예제 #1
0
/*
---------------------------------------
    获取当前位置
---------------------------------------
*/
static bool_t
iXMM_FMOD_get_pos (
  __CR_IN__ iXMMEDIA*   that,
  __CR_OT__ int64u*     curt,
  __CR_OT__ int64u*     total
    )
{
    uint_t      pos;
    uint_t      len;
    iXMM_FMOD*  real;
    FMOD_RESULT result;

    real = (iXMM_FMOD*)that;
    if (total != NULL) {
        result = FMOD_Sound_GetLength(real->m_snd, &len,
                                FMOD_TIMEUNIT_MS);
        if (result != FMOD_OK)
            return (FALSE);
        *total = len;
    }
    if (curt != NULL) {
        result = FMOD_Channel_GetPosition(real->m_chn, &pos,
                                FMOD_TIMEUNIT_MS);
        if (result != FMOD_OK)
            return (FALSE);
        *curt = pos;
    }
    return (TRUE);
}
예제 #2
0
int sound_position(void)
{
    if (loaded) {
        unsigned int mili;
        FMOD_Channel_GetPosition(_channel, &mili, FMOD_TIMEUNIT_MS);
        return (int) mili;
    }
    return 0;
}
예제 #3
0
unsigned int  FmodSound::GetPosition()
{
	unsigned int ms;
	FMOD_RESULT	ret;
	ret = FMOD_Channel_GetPosition(m_pChannel, &ms, FMOD_TIMEUNIT_MS );
	if( ret != FMOD_OK )
		return -1;

	return ms;
}
예제 #4
0
//------------------------------------------------------------
int ofFmodSoundPlayer::getPositionMS(){
	if (getIsPlaying() == true){
		unsigned int sampleImAt;

		FMOD_Channel_GetPosition(channel, &sampleImAt, FMOD_TIMEUNIT_MS);

		return sampleImAt;
	} else {
		return 0;
	}
}
예제 #5
0
unsigned int  Music::GetPosition()
{
	unsigned int ms;
	FMOD_RESULT	ret = FMOD_Channel_GetPosition(m_pChannel, &ms, FMOD_TIMEUNIT_MS);
	/*
	FMOD_RESULT	ret;
	ret = m_pChannel->getPosition( &ms, FMOD_TIMEUNIT_MS );
	*/
	if( ret != FMOD_OK )
		return -1;

	return ms;
}
예제 #6
0
파일: main.c 프로젝트: mperroteau/Euterpe
void Java_org_fmod_realtimestitching_Example_cUpdate(JNIEnv *env, jobject thiz)
{
	FMOD_RESULT	result = FMOD_OK;

    /*
        Replace the subsound that just finished with a new subsound, to create endless seamless stitching!

        Note that this polls the currently playing subsound using the FMOD_TIMEUNIT_BUFFERED flag.
        Remember streams are decoded / buffered ahead in advance!
        Don't use the 'audible time' which is FMOD_TIMEUNIT_SENTENCE_SUBSOUND by itself.  When streaming, sound is
        processed ahead of time, and things like stream buffer / sentence manipulation (as done below) is required
        to be in 'buffered time', or else there will be synchronization problems and you might end up releasing a
        sub-sound that is still playing!
    */
    result = FMOD_Channel_GetPosition(gChannel, &gCurrentSubSoundID, (FMOD_TIMEUNIT)(FMOD_TIMEUNIT_SENTENCE_SUBSOUND | FMOD_TIMEUNIT_BUFFERED));
    CHECK_RESULT(result);

    if (gCurrentSubSoundID != gSubSoundID)
    {
        /*
            Release the sound that isn't playing any more.
        */
        result = FMOD_Sound_Release(gSubSound[gSubSoundID]);
        CHECK_RESULT(result);

        /*
            Replace it with a new sound in our list.
        */
        result = FMOD_System_CreateStream(gSystem, gSoundName[gSentenceID], FMOD_DEFAULT, 0, &gSubSound[gSubSoundID]);
        CHECK_RESULT(result);

        result = FMOD_Sound_SetSubSound(gSound, gSubSoundID, gSubSound[gSubSoundID]);
        CHECK_RESULT(result);

        sprintf(s, "Replacing subsound %d / 2 with sound %d / %d\n", gSubSoundID, gSentenceID, NUMSOUNDS);
        __android_log_write(ANDROID_LOG_INFO, "fmod_realtimestitching", s);

        gSentenceID++;
        if (gSentenceID >= NUMSOUNDS)
        {
            gSentenceID = 0;
        }

        gSubSoundID = gCurrentSubSoundID;
    }

	result = FMOD_System_Update(gSystem);
	CHECK_RESULT(result);
}
예제 #7
0
//------------------------------------------------------------
float ofFmodSoundPlayer::getPosition(){
	if (getIsPlaying() == true){
		unsigned int sampleImAt;

		FMOD_Channel_GetPosition(channel, &sampleImAt, FMOD_TIMEUNIT_PCM);

		float pct = 0.0f;
		if (length > 0){
			pct = sampleImAt / (float)length;
		}
		return pct;
	} else {
		return 0;
	}
}
예제 #8
0
파일: main.c 프로젝트: mperroteau/Euterpe
jint Java_org_fmod_playsound_Example_cGetPosition(JNIEnv *env, jobject thiz)
{
	FMOD_RESULT result = FMOD_OK;
	int position = 0;

	if (gChannel)
	{
		result = FMOD_Channel_GetPosition(gChannel, &position, FMOD_TIMEUNIT_MS);
		if (result != FMOD_ERR_INVALID_HANDLE && result != FMOD_ERR_CHANNEL_STOLEN)
		{
			CHECK_RESULT(result);
		}
	}

	return position;
}
예제 #9
0
파일: sound.c 프로젝트: cscool/portal
void musicHandler (void)
{
		  int playing = 0;
		  unsigned int ms = 0;
		  unsigned int lenms = 0;

		  if (chan)
		  {

					 result = FMOD_Channel_IsPlaying(chan, &playing);
					 if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
					 {
								ERRCHECK(result);
					 }

					 if (playing)
					 {
								return;
					 }
					 FMOD_SOUND *currentsound = 0;

					 result = FMOD_Channel_GetPosition(chan, &ms, FMOD_TIMEUNIT_MS);
					 if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
					 {
								ERRCHECK(result);
					 }

					 FMOD_Channel_GetCurrentSound(chan, &currentsound);
					 if (currentsound)
					 {
								result = FMOD_Sound_GetLength(currentsound, &lenms, FMOD_TIMEUNIT_MS);
								if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
								{
										  ERRCHECK(result);
								}
					 }
		  }
		  current_track = (current_track + 1) % SCNT;
		  playMusic(current_track);
}
예제 #10
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM    *system;
    FMOD_SOUND     *fsb;
    FMOD_CHANNEL   *channel = 0;
    FMOD_RESULT     result;
    int             key, count, numsubsounds;
    unsigned int    version;

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 32, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    result = FMOD_System_CreateSound(system, "../media/example.fsb", FMOD_DEFAULT, 0, &fsb);
    ERRCHECK(result);

    printf("===================================================================\n");
    printf("FSB Example.  Copyright (c) Firelight Technologies 2004-2014.\n");
    printf("===================================================================\n");
    printf("\n");

    result = FMOD_Sound_GetNumSubSounds(fsb, &numsubsounds);
    ERRCHECK(result);

    for (count = 0; count < numsubsounds; count++)
    {
        FMOD_SOUND *subsound;
        char name[256];

        result = FMOD_Sound_GetSubSound(fsb, count, &subsound);
        ERRCHECK(result);

        result = FMOD_Sound_GetName(subsound, name, 256);
        ERRCHECK(result);

        printf("Press '%c' to play \"%s\"\n", '1' + count, name);
    }
    printf("Press 'Esc' to quit\n");
    printf("\n");

    /*
        Main loop.
    */
    do
    {
        if (_kbhit())
        {
            key = _getch();

            if (key >= '1' && key < '1' + numsubsounds)
            {
                FMOD_SOUND *subsound;
                int index = key - '1';

                FMOD_Sound_GetSubSound(fsb, index, &subsound);
               
                result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, subsound, FALSE, &channel);
                ERRCHECK(result);
            }
        }

        FMOD_System_Update(system);

        {
            unsigned int ms = 0;
            unsigned int lenms = 0;
            int          playing = 0;
            int          paused = 0;
            int          channelsplaying = 0;

            if (channel)
            {
                FMOD_SOUND *currentsound = 0;

                result = FMOD_Channel_IsPlaying(channel, &playing);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }

                result = FMOD_Channel_GetPaused(channel, &paused);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }

                result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }
               
                FMOD_Channel_GetCurrentSound(channel, &currentsound);
                if (currentsound)
                {
                    result = FMOD_Sound_GetLength(currentsound, &lenms, FMOD_TIMEUNIT_MS);
                    if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                    {
                        ERRCHECK(result);
                    }
                }
            }

            FMOD_System_GetChannelsPlaying(system, &channelsplaying);

            printf("Time %02d:%02d:%02d/%02d:%02d:%02d : %s : Channels Playing %2d\r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped", channelsplaying);
        }

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(fsb);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #11
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM      *system;
    FMOD_SOUND       *sound1, *sound2, *sound3;
    FMOD_CHANNEL     *channel = 0;
    FMOD_RESULT       result;
    int               key;
    unsigned int      version;

    /*
        Global Settings
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        getch();
        return 0;
    }

    result = FMOD_System_Init(system, 32, FMOD_INIT_NORMAL, NULL);
    ERRCHECK(result);

    result = FMOD_System_CreateSound(system, "../media/drumloop.wav", FMOD_SOFTWARE, 0, &sound1);
    ERRCHECK(result);

    result = FMOD_Sound_SetMode(sound1, FMOD_LOOP_OFF);
    ERRCHECK(result);

    result = FMOD_System_CreateSound(system, "../media/jaguar.wav", FMOD_SOFTWARE, 0, &sound2);
    ERRCHECK(result);

    result = FMOD_System_CreateSound(system, "../media/swish.wav", FMOD_SOFTWARE, 0, &sound3);
    ERRCHECK(result);

    printf("===================================================================\n");
    printf("PlaySound Example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("===================================================================\n");
    printf("\n");
    printf("Press '1' to Play a mono sound using software mixing\n");
    printf("Press '2' to Play a mono sound using software mixing\n");
    printf("Press '3' to Play a stereo sound using software mixing\n");
    printf("Press 'Esc' to quit\n");
    printf("\n");

