void FDSSoundInstall(void) { switch (s_type) { case 1: FDSSoundInstall1(); break; case 3: FDSSoundInstall2(); break; case 0: // if (FDSSoundInstallExt()) break; /* fall down */ default: case 2: FDSSoundInstall3(); break; } }
CFDS::CFDS(CMixer *pMixer) : CExChannel(pMixer, SNDCHIP_FDS, CHANID_FDS) { FDSSoundInstall3(); }