts"); yLoc += 12; //******************************************************************************* DrawCString(xLoc, yLoc, fontName); DrawCString(xLoc2, yLoc, "Size 6"); yLoc += 20; fontSize = 8; HersheyDrawCString(fontNum, xLoc, yLoc, "ABCDEFGHIJKLMNOPQRSTUVWXYZ !@#$%^&()[];'><", fontSize, 0, 1); yLoc += 15; HersheyDrawCString(fontNum, xLoc, yLoc, "abcdefghijklmnopqrstuvwzyz 1234567890 ", fontSize, 0, 1); yLoc += 15; if (yLoc < gHeight) { //******************************************************************************* DrawCString(xLoc, yLoc, fontName); DrawCString(xLoc2, yLoc, "Size 10"); fontSize = 10; yLoc += 25; HersheyDrawCString(fontNum, xLoc, yLoc, "ABCDEFGHIJKLMNOPQRSTUVWXYZ", fontSize, 0, 1); yLoc += 25; HersheyDrawCString(fontNum, xLoc, yLoc, "abcdefghijklmnopqrstuvwzyz 1234567890 ", fontSize, 0, 1); yLoc += 25; } if (yLoc < gHeight) { //******************************************************************************* DrawCString(xLoc, yLoc, fontName); DrawCString(xLoc2, yLoc, "Size 40"); fontSize = 40; yLoc += 40; HersheyDrawCString(fontNum, xLoc, yLoc, "ABCDEFGHIJKL", fontSize, 0, 1); yLoc += 30; } if (yLoc < (gHeight - 40)) { //******************************************************************************* DrawCString(xLoc, yLoc, fontName); DrawCString(xLoc2, yLoc, "Size 70"); fontSize = 70; yLoc += 70; HersheyDrawCString(fontNum, xLoc + 15, yLoc, "ABCDEFG", fontSize, 0, 1); yLoc += 30; } delay(3000); } }
//******************************************************************************** void HersheyDisplayFontList(RECT *displayRect, boolean showSize) { int xLoc, yLoc; int xLoc2; int ii; char theFontName[32]; long fontDataLen; short myDisplayWidth; RGBColor myColor; Boolean drawHeader; #ifdef _USE_WHITE_BACKGROUND_ SetRGBcolor(&myColor, 255, 255, 255); fill(255); #else SetRGBcolor(&myColor, 0, 0, 0); #endif RGBBackColor(&myColor); myDisplayWidth = displayRect->right - displayRect->left; EraseRect(displayRect); #ifdef _USE_WHITE_BACKGROUND_ SetRGBcolor(&myColor, 0, 0, 0); #else SetRGBcolor(&myColor, random(100, 255), random(100, 255), random(100, 255)); #endif RGBForeColor(&myColor); if (myDisplayWidth < 200) { xLoc = 5; } else { xLoc = 25; } xLoc2 = myDisplayWidth / 2; drawHeader = true; for (ii = kHershey_FirstFontNumber; ii <kHersheyFont_last; ii++) { if (drawHeader) { EraseScreen(); // EraseRect(displayRect); FrameRect(displayRect); yLoc = 10; DrawCString(5, yLoc, "Installed Hershey Fonts"); yLoc += 16; drawHeader = false; } GetHersheyFontName(ii, theFontName); DrawCString(xLoc, yLoc, theFontName); if (myDisplayWidth > 150) { if (showSize) { fontDataLen = GetHersheyFontTableSize(ii); sprintf(theFontName, "%ld bytes", fontDataLen); DrawCString((displayRect->left + xLoc2), yLoc, theFontName); } else { //* print some sample text HersheyDrawCString(ii, xLoc2, yLoc + 7, "ABCDEFGHIJKLMNOPQRSTUVWXYZ", 15, 0, 1); } } yLoc += 16; if (yLoc > displayRect->bottom) { delay(2000); drawHeader = true; } } }