    /*
        Main loop.
    */
    do
    {
        if (kbhit())
        {
            key = getch();

            switch (key)
            {
                case '1' :
                {
                    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound1, 0, &channel);
                    ERRCHECK(result);
                    break;
                }
                case '2' :
                {
                    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound2, 0, &channel);
                    ERRCHECK(result);
                    break;
                }
                case '3' :
                {
                    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound3, 0, &channel);
                    ERRCHECK(result);
                    break;
                }
            }
        }

        FMOD_System_Update(system);

        {
            unsigned int ms = 0;
            unsigned int lenms = 0;
            int          playing = 0;
            int          paused = 0;
            int          channelsplaying = 0;

            if (channel)
            {
                FMOD_SOUND *currentsound = 0;

                result = FMOD_Channel_IsPlaying(channel, &playing);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }

                result = FMOD_Channel_GetPaused(channel, &paused);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }

                result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }

                FMOD_Channel_GetCurrentSound(channel, &currentsound);
                if (currentsound)
                {
                    result = FMOD_Sound_GetLength(currentsound, &lenms, FMOD_TIMEUNIT_MS);
                    if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                    {
                        ERRCHECK(result);
                    }
                }
            }

            result = FMOD_Sound_GetLength(sound1, &lenms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            FMOD_System_GetChannelsPlaying(system, &channelsplaying);

            printf("\rTime %02d:%02d:%02d/%02d:%02d:%02d : %s : Channels Playing %2d", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped", channelsplaying);
            fflush(stdout);
        }

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(sound1);
    ERRCHECK(result);
    result = FMOD_Sound_Release(sound2);
    ERRCHECK(result);
    result = FMOD_Sound_Release(sound3);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #12
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM             *system;
    FMOD_SOUND              *sound;
    FMOD_CHANNEL            *channel = 0;
    FMOD_RESULT             result;
    int                     key;
    FMOD_CREATESOUNDEXINFO  createsoundexinfo;
    unsigned int            version, decodesound_lengthbytes = 0;
    int                     decodesound_channels;
    float                   decodesound_rate;

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 32, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    InitializeCriticalSection(&decodecrit);

    /*
        First create the 'decoder sound'.  Note it is a stream that does not initially read any data, because FMOD_OPENONLY has been specified.
        We could use createSound instead of createStream but that would allocate memory for the whole sound which is a waste.
    */
    result = FMOD_System_CreateStream(system, "../media/wave.mp3", FMOD_OPENONLY | FMOD_LOOP_NORMAL | FMOD_LOWMEM | FMOD_CREATESTREAM, 0, &decodesound); 
    ERRCHECK(result);

    result = FMOD_Sound_GetLength(decodesound, &decodesound_lengthbytes, FMOD_TIMEUNIT_PCMBYTES);
    ERRCHECK(result);

    result = FMOD_Sound_GetFormat(decodesound, 0, 0, &decodesound_channels, 0);
    ERRCHECK(result);

    result = FMOD_Sound_GetDefaults(decodesound, &decodesound_rate, 0, 0, 0);
    ERRCHECK(result);
        
    /*
        Now create a user created PCM stream that we will feed data into, and play.
    */
    memset(&createsoundexinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));
    createsoundexinfo.cbsize            = sizeof(FMOD_CREATESOUNDEXINFO);              /* required. */
    createsoundexinfo.decodebuffersize  = 44100;                                       /* Chunk size of stream update in samples.  This will be the amount of data passed to the user callback. */
    createsoundexinfo.numchannels       = decodesound_channels;                        /* Number of channels in the sound. */
    createsoundexinfo.length            = decodesound_lengthbytes;                     /* Length of PCM data in bytes of whole song.  -1 = infinite. */
    createsoundexinfo.defaultfrequency  = (int)decodesound_rate;                       /* Default playback rate of sound. */
    createsoundexinfo.format            = FMOD_SOUND_FORMAT_PCM16;                     /* Data format of sound. */
    createsoundexinfo.pcmreadcallback   = pcmreadcallback;                             /* User callback for reading. */
    createsoundexinfo.pcmsetposcallback = pcmsetposcallback;                           /* User callback for seeking. */

    result = FMOD_System_CreateStream(system, 0, FMOD_2D | FMOD_OPENUSER | FMOD_LOOP_NORMAL, &createsoundexinfo, &sound);
    ERRCHECK(result);

    printf("============================================================================\n");
    printf("Manual Decode example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("============================================================================\n");
    printf("Sound played here decoded in realtime by the user with a 'decoder sound'    \n");
    printf("The mp3 is created as a stream opened with FMOD_OPENONLY. This is the       \n");
    printf("'decoder sound'.  The playback sound is a 16bit PCM FMOD_OPENUSER created   \n");
    printf("sound with a pcm read callback.  When the callback happens, we call readData\n");
    printf("on the decoder sound and use the pcmreadcallback data pointer as the parameter.\n");
    printf("============================================================================\n");
    printf("\n");
    printf("Press space to pause, Esc to quit\n");
    printf("Press '<' to rewind 1 second.\n");
    printf("Press '>' to fast forward 1 second.\n");
    printf("\n");

    /*
        Play the sound.
    */

    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, 0, &channel);
    ERRCHECK(result);

    /*
        Main loop.
    */
    do
    {
        if (_kbhit())
        {
            key = _getch();

            switch (key)
            {
                case ' ' :
                {
                    int paused;
                    FMOD_Channel_GetPaused(channel, &paused);
                    FMOD_Channel_SetPaused(channel, !paused);
                    break;
                }
                case '<' :
                {
                    unsigned int position;

                    FMOD_Channel_GetPosition(channel, &position, FMOD_TIMEUNIT_MS);
                    if (position >= 1000)
                    {
                        position -= 1000;
                    }
                    FMOD_Channel_SetPosition(channel, position, FMOD_TIMEUNIT_MS);
                    break;
                }
                case '>' :
                {
                    unsigned int position;

                    FMOD_Channel_GetPosition(channel, &position, FMOD_TIMEUNIT_MS);
                    position += 1000;
                    FMOD_Channel_SetPosition(channel, position, FMOD_TIMEUNIT_MS);
                    break;
                }
            }
        }

        FMOD_System_Update(system);

        if (channel)
        {
            unsigned int ms;
            unsigned int lenms;
            int          playing;
            int          paused;

            FMOD_Channel_IsPlaying(channel, &playing);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = FMOD_Channel_GetPaused(channel, &paused);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = FMOD_Sound_GetLength(sound, &lenms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            printf("Time %02d:%02d:%02d/%02d:%02d:%02d : %s\r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped");
        }

        Sleep(20);

    } while (key != 27);

    printf("\n");

    EnterCriticalSection(&decodecrit);
    {
        /*
            Remove the sound - wait! it might be still in use!
            Instead of releasing the decode sound first we could release it last, but this protection is here to make the issue obvious.
        */
        result = FMOD_Sound_Release(decodesound);
        ERRCHECK(result);
        decodesound = 0;    /* This will make the read callback fail from now on. */
    }
    LeaveCriticalSection(&decodecrit);

    /*
        Shut down
    */
    result = FMOD_Sound_Release(sound);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    DeleteCriticalSection(&decodecrit);

    return 0;
}
예제 #13
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM     *system;
    FMOD_SOUND      *sound;
    FMOD_CHANNEL    *channel = 0;
    FMOD_RESULT      result;
    int              key;
    unsigned int     version;

    printf("===================================================================\n");
    printf("NetStream Example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("===================================================================\n\n");

    if (argc < 2)
    {
        printf("Usage:   netstream <url>\n");
        printf("Example: netstream http://www.fmod.org/stream.mp3\n\n");
        return -1;
    }

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system,&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 1, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    /*
        Bump up the file buffer size a little bit for netstreams (to account for lag).
    */
    result = FMOD_System_SetStreamBufferSize(system, 64*1024, FMOD_TIMEUNIT_RAWBYTES);
    ERRCHECK(result);

    result = FMOD_System_CreateSound(system, argv[1], FMOD_HARDWARE | FMOD_2D | FMOD_CREATESTREAM | FMOD_NONBLOCKING,  0, &sound);
    ERRCHECK(result);

    printf("Press space to pause, Esc to quit\n\n");

    /*
        Main loop
    */
    do
    {
        unsigned int    ms = 0, percent = 0;
        int             playing = FALSE;
        int             paused = FALSE;
        int             starving = FALSE;
        FMOD_OPENSTATE  openstate;

        if (!channel)
        {
            result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, FALSE, &channel);
        }

        if (_kbhit())
        {
            key = _getch();

            switch (key)
            {
                case ' ' :
                {
                    if (channel)
                    {
                        int paused;
                        FMOD_Channel_GetPaused(channel, &paused);
                        FMOD_Channel_SetPaused(channel, !paused);
                    }
                    break;
                }
            }
        }

        FMOD_System_Update(system);

        for (;;)
        {
            FMOD_TAG tag;
            if (FMOD_Sound_GetTag(sound, 0, -1, &tag) != FMOD_OK)
            {
                break;
            }
            if (tag.datatype == FMOD_TAGDATATYPE_STRING)
            {
                printf("%s = %s (%d bytes)       \n", tag.name, tag.data, tag.datalen);
            }
            else if (tag.type == FMOD_TAGTYPE_FMOD)
            {
                if (!strcmp(tag.name, "Sample Rate Change"))
                {
                    FMOD_Channel_SetFrequency(channel, *((float *)tag.data));
                }
            }
        }

        result = FMOD_Sound_GetOpenState(sound, &openstate, &percent, &starving, 0);
        ERRCHECK(result);

        if (channel)
        {
            result = FMOD_Channel_GetPaused(channel, &paused);
            ERRCHECK(result);
            result = FMOD_Channel_IsPlaying(channel, &playing);
            ERRCHECK(result);
            result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
            ERRCHECK(result);
            result = FMOD_Channel_SetMute(channel, starving);
            ERRCHECK(result);
        }

        printf("Time %02d:%02d:%02d : %s : (%3d%%%) %s     \r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, openstate == FMOD_OPENSTATE_BUFFERING ? "Buffering..." : openstate == FMOD_OPENSTATE_CONNECTING ? "Connecting..." : paused ? "Paused       " : playing ? "Playing      " : "Stopped      ", percent, starving ? "STARVING" : "        ");

        Sleep(10);

    } while (key != 27);

    printf("\n");

    printf("Shutting down.\n");
    
    if (channel)
    {
        result = FMOD_Channel_Stop(channel);
        ERRCHECK(result);
    }

    /*
        If we pressed escape before it is ready, wait for it to finish opening before we release it.
    */
    do
    {
        FMOD_OPENSTATE openstate;

        result = FMOD_Sound_GetOpenState(sound, &openstate, 0, 0, 0);
        ERRCHECK(result);

        if (openstate == FMOD_OPENSTATE_READY)
        {
            break;
        }

        printf("Waiting for sound to finish opening before trying to release it....\r");

        Sleep(10);
    } while (1);

    /*
        Shut down
    */
    result = FMOD_Sound_Release(sound);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #14
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM      *system;
    FMOD_SOUND       *sound1, *sound2;
    FMOD_CHANNEL     *channel = 0;
    FMOD_RESULT       result;
    FMOD_SPEAKERMODE  speakermode;
    int               key;
    unsigned int      version;

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    /* 
       Choose the speaker mode selected by the Windows control panel.
    */
    result = FMOD_System_GetDriverCaps(system, 0, 0, 0, &speakermode);
    ERRCHECK(result);

    result = FMOD_System_SetSpeakerMode(system, speakermode);
    ERRCHECK(result);

    result = FMOD_System_Init(system, 32, FMOD_INIT_NORMAL, NULL);
    ERRCHECK(result);

    result = FMOD_System_CreateSound(system, "../media/drumloop.wav", FMOD_SOFTWARE | FMOD_2D, 0, &sound1);
    ERRCHECK(result);
    result = FMOD_Sound_SetMode(sound1, FMOD_LOOP_OFF);
    ERRCHECK(result);

    result = FMOD_System_CreateSound(system, "../media/stereo.ogg", FMOD_SOFTWARE | FMOD_2D, 0,  &sound2);
    ERRCHECK(result);

    printf("==============================================================================\n");
    printf("Multi Speaker Output Example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("==============================================================================\n");
    printf("\n");
    switch (speakermode)
    {
        case FMOD_SPEAKERMODE_MONO    :
        {
            printf("Using control panel speaker mode : MONO.\n");
            printf("\n");
            printf("Note! This output mode is very limited in its capability.\n");
            printf("Most functionality of this demo is only realized with at least FMOD_SPEAKERMODE_QUAD\n");
            printf("and above.\n");
            break;
        }
        case FMOD_SPEAKERMODE_STEREO  :
        {
            printf("Using control panel speaker mode : STEREO.\n");
            printf("\n");
            printf("Note! This output mode is very limited in its capability.\n");
            printf("Most functionality of this demo is only realized with FMOD_SPEAKERMODE_QUAD\n");
            printf("and above.\n");
            break;
        }
        case FMOD_SPEAKERMODE_QUAD :
        {
            printf("Using control panel speaker mode : QUAD.\n");
            printf("Side left, side right, center and subwoofer mix will be disabled.\n");
            break;
        }
        case FMOD_SPEAKERMODE_SURROUND :
        {
            printf("Using control panel speaker mode : SURROUND.\n");
            printf("Side left, side right, and subwoofer mix will be disabled.\n");
            break;
        }
        case FMOD_SPEAKERMODE_5POINT1 :
        {
            printf("Using control panel speaker mode : 5.1 surround.\n");
            printf("Side left and right mix will be disabled..\n");
            break;
        }
        case FMOD_SPEAKERMODE_7POINT1 :
        {
            printf("Using control panel speaker mode : 7.1 surround.\n");
            printf("Full capability.\n");
            break;
        }
    };
    printf("\n");

    printf("Press '1' to play a mono sound on the FRONT LEFT speaker.\n");
    printf("Press '2' to play a mono sound on the FRONT RIGHT speaker.\n");

    if (speakermode >= FMOD_SPEAKERMODE_SURROUND)
    {
        printf("Press '3' to play a mono sound on the CENTER speaker.\n");
    }
    else
    {
        printf("- CENTER Disabled\n");
    }

    if (speakermode >= FMOD_SPEAKERMODE_QUAD)
    {
        printf("Press '4' to play a mono sound on the REAR LEFT speaker.\n");
        printf("Press '5' to play a mono sound on the REAR RIGHT speaker.\n");
    }
    else
    {
        printf("- REAR LEFT Disabled\n");
        printf("- REAR RIGHT Disabled\n");
    }
    if (speakermode >= FMOD_SPEAKERMODE_7POINT1)
    {
        printf("Press '6' to play a mono sound on the SIDE LEFT speaker.\n");
        printf("Press '7' to play a mono sound on the SIDE RIGHT speaker.\n");
    }
    else
    {
        printf("- SIDE LEFT Disabled\n");
        printf("- SIDE RIGHT Disabled\n");
    }

    printf("\n");
    printf("Press '8' to play a stereo sound on the front speakers.\n");
    printf("Press '9' to play a stereo sound on the front speakers but channel swapped.\n");

    if (speakermode >= FMOD_SPEAKERMODE_SURROUND)
    {
        printf("Press '0' to play the right part of a stereo sound on the CENTER speaker.\n");
    }

    printf("Press 'Esc' to quit\n");
    printf("\n");

    /*
        Main loop.
    */
    do
    {
        if (_kbhit())
        {
            key = _getch();

            switch (key)
            {
                case '1' :
                {
                    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound1, TRUE, &channel);
                    ERRCHECK(result);

                    result = FMOD_Channel_SetSpeakerMix(channel, 1.0f, 0, 0, 0, 0, 0, 0, 0);
                    ERRCHECK(result);

                    result = FMOD_Channel_SetPaused(channel, FALSE);
                    ERRCHECK(result);
                    break;
                }
                case '2' :
                {
                    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound1, TRUE, &channel);
                    ERRCHECK(result);

                    result = FMOD_Channel_SetSpeakerMix(channel, 0, 1.0f, 0, 0, 0, 0, 0, 0);
                    ERRCHECK(result);

                    result = FMOD_Channel_SetPaused(channel, FALSE);
                    ERRCHECK(result);
                    break;
                }
                case '3' :
                {
                    if (speakermode >= FMOD_SPEAKERMODE_QUAD)
                    {
                        result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound1, TRUE, &channel);
                        ERRCHECK(result);

                        result = FMOD_Channel_SetSpeakerMix(channel, 0, 0, 1.0f, 0, 0, 0, 0, 0);
                        ERRCHECK(result);

                        result = FMOD_Channel_SetPaused(channel, FALSE);
                        ERRCHECK(result);
                    }
                    break;
                }
                case '4' :
                {
                    if (speakermode >= FMOD_SPEAKERMODE_QUAD)
                    {
                        result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound1, TRUE, &channel);
                        ERRCHECK(result);

                        result = FMOD_Channel_SetSpeakerMix(channel, 0, 0, 0, 0, 1.0f, 0, 0, 0);
                        ERRCHECK(result);

                        result = FMOD_Channel_SetPaused(channel, FALSE);
                        ERRCHECK(result);
                    }
                    break;
                }
                case '5' :
                {
                    if (speakermode >= FMOD_SPEAKERMODE_QUAD)
                    {
                        result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound1, TRUE, &channel);
                        ERRCHECK(result);

                        result = FMOD_Channel_SetSpeakerMix(channel, 0, 0, 0, 0, 0, 1.0f, 0, 0);
                        ERRCHECK(result);

                        result = FMOD_Channel_SetPaused(channel, FALSE);
                        ERRCHECK(result);
                    }
                    break;
                }
                case '6' :
                {
                    if (speakermode >= FMOD_SPEAKERMODE_7POINT1)
                    {
                        result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound1, TRUE, &channel);
                        ERRCHECK(result);

                        result = FMOD_Channel_SetSpeakerMix(channel, 0, 0, 0, 0, 0, 0, 1.0f, 0);
                        ERRCHECK(result);

                        result = FMOD_Channel_SetPaused(channel, FALSE);
                        ERRCHECK(result);
                    }
                    break;
                }
                case '7' :
                {
                    if (speakermode >= FMOD_SPEAKERMODE_7POINT1)
                    {
                        result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound1, TRUE, &channel);
                        ERRCHECK(result);

                        result = FMOD_Channel_SetSpeakerMix(channel, 0, 0, 0, 0, 0, 0, 0, 1.0f);
                        ERRCHECK(result);

                        result = FMOD_Channel_SetPaused(channel, FALSE);
                        ERRCHECK(result);
                    }
                    break;
                }
                case '8' :
                {
                    float  levels[2] = { 0, 1.0f };

                    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound2, TRUE, &channel);
                    ERRCHECK(result);

                    /*
                        By default a stereo sound would play in all right and all left speakers, so this forces it to just the front.
                    */
                    result = FMOD_Channel_SetSpeakerMix(channel, 1.0f, 1.0f, 0, 0, 0, 0, 0, 0);
                    ERRCHECK(result);

                    result = FMOD_Channel_SetPaused(channel, FALSE);
                    ERRCHECK(result);

                    break;
                }
                case '9' :
                {
                    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound2, TRUE, &channel);
                    ERRCHECK(result);

                    /*
                        Clear out all speakers first.
                    */
                    result = FMOD_Channel_SetSpeakerMix(channel, 0, 0, 0, 0, 0, 0, 0, 0);
                    ERRCHECK(result);

                    /*
                        Put the left channel of the sound in the right speaker.
                    */
                    {
                        float  levels[2] = { 0, 1.0f };    /* This array represents the source stereo sound.  l/r */

                        result = FMOD_Channel_SetSpeakerLevels(channel, FMOD_SPEAKER_FRONT_LEFT, levels, 2);
                        ERRCHECK(result);
                    }
                    /*
                        Put the right channel of the sound in the left speaker.
                    */
                    {
                        float  levels[2] = { 1.0f, 0 };    /* This array represents the source stereo sound.  l/r */

                        result = FMOD_Channel_SetSpeakerLevels(channel, FMOD_SPEAKER_FRONT_RIGHT, levels, 2);
                        ERRCHECK(result);
                    }

                    result = FMOD_Channel_SetPaused(channel, FALSE);
                    ERRCHECK(result);

                    break;
                }
                case '0' :
                {
                    if (speakermode >= FMOD_SPEAKERMODE_SURROUND)   /* All formats that have a center speaker. */
                    {
                        result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound2, TRUE, &channel);
                        ERRCHECK(result);

                        /*
                            Clear out all speakers first.
                        */
                        result = FMOD_Channel_SetSpeakerMix(channel, 0, 0, 0, 0, 0, 0, 0, 0);
                        ERRCHECK(result);

                        /*
                            Put the right channel of the sound in the center speaker.
                        */
                        {
                            float  levels[2] = { 0, 1.0f };    /* This array represents the source stereo sound.  l/r */

                            result = FMOD_Channel_SetSpeakerLevels(channel, FMOD_SPEAKER_FRONT_CENTER, levels, 2);
                            ERRCHECK(result);
                        }

                        result = FMOD_Channel_SetPaused(channel, FALSE);
                        ERRCHECK(result);
                    }
                    break;
                }
            }
        }

        FMOD_System_Update(system);

        {
            unsigned int ms = 0;
            unsigned int lenms = 0;
            int          playing = FALSE;
            int          paused = FALSE;
            int          channelsplaying = 0;

            if (channel)
            {
                FMOD_SOUND *currentsound = 0;

                result = FMOD_Channel_IsPlaying(channel, &playing);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }

                result = FMOD_Channel_GetPaused(channel, &paused);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }

                result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }
               
                FMOD_Channel_GetCurrentSound(channel, &currentsound);
                if (currentsound)
                {
                    result = FMOD_Sound_GetLength(currentsound, &lenms, FMOD_TIMEUNIT_MS);
                    if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                    {
                        ERRCHECK(result);
                    }
                }
            }

            FMOD_System_GetChannelsPlaying(system, &channelsplaying);

            printf("Time %02d:%02d:%02d/%02d:%02d:%02d : %s : Channels Playing %2d\r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped", channelsplaying);
        }

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(sound1);
    ERRCHECK(result);
    result = FMOD_Sound_Release(sound2);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #15
0
파일: main.c 프로젝트: pecore/LEFT
int main(int argc, char *argv[])
{
    FMOD_SYSTEM           *system  = 0;
    FMOD_SOUND            *sound   = 0;
    FMOD_CHANNEL          *channel = 0;
    FMOD_RESULT            result;
    FMOD_CREATESOUNDEXINFO exinfo;
    int                    key, driver, recorddriver, numdrivers, count;
    unsigned int           version;

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    /*
        System initialization
    */
    printf("---------------------------------------------------------\n");
    printf("Select OUTPUT type\n");
    printf("---------------------------------------------------------\n");
    printf("1 :  OSS  - Open Sound System\n");
    printf("2 :  ALSA - Advanced Linux Sound Architecture\n");
    printf("3 :  ESD  - Enlightenment Sound Daemon\n");
    printf("---------------------------------------------------------\n");
    printf("Press a corresponding number or ESC to quit\n");

    do
    {
        key = getch();
    } while (key != 27 && key < '1' && key > '5');

    switch (key)
    {
    case '1' :
        result = FMOD_System_SetOutput(system, FMOD_OUTPUTTYPE_OSS);
        break;
    case '2' :
        result = FMOD_System_SetOutput(system, FMOD_OUTPUTTYPE_ALSA);
        break;
    case '3' :
        result = FMOD_System_SetOutput(system, FMOD_OUTPUTTYPE_ESD);
        break;
    default  :
        return 1;
    }
    ERRCHECK(result);

    /*
        Enumerate playback devices
    */

    result = FMOD_System_GetNumDrivers(system, &numdrivers);
    ERRCHECK(result);

    printf("---------------------------------------------------------\n");
    printf("Choose a PLAYBACK driver\n");
    printf("---------------------------------------------------------\n");
    for (count=0; count < numdrivers; count++)
    {
        char name[256];

        result = FMOD_System_GetDriverInfo(system, count, name, 256, 0);
        ERRCHECK(result);

        printf("%d : %s\n", count + 1, name);
    }
    printf("---------------------------------------------------------\n");
    printf("Press a corresponding number or ESC to quit\n");

    do
    {
        key = getch();
        if (key == 27)
        {
            return 0;
        }
        driver = key - '1';
    } while (driver < 0 || driver >= numdrivers);

    result = FMOD_System_SetDriver(system, driver);
    ERRCHECK(result);

    /*
        Enumerate record devices
    */

    result = FMOD_System_GetRecordNumDrivers(system, &numdrivers);
    ERRCHECK(result);

    printf("---------------------------------------------------------\n");
    printf("Choose a RECORD driver\n");
    printf("---------------------------------------------------------\n");
    for (count=0; count < numdrivers; count++)
    {
        char name[256];

        result = FMOD_System_GetRecordDriverInfo(system, count, name, 256, 0);
        ERRCHECK(result);

        printf("%d : %s\n", count + 1, name);
    }
    printf("---------------------------------------------------------\n");
    printf("Press a corresponding number or ESC to quit\n");

    recorddriver = 0;
    do
    {
        key = getch();
        if (key == 27)
        {
            return 0;
        }
        recorddriver = key - '1';
    } while (recorddriver < 0 || recorddriver >= numdrivers);

    printf("\n");

    result = FMOD_System_Init(system, 32, FMOD_INIT_NORMAL, NULL);
    ERRCHECK(result);

    memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));

    exinfo.cbsize           = sizeof(FMOD_CREATESOUNDEXINFO);
    exinfo.numchannels      = 1;
    exinfo.format           = FMOD_SOUND_FORMAT_PCM16;
    exinfo.defaultfrequency = 44100;
    exinfo.length           = exinfo.defaultfrequency * sizeof(short) * exinfo.numchannels * 5;

    result = FMOD_System_CreateSound(system, 0, FMOD_2D | FMOD_SOFTWARE | FMOD_OPENUSER, &exinfo, &sound);
    ERRCHECK(result);

    printf("===================================================================\n");
    printf("Recording example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("===================================================================\n");
    printf("\n");
    printf("Press 'r' to record a 5 second segment of audio and write it to a wav file.\n");
    printf("Press 'p' to play the 5 second segment of audio.\n");
    printf("Press 'l' to turn looping on/off.\n");
    printf("Press 's' to stop recording and playback.\n");
    printf("Press 'w' to save the 5 second segment to a wav file.\n");
    printf("Press 'Esc' to quit\n");
    printf("\n");

    /*
        Main loop.
    */
    do
    {
        static FMOD_CHANNEL *channel = 0;
        static int   looping   = 0;
        int          recording = 0;
        int          playing   = 0;
        unsigned int recordpos = 0;
        unsigned int playpos   = 0;
        unsigned int length;

        if (kbhit())
        {
            key = getch();

            switch (key)
            {
            case 'r' :
            case 'R' :
            {
                result = FMOD_System_RecordStart(system, recorddriver, sound, looping);
                ERRCHECK(result);
                break;
            }
            case 'p' :
            case 'P' :
            {
                if (looping)
                {
                    FMOD_Sound_SetMode(sound, FMOD_LOOP_NORMAL);
                }
                else
                {
                    FMOD_Sound_SetMode(sound, FMOD_LOOP_OFF);
                }
                ERRCHECK(result);

                result = FMOD_System_PlaySound(system, FMOD_CHANNEL_REUSE, sound, 0, &channel);
                ERRCHECK(result);
                break;
            }
            case 'l' :
            case 'L' :
            {
                looping = !looping;
                break;
            }
            case 's' :
            case 'S' :
            {
                result = FMOD_System_RecordStop(system, recorddriver);
                if (channel)
                {
                    FMOD_Channel_Stop(channel);
                    channel = 0;
                }
                break;
            }
            case 'w' :
            case 'W' :
            {
                printf("Writing to record.wav ...                                                     \r");

                SaveToWav(sound);
                Sleep(500);

                break;
            }
            }
        }

        FMOD_Sound_GetLength(sound, &length, FMOD_TIMEUNIT_PCM);
        ERRCHECK(result);

        FMOD_System_IsRecording(system, recorddriver, &recording);
        ERRCHECK(result);

        FMOD_System_GetRecordPosition(system, recorddriver, &recordpos);
        ERRCHECK(result);

        if (channel)
        {
            FMOD_Channel_IsPlaying(channel, &playing);
            ERRCHECK(result);

            FMOD_Channel_GetPosition(channel, &playpos, FMOD_TIMEUNIT_PCM);
            ERRCHECK(result);
        }

        printf("State: %-19s. Record pos = %6d : Play pos = %6d : Loop %-3s\r", recording ? playing ? "Recording / playing" : "Recording" : playing ? "Playing" : "Idle", recordpos, playpos, looping ? "On" : "Off");
        fflush(stdout);

        FMOD_System_Update(system);

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(sound);
    ERRCHECK(result);

    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #16
0
파일: main.c 프로젝트: kengonakajima/moyai
int main(int argc, char *argv[])
{
    FMOD_SYSTEM      *system;
    FMOD_SOUND       *sound1, *sound2, *sound3;
    FMOD_CHANNEL     *channel = 0;
    FMOD_RESULT       result;
    int               key;
    unsigned int      version;
    void             *buff = 0;
    int               length = 0;
    FMOD_CREATESOUNDEXINFO exinfo;

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 32, FMOD_INIT_NORMAL, NULL);
    ERRCHECK(result);

    LoadFileIntoMemory("../media/drumloop.wav", &buff, &length);
    memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));
    exinfo.cbsize = sizeof(FMOD_CREATESOUNDEXINFO);
    exinfo.length = length;

    result = FMOD_System_CreateSound(system, (const char *)buff, FMOD_HARDWARE | FMOD_OPENMEMORY, &exinfo, &sound1);
    ERRCHECK(result);

    result = FMOD_Sound_SetMode(sound1, FMOD_LOOP_OFF);
    ERRCHECK(result);

    free(buff); // don't need the original memory any more.  Note!  If loading as a stream, the memory must stay active so do not free it!

    LoadFileIntoMemory("../media/jaguar.wav", &buff, &length);
    memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));
    exinfo.cbsize = sizeof(FMOD_CREATESOUNDEXINFO);
    exinfo.length = length;    

    result = FMOD_System_CreateSound(system, (const char *)buff, FMOD_SOFTWARE | FMOD_OPENMEMORY, &exinfo, &sound2);
    ERRCHECK(result);

    free(buff); // don't need the original memory any more.  Note!  If loading as a stream, the memory must stay active so do not free it!

    LoadFileIntoMemory("../media/swish.wav", &buff, &length);
    memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));
    exinfo.cbsize = sizeof(FMOD_CREATESOUNDEXINFO);
    exinfo.length = length;    

    result = FMOD_System_CreateSound(system, (const char *)buff, FMOD_HARDWARE | FMOD_OPENMEMORY, &exinfo, &sound3);
    ERRCHECK(result);

    free(buff); // don't need the original memory any more.  Note!  If loading as a stream, the memory must stay active so do not free it!

    printf("==========================================================================\n");
    printf("Load from memory example.  Copyright (c) Firelight Technologies 2004-2014.\n");
    printf("==========================================================================\n");
    printf("\n");
    printf("Press '1' to play a mono sound using hardware mixing\n");
    printf("Press '2' to play a mono sound using software mixing\n");
    printf("Press '3' to play a stereo sound using hardware mixing\n");
    printf("Press 'Esc' to quit\n");
    printf("\n");

    /*
        Main loop.
    */
    do
    {
        if (kbhit())
        {
            key = getch();

            switch (key)
            {
                case '1' :
                {
                    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound1, 0, &channel);
                    ERRCHECK(result);
                    break;
                }
                case '2' :
                {
                    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound2, 0, &channel);
                    ERRCHECK(result);
                    break;
                }
                case '3' :
                {
                    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound3, 0, &channel);
                    ERRCHECK(result);
                    break;
                }
            }
        }

        FMOD_System_Update(system);

        {
            unsigned int ms = 0;
            unsigned int lenms = 0;
            int          playing = 0;
            int          paused = 0;
            int          channelsplaying = 0;

            if (channel)
            {
                FMOD_SOUND *currentsound = 0;

                result = FMOD_Channel_IsPlaying(channel, &playing);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }

                result = FMOD_Channel_GetPaused(channel, &paused);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }

                result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }

                FMOD_Channel_GetCurrentSound(channel, &currentsound);
                if (currentsound)
                {
                    result = FMOD_Sound_GetLength(currentsound, &lenms, FMOD_TIMEUNIT_MS);
                    if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                    {
                        ERRCHECK(result);
                    }
                }
            }

            result = FMOD_Sound_GetLength(sound1, &lenms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            FMOD_System_GetChannelsPlaying(system, &channelsplaying);

            printf("\rTime %02d:%02d:%02d/%02d:%02d:%02d : %s : Channels Playing %2d", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped", channelsplaying);
            fflush(stdout);
        }

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(sound1);
    ERRCHECK(result);
    result = FMOD_Sound_Release(sound2);
    ERRCHECK(result);
    result = FMOD_Sound_Release(sound3);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #17
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM      *system;
    FMOD_SOUND       *sound;
    FMOD_CHANNEL     *channel = 0;
    FMOD_RESULT       result;
    int               key;
    unsigned int      version;

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 1, FMOD_INIT_NORMAL, NULL);
    ERRCHECK(result);

    result = FMOD_System_SetFileSystem(system, myopen, myclose, myread, myseek, 0, 0, 2048);
    ERRCHECK(result);

    result = FMOD_System_CreateStream(system, "../media/wave.mp3", FMOD_HARDWARE | FMOD_LOOP_NORMAL | FMOD_2D, 0, &sound);
    ERRCHECK(result);

    printf("====================================================================\n");
    printf("PlayStream Example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("====================================================================\n");
    printf("\n");
    printf("Press space to pause, Esc to quit\n");
    printf("\n");

    /*
        Play the sound.
    */

    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, 0, &channel);
    ERRCHECK(result);

    /*
        Main loop.
    */
    do
    {
        if (kbhit())
        {
            key = getch();

            switch (key)
            {
                case ' ' :
                {
                    int paused;
                    FMOD_Channel_GetPaused(channel, &paused);
                    FMOD_Channel_SetPaused(channel, !paused);
                    break;
                }
            }
        }

        FMOD_System_Update(system);

        if (channel)
        {
            unsigned int ms;
            unsigned int lenms;
            int          playing;
            int          paused;

            FMOD_Channel_IsPlaying(channel, &playing);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = FMOD_Channel_GetPaused(channel, &paused);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = FMOD_Sound_GetLength(sound, &lenms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            printf("\rTime %02d:%02d:%02d/%02d:%02d:%02d : %s", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped");
            fflush(stdout);
        }

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(sound);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #18
0
파일: main.c 프로젝트: YanisBreton/wolf3d
int main(int argc, char *argv[])
{
    FMOD_SYSTEM            *system;
    FMOD_SOUND             *sound;
    FMOD_CHANNEL           *channel = 0;
    FMOD_RESULT             result;
    FMOD_MODE               mode = FMOD_2D | FMOD_OPENUSER | FMOD_LOOP_NORMAL | FMOD_HARDWARE;
    int                     key;
    int                     channels = 2;
    FMOD_CREATESOUNDEXINFO  createsoundexinfo;
    unsigned int            version;

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 32, FMOD_INIT_NORMAL, NULL);
    ERRCHECK(result);
        
    printf("============================================================================\n");
    printf("User Created Sound Example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("============================================================================\n");
    printf("Sound played here is generated in realtime.  It will either play as a stream\n");
    printf("which means it is continually filled as it is playing, or it will play as a \n");
    printf("static sample, which means it is filled once as the sound is created, then  \n");
    printf("when played it will just play that short loop of data.                      \n");
    printf("============================================================================\n");
    printf("\n");

    do
    {
        printf("Press 1 to play as a runtime decoded stream. (will carry on infinitely)\n");
        printf("Press 2 to play as a static in memory sample. (loops a short block of data)\n");
        printf("Press Esc to quit.\n\n");
        key = getch();

    } while (key != 27 && key != '1' && key != '2');

    if (key == 27)
    {
        return 0;
    }
    else if (key == '1')
    {
        mode |= FMOD_CREATESTREAM;
    }

    memset(&createsoundexinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));
    createsoundexinfo.cbsize            = sizeof(FMOD_CREATESOUNDEXINFO);              /* required. */
    createsoundexinfo.decodebuffersize  = 44100;                                       /* Chunk size of stream update in samples.  This will be the amount of data passed to the user callback. */
    createsoundexinfo.length            = 44100 * channels * sizeof(signed short) * 5; /* Length of PCM data in bytes of whole song (for Sound::getLength) */
    createsoundexinfo.numchannels       = channels;                                    /* Number of channels in the sound. */
    createsoundexinfo.defaultfrequency  = 44100;                                       /* Default playback rate of sound. */
    createsoundexinfo.format            = FMOD_SOUND_FORMAT_PCM16;                     /* Data format of sound. */
    createsoundexinfo.pcmreadcallback   = pcmreadcallback;                             /* User callback for reading. */
    createsoundexinfo.pcmsetposcallback = pcmsetposcallback;                           /* User callback for seeking. */

    result = FMOD_System_CreateSound(system, 0, mode, &createsoundexinfo, &sound);
    ERRCHECK(result);

    printf("Press space to pause, Esc to quit\n");
    printf("\n");

    /*
        Play the sound.
    */

    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, 0, &channel);
    ERRCHECK(result);

    /*
        Main loop.
    */
    do
    {
        if (kbhit())
        {
            key = getch();

            switch (key)
            {
                case ' ' :
                {
                    int paused;
                    FMOD_Channel_GetPaused(channel, &paused);
                    FMOD_Channel_SetPaused(channel, !paused);
                    break;
                }
            }
        }

        FMOD_System_Update(system);

        if (channel)
        {
            unsigned int ms;
            unsigned int lenms;
            int          playing;
            int          paused;

            FMOD_Channel_IsPlaying(channel, &playing);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = FMOD_Channel_GetPaused(channel, &paused);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = FMOD_Sound_GetLength(sound, &lenms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            printf("Time %02d:%02d:%02d/%02d:%02d:%02d : %s\r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped");
            fflush(stdout);
        }

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(sound);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #19
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM      *system   = 0;
    FMOD_SOUND       *playlist = 0;
    FMOD_SOUND       *sound    = 0;
    FMOD_CHANNEL     *channel  = 0;
    FMOD_TAG          tag;
    FMOD_RESULT       result;
    FMOD_SOUND_TYPE   soundtype;
    FMOD_BOOL         isplaylist = 0;
    char             *title = NULL;
    int               count = 0;
    int               key;
    unsigned int      version;
    char              file[128];   

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 32, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    result = FMOD_System_CreateSound(system, "../media/playlist.m3u", FMOD_DEFAULT, 0, &playlist);
    ERRCHECK(result);

    result = FMOD_Sound_GetFormat(playlist, &soundtype, 0, 0, 0);
    ERRCHECK(result);

    isplaylist = (soundtype == FMOD_SOUND_TYPE_PLAYLIST);

    printf("===================================================================\n");
    printf("PlayList Example.  Copyright (c) Firelight Technologies 2004-2015.\n");
    printf("===================================================================\n");
    printf("\n");
    printf("Press 'n'     to play next sound in playlist\n");
    printf("Press 'space' to pause/unpause current sound\n");
    printf("Press 'Esc'   to quit\n");
    printf("\n");

    if (isplaylist)
    {
        printf("PLAYLIST loaded.\n");
        /*
            Get the first song in the playlist, create the sound and then play it.
        */
        result = FMOD_Sound_GetTag(playlist, "FILE", count, &tag);
        ERRCHECK(result);

        sprintf(file, "../media/%s", (char *)tag.data);

        result = FMOD_System_CreateSound(system, file, FMOD_DEFAULT, 0, &sound);
        ERRCHECK(result);

        result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, 0, &channel);
        ERRCHECK(result);

        FMOD_Sound_GetTag(playlist, "TITLE", count, &tag);
        title = (char *)tag.data;

        count++;
    }
    else
    {
        printf("SOUND loaded.\n");

        /*
            This is just a normal sound, so just play it.
        */
        sound = playlist;

        result = FMOD_Sound_SetMode(sound, FMOD_LOOP_NORMAL);
        ERRCHECK(result);

        result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, 0, &channel);
        ERRCHECK(result);
    }

    printf("\n");

    /*
        Main loop.
    */
    do
    {
        FMOD_BOOL  isplaying = 0;

        if (channel && isplaylist)
        {
            /*
                When sound has finished playing, play the next sound in the playlist
            */

            FMOD_Channel_IsPlaying(channel, &isplaying);
            if (!isplaying)
            {
                if (sound)
                {
                    FMOD_Sound_Release(sound);

                    sound = NULL;
                }

                result = FMOD_Sound_GetTag(playlist, "FILE", count, &tag);
                if (result != FMOD_OK)
                {
                    count = 0;
                }
                else
                {
                    printf("playing next song in playlist...\n");

                    sprintf(file, "../media/%s", (char *)tag.data);

                    result = FMOD_System_CreateSound(system, file, FMOD_DEFAULT, 0, &sound);
                    ERRCHECK(result);

                    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, 0, &channel);
                    ERRCHECK(result);

                    FMOD_Sound_GetTag(playlist, "TITLE", count, &tag);
                    title = (char *)tag.data;

                    count++;
                }
            }
        }


        if (_kbhit())
        {
            key = _getch();

            switch (key)
            {
                case 'n' :
                {
                    /*
                        Play the next song in the playlist
                    */
                    if (channel && isplaylist)
                    {
                        FMOD_Channel_Stop(channel);
                    }

                    break;
                }
                case ' ' :
                {
                    if (channel)
                    {
                        FMOD_BOOL paused;

                        FMOD_Channel_GetPaused(channel, &paused);
                        FMOD_Channel_SetPaused(channel, !paused);
                    }
                }
            }
        }

        FMOD_System_Update(system);

        {
            unsigned int ms = 0;
            unsigned int lenms = 0;
            FMOD_BOOL    paused = 0;

            if (channel)
            {
                if (sound)
                {
                    result = FMOD_Sound_GetLength(sound, &lenms, FMOD_TIMEUNIT_MS);
                    if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                    {
                        ERRCHECK(result);
                    }
                }

                result = FMOD_Channel_GetPaused(channel, &paused);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }

                result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }
            }

            printf("Time %02d:%02d:%02d/%02d:%02d:%02d : %s : %s\r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : "Playing ", title);

        }

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    if (sound)
    {
        result = FMOD_Sound_Release(sound);
        ERRCHECK(result);
    }
    if (isplaylist)
    {
        result = FMOD_Sound_Release(playlist);
        ERRCHECK(result);
    }
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #20
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM     *system;
    FMOD_SOUND      *cdsound;
    FMOD_SOUND      *sound;
    FMOD_CHANNEL    *channel = 0;
    FMOD_RESULT      result;
    int              key, numtracks, currenttrack = 0;
    unsigned int     version;

    if (argc < 2)
    {
        printf("Usage: cdplayer <volumename>\n");
        printf("Example: cdplayer \"Audio CD\"\n");
        exit(-1);
    }

    printf("==================================================================\n");
    printf("CDPlayer Example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("==================================================================\n\n");

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 1, FMOD_INIT_NORMAL, NULL);
    ERRCHECK(result);

    /*
        Bump up the file buffer size a bit from the 16k default for CDDA, because it is a slower medium.
    */
    result = FMOD_System_SetStreamBufferSize(system, 64*1024, FMOD_TIMEUNIT_RAWBYTES);
    ERRCHECK(result);

    result = FMOD_System_CreateStream(system, argv[1], FMOD_OPENONLY, 0, &cdsound);
    ERRCHECK(result);
    result = FMOD_Sound_GetNumSubSounds(cdsound, &numtracks);
    ERRCHECK(result);
    result = FMOD_Sound_GetSubSound(cdsound, currenttrack, &sound);
    ERRCHECK(result);

    for (;;)
    {
        FMOD_TAG tag;

        if (FMOD_Sound_GetTag(cdsound, 0, -1, &tag) != FMOD_OK)
        {
            break;
        }
        if (tag.datatype == FMOD_TAGDATATYPE_CDTOC)
        {
            dump_cddb_query((FMOD_CDTOC *)tag.data);
        }
    }

    printf("\n========================================\n");
    printf("Press SPACE to pause\n");
    printf("      n     to skip to next track\n");
    printf("      ESC   to exit\n");
    printf("========================================\n\n");

    /*
        Print out length of entire CD.  Did you know you can also play 'cdsound' and it will play the whole CD without gaps?
    */
    {
        unsigned int lenms;

        result = FMOD_Sound_GetLength(cdsound, &lenms, FMOD_TIMEUNIT_MS);
        ERRCHECK(result);

        printf("Total CD length %02d:%02d\n\n", lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100);
    }

    /*
        Play a CD track
    */
    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, FALSE, &channel);
    ERRCHECK(result);

    /*
        Main loop
    */
    do
    {
        if (kbhit())
        {
            key = getch();

            switch (key)
            {
                case ' ' :
                {
                    int paused;
                    FMOD_Channel_GetPaused(channel, &paused);
                    FMOD_Channel_SetPaused(channel, !paused);
                    break;
                }

                case 'n' :
                {
                    currenttrack++;
                    if (currenttrack >= numtracks)
                    {
                        currenttrack = 0;
                    }
                    result = FMOD_Sound_GetSubSound(cdsound, currenttrack, &sound);
                    ERRCHECK(result);
                    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, FALSE, &channel);
                    ERRCHECK(result);
                    break;
                }
            }
        }

        FMOD_System_Update(system);

        if (channel)
        {
            unsigned int ms, lenms, percent = 0;
            FMOD_BOOL    playing;
            FMOD_BOOL    paused;

            result = FMOD_Channel_GetPaused(channel, &paused);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }
            result = FMOD_Channel_IsPlaying(channel, &playing);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }
            result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }
            result = FMOD_Sound_GetLength(sound, &lenms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            printf("\rTrack %d/%d : %02d:%02d:%02d/%02d:%02d:%02d : %s", currenttrack + 1, numtracks, ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped");
            fflush(stdout);
        }

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(cdsound);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #21
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM      *system;
    FMOD_SOUND       *sound;
    FMOD_SOUND       *subsound[2];
    FMOD_CREATESOUNDEXINFO exinfo;
    FMOD_CHANNEL     *channel = 0;
    FMOD_RESULT       result;
    int               key;
    unsigned int      subsoundid, sentenceid;
    unsigned int      version;
    const char       *soundname[NUMSOUNDS] = 
    {
        "../media/e.ogg",   /* Ma-    */
        "../media/d.ogg",   /* ry     */
        "../media/c.ogg",   /* had    */
        "../media/d.ogg",   /* a      */
        "../media/e.ogg",   /* lit-   */
        "../media/e.ogg",   /* tle    */
        "../media/e.ogg",   /* lamb,  */
        "../media/e.ogg",   /* .....  */
        "../media/d.ogg",   /* lit-   */
        "../media/d.ogg",   /* tle    */
        "../media/d.ogg",   /* lamb,  */
        "../media/d.ogg",   /* .....  */
        "../media/e.ogg",   /* lit-   */
        "../media/e.ogg",   /* tle    */
        "../media/e.ogg",   /* lamb,  */
        "../media/e.ogg",   /* .....  */

        "../media/e.ogg",   /* Ma-    */
        "../media/d.ogg",   /* ry     */
        "../media/c.ogg",   /* had    */
        "../media/d.ogg",   /* a      */
        "../media/e.ogg",   /* lit-   */
        "../media/e.ogg",   /* tle    */
        "../media/e.ogg",   /* lamb,  */
        "../media/e.ogg",   /* its    */
        "../media/d.ogg",   /* fleece */
        "../media/d.ogg",   /* was    */
        "../media/e.ogg",   /* white  */
        "../media/d.ogg",   /* as     */
        "../media/c.ogg",   /* snow.  */
        "../media/c.ogg",   /* .....  */
        "../media/c.ogg",   /* .....  */
        "../media/c.ogg",   /* .....  */
    };

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 1, FMOD_INIT_NORMAL, NULL);
    ERRCHECK(result);

    /*
        Set up the FMOD_CREATESOUNDEXINFO structure for the user stream with room for 2 subsounds. (our subsound double buffer)
    */
    memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));
    
    exinfo.cbsize = sizeof(FMOD_CREATESOUNDEXINFO);
    exinfo.defaultfrequency = 44100;
    exinfo.numsubsounds = 2;
    exinfo.numchannels = 1;
    exinfo.format = FMOD_SOUND_FORMAT_PCM16;

    /*
        Create the 'parent' stream that contains the substreams.  Set it to loop so that it loops between subsound 0 and 1.
    */
    result = FMOD_System_CreateStream(system, 0, FMOD_LOOP_NORMAL | FMOD_OPENUSER, &exinfo, &sound);
    ERRCHECK(result);

    /*
        Add 2 of our streams as children of the parent.  They should be the same format (ie mono/stereo and bitdepth) as the parent sound.
        When subsound 0 has finished and it is playing subsound 1, we will swap subsound 0 with a new sound, and the same for when subsound 1 has finished,
        causing a continual double buffered flip, which means continuous sound.
    */
    result = FMOD_System_CreateStream(system, soundname[0], FMOD_DEFAULT, 0, &subsound[0]);
    ERRCHECK(result);

    result = FMOD_System_CreateStream(system, soundname[1], FMOD_DEFAULT, 0, &subsound[1]);
    ERRCHECK(result);

    result = FMOD_Sound_SetSubSound(sound, 0, subsound[0]);
    ERRCHECK(result);

    result = FMOD_Sound_SetSubSound(sound, 1, subsound[1]);
    ERRCHECK(result);

    /*
        Set up the gapless sentence to contain these first 2 streams.
    */
    {
        int soundlist[2] = { 0, 1 };
     
        result = FMOD_Sound_SetSubSoundSentence(sound, soundlist, 2);
        ERRCHECK(result);
    }

    subsoundid = 0;     
    sentenceid = 2;     /* The next sound to be appeneded to the stream. */

    printf("=============================================================================\n");
    printf("Real-time stitching example.  Copyright (c) Firelight Technologies 2004-2014.\n");
    printf("=============================================================================\n");
    printf("\n");
    printf("Press space to pause, Esc to quit\n");
    printf("\n");

    printf("Inserted subsound %d / 2 with sound %d / %d\n", 0, 0, NUMSOUNDS);
    printf("Inserted subsound %d / 2 with sound %d / %d\n", 1, 1, NUMSOUNDS);

    /*
        Play the sound.
    */

    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, FALSE, &channel);
    ERRCHECK(result);

    /*
        Main loop.
    */
    do
    {
        unsigned int currentsubsoundid;

        if (_kbhit())
        {
            key = _getch();

            switch (key)
            {
                case ' ' :
                {
                    int paused;
                    FMOD_Channel_GetPaused(channel, &paused);
                    FMOD_Channel_SetPaused(channel, !paused);
                    break;
                }
            }
        }

        FMOD_System_Update(system);

        /*
            Replace the subsound that just finished with a new subsound, to create endless seamless stitching!

            Note that this polls the currently playing subsound using the FMOD_TIMEUNIT_BUFFERED flag.  
            Remember streams are decoded / buffered ahead in advance! 
            Don't use the 'audible time' which is FMOD_TIMEUNIT_SENTENCE_SUBSOUND by itself.  When streaming, sound is 
            processed ahead of time, and things like stream buffer / sentence manipulation (as done below) is required 
            to be in 'buffered time', or else there will be synchronization problems and you might end up releasing a
            sub-sound that is still playing!
        */
        result = FMOD_Channel_GetPosition(channel, &currentsubsoundid, (FMOD_TIMEUNIT)(FMOD_TIMEUNIT_SENTENCE_SUBSOUND | FMOD_TIMEUNIT_BUFFERED));
        ERRCHECK(result);

        if (currentsubsoundid != subsoundid)
        {
            /* 
                Release the sound that isn't playing any more. 
            */
            result = FMOD_Sound_Release(subsound[subsoundid]);       
            ERRCHECK(result);
   
            /* 
                Replace it with a new sound in our list.
            */
            result = FMOD_System_CreateStream(system, soundname[sentenceid], FMOD_DEFAULT, 0, &subsound[subsoundid]);
            ERRCHECK(result);

            result = FMOD_Sound_SetSubSound(sound, subsoundid, subsound[subsoundid]);
            ERRCHECK(result);

            printf("Replacing subsound %d / 2 with sound %d / %d\n", subsoundid, sentenceid, NUMSOUNDS);

            sentenceid++;
            if (sentenceid >= NUMSOUNDS)
            {
                sentenceid = 0;
            }

            subsoundid = currentsubsoundid;
        }
        
        Sleep(50);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(sound);     /* Freeing a parent subsound also frees its children. */
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #22
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM    *system;
    FMOD_SOUND     *sound;
    FMOD_CHANNEL   *channel = 0;
    FMOD_RESULT     result;
    int             key;
    unsigned int    version;

    memset(gCurrentTrackArtist, 0, 256);
    memset(gCurrentTrackTitle, 0, 256);
    strcpy(gOutputFileName, "output.mp3");   /* Start off like this then rename if a title tag comes along */

    printf("======================================================================\n");
    printf("RipNetStream Example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("======================================================================\n\n");

    if (argc < 2)
    {
        printf("Usage:   ripnetstream <url>\n");
        return -1;
    }

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 100, FMOD_INIT_NORMAL, NULL);
    ERRCHECK(result);

    result = FMOD_System_SetStreamBufferSize(system, gFileBufferSize, FMOD_TIMEUNIT_RAWBYTES);
    ERRCHECK(result);

    result = FMOD_System_AttachFileSystem(system, myopen, myclose, myread, 0);
    ERRCHECK(result);

    printf("Buffering...\n\n");

    result = FMOD_System_CreateSound(system, argv[1], FMOD_HARDWARE | FMOD_2D | FMOD_CREATESTREAM | FMOD_NONBLOCKING, 0, &sound);
    ERRCHECK(result);

    /*
        Main loop
    */
    do
    {
        if (sound && !channel)
        {
            result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, FALSE, &channel);
        }

        if (kbhit())
        {
            key = getch();

            switch (key)
            {
            case ' ' :
            {
                if (channel)
                {
                    int paused;
                    FMOD_Channel_GetPaused(channel, &paused);
                    FMOD_Channel_SetPaused(channel, !paused);
                }
                break;
            }
            case 'm' :
            case 'M' :
            {
                if (channel)
                {
                    int mute;
                    FMOD_Channel_GetMute(channel, &mute);
                    FMOD_Channel_SetMute(channel, !mute);
                }
                break;
            }
            }
        }

        FMOD_System_Update(system);

        if (channel)
        {
            unsigned int ms = 0;
            int          playing = FALSE;
            int          paused = FALSE;
            int          tagsupdated = 0;

            FMOD_Sound_GetNumTags(sound, 0, &tagsupdated);

            if (tagsupdated)
            {
                printf("\n");
                printf("\n");
                for (;;)
                {
                    FMOD_TAG tag;

                    if (FMOD_Sound_GetTag(sound, 0, -1, &tag) != FMOD_OK)
                    {
                        break;
                    }

                    if (tag.datatype == FMOD_TAGDATATYPE_STRING)
                    {
                        printf("[%-11s] %s (%d bytes)\n", tag.name, (char *)tag.data, tag.datalen);

                        FMOD_Sound_GetFormat(sound, &gSoundType, 0, 0, 0);

                        if (!strcmp(tag.name, "ARTIST"))
                        {
                            if (strncmp(gCurrentTrackArtist, (const char *)tag.data, 256))
                            {
                                strncpy(gCurrentTrackArtist, (const char *)tag.data, 256);
                                gUpdateFileName = TRUE;
                            }
                        }
                        if (!strcmp(tag.name, "TITLE"))
                        {
                            if (strncmp(gCurrentTrackTitle, (const char *)tag.data, 256))
                            {
                                strncpy(gCurrentTrackTitle, (const char *)tag.data, 256);
                                gUpdateFileName = TRUE;
                            }
                        }
                    }
                }
                printf("\n");
            }

            result = FMOD_Channel_IsPlaying(channel, &playing);
            if (result != FMOD_OK || !playing)
            {
                FMOD_Sound_Release(sound);
                sound = 0;
                channel = 0;
            }
            else
            {
                result = FMOD_Channel_GetPaused(channel, &paused);
                result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
                printf("\rTime %02d:%02d:%02d : %s : Press SPACE to pause. 'm' to mute. ESC to quit.", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped");
                fflush(stdout);
            }
        }


        if (sound)
        {
            FMOD_OPENSTATE openstate = FMOD_OPENSTATE_READY;

            FMOD_Sound_GetOpenState(sound, &openstate, 0, 0, 0);

            if (openstate == FMOD_OPENSTATE_ERROR)
            {
                FMOD_Sound_Release(sound);
                sound = 0;
                channel = 0;
            }
        }

        if (!sound)
        {
            printf("\n");
            printf("Error occurred or stream ended.  Restarting stream..\n");
            result = FMOD_System_CreateSound(system, argv[1], FMOD_HARDWARE | FMOD_2D | FMOD_CREATESTREAM | FMOD_NONBLOCKING, 0, &sound);
            ERRCHECK(result);
            Sleep(1000);
        }

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(sound);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #23
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM           *system  = 0;
    FMOD_SOUND            *sound   = 0;
    FMOD_CHANNEL          *channel = 0;
    FMOD_DSP              *dsp     = 0;
    FMOD_RESULT            result;
    FMOD_CREATESOUNDEXINFO exinfo;
    FMOD_SPEAKERMODE       speakermode;
    FMOD_CAPS              caps;
    int                    key, numdrivers;
    unsigned int           version;    
    unsigned int           datalength = 0, soundlength;
    char                   name[256];
    unsigned int           adjustedlatency;

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    /* 
        System initialization (recommended startup sequence)
    */
    result = FMOD_System_GetNumDrivers(system, &numdrivers);
    ERRCHECK(result);

    if (numdrivers == 0)
    {
        result = FMOD_System_SetOutput(system, FMOD_OUTPUTTYPE_NOSOUND);
        ERRCHECK(result);
    }
    else
    {
        result = FMOD_System_GetDriverCaps(system, 0, &caps, 0, &speakermode);
        ERRCHECK(result);

        result = FMOD_System_SetSpeakerMode(system, speakermode);       /* Set the user selected speaker mode. */
        ERRCHECK(result);

        if (caps & FMOD_CAPS_HARDWARE_EMULATED)             /* The user has the 'Acceleration' slider set to off!  This is really bad for latency!. */
        {                                                   /* You might want to warn the user about this. */
            result = FMOD_System_SetDSPBufferSize(system, 1024, 10);
            ERRCHECK(result);
        }
#ifdef LOWLATENCY
        else
        {
            result = FMOD_System_SetDSPBufferSize(system, 256, 4);
        }
#endif
        result = FMOD_System_GetDriverInfo(system, 0, name, 256, 0);
        ERRCHECK(result);

        if (strstr(name, "SigmaTel"))   /* Sigmatel sound devices crackle for some reason if the format is PCM 16bit.  PCM floating point output seems to solve it. */
        {
            result = FMOD_System_SetSoftwareFormat(system, 48000, FMOD_SOUND_FORMAT_PCMFLOAT, 0,0, FMOD_DSP_RESAMPLER_LINEAR);
            ERRCHECK(result);
        }
    }

    result = FMOD_System_Init(system, 100, FMOD_INIT_NORMAL, 0);
    if (result == FMOD_ERR_OUTPUT_CREATEBUFFER)         /* Ok, the speaker mode selected isn't supported by this soundcard.  Switch it back to stereo... */
    {
        result = FMOD_System_SetSpeakerMode(system, FMOD_SPEAKERMODE_STEREO);
        ERRCHECK(result);
            
        result = FMOD_System_Init(system, 100, FMOD_INIT_NORMAL, 0);/* ... and re-init. */
        ERRCHECK(result);
    }
    /* 
        System initialization complete (recommended startup sequence)
    */
 

    /*
        Create user sound to record into.  Set it to loop for playback.
    */
    memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));
    exinfo.cbsize           = sizeof(FMOD_CREATESOUNDEXINFO);
    exinfo.numchannels      = 1;
    exinfo.format           = FMOD_SOUND_FORMAT_PCM16;
    exinfo.defaultfrequency = RECORDRATE;
    exinfo.length           = exinfo.defaultfrequency * sizeof(short) * exinfo.numchannels * 5; /* 5 second buffer, doesnt really matter how big this is, but not too small of course. */
    
    result = FMOD_System_CreateSound(system, 0, FMOD_2D | FMOD_SOFTWARE | FMOD_LOOP_NORMAL | FMOD_OPENUSER, &exinfo, &sound);
    ERRCHECK(result);

    printf("========================================================================\n");
    printf("Record with realtime playback example.\n");
    printf("Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("\n");
    printf("Try #define LOWLATENCY to reduce latency for more modern machines!\n");
    printf("========================================================================\n");
    printf("\n");
    printf("Press a key to start recording.  Playback will start %d samples (%d ms) later.\n", LATENCY, LATENCY * 1000 / RECORDRATE);
    printf("\n");

    _getch();

    printf("Press 'E' to toggle an effect on/off.\n");
    printf("Press 'Esc' to quit\n");
    printf("\n");

    result = FMOD_System_RecordStart(system, 0, sound, TRUE);
    ERRCHECK(result);

    result = FMOD_Sound_GetLength(sound, &soundlength, FMOD_TIMEUNIT_PCM);
    ERRCHECK(result);

    /*
        Create a DSP effect to play with.
    */
    result = FMOD_System_CreateDSPByType(system, FMOD_DSP_TYPE_FLANGE, &dsp);
    ERRCHECK(result);
    result = FMOD_DSP_SetParameter(dsp, FMOD_DSP_FLANGE_RATE, 4.0f);
    ERRCHECK(result);
    result = FMOD_DSP_SetBypass(dsp, TRUE);   
    ERRCHECK(result);
    
    adjustedlatency = LATENCY;  /* This might change depending on record block size. */
    
    /*
        Main loop.
    */
    do
    {
        static unsigned int lastrecordpos = 0, samplesrecorded = 0;
        unsigned int recordpos = 0, recorddelta;
        
        key = 0;
        if (_kbhit())
        {
            key = _getch();
        }

        if (key == 'e' || key == 'E')
        {
            int bypass;
            FMOD_DSP_GetBypass(dsp, &bypass);
            FMOD_DSP_SetBypass(dsp, !bypass);
            if (bypass)
            {
                FMOD_REVERB_PROPERTIES prop = FMOD_PRESET_CONCERTHALL;
                FMOD_System_SetReverbProperties(system, &prop);
            }
            else
            {
                FMOD_REVERB_PROPERTIES prop = FMOD_PRESET_OFF;
                FMOD_System_SetReverbProperties(system, &prop);
            }
            printf("\n\n *** TURN DSP EFFECT %s ** \n\n", bypass ? "ON" : "OFF");
        }
        
        FMOD_System_GetRecordPosition(system, 0, &recordpos);
        ERRCHECK(result);

        recorddelta = recordpos >= lastrecordpos ? recordpos - lastrecordpos : recordpos + soundlength - lastrecordpos;
        samplesrecorded += recorddelta;

		if (samplesrecorded >= adjustedlatency && !channel)
		{
		    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, 0, &channel);
            ERRCHECK(result);
            
            result = FMOD_Channel_AddDSP(channel, dsp, 0);
            ERRCHECK(result);
		}
				
        if (channel && recorddelta)
        {
            unsigned int playrecorddelta;
            unsigned int playpos = 0;
            int adjusting = 0;
            float smootheddelta;
            float dampratio = 0.97f;
            static unsigned int minrecorddelta = (unsigned int)-1;
            
            /*
                If the record driver steps the position of the record cursor in larger increments than the user defined latency value, then we should
                increase our latency value to match.
            */
            if (recorddelta < minrecorddelta)
            {
                minrecorddelta = recorddelta;
                if (adjustedlatency < recorddelta)
                {
                    adjustedlatency = recorddelta;
                }
            }

            FMOD_Channel_GetPosition(channel, &playpos, FMOD_TIMEUNIT_PCM);

            playrecorddelta = recordpos >= playpos ? recordpos - playpos : recordpos + soundlength - playpos;
            
	        /*
                Smooth total
            */
            {
                static float total = 0;
                
                total = total * dampratio;
	            total += playrecorddelta;
	            smootheddelta = total * (1.0f - dampratio);
            }
           
            if (smootheddelta < adjustedlatency - DRIFTTHRESHOLD || smootheddelta > soundlength / 2)   /* if play cursor is catching up to record (or passed it), slow playback down */
            {
                FMOD_Channel_SetFrequency(channel, RECORDRATE - (RECORDRATE / 50)); /* Decrease speed by 2% */
                adjusting = 1;
            }
            else if (smootheddelta > adjustedlatency + DRIFTTHRESHOLD)   /* if play cursor is falling too far behind record, speed playback up */
            {
                FMOD_Channel_SetFrequency(channel, RECORDRATE + (RECORDRATE / 50)); /* Increase speed by 2% */
                adjusting = 2;
            }
            else
            {
                FMOD_Channel_SetFrequency(channel, RECORDRATE);          /* Otherwise set to normal rate */
                adjusting = 0;
            }
            
            printf("REC %5d (REC delta %5d) : PLAY %5d, PLAY/REC diff %5d %s\r", recordpos, recorddelta, playpos, (int)smootheddelta, adjusting == 1 ? "DECREASE SPEED" : adjusting == 2 ? "INCREASE SPEED" : "              ");
        }
        
        lastrecordpos = recordpos;
        
        FMOD_System_Update(system);

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(sound);
    ERRCHECK(result);

    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #24
0
파일: main.c 프로젝트: chandonnet/FTB2015
int main(int argc, char *argv[])
{
    FMOD_SYSTEM     *system;
    FMOD_SOUND      *cdsound;
    FMOD_CHANNEL    *channel = 0;
    FMOD_RESULT      result;
    int              key;
    unsigned int     numtracks, currenttrack = 0;
    unsigned int     version;

    printf("==================================================================\n");
    printf("CDPlayer Example.  Copyright (c) Firelight Technologies 2004-2014.\n");
    printf("==================================================================\n\n");

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 1, FMOD_INIT_NORMAL, NULL);
    ERRCHECK(result);

    /*
        Bump up the file buffer size a bit from the 16k default for CDDA, because it is a slower medium.
    */
    result = FMOD_System_SetStreamBufferSize(system, 64*1024, FMOD_TIMEUNIT_RAWBYTES);
    ERRCHECK(result);

    /*
        Try a few drive letters.
    */
    result = FMOD_System_CreateStream(system, "d:", FMOD_OPENONLY, 0, &cdsound);
    if (result != FMOD_OK)
    {
        result = FMOD_System_CreateStream(system, "e:", FMOD_OPENONLY, 0, &cdsound);
        if (result != FMOD_OK)
        {
            result = FMOD_System_CreateStream(system, "f:", FMOD_OPENONLY, 0, &cdsound);
            ERRCHECK(result);
        }
    }
    result = FMOD_Sound_GetNumSubSounds(cdsound, &numtracks);
    ERRCHECK(result);

    for (;;)
    {
        FMOD_TAG tag;

        if (FMOD_Sound_GetTag(cdsound, 0, -1, &tag) != FMOD_OK)
        {
            break;
        }
        if (tag.datatype == FMOD_TAGDATATYPE_CDTOC)
        {
            dump_cddb_query((FMOD_CDTOC *)tag.data);
        }
    }

    printf("\n========================================\n");
    printf("Press SPACE to pause\n");
    printf("      n     to skip to next track\n");
    printf("      <     re-wind 10 seconds\n");
    printf("      >     fast-forward 10 seconds\n");
    printf("      ESC   to exit\n");
    printf("========================================\n\n");

    /*
        Print out length of entire CD.  Did you know you can also play 'cdsound' and it will play the whole CD without gaps?
    */
    {
        unsigned int lenms;

        result = FMOD_Sound_GetLength(cdsound, &lenms, FMOD_TIMEUNIT_MS);
        ERRCHECK(result);

        printf("Total CD length %02d:%02d\n\n", lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100);
    }

    /*
        Play whole CD
    */
    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, cdsound, FALSE, &channel);
    ERRCHECK(result);

    /*
        Main loop
    */
    do
    {
        if (_kbhit())
        {
            key = _getch();

            switch (key)
            {
                case ' ' :
                {
                    int paused;
                    FMOD_Channel_GetPaused(channel, &paused);
                    FMOD_Channel_SetPaused(channel, !paused);
                    break;
                }

                case '<' :
                {
                    unsigned int ms;

                    FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_SENTENCE_MS);

                    if (ms >= 10000)
                    {
                        ms -= 10000;
                    }
                    else
                    {
                        ms = 0;
                    }

                    FMOD_Channel_SetPosition(channel, ms, FMOD_TIMEUNIT_SENTENCE_MS);
                    break;
                }

                case '>' :
                {
                    unsigned int ms;

                    FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_SENTENCE_MS);

                    ms += 10000;

                    FMOD_Channel_SetPosition(channel, ms, FMOD_TIMEUNIT_SENTENCE_MS);
                    break;
                }

                case 'n' :
                {
                    FMOD_Channel_GetPosition(channel, &currenttrack, FMOD_TIMEUNIT_SENTENCE_SUBSOUND);

                    currenttrack++;
                    if (currenttrack >= numtracks)
                    {
                        currenttrack = 0;
                    }

                    FMOD_Channel_SetPosition(channel, currenttrack, FMOD_TIMEUNIT_SENTENCE_SUBSOUND);
                    break;
                }
            }
        }

        FMOD_System_Update(system);

        if (channel)
        {
            unsigned int ms;
            unsigned int lenms;
            FMOD_BOOL    playing;
            FMOD_BOOL    paused;
            int          busy;

            result = FMOD_Channel_GetPaused(channel, &paused);
            ERRCHECK(result);
            result = FMOD_Channel_IsPlaying(channel, &playing);
            ERRCHECK(result);
            result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_SENTENCE_MS);
            ERRCHECK(result);
            result = FMOD_Sound_GetLength(cdsound, &lenms, FMOD_TIMEUNIT_SENTENCE_MS);
            ERRCHECK(result);

            result = FMOD_File_GetDiskBusy(&busy);
            ERRCHECK(result);

            printf("Track %d/%d : %02d:%02d:%02d/%02d:%02d:%02d : %s (%s)\r", currenttrack + 1, numtracks, ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped", busy ? "*" : " ");
        }

        Sleep(50);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(cdsound);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
예제 #25
0
파일: glue.cpp 프로젝트: Chaduke/bah.mod
FMOD_RESULT bmx_FMOD_Channel_GetPosition(MAX_FMOD_CHANNEL *channel, unsigned int *position, FMOD_TIMEUNIT postype) {
    return FMOD_Channel_GetPosition(channel->channel, position, postype);
}